Created by: YGO Mod (20517634)

Created On: 06/17/2025

Main: 55 Extra: 15

1 cardBlowback Dragon 1 cardBlowback Dragon
Blowback Dragon
DARK 6
Blowback Dragon
  • ATK:

  • 2300

  • DEF:

  • 1200


Once per turn: You can target 1 card your opponent controls; toss a coin 3 times and destroy that target if at least 2 of the results are heads.


1 cardCipher Soldier 1 cardCipher Soldier
Cipher Soldier
EARTH 3
Cipher Soldier
  • ATK:

  • 1350

  • DEF:

  • 1800


If this card battles a Warrior-Type monster, during damage calculation: This card gains 2000 ATK and DEF during that damage calculation only.


2 cardCyber-Stein
2 cardCyber-Stein
Cyber-Stein
DARK 2
Cyber-Stein
  • ATK:

  • 700

  • DEF:

  • 500


You can pay 5000 LP; Special Summon 1 Fusion Monster from your Extra Deck in Attack Position.


1 cardDark Magician of Chaos
1 cardDark Magician of Chaos
Dark Magician of Chaos
DARK 8
Dark Magician of Chaos
  • ATK:

  • 2800

  • DEF:

  • 2600


During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.


2 cardFusilier Dragon, the Dual-Mode Beast 2 cardFusilier Dragon, the Dual-Mode Beast
Fusilier Dragon, the Dual-Mode Beast
DARK 7
Fusilier Dragon, the Dual-Mode Beast
  • ATK:

  • 2800

  • DEF:

  • 2000


You can Normal Summon/Set this card without Tributing, but its original ATK and DEF become halved.


1 cardJinzo
1 cardJinzo
Jinzo
DARK 6
Jinzo
  • ATK:

  • 2400

  • DEF:

  • 1500


Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


1 cardNeedle Burrower 1 cardNeedle Burrower
Needle Burrower
DARK 5
Needle Burrower
  • ATK:

  • 1700

  • DEF:

  • 1700


When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.


1 cardSpell Canceller 1 cardSpell Canceller
Spell Canceller
WIND 5
Spell Canceller
  • ATK:

  • 1800

  • DEF:

  • 1600


Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field.


1 cardBig Bang Shot 1 cardBig Bang Shot
Big Bang Shot
Spell Equip
Big Bang Shot

    The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card leaves the field, banish the equipped monster.


    1 cardCard Destruction
    1 cardCard Destruction
    Card Destruction
    Spell Normal
    Card Destruction

      Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


      3 cardGiant Trunade
      3 cardGiant Trunade
      Giant Trunade
      Spell Normal
      Giant Trunade

        Return all Spell and Trap Cards on the field to the hand.


        1 cardGraceful Charity
        1 cardGraceful Charity
        Graceful Charity
        Spell Normal
        Graceful Charity

          Draw 3 cards, then discard 2 cards.


          1 cardHeavy Storm
          1 cardHeavy Storm
          Heavy Storm
          Spell Normal
          Heavy Storm

            Destroy all Spell and Trap Cards on the field.


            1 cardLightning Vortex
            1 cardLightning Vortex
            Lightning Vortex
            Spell Normal
            Lightning Vortex

              Discard 1 card; destroy all face-up monsters your opponent controls.


              3 cardLimiter Removal 3 cardLimiter Removal
              Limiter Removal
              Spell Quick
              Limiter Removal

                Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.


                1 cardMegamorph 1 cardMegamorph
                Megamorph
                Spell Equip
                Megamorph

                  While your LP is lower than your opponent's, the equipped monster's ATK becomes double its original ATK. While your LP is higher, the equipped monster's ATK becomes half its original ATK.


                  1 cardMind Control
                  1 cardMind Control
                  Mind Control
                  Spell Normal
                  Mind Control

                    Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


                    3 cardMonster Gate
                    3 cardMonster Gate
                    Monster Gate
                    Spell Normal
                    Monster Gate

                      Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.


                      2 cardNobleman of Crossout
                      2 cardNobleman of Crossout
                      Nobleman of Crossout
                      Spell Normal
                      Nobleman of Crossout

                        Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                        1 cardPot of Greed
                        1 cardPot of Greed
                        Pot of Greed
                        Spell Normal
                        Pot of Greed

                          Draw 2 cards.




                          Tag(s):

                          1 cardPremature Burial
                          1 cardPremature Burial
                          Premature Burial
                          Spell Equip
                          Premature Burial

                            Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                            3 cardReasoning
                            3 cardReasoning
                            Reasoning
                            Spell Normal
                            Reasoning

                              Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.


                              3 cardScapegoat 3 cardScapegoat
                              Scapegoat
                              Spell Quick
                              Scapegoat

                                Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                                1 cardSnatch Steal
                                1 cardSnatch Steal
                                Snatch Steal
                                Spell Equip
                                Snatch Steal

                                  Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                  1 cardSwords of Revealing Light
                                  1 cardSwords of Revealing Light
                                  Swords of Revealing Light
                                  Spell Normal
                                  Swords of Revealing Light

                                    After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                    2 cardToken Thanksgiving 2 cardToken Thanksgiving
                                    Token Thanksgiving
                                    Spell Normal
                                    Token Thanksgiving

                                      Destroy all tokens on the field. Increase your Life Points by the number of tokens destroyed x 800 points.


                                      1 cardUnited We Stand
                                      1 cardUnited We Stand
                                      United We Stand
                                      Spell Equip
                                      United We Stand

                                        The equipped monster gains 800 ATK/DEF for each face-up monster you control.


                                        2 cardUpstart Goblin
                                        2 cardUpstart Goblin
                                        Upstart Goblin
                                        Spell Normal
                                        Upstart Goblin

                                          Draw 1 card, then your opponent gains 1000 LP.


                                          1 cardCall of the Haunted
                                          1 cardCall of the Haunted
                                          Call of the Haunted
                                          Trap Continuous
                                          Call of the Haunted

                                            Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                            2 cardJar of Greed 2 cardJar of Greed
                                            Jar of Greed
                                            Trap Normal
                                            Jar of Greed

                                              Draw 1 card.


                                              1 cardMirror Force
                                              1 cardMirror Force
                                              Mirror Force
                                              Trap Normal
                                              Mirror Force

                                                When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                1 cardReckless Greed
                                                1 cardReckless Greed
                                                Reckless Greed
                                                Trap Normal
                                                Reckless Greed

                                                  Draw 2 cards and skip your next 2 Draw Phases.


                                                  3 cardRoyal Decree 3 cardRoyal Decree
                                                  Royal Decree
                                                  Trap Continuous
                                                  Royal Decree

                                                    Negate all other Trap effects on the field.


                                                    3 cardThreatening Roar 3 cardThreatening Roar
                                                    Threatening Roar
                                                    Trap Normal
                                                    Threatening Roar

                                                      Your opponent cannot declare an attack this turn.


                                                      1 cardTorrential Tribute
                                                      1 cardTorrential Tribute
                                                      Torrential Tribute
                                                      Trap Normal
                                                      Torrential Tribute

                                                        When a monster(s) is Summoned: Destroy all monsters on the field.


                                                        1 cardDark Balter the Terrible 1 cardDark Balter the Terrible
                                                        Dark Balter the Terrible
                                                        DARK 5
                                                        Dark Balter the Terrible
                                                        • ATK:

                                                        • 2000

                                                        • DEF:

                                                        • 1200


                                                        "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.


                                                        1 cardDark Blade the Dragon Knight 1 cardDark Blade the Dragon Knight
                                                        Dark Blade the Dragon Knight
                                                        DARK 6
                                                        Dark Blade the Dragon Knight
                                                        • ATK:

                                                        • 2200

                                                        • DEF:

                                                        • 1500


                                                        "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.


                                                        1 cardDark Flare Knight 1 cardDark Flare Knight
                                                        Dark Flare Knight
                                                        DARK 6
                                                        Dark Flare Knight
                                                        • ATK:

                                                        • 2200

                                                        • DEF:

                                                        • 800


                                                        "Dark Magician" + "Flame Swordsman" You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.


                                                        1 cardFiend Skull Dragon 1 cardFiend Skull Dragon
                                                        Fiend Skull Dragon
                                                        WIND 5
                                                        Fiend Skull Dragon
                                                        • ATK:

                                                        • 2000

                                                        • DEF:

                                                        • 1200


                                                        "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                                                        3 cardGatling Dragon 3 cardGatling Dragon
                                                        Gatling Dragon
                                                        DARK 8
                                                        Gatling Dragon
                                                        • ATK:

                                                        • 2600

                                                        • DEF:

                                                        • 1200


                                                        "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.


                                                        1 cardKing Dragun 1 cardKing Dragun
                                                        King Dragun
                                                        DARK 7
                                                        King Dragun
                                                        • ATK:

                                                        • 2400

                                                        • DEF:

                                                        • 1100


                                                        "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.


                                                        1 cardMaster of Oz 1 cardMaster of Oz
                                                        Master of Oz
                                                        EARTH 9
                                                        Master of Oz
                                                        • ATK:

                                                        • 4200

                                                        • DEF:

                                                        • 3700


                                                        "Big Koala" + "Des Kangaroo"


                                                        1 cardOjama King 1 cardOjama King
                                                        Ojama King
                                                        LIGHT 6
                                                        Ojama King
                                                        • ATK:

                                                        • 0

                                                        • DEF:

                                                        • 3000


                                                        "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.


                                                        1 cardReaper on the Nightmare 1 cardReaper on the Nightmare
                                                        Reaper on the Nightmare
                                                        DARK 5
                                                        Reaper on the Nightmare
                                                        • ATK:

                                                        • 800

                                                        • DEF:

                                                        • 600


                                                        "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.


                                                        1 cardRyu Senshi 1 cardRyu Senshi
                                                        Ryu Senshi
                                                        EARTH 6
                                                        Ryu Senshi
                                                        • ATK:

                                                        • 2000

                                                        • DEF:

                                                        • 1200


                                                        "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.


                                                        1 cardThe Last Warrior from Another Planet 1 cardThe Last Warrior from Another Planet
                                                        The Last Warrior from Another Planet
                                                        EARTH 7
                                                        The Last Warrior from Another Planet
                                                        • ATK:

                                                        • 2350

                                                        • DEF:

                                                        • 2300


                                                        "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                                        1 cardThousand-Eyes Restrict 1 cardThousand-Eyes Restrict
                                                        Thousand-Eyes Restrict
                                                        DARK 1
                                                        Thousand-Eyes Restrict
                                                        • ATK:

                                                        • 0

                                                        • DEF:

                                                        • 0


                                                        "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.


                                                        1 cardTwin-Headed Thunder Dragon 1 cardTwin-Headed Thunder Dragon
                                                        Twin-Headed Thunder Dragon
                                                        LIGHT 7
                                                        Twin-Headed Thunder Dragon
                                                        • ATK:

                                                        • 2800

                                                        • DEF:

                                                        • 2100


                                                        "Thunder Dragon" + "Thunder Dragon"




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