Jinzo Deck Breakdown

Cards Usage Statistic

Main Deck

Cyber-Stein
Cyber-Stein
Cyber-Stein
DARK 2
Cyber-Stein
  • ATK:

  • 700

  • DEF:

  • 500


You can pay 5000 LP; Special Summon 1 Fusion Monster from your Extra Deck in Attack Position.

Fusilier Dragon, the Dual-Mode Beast
Fusilier Dragon, the Dual-Mode Beast
Fusilier Dragon, the Dual-Mode Beast
DARK 7
Fusilier Dragon, the Dual-Mode Beast
  • ATK:

  • 2800

  • DEF:

  • 2000


You can Normal Summon/Set this card without Tributing, but its original ATK and DEF become halved.

Jinzo
Jinzo
Jinzo
DARK 6
Jinzo
  • ATK:

  • 2400

  • DEF:

  • 1500


Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.

Card Destruction
Card Destruction
Card Destruction
Spell Normal
Card Destruction

    Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.

    Giant Trunade
    Giant Trunade
    Giant Trunade
    Spell Normal
    Giant Trunade

      Return all Spell and Trap Cards on the field to the hand.

      Graceful Charity
      Graceful Charity
      Graceful Charity
      Spell Normal
      Graceful Charity

        Draw 3 cards, then discard 2 cards.

        Heavy Storm
        Heavy Storm
        Heavy Storm
        Spell Normal
        Heavy Storm

          Destroy all Spell and Trap Cards on the field.

          Monster Gate
          Monster Gate
          Monster Gate
          Spell Normal
          Monster Gate

            Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.

            Pot of Greed
            Pot of Greed
            Pot of Greed
            Spell Normal
            Pot of Greed

              Draw 2 cards.



              Tag(s):

              Reasoning
              Reasoning
              Reasoning
              Spell Normal
              Reasoning

                Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.

                Scapegoat
                Scapegoat
                Scapegoat
                Spell Quick
                Scapegoat

                  Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).

                  Snatch Steal
                  Snatch Steal
                  Snatch Steal
                  Spell Equip
                  Snatch Steal

                    Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.

                    Upstart Goblin
                    Upstart Goblin
                    Upstart Goblin
                    Spell Normal
                    Upstart Goblin

                      Draw 1 card, then your opponent gains 1000 LP.

                      Reckless Greed
                      Reckless Greed
                      Reckless Greed
                      Trap Normal
                      Reckless Greed

                        Draw 2 cards and skip your next 2 Draw Phases.

                        Royal Decree
                        Royal Decree
                        Royal Decree
                        Trap Continuous
                        Royal Decree

                          Negate all other Trap effects on the field.

                          Extra Deck

                          Dark Balter the Terrible
                          Dark Balter the Terrible
                          Dark Balter the Terrible
                          DARK 5
                          Dark Balter the Terrible
                          • ATK:

                          • 2000

                          • DEF:

                          • 1200


                          "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.

                          Fiend Skull Dragon
                          Fiend Skull Dragon
                          Fiend Skull Dragon
                          WIND 5
                          Fiend Skull Dragon
                          • ATK:

                          • 2000

                          • DEF:

                          • 1200


                          "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.

                          Gatling Dragon
                          Gatling Dragon
                          Gatling Dragon
                          DARK 8
                          Gatling Dragon
                          • ATK:

                          • 2600

                          • DEF:

                          • 1200


                          "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.

                          King Dragun
                          King Dragun
                          King Dragun
                          DARK 7
                          King Dragun
                          • ATK:

                          • 2400

                          • DEF:

                          • 1100


                          "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.

                          Master of Oz
                          Master of Oz
                          Master of Oz
                          EARTH 9
                          Master of Oz
                          • ATK:

                          • 4200

                          • DEF:

                          • 3700


                          "Big Koala" + "Des Kangaroo"

                          Ryu Senshi
                          Ryu Senshi
                          Ryu Senshi
                          EARTH 6
                          Ryu Senshi
                          • ATK:

                          • 2000

                          • DEF:

                          • 1200


                          "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.

                          The Last Warrior from Another Planet
                          The Last Warrior from Another Planet
                          The Last Warrior from Another Planet
                          EARTH 7
                          The Last Warrior from Another Planet
                          • ATK:

                          • 2350

                          • DEF:

                          • 2300


                          "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.

                          Thousand-Eyes Restrict
                          Thousand-Eyes Restrict
                          Thousand-Eyes Restrict
                          DARK 1
                          Thousand-Eyes Restrict
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.

                          Main: 55 Extra: 15

                          3 cardCyber-Stein
                          3 cardCyber-Stein
                          Cyber-Stein
                          DARK 2
                          Cyber-Stein
                          • ATK:

                          • 700

                          • DEF:

                          • 500


                          You can pay 5000 LP; Special Summon 1 Fusion Monster from your Extra Deck in Attack Position.


                          3 cardFusilier Dragon, the Dual-Mode Beast 3 cardFusilier Dragon, the Dual-Mode Beast
                          Fusilier Dragon, the Dual-Mode Beast
                          DARK 7
                          Fusilier Dragon, the Dual-Mode Beast
                          • ATK:

                          • 2800

                          • DEF:

                          • 2000


                          You can Normal Summon/Set this card without Tributing, but its original ATK and DEF become halved.


                          3 cardHorus the Black Flame Dragon LV6 3 cardHorus the Black Flame Dragon LV6
                          Horus the Black Flame Dragon LV6
                          FIRE 6
                          Horus the Black Flame Dragon LV6
                          • ATK:

                          • 2300

                          • DEF:

                          • 1600


                          This card is unaffected by Spell effects. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Horus the Black Flame Dragon LV8" from your hand or Deck.


                          1 cardHorus the Black Flame Dragon LV8 1 cardHorus the Black Flame Dragon LV8
                          Horus the Black Flame Dragon LV8
                          FIRE 8
                          Horus the Black Flame Dragon LV8
                          • ATK:

                          • 3000

                          • DEF:

                          • 1800


                          Cannot be Normal Summoned/Set. Must be Special Summoned by "Horus the Black Flame Dragon LV6", and cannot be Special Summoned by other ways. During either player's turn, when a Spell Card is activated: You can negate the activation, and if you do, destroy it. You must control this face-up card to activate and to resolve this effect.


                          1 cardJinzo
                          1 cardJinzo
                          Jinzo
                          DARK 6
                          Jinzo
                          • ATK:

                          • 2400

                          • DEF:

                          • 1500


                          Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


                          3 cardLava Golem 3 cardLava Golem
                          Lava Golem
                          FIRE 8
                          Lava Golem
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


                          2 cardTyrant Dragon 2 cardTyrant Dragon
                          Tyrant Dragon
                          FIRE 8
                          Tyrant Dragon
                          • ATK:

                          • 2900

                          • DEF:

                          • 2500


                          During your Battle Phase, if your opponent controls a monster after this card's first attack, this card can make a second attack. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap. This card cannot be Special Summoned from the GY, unless you Tribute 1 Dragon monster.


                          3 cardBook of Moon 3 cardBook of Moon
                          Book of Moon
                          Spell Quick
                          Book of Moon

                            Target 1 face-up monster on the field; change that target to face-down Defense Position.


                            1 cardCard Destruction
                            1 cardCard Destruction
                            Card Destruction
                            Spell Normal
                            Card Destruction

                              Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


                              2 cardCreature Swap
                              2 cardCreature Swap
                              Creature Swap
                              Spell Normal
                              Creature Swap

                                Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.


                                3 cardEnemy Controller
                                3 cardEnemy Controller
                                Enemy Controller
                                Spell Quick
                                Enemy Controller

                                  Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                                  2 cardGiant Trunade
                                  2 cardGiant Trunade
                                  Giant Trunade
                                  Spell Normal
                                  Giant Trunade

                                    Return all Spell and Trap Cards on the field to the hand.


                                    1 cardGraceful Charity
                                    1 cardGraceful Charity
                                    Graceful Charity
                                    Spell Normal
                                    Graceful Charity

                                      Draw 3 cards, then discard 2 cards.


                                      1 cardHeavy Storm
                                      1 cardHeavy Storm
                                      Heavy Storm
                                      Spell Normal
                                      Heavy Storm

                                        Destroy all Spell and Trap Cards on the field.


                                        3 cardMetamorphosis
                                        3 cardMetamorphosis
                                        Metamorphosis
                                        Spell Normal
                                        Metamorphosis

                                          Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.


                                          3 cardMonster Gate
                                          3 cardMonster Gate
                                          Monster Gate
                                          Spell Normal
                                          Monster Gate

                                            Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.


                                            3 cardOfferings to the Doomed 3 cardOfferings to the Doomed
                                            Offerings to the Doomed
                                            Spell Quick
                                            Offerings to the Doomed

                                              Target 1 face-up monster on the field; destroy that target, also skip your next Draw Phase.


                                              1 cardPot of Greed
                                              1 cardPot of Greed
                                              Pot of Greed
                                              Spell Normal
                                              Pot of Greed

                                                Draw 2 cards.




                                                Tag(s):

                                                3 cardReasoning
                                                3 cardReasoning
                                                Reasoning
                                                Spell Normal
                                                Reasoning

                                                  Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.


                                                  3 cardScapegoat 3 cardScapegoat
                                                  Scapegoat
                                                  Spell Quick
                                                  Scapegoat

                                                    Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                                                    1 cardSnatch Steal
                                                    1 cardSnatch Steal
                                                    Snatch Steal
                                                    Spell Equip
                                                    Snatch Steal

                                                      Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                                      2 cardUpstart Goblin
                                                      2 cardUpstart Goblin
                                                      Upstart Goblin
                                                      Spell Normal
                                                      Upstart Goblin

                                                        Draw 1 card, then your opponent gains 1000 LP.


                                                        3 cardRaigeki Break 3 cardRaigeki Break
                                                        Raigeki Break
                                                        Trap Normal
                                                        Raigeki Break

                                                          Discard 1 card, then target 1 card on the field; destroy it.


                                                          1 cardReckless Greed
                                                          1 cardReckless Greed
                                                          Reckless Greed
                                                          Trap Normal
                                                          Reckless Greed

                                                            Draw 2 cards and skip your next 2 Draw Phases.


                                                            3 cardRoyal Decree 3 cardRoyal Decree
                                                            Royal Decree
                                                            Trap Continuous
                                                            Royal Decree

                                                              Negate all other Trap effects on the field.


                                                              1 cardBlack Skull Dragon 1 cardBlack Skull Dragon
                                                              Black Skull Dragon
                                                              DARK 9
                                                              Black Skull Dragon
                                                              • ATK:

                                                              • 3200

                                                              • DEF:

                                                              • 2500


                                                              "Summoned Skull" + "Red-Eyes Black Dragon" (This card is always treated as an "Archfiend" card.)


                                                              1 cardDark Balter the Terrible 1 cardDark Balter the Terrible
                                                              Dark Balter the Terrible
                                                              DARK 5
                                                              Dark Balter the Terrible
                                                              • ATK:

                                                              • 2000

                                                              • DEF:

                                                              • 1200


                                                              "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.


                                                              1 cardDarkfire Dragon 1 cardDarkfire Dragon
                                                              Darkfire Dragon
                                                              DARK 4
                                                              Darkfire Dragon
                                                              • ATK:

                                                              • 1500

                                                              • DEF:

                                                              • 1250


                                                              "Firegrass" + "Petit Dragon"


                                                              1 cardDragoness the Wicked Knight 1 cardDragoness the Wicked Knight
                                                              Dragoness the Wicked Knight
                                                              WIND 3
                                                              Dragoness the Wicked Knight
                                                              • ATK:

                                                              • 1200

                                                              • DEF:

                                                              • 900


                                                              "Armaill" + "One-Eyed Shield Dragon"


                                                              1 cardFiend Skull Dragon 1 cardFiend Skull Dragon
                                                              Fiend Skull Dragon
                                                              WIND 5
                                                              Fiend Skull Dragon
                                                              • ATK:

                                                              • 2000

                                                              • DEF:

                                                              • 1200


                                                              "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                                                              1 cardGaia the Dragon Champion 1 cardGaia the Dragon Champion
                                                              Gaia the Dragon Champion
                                                              WIND 7
                                                              Gaia the Dragon Champion
                                                              • ATK:

                                                              • 2600

                                                              • DEF:

                                                              • 2100


                                                              "Gaia The Fierce Knight" + "Curse of Dragon"


                                                              1 cardGatling Dragon 1 cardGatling Dragon
                                                              Gatling Dragon
                                                              DARK 8
                                                              Gatling Dragon
                                                              • ATK:

                                                              • 2600

                                                              • DEF:

                                                              • 1200


                                                              "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.


                                                              1 cardKing Dragun 1 cardKing Dragun
                                                              King Dragun
                                                              DARK 7
                                                              King Dragun
                                                              • ATK:

                                                              • 2400

                                                              • DEF:

                                                              • 1100


                                                              "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.


                                                              1 cardMaster of Oz 1 cardMaster of Oz
                                                              Master of Oz
                                                              EARTH 9
                                                              Master of Oz
                                                              • ATK:

                                                              • 4200

                                                              • DEF:

                                                              • 3700


                                                              "Big Koala" + "Des Kangaroo"


                                                              1 cardRyu Senshi 1 cardRyu Senshi
                                                              Ryu Senshi
                                                              EARTH 6
                                                              Ryu Senshi
                                                              • ATK:

                                                              • 2000

                                                              • DEF:

                                                              • 1200


                                                              "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.


                                                              1 cardThe Last Warrior from Another Planet 1 cardThe Last Warrior from Another Planet
                                                              The Last Warrior from Another Planet
                                                              EARTH 7
                                                              The Last Warrior from Another Planet
                                                              • ATK:

                                                              • 2350

                                                              • DEF:

                                                              • 2300


                                                              "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                                              1 cardThousand Dragon 1 cardThousand Dragon
                                                              Thousand Dragon
                                                              WIND 7
                                                              Thousand Dragon
                                                              • ATK:

                                                              • 2400

                                                              • DEF:

                                                              • 2000


                                                              "Time Wizard" + "Baby Dragon"


                                                              3 cardThousand-Eyes Restrict 3 cardThousand-Eyes Restrict
                                                              Thousand-Eyes Restrict
                                                              DARK 1
                                                              Thousand-Eyes Restrict
                                                              • ATK:

                                                              • 0

                                                              • DEF:

                                                              • 0


                                                              "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.



                                                              JINZO Decks in OCG








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