Newly updated 
A few new decks


Hero Rush Rising
YGO Mod (20517634)
Hero Rush Rising
Main: 37














Elemental HERO Burst Wingman
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.













Elemental HERO Flame Wingman
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].













Elemental HERO Shining Flare Wingman
ATK:
2500
DEF:
2100
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Warrior Type monsters in your Graveyard] x 300. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].













Elemental HERO Voltic Wingman
ATK:
2000
DEF:
1600
"Elemental HERO Sparkman" + "Elemental HERO Avian" Must be Fusion Summoned. [REQUIREMENT] During your Main Phase that you Special Summoned this card. [EFFECT] Fusion Summon a Level 6-8 Warrior Type monster that cannot be Special Summoned except by Fusion Summon by shuffling monsters from your Graveyard into the Deck as material.













Rising HERO Argent
ATK:
1000
DEF:
1000
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent. [EFFECT] Excavate the top 4 cards of your Deck. You can add up to 2 excavated Normal Monsters whose names are mentioned as material on the monster revealed to meet the requirement to your hand. Place the remaining cards on the bottom of your Deck in any order.













Avian Spell Tactics
[REQUIREMENT] You have 2 or more face-up Warrior and/or Winged Beast Type monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, you can place 1 Level 8 or lower Warrior or Winged Beast Type monster from your Graveyard on top of the Deck.













Curse of the Rising Light
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.













Elemental Circulation
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.













Shiny Shady
[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.

Master Accel Road
YGO Mod (20517634)
Master Accel Road
Main: 34 Extra: 3














Straynge Magician
ATK:
0
DEF:
1400
[REQUIREMENT] Send 1 monster with 0 ATK from your hand to the Graveyard. [EFFECT] Draw 1 card. Then, if you have "Straynge Cat" in your Graveyard, you can choose 1 face-up monster with 0 ATK on your field. If you do, that monster cannot be destroyed by card effects this turn.













Master of the Sevens Road
ATK:
3000
DEF:
2100
"Sevens Road Magician" + "Sevens Road Witch" [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of DARK Attribute Spellcaster Type monsters with different names in your Graveyard] x 300. If you have 7 or more DARK Attribute Spellcaster Type monsters in your Graveyard, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster.













Sevens Paladin
ATK:
2900
DEF:
2400
"Sevens Road Magician" + "Swordsman of Roadstar" [REQUIREMENT] Send the top card of your Deck to the Graveyard. [Multi-Choice Effect] ● This card gains ATK equal to [the number of different Attributes in both players' Graveyards] x 400 until the end of this turn. ● Shuffle 1 monster from your Graveyard into the Deck, then draw 1 card.













Sevens Road Ultima Witch
ATK:
3300
DEF:
1600
"Sevens Road Witch" + 1 Magical Knight Type or Spellcaster Type Fusion Monster [REQUIREMENT] None [EFFECT] Shuffle 1 Spell Card from your opponent's Graveyard into the Deck. Then, you can add 1 Spell Card from your Graveyard to your hand. If you do, you can only activate 1 Normal Spell Card until the end of this turn.













Sevens Road Witch
ATK:
1600
DEF:
1000
[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Special Summon 1 Level 7 or higher, DARK Attribute, Spellcaster Type monster from your hand, face-up to your field. If you Special Summoned "Sevens Road Magician" by this effect, this card gains 400 ATK until the end of this turn.













Shiny Shady
[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.













Sevens Road Charmy Witch
ATK:
2800
DEF:
1600
"Sevens Road Witch" + 1 Level 1 EARTH Attribute Spellcaster Type monster [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Change the battle position of 1 monster on your opponent's field. Then, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference) if it attacks a Defense Position monster this turn. Then, if you have "Sevens Road Magician" in your Graveyard, this card cannot be destroyed by card effects this turn.

Galactica Fusion Draw
YGO Mod (20517634)
Galactica Fusion Draw
Main: 36 Extra: 2














Transam Lika
ATK:
1000
DEF:
1000
[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Choose 1 face-up LIGHT Attribute Galaxy Type monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference). Also, if you have "Transam Linac" face-up on your field, you can change the battle position of 1 face-up monster on your opponent's field.













Eternal Galactica Oblivion
ATK:
3500
DEF:
2500
"Galactica Oblivion" + 2 LIGHT Attribute Galaxy Type monsters [REQUIREMENT] Shuffle 5 Galaxy Type monsters from your Graveyard into the Deck. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. This turn, this card cannot be destroyed by your opponent's Trap Card effects. Then, you can make this card gain ATK equal to [the number of monsters in your Graveyard] x 300 until the end of this turn.













Extra Plorer
ATK:
2300
DEF:
2200
[REQUIREMENT] Send the top 2 cards of your Deck to the Graveyard. [EFFECT] This card gains 300 ATK until the end of this turn. Then, if you have 5 or more Galaxy Type monsters in your Graveyard, you can add 1 Galaxy Type Normal Monster and/or 1 "Fusion" from your Graveyard to your hand.













Galactiara Eve
ATK:
0
DEF:
0
[REQUIREMENT] If you have no other monsters on your field, send 1 Galaxy Type monster with 1600 or more ATK from your hand to the Graveyard. [EFFECT] Send this card from your field to the Graveyard and draw 1 card. Then, if you have 3 or less monsters in your Graveyard, draw 1 card.













Galactiara FUSE Eve
ATK:
2400
DEF:
1600
"Galactiara Eve" + 1 LIGHT Attribute Galaxy Type monster [REQUIREMENT] Place 1 "Fusion" from your Graveyard on either the top or bottom of the Deck. [EFFECT] Draw 1 card. Then, you can Special Summon 1 Galaxy Type Normal Monster from your Graveyard face-up to your field.













Star Traleo
ATK:
300
DEF:
1300
[REQUIREMENT] You have no other monsters on your field during the turn you Normal Summoned this card. [EFFECT] Excavate the top 3 cards of your Deck. Send all excavated Galaxy Type monsters to the Graveyard. Place the remaining cards on the bottom of your Deck in any order.













Excutie Riding!
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.













Executie Riding!
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.

Galactica Fusion Draw
YGO Mod (20517634)
Galactica Fusion Draw
Main: 35 Extra: 2














Transam Lika
ATK:
1000
DEF:
1000
[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Choose 1 face-up LIGHT Attribute Galaxy Type monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference). Also, if you have "Transam Linac" face-up on your field, you can change the battle position of 1 face-up monster on your opponent's field.













Eternal Galactica Oblivion
ATK:
3500
DEF:
2500
"Galactica Oblivion" + 2 LIGHT Attribute Galaxy Type monsters [REQUIREMENT] Shuffle 5 Galaxy Type monsters from your Graveyard into the Deck. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. This turn, this card cannot be destroyed by your opponent's Trap Card effects. Then, you can make this card gain ATK equal to [the number of monsters in your Graveyard] x 300 until the end of this turn.













Extra Plorer
ATK:
2300
DEF:
2200
[REQUIREMENT] Send the top 2 cards of your Deck to the Graveyard. [EFFECT] This card gains 300 ATK until the end of this turn. Then, if you have 5 or more Galaxy Type monsters in your Graveyard, you can add 1 Galaxy Type Normal Monster and/or 1 "Fusion" from your Graveyard to your hand.













Galactiara Eve
ATK:
0
DEF:
0
[REQUIREMENT] If you have no other monsters on your field, send 1 Galaxy Type monster with 1600 or more ATK from your hand to the Graveyard. [EFFECT] Send this card from your field to the Graveyard and draw 1 card. Then, if you have 3 or less monsters in your Graveyard, draw 1 card.













Galactiara FUSE Eve
ATK:
2400
DEF:
1600
"Galactiara Eve" + 1 LIGHT Attribute Galaxy Type monster [REQUIREMENT] Place 1 "Fusion" from your Graveyard on either the top or bottom of the Deck. [EFFECT] Draw 1 card. Then, you can Special Summon 1 Galaxy Type Normal Monster from your Graveyard face-up to your field.













Star Traleo
ATK:
300
DEF:
1300
[REQUIREMENT] You have no other monsters on your field during the turn you Normal Summoned this card. [EFFECT] Excavate the top 3 cards of your Deck. Send all excavated Galaxy Type monsters to the Graveyard. Place the remaining cards on the bottom of your Deck in any order.













Shiny Shady
[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.

Hero Rush Rising
YGO Mod (20517634)
Hero Rush Rising
Main: 37














Elemental HERO Burst Wingman
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.













Elemental HERO Flame Wingman
ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].













Elemental HERO Shining Flare Wingman
ATK:
2500
DEF:
2100
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Warrior Type monsters in your Graveyard] x 300. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].













Elemental HERO Voltic Wingman
ATK:
2000
DEF:
1600
"Elemental HERO Sparkman" + "Elemental HERO Avian" Must be Fusion Summoned. [REQUIREMENT] During your Main Phase that you Special Summoned this card. [EFFECT] Fusion Summon a Level 6-8 Warrior Type monster that cannot be Special Summoned except by Fusion Summon by shuffling monsters from your Graveyard into the Deck as material.













Rising HERO Argent
ATK:
1000
DEF:
1000
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent. [EFFECT] Excavate the top 4 cards of your Deck. You can add up to 2 excavated Normal Monsters whose names are mentioned as material on the monster revealed to meet the requirement to your hand. Place the remaining cards on the bottom of your Deck in any order.













Curse of the Rising Light
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.













Elemental Circulation
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.













Shiny Shady
[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.

Supersonic Fusion Enhancement
YGO Mod (20517634)
Supersonic Fusion Enhancement
Main: 38 Extra: 4














Blue-Fang Burst Dragon
ATK:
2500
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Destroy all face-up monsters with 1500 or less ATK on your opponent's field. Then, this card gains ATK equal to [the number of monsters destroyed by this effect] x 300 until the end of this turn.













Blue-Fang Enhanced Burst Dragon
ATK:
3000
DEF:
2000
"Blue Tooth Burst Dragon" + "Booster Wyvern" [REQUIREMENT] Send 1 monster from your field to the Graveyard. [EFFECT] Destroy 1 face-up card on either field. Then, if you sent a monster whose original Level is 7 or higher to the Graveyard to meet the requirement, you can Special Summon 1 "Blue Tooth Burst Dragon" from your Graveyard face-up to your field.













Flap Dragon
ATK:
0
DEF:
200
[REQUIREMENT] Send 1 Dragon Type monster from your hand to the Graveyard. [EFFECT] Change 1 face-down monster on your opponent's field to face-up Attack Position. Then, if the only face-up monsters on your field are Dragon Type monsters, you can Special Summon 1 "Flip Dragon" from your Graveyard to your field in face-up Defense Position.













Fortitude Dragon
ATK:
900
DEF:
1100
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up monster with 2000 or more ATK on your opponent's field loses 400 ATK until the end of this turn. Then, you can Set 1 "Dragon's Fortitude" from your Graveyard in your Spell & Trap Zone.













Red-Boot Boost Dragon
ATK:
2400
DEF:
1600
[REQUIREMENT] None [EFFECT] Choose up to 7 Dragon Type monsters in your Graveyard. Inflict damage to your opponent equal to [the number of chosen monsters] x 100, and this card gains ATK equal to [the number of chosen monsters] x 100 until the end of this turn. Then, shuffle the chosen monsters into the Deck.













Red-Boot Enhanced Boost Dragon
ATK:
2900
DEF:
2100
"Red Boot Boost Dragon" + "Booster Wyvern" [REQUIREMENT] None [EFFECT] Choose up to 9 monsters in any Graveyard(s). Inflict damage to your opponent equal to [the number of chosen monsters] x 200, and this card gains ATK equal to [the number of chosen monsters] x 200 until the end of this turn. Then, shuffle the chosen monsters into the owner's Deck.













Striping Wyvern
ATK:
0
DEF:
0
[REQUIREMENT] Send the top 2 cards of your Deck and this face-up card from your field to the Graveyard. [EFFECT] Special Summon 1 "Blue Tooth Burst Dragon" or "Red Boot Boost Dragon" from your hand to your field in face-up Defense Position. Then, you can add 1 "Dragon's Burst Fusion" or "Dragon's Boost Fusion" from your Graveyard to your hand.













Curse of the Rising Light
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.













Dragon's Boost Fusion
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up Dragon Type monsters from your field to the Graveyard as material. Then, if you sent "Red Boot Boost Dragon" to the Graveyard by this effect, you can send the top 7 cards of your Deck to the Graveyard. Then, if you sent a card from the Deck to the Graveyard, you can send the top 7 cards of your opponent's Deck to the Graveyard.













Dragon's Burst Fusion
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up Dragon Type monsters from your field to the Graveyard as material. Then, if you sent "Blue Tooth Burst Dragon" to the Graveyard by this effect, you can make 1 face-up monster on your opponent's field lose 1500 ATK until the end of this turn.













Dragons Boost Fusion
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up Dragon Type monsters from your field to the Graveyard as material. Then, if you sent "Red Boot Boost Dragon" to the Graveyard by this effect, you can send the top 7 cards of your Deck to the Graveyard. Then, if you sent a card from the Deck to the Graveyard, you can send the top 7 cards of your opponent's Deck to the Graveyard.













Dragons Burst Fusion
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up Dragon Type monsters from your field to the Graveyard as material. Then, if you sent "Blue Tooth Burst Dragon" to the Graveyard by this effect, you can make 1 face-up monster on your opponent's field lose 1500 ATK until the end of this turn.













Shiny Shady
[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.













Blue Tooth Enhanced Burst Dragon
ATK:
3000
DEF:
2000
"Blue Tooth Burst Dragon" + "Booster Wyvern" [REQUIREMENT] Send 1 monster from your field to the Graveyard. [EFFECT] Destroy 1 face-up card on either field. Then, if you sent a monster whose original Level is 7 or higher to the Graveyard to meet the requirement, you can Special Summon 1 "Blue Tooth Burst Dragon" from your Graveyard face-up to your field.













Red Boot Enhanced Boost Dragon
ATK:
2900
DEF:
2100
"Red Boot Boost Dragon" + "Booster Wyvern" [REQUIREMENT] None [EFFECT] Choose up to 9 monsters in any Graveyard(s). Inflict damage to your opponent equal to [the number of chosen monsters] x 200, and this card gains ATK equal to [the number of chosen monsters] x 200 until the end of this turn. Then, shuffle the chosen monsters into the owner's Deck.