

Power to Weave Hope
YGO Mod (20517634)
Power to Weave Hope
Main: 30










LIGHT
4Legendary Magician
ATK:
1100
DEF:
300
[REQUIREMENT] None [EFFECT] Excavate 3 cards from the top of of your Deck and show them. You can send 1 monster among them to the Graveyard. Shuffle the the rest of the cards into the Deck. Then, you can add 1 Legend Normal Monster from your Graveyard to your hand.









LIGHT
8Pulglace Spierce
ATK:
2500
DEF:
2500
[REQUIREMENT] Change the battle position of this card (Attack Position to face-up Defense Position, Defense Position becomes face-up Attack Position). [ EFFECT ] Choose 1 face-up monster on your field . This turn, that monster gains 1000 ATK, and it inflicts piercing battle damage .









EARTH
3Steel Soldier Gale Vainari
ATK:
1200
DEF:
1000
[REQUIREMENT] None [EFFECT] Toss a coin. If the result is heads, all face-up monsters on your field gain 500 ATK until the end of this turn. If the result is tails, you can make 1 face-up monster on your opponent's field lose 800 ATK/DEF until the end of this turn.









LIGHT
3Animagica Witch
ATK:
1000
DEF:
200
[REQUIREMENT] Reveal up to 2 Level 7 or 8 LIGHT Attribute Effect Monsters in your hand to your opponent. [EFFECT] Draw cards equal to [the number of monsters revealed to meet the requirement]. Then, shuffle cards from your hand into the Deck equal to [the number of cards drawn by this effect].









LIGHT
8Blue-Eyes Bright Dragon
ATK:
2500
DEF:
2500
This card's name becomes "Blue-Eyes White Dragon" while in the hand. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This turn, this card's name becomes "Blue-Eyes White Dragon" and it gains 500 ATK. Then, if you have a face-up Legend Normal Monster on your field, you can destroy 1 face-up Level 8 or lower monster on your opponent's field.









Spell
NormalCurse of the Rising Light
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.









Trap
NormalShiny Shady
[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.

Power to Weave Hope
YGO Mod (20517634)
Power to Weave Hope
Main: 30










LIGHT
4Legendary Magician
ATK:
1100
DEF:
300
[REQUIREMENT] None [EFFECT] Excavate 3 cards from the top of of your Deck and show them. You can send 1 monster among them to the Graveyard. Shuffle the the rest of the cards into the Deck. Then, you can add 1 Legend Normal Monster from your Graveyard to your hand.









LIGHT
8Pulglace Spierce
ATK:
2500
DEF:
2500
[REQUIREMENT] Change the battle position of this card (Attack Position to face-up Defense Position, Defense Position becomes face-up Attack Position). [ EFFECT ] Choose 1 face-up monster on your field . This turn, that monster gains 1000 ATK, and it inflicts piercing battle damage .









LIGHT
3Animagica Witch
ATK:
1000
DEF:
200
[REQUIREMENT] Reveal up to 2 Level 7 or 8 LIGHT Attribute Effect Monsters in your hand to your opponent. [EFFECT] Draw cards equal to [the number of monsters revealed to meet the requirement]. Then, shuffle cards from your hand into the Deck equal to [the number of cards drawn by this effect].









LIGHT
8Blue-Eyes Bright Dragon
ATK:
2500
DEF:
2500
This card's name becomes "Blue-Eyes White Dragon" while in the hand. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This turn, this card's name becomes "Blue-Eyes White Dragon" and it gains 500 ATK. Then, if you have a face-up Legend Normal Monster on your field, you can destroy 1 face-up Level 8 or lower monster on your opponent's field.









Spell
NormalCurse of the Rising Light
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.









Trap
NormalShiny Shady
[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.

Power to Weave Hope
YGO Mod (20517634)
Power to Weave Hope
Main: 33










LIGHT
4Legendary Magician
ATK:
1100
DEF:
300
[REQUIREMENT] None [EFFECT] Excavate 3 cards from the top of of your Deck and show them. You can send 1 monster among them to the Graveyard. Shuffle the the rest of the cards into the Deck. Then, you can add 1 Legend Normal Monster from your Graveyard to your hand.









LIGHT
8Pulglace Spierce
ATK:
2500
DEF:
2500
[REQUIREMENT] Change the battle position of this card (Attack Position to face-up Defense Position, Defense Position becomes face-up Attack Position). [ EFFECT ] Choose 1 face-up monster on your field . This turn, that monster gains 1000 ATK, and it inflicts piercing battle damage .









EARTH
3Steel Soldier Gale Vainari
ATK:
1200
DEF:
1000
[REQUIREMENT] None [EFFECT] Toss a coin. If the result is heads, all face-up monsters on your field gain 500 ATK until the end of this turn. If the result is tails, you can make 1 face-up monster on your opponent's field lose 800 ATK/DEF until the end of this turn.









LIGHT
3Animagica Witch
ATK:
1000
DEF:
200
[REQUIREMENT] Reveal up to 2 Level 7 or 8 LIGHT Attribute Effect Monsters in your hand to your opponent. [EFFECT] Draw cards equal to [the number of monsters revealed to meet the requirement]. Then, shuffle cards from your hand into the Deck equal to [the number of cards drawn by this effect].









LIGHT
8Blue-Eyes Bright Dragon
ATK:
2500
DEF:
2500
This card's name becomes "Blue-Eyes White Dragon" while in the hand. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This turn, this card's name becomes "Blue-Eyes White Dragon" and it gains 500 ATK. Then, if you have a face-up Legend Normal Monster on your field, you can destroy 1 face-up Level 8 or lower monster on your opponent's field.









LIGHT
2Cosmo Predictor
ATK:
600
DEF:
0
[REQUIREMENT] You have no other monsters on your field during the turn you Normal Summoned this card. [EFFECT] Add 1 Level 8 Galaxy Type monster from your Graveyard to your hand. This turn, this face-up card can be treated as 2 Tributes for the Tribute Summon of a "Greystorm Reverie" in Attack Position.









LIGHT
4Rising Light Angel Essel
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.









LIGHT
4Rising Light Angel Esser
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.









Trap
NormalShiny Shady
[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.

Destiny Draw: Music Princess
YGO Mod (20517634)
Destiny Draw: Music Princess
Main: 30










WIND
3Trombow the Music Princess of Melodic Crown
ATK:
1000
DEF:
1000
[REQUIREMENT] Send the top 2 cards of your Deck to the Graveyard, and send 1 WIND Attribute Warrior Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card. Then, if you have a Normal Monster in your Graveyard, you can change the battle position of 1 monster on the field.









WIND
8Digisoon the Music Fiend
ATK:
2400
DEF:
2000
[REQUIREMENT] If your opponent has a Defense Position monster on their field, send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the number of Defense Position monsters on the opponent's field] x 800 until the end of this turn.









WIND
2Horn Knives the Music Princess
ATK:
500
DEF:
500
[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a Warrior Type monster to the Graveyard by this effect, you can add 1 Warrior Type Normal Monster from your Graveyard to your hand.









Spell
NormalCurse of the Rising Light
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.









Spell
NormalStraight Pierce
[REQUIREMENT] Shuffle 5 WIND Attribute Warrior Type monsters from your Graveyard into the Deck. [EFFECT] This turn, 1 face-up Level 7 or 8 monster on your field gains 2000 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).









Trap
NormalShiny Shady
[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.

Legend Draw (Archive Skill)
YGO Mod (20517634)
Legend Draw (Archive Skill)
Main: 30










EARTH
8Ancient Gear Golem
ATK:
3000
DEF:
3000
This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).









EARTH
4Jointech Leo
ATK:
1400
DEF:
0
[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Choose 1 Spell/Trap Card in your opponent's Graveyard. Your opponent Sets that card on their field. Then, you can add 1 Level 7 or higher EARTH Attribute Machine Type monster from your Graveyard to your hand.









Spell
NormalMeteor Charge
[REQUIREMENT] None [EFFECT] Choose 1 face-up Galaxy Type monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference). Also, if the chosen monster is a Normal Monster, you can change the battle position of 1 monster on your opponent's field (Attack Position becomes face-up Defense Position, Defense Position becomes face-up Attack Position).

Hammer Crush Deal
YGO Mod (20517634)
Hammer Crush Deal
Main: 33










EARTH
8Ancient Gear Golem
ATK:
3000
DEF:
3000
This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).









LIGHT
1Imaginary Reactor
ATK:
500
DEF:
500
[REQUIREMENT] If you have 10 or more cards in your Deck, send the top 2 cards of your Deck to the Graveyard. [EFFECT] This card's name becomes "Imaginary Actor" until the end of your opponent's next turn. Then, you can place 1 "Monster Reincarnation" from your Graveyard on the bottom of your Deck. If you do, you can draw 2 cards.









LIGHT
4Rising Light Angel Essel
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.









LIGHT
4Rising Light Angel Esser
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.









LIGHT
7Steel Mech Lord Mirror Innovator
ATK:
2400
DEF:
1800
[REQUIREMENT] None [EFFECT] Choose up to 3 monsters in your Graveyard with the same Type as this card. This card gains ATK equal to [the total Levels of those monsters] x 100 until the end of this turn. Then, shuffle those monsters into the Deck. If you shuffled exactly 1 monster by this effect, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster this turn.









LIGHT
2Ultimate Flag Beast Aim Eagle
ATK:
200
DEF:
200
[REQUIREMENT] If your opponent has a face-up Level 7 or higher monster on their field, send 2 face-up LIGHT Attribute monsters from your field to the Graveyard. [EFFECT] Special Summon 1 Machine Type monster from your hand face-up to your field. It gains 1000 ATK until the end of this turn.















































