YGO Mod (20517634)
Main: 41 Extra: 15
Fallen of Albaz
ATK:
1800
DEF:
0
If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.
Springans Branga
ATK:
500
DEF:
2500
If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can banish this card and 1 "Springans" monster with a different name from your GY; add 1 "Springans" card from your Deck to your hand. You can only use each effect of "Springans Branga" once per turn.
Springans Brothers
ATK:
300
DEF:
1800
If this card is sent from the hand or Deck to the GY: You can target 1 "Springans" monster in your GY, except "Springans Brothers"; Special Summon it in Defense Position. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Brothers" once per turn.
Springans Captain Sargas
ATK:
1500
DEF:
2800
If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. During your opponent's turn (Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up card on the field; destroy it. You can only use each of the previous effects of "Springans Captain Sargas" once per turn. A "Springans" Xyz Monster that has this card as material gains this effect. ● This card gains 500 ATK.
Springans Kitt
ATK:
1700
DEF:
1000
If you have a Fusion Monster that mentions "Fallen of Albaz" as material on your field or in your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add to your hand, 1 of your "Branded" Spells/Traps that is banished or in your Deck or GY, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Springans Kitt" once per turn.
Springans Rockey
ATK:
1800
DEF:
800
If this card is Normal or Special Summoned: You can target 1 "Great Sand Sea - Gold Golgonda" or 1 "Springans" monster in your GY, except "Springans Rockey"; add it to your hand. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Rockey" once per turn.
Therion "King" Regulus
ATK:
2800
DEF:
1600
You can only use each of the following effects of "Therion "King" Regulus" once per turn. ● You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".
Sakitama
ATK:
400
DEF:
900
Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. You can only use each of the following effects of "Sakitama" once per turn. You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 Spirit monster from your hand. If this card is Tributed: Target 1 Spirit monster in your GY; add it to your hand.
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
Branded in High Spirits
Reveal 1 monster in your hand and send 1 Level 8 Fusion Monster from your Extra Deck to the GY with the same Type that has 2500 ATK or DEF, then you can apply this effect. ● Discard the revealed monster, and if you do, add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. During the End Phase, if a Fusion Monster was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Branded in High Spirits" effect per turn, and only once that turn.
Great Sand Sea - Gold Golgonda
All "Springans" Xyz Monsters on the field gain 1000 ATK. You can only use each of the following effects of "Great Sand Sea - Gold Golgonda" once per turn. If you control no "Springans" Xyz Monsters: You can discard 1 "Springans" card; Special Summon 1 "Springans" Xyz Monster from your Extra Deck. If a face-up Xyz Monster you control leaves the field by card effect (except during the Damage Step): You can target 1 monster your opponent controls; it cannot attack for the rest of this turn (even if this card leaves the field).
Springans Booty
If a face-up Xyz Monster you control leaves the field by card effect: You can target 1 Effect Monster your opponent controls; neither player can activate that Effect Monster's effects on the field this turn. You can send this face-up card to the GY; activate 1 "Great Sand Sea - Gold Golgonda" directly from your Deck or GY. You can only use each effect of "Springans Booty" once per turn.
Springans Watch
Add 1 "Great Sand Sea - Gold Golgonda" from your Deck to your hand. If "Great Sand Sea - Gold Golgonda" is in your Field Zone, you can apply this effect instead. ● Add 1 "Springans" monster from your Deck to your hand, and if you do, send 1 "Springans" monster from your Deck to the GY. You can only activate 1 "Springans Watch" per turn.
Tally-ho! Springans
When you activate this card, you can also detach up to 3 materials from monsters you control; add 1 "Springans" monster from your Deck to your hand, then, if you detached any material at activation, you can Special Summon that many "Springans" monsters from your hand or GY. During your Main Phase, if this card is in your GY: You can target 1 Xyz Monster on the field; detach 1 material from it, and if you do, add this card to your hand. You can only use 1 "Tally-ho! Springans" effect per turn, and only once that turn.
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
Springans Blast!
If you control a "Springans" monster: Choose 1 opponent's Main Monster Zone; if a monster is face-up in that zone, during this turn, it cannot attack directly, also its effects are negated. If no monster is in that zone, it cannot be used this turn. If you control a Fusion Monster that lists "Fallen of Albaz" as material, you can choose 2 zones instead. You can only activate 1 "Springans Blast!" per turn.
Springans Call!
Target 1 "Springans" monster or "Fallen of Albaz" in your GY; Special Summon it. During the Main Phase, except the turn this card was sent to the GY: You can banish this card and 1 Fusion Monster from your GY, then target 1 "Springans" Xyz Monster you control; attach 1 Fusion Monster that lists "Fallen of Albaz" as material from your Extra Deck to that monster as material. You can only use each effect of "Springans Call!" once per turn.
Brigrand the Glory Dragon
ATK:
2500
DEF:
2000
"Fallen of Albaz" + 1 Level 8 or higher monster Cannot be destroyed by battle. While you control this Fusion Summoned card, your opponent cannot target other monsters you control with monster effects. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Tri-Brigade" monster or 1 "Fallen of Albaz" from your Deck. You can only use this effect of "Brigrand the Glory Dragon" once per turn.
Lubellion the Searing Dragon
ATK:
2500
DEF:
3000
1 DARK monster + "Fallen of Albaz" If this card is Fusion Summoned: You can discard 1 card; Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Lubellion the Searing Dragon", by shuffling Fusion Materials mentioned on it into the Deck, from your monsters on the field, GY, and/or face-up banished cards. For the rest of this turn, this card cannot attack, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only use this effect of "Lubellion the Searing Dragon" once per turn.
Mirrorjade the Iceblade Dragon
ATK:
3000
DEF:
2500
"Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.
Mudragon of the Swamp
ATK:
1900
DEF:
1600
2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.
Sprind the Irondash Dragon
ATK:
2500
DEF:
2000
"Fallen of Albaz" + 1 Effect Monster Special Summoned this turn During your Main Phase: You can move this card you control to another of your Main Monster Zones, then you can destroy all other face-up cards in this card's column. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Springans" monster or 1 "Fallen of Albaz" from your Deck. You can only use each effect of "Sprind the Irondash Dragon" once per turn.
I:P Masquerena
ATK:
800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
Knightmare Unicorn
ATK:
2200
LINK-3
Link Arrow:
Left
Right
Bottom
2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
Topologic Zeroboros
ATK:
3000
LINK-4
Link Arrow:
Top-Left
Top-Right
Bottom-Left
Bottom-Right
2+ Effect Monsters You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card.
Abyss Dweller
ATK:
1700
DEF:
1400
2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.
Divine Arsenal AA-ZEUS - Sky Thunder
ATK:
3000
DEF:
3000
2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
Gigantic "Champion" Sargas
ATK:
2800
DEF:
1500
2+ Level 8 monsters Once per turn, you can also Xyz Summon "Gigantic "Champion" Sargas" by using 1 "Springans" Xyz Monster you control. (Transfer its materials to this card.) While this card has material: You can add 1 "Springans" or "Therion" card from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 card on the field; either destroy it or return it to the hand. You can only use each effect of "Gigantic "Champion" Sargas" once per turn.
Springans Merrymaker
ATK:
1100
DEF:
2000
2 Level 4 monsters If this card is Special Summoned from your Extra Deck: You can send 1 "Springans" monster from your Deck to the GY. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase, then if you banished this card with 2 or more Xyz Materials, you can also send 1 Fusion Monster from your Extra Deck to the GY that lists "Fallen of Albaz" as material. You can only use each effect of "Springans Merrymaker" once per turn.
Springans Ship - Exblowrer
ATK:
1600
DEF:
2500
2+ Level 8 monsters You can choose 1 of your opponent's Monster Zones or Spell & Trap Zones; detach any number of materials from this card, and if you do, destroy the same number of cards your opponent controls in that chosen zone and its adjacent Monster Zones and/or Spell & Trap Zones. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase. You can only use each effect of "Springans Ship - Exblowrer" once per turn.
YGO Mod (20517634)
Main: 55 Extra: 15
Nemeses Corridor
ATK:
1900
DEF:
600
You can target 1 of your banished monsters, except "Nemeses Corridor"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. You can target 1 of your banished "Nemeses" monsters, except "Nemeses Corridor"; add it to your hand. You can only use each effect of "Nemeses Corridor" once per turn.
Nemeses Flag
ATK:
1100
DEF:
200
You can target 1 of your banished monsters, except "Nemeses Flag"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. During your Main Phase: You can add 1 "Nemeses" monster from your Deck to your hand, except "Nemeses Flag". You can only use each effect of "Nemeses Flag" once per turn.
Springans Branga
ATK:
500
DEF:
2500
If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can banish this card and 1 "Springans" monster with a different name from your GY; add 1 "Springans" card from your Deck to your hand. You can only use each effect of "Springans Branga" once per turn.
Springans Brothers
ATK:
300
DEF:
1800
If this card is sent from the hand or Deck to the GY: You can target 1 "Springans" monster in your GY, except "Springans Brothers"; Special Summon it in Defense Position. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Brothers" once per turn.
Springans Captain Sargas
ATK:
1500
DEF:
2800
If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. During your opponent's turn (Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up card on the field; destroy it. You can only use each of the previous effects of "Springans Captain Sargas" once per turn. A "Springans" Xyz Monster that has this card as material gains this effect. ● This card gains 500 ATK.
Springans Kitt
ATK:
1700
DEF:
1000
If you have a Fusion Monster that mentions "Fallen of Albaz" as material on your field or in your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add to your hand, 1 of your "Branded" Spells/Traps that is banished or in your Deck or GY, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Springans Kitt" once per turn.
Springans Rockey
ATK:
1800
DEF:
800
If this card is Normal or Special Summoned: You can target 1 "Great Sand Sea - Gold Golgonda" or 1 "Springans" monster in your GY, except "Springans Rockey"; add it to your hand. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Rockey" once per turn.
Therion "King" Regulus
ATK:
2800
DEF:
1600
You can only use each of the following effects of "Therion "King" Regulus" once per turn. ● You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
Ghost Mourner & Moonlit Chill
ATK:
0
DEF:
1800
If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.
Branded in High Spirits
Reveal 1 monster in your hand and send 1 Level 8 Fusion Monster from your Extra Deck to the GY with the same Type that has 2500 ATK or DEF, then you can apply this effect. ● Discard the revealed monster, and if you do, add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. During the End Phase, if a Fusion Monster was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Branded in High Spirits" effect per turn, and only once that turn.
Dark Ruler No More
Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.
Great Sand Sea - Gold Golgonda
All "Springans" Xyz Monsters on the field gain 1000 ATK. You can only use each of the following effects of "Great Sand Sea - Gold Golgonda" once per turn. If you control no "Springans" Xyz Monsters: You can discard 1 "Springans" card; Special Summon 1 "Springans" Xyz Monster from your Extra Deck. If a face-up Xyz Monster you control leaves the field by card effect (except during the Damage Step): You can target 1 monster your opponent controls; it cannot attack for the rest of this turn (even if this card leaves the field).
Springans Booty
If a face-up Xyz Monster you control leaves the field by card effect: You can target 1 Effect Monster your opponent controls; neither player can activate that Effect Monster's effects on the field this turn. You can send this face-up card to the GY; activate 1 "Great Sand Sea - Gold Golgonda" directly from your Deck or GY. You can only use each effect of "Springans Booty" once per turn.
Springans Watch
Add 1 "Great Sand Sea - Gold Golgonda" from your Deck to your hand. If "Great Sand Sea - Gold Golgonda" is in your Field Zone, you can apply this effect instead. ● Add 1 "Springans" monster from your Deck to your hand, and if you do, send 1 "Springans" monster from your Deck to the GY. You can only activate 1 "Springans Watch" per turn.
Tally-ho! Springans
When you activate this card, you can also detach up to 3 materials from monsters you control; add 1 "Springans" monster from your Deck to your hand, then, if you detached any material at activation, you can Special Summon that many "Springans" monsters from your hand or GY. During your Main Phase, if this card is in your GY: You can target 1 Xyz Monster on the field; detach 1 material from it, and if you do, add this card to your hand. You can only use 1 "Tally-ho! Springans" effect per turn, and only once that turn.
Full-Armored Xyz
If an Xyz Monster(s) is on the field: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control. You can banish this card from your GY, then target 1 Xyz Monster you control; equip 1 other Xyz Monster from your face-up field or GY to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to this card's ATK. ● If the equipped monster would be destroyed by battle or card effect, destroy this card instead.
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
Springans Blast!
If you control a "Springans" monster: Choose 1 opponent's Main Monster Zone; if a monster is face-up in that zone, during this turn, it cannot attack directly, also its effects are negated. If no monster is in that zone, it cannot be used this turn. If you control a Fusion Monster that lists "Fallen of Albaz" as material, you can choose 2 zones instead. You can only activate 1 "Springans Blast!" per turn.
Sprind the Irondash Dragon
ATK:
2500
DEF:
2000
"Fallen of Albaz" + 1 Effect Monster Special Summoned this turn During your Main Phase: You can move this card you control to another of your Main Monster Zones, then you can destroy all other face-up cards in this card's column. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Springans" monster or 1 "Fallen of Albaz" from your Deck. You can only use each effect of "Sprind the Irondash Dragon" once per turn.
Thunder Dragon Colossus
ATK:
2600
DEF:
2400
"Thunder Dragon" + 1 Thunder monster Must be either Fusion Summoned, or Special Summoned during the turn a Thunder monster's effect was activated in the hand, by Tributing 1 Thunder Effect non-Fusion Monster (in which case you do not use "Polymerization"). Cards cannot be added from the Main Deck to your opponent's hand except by drawing them. If this card would be destroyed by battle or card effect, you can banish 1 Thunder monster from your GY instead.
Amphibious Swarmship Amblowhale
ATK:
2600
LINK-4
Link Arrow:
Left
Right
Bottom
Bottom-Right
2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn. ● If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it. ● If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field.
Hiita the Fire Charmer, Ablaze
ATK:
1850
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.
Promethean Princess, Bestower of Flames
ATK:
2700
LINK-3
Link Arrow:
Left
Right
Bottom
2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.
Qliphort Genius
ATK:
1800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.
Abyss Dweller
ATK:
1700
DEF:
1400
2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.
Full Armored Dark Knight Lancer
ATK:
2800
DEF:
1500
3 Level 7 monsters Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material.
Gigantic "Champion" Sargas
ATK:
2800
DEF:
1500
2+ Level 8 monsters Once per turn, you can also Xyz Summon "Gigantic "Champion" Sargas" by using 1 "Springans" Xyz Monster you control. (Transfer its materials to this card.) While this card has material: You can add 1 "Springans" or "Therion" card from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 card on the field; either destroy it or return it to the hand. You can only use each effect of "Gigantic "Champion" Sargas" once per turn.
Infernal Flame Banshee
ATK:
1700
DEF:
600
2 Level 4 monsters You can detach 1 material from this card; take 1 Pyro monster from your Deck and either add it to your hand or send it to the GY. If this card is banished and you control a Pyro monster: You can Special Summon this card, and if you do, it gains ATK equal to the number of your currently banished monsters x 100 until the end of this turn. You can only use each effect of "Infernal Flame Banshee" once per turn.
Springans Merrymaker
ATK:
1100
DEF:
2000
2 Level 4 monsters If this card is Special Summoned from your Extra Deck: You can send 1 "Springans" monster from your Deck to the GY. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase, then if you banished this card with 2 or more Xyz Materials, you can also send 1 Fusion Monster from your Extra Deck to the GY that lists "Fallen of Albaz" as material. You can only use each effect of "Springans Merrymaker" once per turn.
Springans Ship - Exblowrer
ATK:
1600
DEF:
2500
2+ Level 8 monsters You can choose 1 of your opponent's Monster Zones or Spell & Trap Zones; detach any number of materials from this card, and if you do, destroy the same number of cards your opponent controls in that chosen zone and its adjacent Monster Zones and/or Spell & Trap Zones. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase. You can only use each effect of "Springans Ship - Exblowrer" once per turn.
Xyz Armor Fortress
ATK:
2500
DEF:
1800
2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.
YGO Mod (20517634)
Main: 60 Extra: 15
Albion the Shrouded Dragon
ATK:
2500
DEF:
2000
This card's name becomes "Fallen of Albaz" while on the field or in the GY. If this card is in your hand or GY: You can send 1 "Fallen of Albaz" or 1 "Branded" Spell/Trap from your hand or Deck to the GY; apply the following effect based on where you sent it from. ● Hand: Special Summon this card. ● Deck: Place this card on the bottom of the Deck, then, if you placed this card from your hand, draw 1 card. You can only use this effect of "Albion the Shrouded Dragon" once per turn.
Aluber the Jester of Despia
ATK:
1800
DEF:
0
If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 "Aluber the Jester of Despia" effect per turn, and only once that turn.
Bystial Druiswurm
ATK:
2500
DEF:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.
Bystial Magnamhut
ATK:
2500
DEF:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.
Bystial Saronir
ATK:
2500
DEF:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 "Bystial" monster or 1 "Branded" Spell/Trap from your Deck to the GY, except "Bystial Saronir". You can only use each effect of "Bystial Saronir" once per turn.
Despian Tragedy
ATK:
400
DEF:
400
If this card is sent to the GY, or banished, by a card effect: You can add 1 "Despia" monster from your Deck to your hand, except "Despian Tragedy". You can banish this card from your GY, then target 1 "Branded" Spell/Trap in your GY; Set it to your field. You can only use 1 "Despian Tragedy" effect per turn, and only once that turn.
Fallen of Albaz
ATK:
1800
DEF:
0
If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.
Springans Kitt
ATK:
1700
DEF:
1000
If you have a Fusion Monster that mentions "Fallen of Albaz" as material on your field or in your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add to your hand, 1 of your "Branded" Spells/Traps that is banished or in your Deck or GY, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Springans Kitt" once per turn.
Tearlaments Havnis
ATK:
1600
DEF:
1000
When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.
Tearlaments Kashtira
ATK:
2300
DEF:
1200
During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.
Tearlaments Merrli
ATK:
800
DEF:
2000
If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Merrli" once per turn.
Tearlaments Reinoheart
ATK:
1500
DEF:
2100
If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.
Tearlaments Scheiren
ATK:
1800
DEF:
1300
During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.
The Bystial Lubellion
ATK:
2500
DEF:
3000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon "The Bystial Lubellion" once per turn this way. You can send this card from your hand to the GY; add 1 "Bystial" monster from your Deck to your hand, except "The Bystial Lubellion". During your Main Phase: You can place 1 "Branded" Continuous Spell/Trap from your Deck face-up on your field. You can only use each effect of "The Bystial Lubellion" once per turn.
Tri-Brigade Mercourier
ATK:
800
DEF:
0
When your opponent activates a monster effect, while you control a Fusion Monster that mentions "Fallen of Albaz" as material (Quick Effect): You can send this card from your hand or face-up field to the GY; negate that effect. If this card is banished: You can add from your Deck to your hand, 1 "Fallen of Albaz", or 1 monster that mentions it, except "Tri-Brigade Mercourier". You can only use each effect of "Tri-Brigade Mercourier" once per turn.
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
Blazing Cartesia, the Virtuous
ATK:
1500
DEF:
1500
If you control "Fallen of Albaz" or it is in your GY: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use each effect of "Blazing Cartesia, the Virtuous" once per turn.
Guiding Quem, the Virtuous
ATK:
1500
DEF:
1500
(This card is always treated as a "Dogmatika" and "Despia" card.) If this card is Normal or Special Summoned: You can send 1 "Fallen of Albaz" or 1 card that mentions it from your Deck to the GY. If a card(s) leaves the Extra Deck (except during the Damage Step): You can target 1 "Fallen of Albaz", or 1 monster that mentions it, in your GY, except "Guiding Quem, the Virtuous"; Special Summon it. You can only use each effect of "Guiding Quem, the Virtuous" once per turn.
Branded Fusion
Fusion Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck, using 2 monsters from your hand, Deck, or field as Fusion Material. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Branded Fusion" per turn.
Branded in High Spirits
Reveal 1 monster in your hand and send 1 Level 8 Fusion Monster from your Extra Deck to the GY with the same Type that has 2500 ATK or DEF, then you can apply this effect. ● Discard the revealed monster, and if you do, add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. During the End Phase, if a Fusion Monster was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Branded in High Spirits" effect per turn, and only once that turn.
Branded in Red
Target 1 "Despia" monster or "Fallen of Albaz" in your GY; add it to your hand, then you can apply the following effect. ● Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your hand or field, but it cannot attack directly this turn. You can only activate 1 "Branded in Red" per turn.
Branded in White
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Dragon monster. You can also banish monsters from your GY as material, if you use "Fallen of Albaz" as Fusion Material from your hand, field, or by banishing itself from your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of "Fallen of Albaz" this turn: You can Set this card. You can only use each effect of "Branded in White" once per turn.
Branded Lost
The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. If you Fusion Summon a Fusion Monster: You can add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. You can only use this effect of "Branded Lost" once per turn.
Branded Opening
Discard 1 card, then take 1 "Despia" monster from your Deck, and either add it to your hand or Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. If a Fusion Monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Branded Opening" once per turn.
Branded Regained
If a LIGHT or DARK monster(s) is banished (except during the Damage Step): You can target 1 of those monsters; place that monster on the bottom of the Deck, and if you do, draw 1 card. You can only use this effect of "Branded Regained" once per turn. Once per turn, if your opponent Normal or Special Summons a monster (except during the Damage Step): You can target 1 "Bystial" monster in your GY; Special Summon it. You can only activate this effect of "Branded Regained" once per Chain.
Fusion Deployment
Reveal 1 Fusion Monster in your Extra Deck and Special Summon, from your hand or Deck, 1 of the Fusion Materials whose name is specifically listed on that card, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Fusion Deployment" per turn.
Primeval Planet Perlereino
When this card is activated: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Primeval Planet Perlereino" once per turn. You can only activate 1 "Primeval Planet Perlereino" per turn.
Triple Tactics Talent
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.
Triple Tactics Thrust
If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.
Branded Banishment
Target 1 "Despia" monster or 1 Level 8 or higher Fusion Monster in your GY; Special Summon it, then you can apply this effect. ● Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from either field. You can only activate 1 "Branded Banishment" per turn.
Branded Beast
Once per turn, during the Main Phase, if you control a "Bystial" monster: You can Tribute 1 Dragon monster, then target 1 card your opponent controls; destroy it. During the End Phase: You can target 1 "Branded" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use this effect of "Branded Beast" once per turn.
Branded Retribution
When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Return to the Extra Deck, 1 face-up Fusion Monster you control, or 2 Fusion Monsters in your GY, that mention "Fallen of Albaz" as material, and if you do, negate the activation, and if you do that, destroy that card. You can banish this card from your GY, then target 1 "Branded" Spell/Trap in your GY, except "Branded Retribution"; add it to your hand. You can only use 1 "Branded Retribution" effect per turn, and only once that turn.
Tearlaments Sulliek
If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.
Albion the Branded Dragon
ATK:
2500
DEF:
2000
"Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.
Albion the Sanctifire Dragon
ATK:
3000
DEF:
2500
"Fallen of Albaz" + 1 LIGHT Spellcaster monster Cannot be used as Fusion Material. Your opponent cannot target this card with card effects. You can only use each of the following effects of "Albion the Sanctifire Dragon" once per turn. During your opponent's turn (Quick Effect): You can target 2 monsters in any GY(s); Special Summon both monsters, 1 to each field. If this card is in your GY: You can Tribute 4 monsters, the 2 in the Extra Monster Zones and the 2 in the central Main Monster Zones, and if you do, Special Summon this card.
Borreload Furious Dragon
ATK:
3000
DEF:
2500
2 DARK Dragon monsters (Quick Effect): You can target 1 monster you control and 1 card your opponent controls; destroy them. You can banish this card from your GY, then target 1 DARK Link Monster in your GY; Special Summon it, but it cannot activate its effects this turn. You can only use each effect of "Borreload Furious Dragon" once per turn.
Despian Quaeritis
ATK:
2500
DEF:
2500
1 "Despia" monster + 1 LIGHT or DARK monster During the Main Phase (Quick Effect): You can change the ATK of all monsters currently on the field to 0 until the end of this turn, except Level 8 or higher Fusion Monsters. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or 1 "Despia" monster, from your Deck. You can only use each effect of "Despian Quaeritis" once per turn.
Garura, Wings of Resonant Life
ATK:
1500
DEF:
2400
2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.
Granguignol the Dusk Dragon
ATK:
2500
DEF:
2500
"Blazing Cartesia, the Virtuous" + 1 LIGHT or DARK monster If this card is Fusion Summoned: You can send 1 Level 6 or higher LIGHT or DARK monster from your Deck or Extra Deck to the GY. If a monster is Special Summoned by your opponent's activated monster effect (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 "Dogmatika" monster from your Deck or 1 "Despia" monster from your Extra Deck. You can only use each effect of "Granguignol the Dusk Dragon" once per turn.
Guardian Chimera
ATK:
3300
DEF:
3300
3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.
Lubellion the Searing Dragon
ATK:
2500
DEF:
3000
1 DARK monster + "Fallen of Albaz" If this card is Fusion Summoned: You can discard 1 card; Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Lubellion the Searing Dragon", by shuffling Fusion Materials mentioned on it into the Deck, from your monsters on the field, GY, and/or face-up banished cards. For the rest of this turn, this card cannot attack, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only use this effect of "Lubellion the Searing Dragon" once per turn.
Mirrorjade the Iceblade Dragon
ATK:
3000
DEF:
2500
"Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.
Mudragon of the Swamp
ATK:
1900
DEF:
1600
2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.
Predaplant Dragostapelia
ATK:
2700
DEF:
1900
1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.
Rindbrumm the Striking Dragon
ATK:
2500
DEF:
2000
"Fallen of Albaz" + 1 Beast, Beast-Warrior, or Winged Beast monster When a Fusion, Synchro, Xyz, or Link Monster's effect is activated (Quick Effect): You can negate that effect, then you can return 1 monster from the field to the hand. During your opponent's turn, while this card is in your GY (Quick Effect): You can target 1 "Fallen of Albaz" in your GY; Special Summon either that monster or this card, and banish the other. You can only use each effect of "Rindbrumm the Striking Dragon" once per turn.
Tearlaments Kaleido-Heart
ATK:
3000
DEF:
3000
"Tearlaments Reinoheart" + 2 Aqua monsters Cannot be used as Fusion Material. If this card is Special Summoned, or if an Aqua monster is sent to your GY by card effect while this card is on the field: You can target 1 card your opponent controls; shuffle it into the Deck. If this card is sent to the GY by card effect: You can Special Summon this card, and if you do, send 1 "Tearlaments" card from your Deck to the GY. You can only use each effect of "Tearlaments Kaleido-Heart" once per turn.
Tearlaments Rulkallos
ATK:
3000
DEF:
2500
"Tearlaments Kitkallos" + 1 "Tearlaments" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.
Titaniklad the Ash Dragon
ATK:
2500
DEF:
2500
"Fallen of Albaz" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.
YGO Mod (20517634)
Main: 55 Extra: 15
Artifact Lancea
ATK:
1700
DEF:
2300
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.
Fire King Avatar Arvata
ATK:
1800
DEF:
200
When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, except "Fire King Avatar Arvata"; Special Summon it, but it has its effects negated, also it is destroyed during the End Phase. You can only use each effect of "Fire King Avatar Arvata" once per turn.
Fire King Avatar Rangbali
ATK:
1600
DEF:
200
If a face-up "Fire King" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. When a Spell/Trap Card or effect is activated, while this card is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or face-up field. You can only use each effect of "Fire King Avatar Rangbali" once per turn.
Fire King Courtier Ulcanix
ATK:
800
DEF:
2000
If this card is Normal or Special Summoned: You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, add 1 FIRE Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, except "Fire King Courtier Ulcanix", then you can make this card's Level become that added monster's. If this card is destroyed and sent to the GY: You can Special Summon 1 "Fire King High Avatar Garunix" from your Deck in Defense Position. You can only use each effect of "Fire King Courtier Ulcanix" once per turn.
Fire King High Avatar Garunix
ATK:
2700
DEF:
1700
During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. When you do: Destroy all other monsters on the field. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Fire King" monster from your Deck, except "Fire King High Avatar Garunix".
Fire King High Avatar Kirin
ATK:
2400
DEF:
200
During the Main Phase, if this card is in your hand (Quick Effect): You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, Special Summon this card. If this card is destroyed and sent to the GY: You can Special Summon 1 "Fire King" monster from your hand or GY, except "Fire King High Avatar Kirin", then you can destroy 1 card on the field. You can only use each effect of "Fire King High Avatar Kirin" once per turn.
Legendary Fire King Ponix
ATK:
500
DEF:
200
If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Fire King" Spell/Trap from your Deck to your hand. During the next Standby Phase after this card was destroyed and sent to the GY: Add this card from the GY to your hand. You can only use each effect of "Legendary Fire King Ponix" once per turn.
Mulcharmy Fuwalos
ATK:
100
DEF:
600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
Mulcharmy Purulia
ATK:
100
DEF:
600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
Sacred Fire King Garunix
ATK:
2700
DEF:
1700
If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Normal or Special Summoned: You can destroy 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your hand, Deck, or face-up field, except "Sacred Fire King Garunix", and if you do, this card gains ATK equal to half the destroyed monster's ATK it had there, until the end of this turn. You can only use each effect of "Sacred Fire King Garunix" once per turn.
Springans Captain Sargas
ATK:
1500
DEF:
2800
If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. During your opponent's turn (Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up card on the field; destroy it. You can only use each of the previous effects of "Springans Captain Sargas" once per turn. A "Springans" Xyz Monster that has this card as material gains this effect. ● This card gains 500 ATK.
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
Crossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
Fire King Island
If this face-up card in the Field Zone is sent to the Graveyard or banished: Destroy all monsters you control. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. ● During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand. ● If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand.
Fire King Sanctuary
When this card is activated: You can place 1 "Fire King Island" from your Deck face-up in your Field Zone. Once per turn, if a card in your Field Zone would be destroyed by card effect, you can destroy 1 FIRE monster in your hand or face-up field instead. Once per turn, if your opponent Special Summons a monster(s), you can: Immediately after this effect resolves, Xyz Summon 1 FIRE Xyz Monster using only "Fire King" monsters you control. You can only activate 1 "Fire King Sanctuary" per turn.
Fire King Sky Burn
Target an equal number of "Fire King" monsters you control and cards your opponent controls; destroy them. If a "Fire King" card(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use 1 "Fire King Sky Burn" effect per turn, and only once that turn.
Tally-ho! Springans
When you activate this card, you can also detach up to 3 materials from monsters you control; add 1 "Springans" monster from your Deck to your hand, then, if you detached any material at activation, you can Special Summon that many "Springans" monsters from your hand or GY. During your Main Phase, if this card is in your GY: You can target 1 Xyz Monster on the field; detach 1 material from it, and if you do, add this card to your hand. You can only use 1 "Tally-ho! Springans" effect per turn, and only once that turn.
Dimensional Barrier
Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.
Dominus Impulse
If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
Red Reboot
When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.
Amphibious Swarmship Amblowhale
ATK:
2600
LINK-4
Link Arrow:
Left
Right
Bottom
Bottom-Right
2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn. ● If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it. ● If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field.
Decode Talker Heatsoul
ATK:
2300
LINK-3
Link Arrow:
Top
Bottom-Left
Bottom-Right
2+ Cyberse monsters with different Attributes Gains 500 ATK for each monster it points to. (Quick Effect): You can pay 1000 LP; draw 1 card, then if your LP are 2000 or less, you can banish this card from the field, and if you do, Special Summon 1 Link-3 or lower Cyberse monster from your Extra Deck, except "Decode Talker Heatsoul". You can only use this effect of "Decode Talker Heatsoul" once per turn.
Dharc the Dark Charmer, Gloomy
ATK:
1850
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.
Hiita the Fire Charmer, Ablaze
ATK:
1850
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.
I:P Masquerena
ATK:
800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
Linkuriboh
ATK:
300
LINK-1
Link Arrow:
Bottom
1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
Promethean Princess, Bestower of Flames
ATK:
2700
LINK-3
Link Arrow:
Left
Right
Bottom
2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.
S:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
Salamangreat Almiraj
ATK:
0
LINK-1
Link Arrow:
Bottom-Right
1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.
Salamangreat Raging Phoenix
ATK:
2800
LINK-4
Link Arrow:
Top
Bottom-Left
Bottom
Bottom-Right
2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.
Salamangreat Sunlight Wolf
ATK:
1800
LINK-2
Link Arrow:
Top
Bottom
2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.
Worldsea Dragon Zealantis
ATK:
2500
LINK-4
Link Arrow:
Top
Left
Right
Bottom
1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.
Garunix Eternity, Hyang of the Fire Kings
ATK:
3000
DEF:
2000
2+ Level 8 monsters If this card is Xyz Summoned: You can destroy all other monsters on the field. You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it, and if you do, this card gains 500 ATK. If this card is destroyed while it has material: You can Special Summon "Fire King" monsters from your GY, up to the number of materials this card had. You can only use each effect of "Garunix Eternity, Hyang of the Fire Kings" once per turn.
Gigantic "Champion" Sargas
ATK:
2800
DEF:
1500
2+ Level 8 monsters Once per turn, you can also Xyz Summon "Gigantic "Champion" Sargas" by using 1 "Springans" Xyz Monster you control. (Transfer its materials to this card.) While this card has material: You can add 1 "Springans" or "Therion" card from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 card on the field; either destroy it or return it to the hand. You can only use each effect of "Gigantic "Champion" Sargas" once per turn.
Springans Ship - Exblowrer
ATK:
1600
DEF:
2500
2+ Level 8 monsters You can choose 1 of your opponent's Monster Zones or Spell & Trap Zones; detach any number of materials from this card, and if you do, destroy the same number of cards your opponent controls in that chosen zone and its adjacent Monster Zones and/or Spell & Trap Zones. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase. You can only use each effect of "Springans Ship - Exblowrer" once per turn.
YGO Mod (20517634)
Main: 60 Extra: 15
Ancient Gear Box
ATK:
500
DEF:
2000
If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.
Ancient Gear Commander
ATK:
500
DEF:
2000
You can send 1 "Ancient Gear Golem" from your hand, Deck, or face-up Monster Zone to the GY; immediately after this effect resolves, Normal Summon 1 "Ancient Gear" monster. If you Normal or Special Summon "Ancient Gear Golem" (except during the Damage Step): You can Special Summon 1 "Ancient Gear Golem" from your hand or GY, ignoring its Summoning conditions. You can banish this card from your GY; place 1 "Ancient Gear" Continuous Trap from your hand face-up on your field. You can only use each effect of "Ancient Gear Commander" once per turn.
Ancient Gear Dark Golem
ATK:
3000
DEF:
3000
This card's name becomes "Ancient Gear Golem" while on the field or in the GY. If this card is Normal or Special Summoned: You can add up to 2 cards ("Ancient Gear" cards and/or "Geartown") from your Deck to your hand, except "Ancient Gear Dark Golem", then discard 1 card, also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Dark Golem" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.
Ancient Gear Dragon
ATK:
500
DEF:
2500
Cannot be Special Summoned. If you control no monsters, or all monsters you control are EARTH Machine monsters, you can Normal Summon this card without Tributing. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can send to the GY, 1 Machine monster from your hand or face-up field, or 1 "Ancient Gear Golem" from your Deck; negate that effect. You can only use this effect of "Ancient Gear Dragon" once per turn.
Ancient Gear Reactor Dragon
ATK:
3000
DEF:
3000
If this card that was Tribute Summoned by Tributing an "Ancient Gear" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can make a second attack during each Battle Phase. If this card attacks, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step. At the end of the Damage Step, if this card attacked: You can destroy 1 Spell/Trap Card on the field.
Ancient Gear Tanker
ATK:
1300
DEF:
1300
If this card is Normal or Special Summoned: You can Special Summon 1 "Ancient Gear" monster from your hand, except "Ancient Gear Tanker", ignoring its Summoning conditions, or, if your opponent controls a monster, you can Special Summon from your GY instead. You can target 1 face-up card you control; destroy it, also for the rest of this turn, all monsters you control that are "Ancient Gear Golem", or mention it, gain 600 ATK. You can only use each effect of "Ancient Gear Tanker" once per turn.
Ancient Gear Wyvern
ATK:
1700
DEF:
1200
If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.
Mulcharmy Fuwalos
ATK:
100
DEF:
600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
Mulcharmy Purulia
ATK:
100
DEF:
600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
Super Express Bullet Train
ATK:
3000
DEF:
0
Cannot declare an attack unless you send 2 other cards you control to the GY. You can only use each of these effects of "Super Express Bullet Train" once per turn. ● If all monsters you control are EARTH Machines (min. 1): You can Special Summon this card from your hand. ● During the End Phase, if this card is in the GY because it was sent there this turn: You can target 1 Machine monster in your GY, except "Super Express Bullet Train"; add it to your hand.
Therion "King" Regulus
ATK:
2800
DEF:
1600
You can only use each of the following effects of "Therion "King" Regulus" once per turn. ● You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
Ancient Gear Advance
When this card is activated: Add 1 "Ancient Gear" Spell/Trap from your Deck to your hand, except "Ancient Gear Advance". Once per turn: You can Tribute 1 monster; draw 1 card and apply this effect for the rest of this turn (even if this card leaves the field). ● You can Normal Summon "Ancient Gear Golem", or Level 5 or higher monsters that mention it, without Tributing. You cannot Set cards the turn you activate this card. You can only activate 1 "Ancient Gear Advance" per turn.
Ancient Gear Catapult
While you control no monsters: Target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions. You can banish this card from your Graveyard, then target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear Token" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0). You can only use 1 "Ancient Gear Catapult" effect per turn, and only once that turn.
Ancient Gear Fortress
During the turn they were Normal or Special Summoned, your opponent cannot target "Ancient Gear" monsters you control with card effects, and they cannot be destroyed by your opponent's card effects. Your opponent cannot activate cards or effects in response to the activation of "Ancient Gear" cards and effects. If this card is destroyed in the Spell & Trap Zone: You can Special Summon 1 "Ancient Gear" monster from your hand or Graveyard, also you cannot Special Summon monsters for the rest of this turn, except "Ancient Gear" monsters.
Ancient Gear Fusion
Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use "Ancient Gear Golem" or "Ancient Gear Golem - Ultimate Pound" you control as Fusion Material, you can also use monsters from your Deck as material.
Dark Ruler No More
Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.
Forbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
Triple Tactics Talent
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.
Triple Tactics Thrust
If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.
Ancient Gear Duel
"Ancient Gear Golem", and monsters that mention it, in your Monster Zone are unaffected by your opponent's activated monster effects. If your opponent controls a monster: You can Fusion Summon 1 Fusion Monster that mentions "Ancient Gear Golem" from your Extra Deck, by banishing monsters from your field or GY as material, including "Ancient Gear Golem" you control, and if you do, it can make up to 3 attacks during each Battle Phase. You can only use this effect of "Ancient Gear Duel" once per turn.
Dimensional Barrier
Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.
Dominus Purge
If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that adds a card(s) from the Deck to the hand: Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of DARK, WATER, and FIRE monsters for the rest of this Duel. You can only activate 1 "Dominus Purge" per turn.
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
Ancient Gear Howitzer
ATK:
1000
DEF:
1800
2 "Ancient Gear" monsters Unaffected by other cards' effects. During your Main Phase: You can inflict 1000 damage to your opponent. You can only use this effect of "Ancient Gear Howitzer" once per turn. If this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions.
Chaos Ancient Gear Giant
ATK:
4500
DEF:
3000
4 "Ancient Gear" monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. Unaffected by Spell/Trap effects. Your opponent's monsters cannot activate their effects during the Battle Phase. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Ultimate Ancient Gear Golem
ATK:
4400
DEF:
3400
"Ancient Gear Golem" + 2 "Ancient Gear" monsters Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions.
Ancient Gear Ballista
ATK:
1500
LINK-2
Link Arrow:
Right
Bottom-Left
2 EARTH Machine monsters If this card is Link Summoned: You can add 1 "Ancient Gear" monster or 1 "Geartown" from your Deck to your hand. You can target 1 Spell/Trap you control and 1 face-up monster your opponent controls; destroy that card you control, and if you do, change that opponent's monster's ATK/DEF to 0 until the end of the turn. You can only use each effect of "Ancient Gear Ballista" once per turn.
Platinum Gadget
ATK:
1600
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Machine monsters Cannot be used as Link Material the turn it is Link Summoned. During your Main Phase: You can Special Summon 1 Level 4 or lower Machine monster from your hand to your zone this card points to. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck. You can only use each effect of "Platinum Gadget" once per turn.
S:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
Naturia Beast
ATK:
2200
DEF:
1700
1 EARTH Tuner + 1+ non-Tuner EARTH monsters When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.
Abyss Dweller
ATK:
1700
DEF:
1400
2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.
Gear Gigant X
ATK:
2300
DEF:
1500
2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.
Gigantic "Champion" Sargas
ATK:
2800
DEF:
1500
2+ Level 8 monsters Once per turn, you can also Xyz Summon "Gigantic "Champion" Sargas" by using 1 "Springans" Xyz Monster you control. (Transfer its materials to this card.) While this card has material: You can add 1 "Springans" or "Therion" card from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 card on the field; either destroy it or return it to the hand. You can only use each effect of "Gigantic "Champion" Sargas" once per turn.
Number 41: Bagooska the Terribly Tired Tapir
ATK:
2100
DEF:
2000
2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
Number 60: Dugares the Timeless
ATK:
1200
DEF:
1200
2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.
Springans Merrymaker
ATK:
1100
DEF:
2000
2 Level 4 monsters If this card is Special Summoned from your Extra Deck: You can send 1 "Springans" monster from your Deck to the GY. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase, then if you banished this card with 2 or more Xyz Materials, you can also send 1 Fusion Monster from your Extra Deck to the GY that lists "Fallen of Albaz" as material. You can only use each effect of "Springans Merrymaker" once per turn.
YGO Mod (20517634)
Main: 41 Extra: 15
Fallen of Albaz
ATK:
1800
DEF:
0
If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.
Springans Branga
ATK:
500
DEF:
2500
If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can banish this card and 1 "Springans" monster with a different name from your GY; add 1 "Springans" card from your Deck to your hand. You can only use each effect of "Springans Branga" once per turn.
Springans Brothers
ATK:
300
DEF:
1800
If this card is sent from the hand or Deck to the GY: You can target 1 "Springans" monster in your GY, except "Springans Brothers"; Special Summon it in Defense Position. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Brothers" once per turn.
Springans Captain Sargas
ATK:
1500
DEF:
2800
If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. During your opponent's turn (Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up card on the field; destroy it. You can only use each of the previous effects of "Springans Captain Sargas" once per turn. A "Springans" Xyz Monster that has this card as material gains this effect. ● This card gains 500 ATK.
Springans Kitt
ATK:
1700
DEF:
1000
If you have a Fusion Monster that mentions "Fallen of Albaz" as material on your field or in your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add to your hand, 1 of your "Branded" Spells/Traps that is banished or in your Deck or GY, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Springans Kitt" once per turn.
Springans Rockey
ATK:
1800
DEF:
800
If this card is Normal or Special Summoned: You can target 1 "Great Sand Sea - Gold Golgonda" or 1 "Springans" monster in your GY, except "Springans Rockey"; add it to your hand. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Rockey" once per turn.
Therion "King" Regulus
ATK:
2800
DEF:
1600
You can only use each of the following effects of "Therion "King" Regulus" once per turn. ● You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".
Sakitama
ATK:
400
DEF:
900
Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. You can only use each of the following effects of "Sakitama" once per turn. You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 Spirit monster from your hand. If this card is Tributed: Target 1 Spirit monster in your GY; add it to your hand.
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
Branded in High Spirits
Reveal 1 monster in your hand and send 1 Level 8 Fusion Monster from your Extra Deck to the GY with the same Type that has 2500 ATK or DEF, then you can apply this effect. ● Discard the revealed monster, and if you do, add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. During the End Phase, if a Fusion Monster was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Branded in High Spirits" effect per turn, and only once that turn.
Great Sand Sea - Gold Golgonda
All "Springans" Xyz Monsters on the field gain 1000 ATK. You can only use each of the following effects of "Great Sand Sea - Gold Golgonda" once per turn. If you control no "Springans" Xyz Monsters: You can discard 1 "Springans" card; Special Summon 1 "Springans" Xyz Monster from your Extra Deck. If a face-up Xyz Monster you control leaves the field by card effect (except during the Damage Step): You can target 1 monster your opponent controls; it cannot attack for the rest of this turn (even if this card leaves the field).
Springans Booty
If a face-up Xyz Monster you control leaves the field by card effect: You can target 1 Effect Monster your opponent controls; neither player can activate that Effect Monster's effects on the field this turn. You can send this face-up card to the GY; activate 1 "Great Sand Sea - Gold Golgonda" directly from your Deck or GY. You can only use each effect of "Springans Booty" once per turn.
Springans Watch
Add 1 "Great Sand Sea - Gold Golgonda" from your Deck to your hand. If "Great Sand Sea - Gold Golgonda" is in your Field Zone, you can apply this effect instead. ● Add 1 "Springans" monster from your Deck to your hand, and if you do, send 1 "Springans" monster from your Deck to the GY. You can only activate 1 "Springans Watch" per turn.
Tally-ho! Springans
When you activate this card, you can also detach up to 3 materials from monsters you control; add 1 "Springans" monster from your Deck to your hand, then, if you detached any material at activation, you can Special Summon that many "Springans" monsters from your hand or GY. During your Main Phase, if this card is in your GY: You can target 1 Xyz Monster on the field; detach 1 material from it, and if you do, add this card to your hand. You can only use 1 "Tally-ho! Springans" effect per turn, and only once that turn.
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
Springans Blast!
If you control a "Springans" monster: Choose 1 opponent's Main Monster Zone; if a monster is face-up in that zone, during this turn, it cannot attack directly, also its effects are negated. If no monster is in that zone, it cannot be used this turn. If you control a Fusion Monster that lists "Fallen of Albaz" as material, you can choose 2 zones instead. You can only activate 1 "Springans Blast!" per turn.
Springans Interluder
When your opponent activates a card or effect: You can return 1 "Springans" Xyz Monster you control to the Extra Deck, then apply 1 of these effects. ● Negate that activated effect. ● Special Summon 1 Level 8 monster from your GY. If a face-up Xyz Monster you control leaves the field by card effect: You can make all monsters your opponent currently controls lose 1000 ATK, until the end of this turn (even if this card leaves the field). You can only use each effect of "Springans Interluder" once per turn.
Brigrand the Glory Dragon
ATK:
2500
DEF:
2000
"Fallen of Albaz" + 1 Level 8 or higher monster Cannot be destroyed by battle. While you control this Fusion Summoned card, your opponent cannot target other monsters you control with monster effects. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Tri-Brigade" monster or 1 "Fallen of Albaz" from your Deck. You can only use this effect of "Brigrand the Glory Dragon" once per turn.
Lubellion the Searing Dragon
ATK:
2500
DEF:
3000
1 DARK monster + "Fallen of Albaz" If this card is Fusion Summoned: You can discard 1 card; Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Lubellion the Searing Dragon", by shuffling Fusion Materials mentioned on it into the Deck, from your monsters on the field, GY, and/or face-up banished cards. For the rest of this turn, this card cannot attack, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only use this effect of "Lubellion the Searing Dragon" once per turn.
Mirrorjade the Iceblade Dragon
ATK:
3000
DEF:
2500
"Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.
Mudragon of the Swamp
ATK:
1900
DEF:
1600
2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.
Sprind the Irondash Dragon
ATK:
2500
DEF:
2000
"Fallen of Albaz" + 1 Effect Monster Special Summoned this turn During your Main Phase: You can move this card you control to another of your Main Monster Zones, then you can destroy all other face-up cards in this card's column. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Springans" monster or 1 "Fallen of Albaz" from your Deck. You can only use each effect of "Sprind the Irondash Dragon" once per turn.
I:P Masquerena
ATK:
800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
Knightmare Unicorn
ATK:
2200
LINK-3
Link Arrow:
Left
Right
Bottom
2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
Topologic Zeroboros
ATK:
3000
LINK-4
Link Arrow:
Top-Left
Top-Right
Bottom-Left
Bottom-Right
2+ Effect Monsters You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card.
Abyss Dweller
ATK:
1700
DEF:
1400
2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.
Divine Arsenal AA-ZEUS - Sky Thunder
ATK:
3000
DEF:
3000
2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
Gigantic "Champion" Sargas
ATK:
2800
DEF:
1500
2+ Level 8 monsters Once per turn, you can also Xyz Summon "Gigantic "Champion" Sargas" by using 1 "Springans" Xyz Monster you control. (Transfer its materials to this card.) While this card has material: You can add 1 "Springans" or "Therion" card from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 card on the field; either destroy it or return it to the hand. You can only use each effect of "Gigantic "Champion" Sargas" once per turn.
Springans Merrymaker
ATK:
1100
DEF:
2000
2 Level 4 monsters If this card is Special Summoned from your Extra Deck: You can send 1 "Springans" monster from your Deck to the GY. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase, then if you banished this card with 2 or more Xyz Materials, you can also send 1 Fusion Monster from your Extra Deck to the GY that lists "Fallen of Albaz" as material. You can only use each effect of "Springans Merrymaker" once per turn.
Springans Ship - Exblowrer
ATK:
1600
DEF:
2500
2+ Level 8 monsters You can choose 1 of your opponent's Monster Zones or Spell & Trap Zones; detach any number of materials from this card, and if you do, destroy the same number of cards your opponent controls in that chosen zone and its adjacent Monster Zones and/or Spell & Trap Zones. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase. You can only use each effect of "Springans Ship - Exblowrer" once per turn.