Gravekeeper's Deck Breakdown

Main Deck

Gravekeeper's Commandant
Gravekeeper's Commandant
Gravekeeper's Commandant
EARTH 4
Gravekeeper's Commandant
  • ATK:

  • 1600

  • DEF:

  • 1500


You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.

Gravekeeper's Spy
Gravekeeper's Spy
Gravekeeper's Spy
DARK 4
Gravekeeper's Spy
  • ATK:

  • 1200

  • DEF:

  • 2000


FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.

Mystical Space Typhoon
Mystical Space Typhoon
Mystical Space Typhoon
Spell Quick
Mystical Space Typhoon

    Target 1 Spell/Trap on the field; destroy that target.

    Necrovalley
    Necrovalley
    Necrovalley
    Spell Field
    Necrovalley

      All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.

      Mirror Force
      Mirror Force
      Mirror Force
      Trap Normal
      Mirror Force

        When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

        Torrential Tribute
        Torrential Tribute
        Torrential Tribute
        Trap Normal
        Torrential Tribute

          When a monster(s) is Summoned: Destroy all monsters on the field.

          Main: 47 Extra: 15

          1 cardBreaker the Magical Warrior
          1 cardBreaker the Magical Warrior
          Breaker the Magical Warrior
          DARK 4
          Breaker the Magical Warrior
          • ATK:

          • 1600

          • DEF:

          • 1000


          If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


          1 cardD.D. Warrior Lady
          1 cardD.D. Warrior Lady
          D.D. Warrior Lady
          LIGHT 4
          D.D. Warrior Lady
          • ATK:

          • 1500

          • DEF:

          • 1600


          After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.


          2 cardGravekeeper's Assailant 2 cardGravekeeper's Assailant
          Gravekeeper's Assailant
          DARK 4
          Gravekeeper's Assailant
          • ATK:

          • 1500

          • DEF:

          • 1500


          When this card declares an attack while "Necrovalley" is on the field: You can target 1 face-up monster your opponent controls; change that target's battle position.


          2 cardGravekeeper's Chief 2 cardGravekeeper's Chief
          Gravekeeper's Chief
          DARK 5
          Gravekeeper's Chief
          • ATK:

          • 1900

          • DEF:

          • 1200


          You can only control 1 face-up "Gravekeeper's Chief". Your GY is unaffected by "Necrovalley". When this card is Tribute Summoned: You can target 1 "Gravekeeper's" monster in your GY; Special Summon that target.


          2 cardGravekeeper's Spear Soldier 2 cardGravekeeper's Spear Soldier
          Gravekeeper's Spear Soldier
          DARK 4
          Gravekeeper's Spear Soldier
          • ATK:

          • 1500

          • DEF:

          • 1000


          If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.


          1 cardJinzo
          1 cardJinzo
          Jinzo
          DARK 6
          Jinzo
          • ATK:

          • 2400

          • DEF:

          • 1500


          Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


          2 cardMobius the Frost Monarch 2 cardMobius the Frost Monarch
          Mobius the Frost Monarch
          WATER 6
          Mobius the Frost Monarch
          • ATK:

          • 2400

          • DEF:

          • 1000


          When this card is Tribute Summoned: You can target up to 2 Spell/Trap Cards on the field; destroy those targets.


          1 cardTribe-Infecting Virus
          1 cardTribe-Infecting Virus
          Tribe-Infecting Virus
          WATER 4
          Tribe-Infecting Virus
          • ATK:

          • 1600

          • DEF:

          • 1000


          Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.


          2 cardGravekeeper's Guard 2 cardGravekeeper's Guard
          Gravekeeper's Guard
          DARK 4
          Gravekeeper's Guard
          • ATK:

          • 1000

          • DEF:

          • 1900


          FLIP: Target 1 monster your opponent controls; return that target to the hand.


          3 cardGravekeeper's Spy 3 cardGravekeeper's Spy
          Gravekeeper's Spy
          DARK 4
          Gravekeeper's Spy
          • ATK:

          • 1200

          • DEF:

          • 2000


          FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.


          2 cardNight Assailant
          2 cardNight Assailant
          Night Assailant
          DARK 3
          Night Assailant
          • ATK:

          • 200

          • DEF:

          • 500


          FLIP: Target 1 monster your opponent controls; destroy that target. When this card is sent from the hand to the Graveyard: Target 1 Flip Effect Monster in your Graveyard, except this card; return that target to the hand.


          2 cardTsukuyomi 2 cardTsukuyomi
          Tsukuyomi
          DARK 4
          Tsukuyomi
          • ATK:

          • 1100

          • DEF:

          • 1400


          Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.


          1 cardDelinquent Duo
          1 cardDelinquent Duo
          Delinquent Duo
          Spell Normal
          Delinquent Duo

            Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.


            1 cardGraceful Charity
            1 cardGraceful Charity
            Graceful Charity
            Spell Normal
            Graceful Charity

              Draw 3 cards, then discard 2 cards.


              1 cardHeavy Storm
              1 cardHeavy Storm
              Heavy Storm
              Spell Normal
              Heavy Storm

                Destroy all Spell and Trap Cards on the field.


                2 cardMy Body as a Shield 2 cardMy Body as a Shield
                My Body as a Shield
                Spell Quick
                My Body as a Shield

                  When your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field: Pay 1500 LP; negate the activation, and if you do, destroy it.


                  1 cardMystical Space Typhoon
                  1 cardMystical Space Typhoon
                  Mystical Space Typhoon
                  Spell Quick
                  Mystical Space Typhoon

                    Target 1 Spell/Trap on the field; destroy that target.


                    3 cardNecrovalley 3 cardNecrovalley
                    Necrovalley
                    Spell Field
                    Necrovalley

                      All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


                      1 cardPot of Greed
                      1 cardPot of Greed
                      Pot of Greed
                      Spell Normal
                      Pot of Greed

                        Draw 2 cards.




                        Tag(s):

                        3 cardRoyal Tribute 3 cardRoyal Tribute
                        Royal Tribute
                        Spell Normal
                        Royal Tribute

                          If you control "Necrovalley": Both players discard any monsters in their hands.


                          1 cardSnatch Steal
                          1 cardSnatch Steal
                          Snatch Steal
                          Spell Equip
                          Snatch Steal

                            Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                            2 cardTerraforming
                            2 cardTerraforming
                            Terraforming
                            Spell Normal
                            Terraforming

                              Add 1 Field Spell from your Deck to your hand.




                              Tag(s):

                              1 cardCall of the Haunted
                              1 cardCall of the Haunted
                              Call of the Haunted
                              Trap Continuous
                              Call of the Haunted

                                Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                2 cardJar of Greed 2 cardJar of Greed
                                Jar of Greed
                                Trap Normal
                                Jar of Greed

                                  Draw 1 card.


                                  1 cardMirror Force
                                  1 cardMirror Force
                                  Mirror Force
                                  Trap Normal
                                  Mirror Force

                                    When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                    1 cardRing of Destruction
                                    1 cardRing of Destruction
                                    Ring of Destruction
                                    Trap Normal
                                    Ring of Destruction

                                      During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                      2 cardRite of Spirit 2 cardRite of Spirit
                                      Rite of Spirit
                                      Trap Normal
                                      Rite of Spirit

                                        Target 1 "Gravekeeper's" monster in your GY; Special Summon that target. This card's activation and effect are unaffected by "Necrovalley".


                                        2 cardSpell Shield Type-8 2 cardSpell Shield Type-8
                                        Spell Shield Type-8
                                        Trap Counter
                                        Spell Shield Type-8

                                          Activate 1 of these effects. ● When a Spell Card is activated that targets exactly 1 monster on the field: Negate the activation, and if you do, destroy it. ● When a Spell Card is activated: Send 1 Spell Card from your hand to the Graveyard; negate the activation, and if you do, destroy it.


                                          1 cardTorrential Tribute
                                          1 cardTorrential Tribute
                                          Torrential Tribute
                                          Trap Normal
                                          Torrential Tribute

                                            When a monster(s) is Summoned: Destroy all monsters on the field.


                                            1 cardDark Balter the Terrible 1 cardDark Balter the Terrible
                                            Dark Balter the Terrible
                                            DARK 5
                                            Dark Balter the Terrible
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 1200


                                            "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.


                                            1 cardDark Blade the Dragon Knight 1 cardDark Blade the Dragon Knight
                                            Dark Blade the Dragon Knight
                                            DARK 6
                                            Dark Blade the Dragon Knight
                                            • ATK:

                                            • 2200

                                            • DEF:

                                            • 1500


                                            "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.


                                            1 cardDark Flare Knight 1 cardDark Flare Knight
                                            Dark Flare Knight
                                            DARK 6
                                            Dark Flare Knight
                                            • ATK:

                                            • 2200

                                            • DEF:

                                            • 800


                                            "Dark Magician" + "Flame Swordsman" You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.


                                            1 cardDark Paladin 1 cardDark Paladin
                                            Dark Paladin
                                            DARK 8
                                            Dark Paladin
                                            • ATK:

                                            • 2900

                                            • DEF:

                                            • 2400


                                            "Dark Magician" + "Buster Blader" Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.


                                            1 cardDarkfire Dragon 1 cardDarkfire Dragon
                                            Darkfire Dragon
                                            DARK 4
                                            Darkfire Dragon
                                            • ATK:

                                            • 1500

                                            • DEF:

                                            • 1250


                                            "Firegrass" + "Petit Dragon"


                                            1 cardFiend Skull Dragon 1 cardFiend Skull Dragon
                                            Fiend Skull Dragon
                                            WIND 5
                                            Fiend Skull Dragon
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 1200


                                            "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                                            1 cardGaia the Dragon Champion 1 cardGaia the Dragon Champion
                                            Gaia the Dragon Champion
                                            WIND 7
                                            Gaia the Dragon Champion
                                            • ATK:

                                            • 2600

                                            • DEF:

                                            • 2100


                                            "Gaia The Fierce Knight" + "Curse of Dragon"


                                            1 cardKing Dragun 1 cardKing Dragun
                                            King Dragun
                                            DARK 7
                                            King Dragun
                                            • ATK:

                                            • 2400

                                            • DEF:

                                            • 1100


                                            "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.


                                            1 cardMaster of Oz 1 cardMaster of Oz
                                            Master of Oz
                                            EARTH 9
                                            Master of Oz
                                            • ATK:

                                            • 4200

                                            • DEF:

                                            • 3700


                                            "Big Koala" + "Des Kangaroo"


                                            1 cardOjama King 1 cardOjama King
                                            Ojama King
                                            LIGHT 6
                                            Ojama King
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 3000


                                            "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.


                                            1 cardReaper on the Nightmare 1 cardReaper on the Nightmare
                                            Reaper on the Nightmare
                                            DARK 5
                                            Reaper on the Nightmare
                                            • ATK:

                                            • 800

                                            • DEF:

                                            • 600


                                            "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.


                                            1 cardRyu Senshi 1 cardRyu Senshi
                                            Ryu Senshi
                                            EARTH 6
                                            Ryu Senshi
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 1200


                                            "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.


                                            1 cardThe Last Warrior from Another Planet 1 cardThe Last Warrior from Another Planet
                                            The Last Warrior from Another Planet
                                            EARTH 7
                                            The Last Warrior from Another Planet
                                            • ATK:

                                            • 2350

                                            • DEF:

                                            • 2300


                                            "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                            1 cardThousand-Eyes Restrict 1 cardThousand-Eyes Restrict
                                            Thousand-Eyes Restrict
                                            DARK 1
                                            Thousand-Eyes Restrict
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.


                                            1 cardTwin-Headed Thunder Dragon 1 cardTwin-Headed Thunder Dragon
                                            Twin-Headed Thunder Dragon
                                            LIGHT 7
                                            Twin-Headed Thunder Dragon
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 2100


                                            "Thunder Dragon" + "Thunder Dragon"


                                            ocg
                                            Gravekeeper's
                                            5







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