Battleguard Deck Breakdown

Main Deck

Battleguard Cadet
Battleguard Cadet
Battleguard Cadet
EARTH 1
Battleguard Cadet
  • ATK:

  • 50

  • DEF:

  • 100


All "Battleguard" monsters you control gain 500 ATK. You can only use each of the following effects of "Battleguard Cadet" once per turn. If this card is Normal or Special Summoned: You can add 1 "Feast of the Wild LV5" from your Deck to your hand. You can Tribute this card; Special Summon 1 Level 8 Warrior monster from your hand.

Battleguard King
Battleguard King
Battleguard King
EARTH 8
Battleguard King
  • ATK:

  • 3000

  • DEF:

  • 1100


Once per turn: You can Tribute any number of Warrior-Type monsters, except this card; for each Tributed monster, this card gains 1 additional attack during each Battle Phase this turn.

Lava Battleguard
Lava Battleguard
Lava Battleguard
EARTH 5
Lava Battleguard
  • ATK:

  • 1550

  • DEF:

  • 1800


This card gains 500 ATK for each "Swamp Battleguard" you control.

Swamp Battleguard
Swamp Battleguard
Swamp Battleguard
EARTH 5
Swamp Battleguard
  • ATK:

  • 1800

  • DEF:

  • 1500


This card gains 500 ATK for each "Lava Battleguard" you control.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Effect Veiler
Effect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

Ghost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.

Battleguard Echoes
Battleguard Echoes
Battleguard Echoes
Spell Continuous
Battleguard Echoes

    When this card is activated: You can add 1 Level 5 EARTH Warrior monster from your Deck to your hand, then discard 1 card. Once per turn, if a monster(s) is returned from the field to the hand, even during the Damage Step: You can activate 1 of these effects; ● Add 1 "Battleguard Rage" or "Battleguard Howling" from your Deck to your hand. ● Change 1 face-up monster on the field to face-down Defense Position. You can only activate 1 "Battleguard Echoes" per turn.

    Called by the Grave
    Called by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      Feast of the Wild LV5
      Feast of the Wild LV5
      Feast of the Wild LV5
      Spell Normal
      Feast of the Wild LV5

        Special Summon up to 2 Level 5 Warrior-Type monsters from your hand and/or Graveyard, but their effects are negated, also, for the rest of this turn, they cannot attack.

        Reinforcement of the Army
        Reinforcement of the Army
        Reinforcement of the Army
        Spell Normal
        Reinforcement of the Army

          Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

          The A. Forces
          The A. Forces
          The A. Forces
          Spell Continuous
          The A. Forces

            All Warrior-Type monsters you control gain 200 ATK for each Warrior or Spellcaster-Type monster you control.

            Anti-Spell Fragrance
            Anti-Spell Fragrance
            Anti-Spell Fragrance
            Trap Continuous
            Anti-Spell Fragrance

              Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.

              Battleguard Howling
              Battleguard Howling
              Battleguard Howling
              Trap Normal
              Battleguard Howling

                When a Warrior monster you control is targeted for an attack, or by an opponent's monster effect: Target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the original ATK of the face-up monster you targeted with this card, and if you do, return it to the hand.

                Battleguard Rage
                Battleguard Rage
                Battleguard Rage
                Trap Continuous
                Battleguard Rage

                  Activate this card by targeting 1 Warrior-Type monster you control; it gains 1000 ATK. Monsters destroyed by battle with it are returned to the hand instead of going to the Graveyard. When that monster leaves the field, destroy this card.

                  Infinite Impermanence
                  Infinite Impermanence
                  Infinite Impermanence
                  Trap Normal
                  Infinite Impermanence

                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                    Rivalry of Warlords
                    Rivalry of Warlords
                    Rivalry of Warlords
                    Trap Continuous
                    Rivalry of Warlords

                      Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.

                      Main: 40

                      3 cardBattleguard Cadet 3 cardBattleguard Cadet
                      Battleguard Cadet
                      EARTH 1
                      Battleguard Cadet
                      • ATK:

                      • 50

                      • DEF:

                      • 100


                      All "Battleguard" monsters you control gain 500 ATK. You can only use each of the following effects of "Battleguard Cadet" once per turn. If this card is Normal or Special Summoned: You can add 1 "Feast of the Wild LV5" from your Deck to your hand. You can Tribute this card; Special Summon 1 Level 8 Warrior monster from your hand.


                      3 cardBattleguard King 3 cardBattleguard King
                      Battleguard King
                      EARTH 8
                      Battleguard King
                      • ATK:

                      • 3000

                      • DEF:

                      • 1100


                      Once per turn: You can Tribute any number of Warrior-Type monsters, except this card; for each Tributed monster, this card gains 1 additional attack during each Battle Phase this turn.


                      3 cardLava Battleguard 3 cardLava Battleguard
                      Lava Battleguard
                      EARTH 5
                      Lava Battleguard
                      • ATK:

                      • 1550

                      • DEF:

                      • 1800


                      This card gains 500 ATK for each "Swamp Battleguard" you control.


                      3 cardSwamp Battleguard 3 cardSwamp Battleguard
                      Swamp Battleguard
                      EARTH 5
                      Swamp Battleguard
                      • ATK:

                      • 1800

                      • DEF:

                      • 1500


                      This card gains 500 ATK for each "Lava Battleguard" you control.


                      3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
                      Ash Blossom & Joyous Spring
                      FIRE 3
                      Ash Blossom & Joyous Spring
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                      3 cardEffect Veiler 3 cardEffect Veiler
                      Effect Veiler
                      LIGHT 1
                      Effect Veiler
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                      3 cardGhost Belle & Haunted Mansion 3 cardGhost Belle & Haunted Mansion
                      Ghost Belle & Haunted Mansion
                      EARTH 3
                      Ghost Belle & Haunted Mansion
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                      2 cardBattleguard Echoes 2 cardBattleguard Echoes
                      Battleguard Echoes
                      Spell Continuous
                      Battleguard Echoes

                        When this card is activated: You can add 1 Level 5 EARTH Warrior monster from your Deck to your hand, then discard 1 card. Once per turn, if a monster(s) is returned from the field to the hand, even during the Damage Step: You can activate 1 of these effects; ● Add 1 "Battleguard Rage" or "Battleguard Howling" from your Deck to your hand. ● Change 1 face-up monster on the field to face-down Defense Position. You can only activate 1 "Battleguard Echoes" per turn.


                        1 cardCalled by the Grave
                        1 cardCalled by the Grave
                        Called by the Grave
                        Spell Quick
                        Called by the Grave

                          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                          Tag(s):

                          3 cardFeast of the Wild LV5 3 cardFeast of the Wild LV5
                          Feast of the Wild LV5
                          Spell Normal
                          Feast of the Wild LV5

                            Special Summon up to 2 Level 5 Warrior-Type monsters from your hand and/or Graveyard, but their effects are negated, also, for the rest of this turn, they cannot attack.


                            1 cardReinforcement of the Army
                            1 cardReinforcement of the Army
                            Reinforcement of the Army
                            Spell Normal
                            Reinforcement of the Army

                              Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                              3 cardThe A. Forces 3 cardThe A. Forces
                              The A. Forces
                              Spell Continuous
                              The A. Forces

                                All Warrior-Type monsters you control gain 200 ATK for each Warrior or Spellcaster-Type monster you control.


                                1 cardAnti-Spell Fragrance
                                1 cardAnti-Spell Fragrance
                                Anti-Spell Fragrance
                                Trap Continuous
                                Anti-Spell Fragrance

                                  Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                                  2 cardBattleguard Howling 2 cardBattleguard Howling
                                  Battleguard Howling
                                  Trap Normal
                                  Battleguard Howling

                                    When a Warrior monster you control is targeted for an attack, or by an opponent's monster effect: Target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the original ATK of the face-up monster you targeted with this card, and if you do, return it to the hand.


                                    2 cardBattleguard Rage 2 cardBattleguard Rage
                                    Battleguard Rage
                                    Trap Continuous
                                    Battleguard Rage

                                      Activate this card by targeting 1 Warrior-Type monster you control; it gains 1000 ATK. Monsters destroyed by battle with it are returned to the hand instead of going to the Graveyard. When that monster leaves the field, destroy this card.


                                      3 cardInfinite Impermanence 3 cardInfinite Impermanence
                                      Infinite Impermanence
                                      Trap Normal
                                      Infinite Impermanence

                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                        1 cardRivalry of Warlords
                                        1 cardRivalry of Warlords
                                        Rivalry of Warlords
                                        Trap Continuous
                                        Rivalry of Warlords

                                          Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                                          ocg
                                          Battleguard
                                          5







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