Amazoness Deck Breakdown

Cards Usage Statistic

Main Deck

Birdface
Birdface
Birdface
WIND 4
Birdface
  • ATK:

  • 1600

  • DEF:

  • 1600


When this card is destroyed by battle and sent to the GY: You can add 1 "Harpie Lady" from your Deck to your hand.

Cyber Harpie Lady
Cyber Harpie Lady
Cyber Harpie Lady
WIND 4
Cyber Harpie Lady
  • ATK:

  • 1800

  • DEF:

  • 1300


(This card's name is always treated as "Harpie Lady".)

Harpie Channeler
Harpie Channeler
Harpie Channeler
WIND 4
Harpie Channeler
  • ATK:

  • 1400

  • DEF:

  • 1300


You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in face-up Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard.

Harpie Dancer
Harpie Dancer
Harpie Dancer
WIND 4
Harpie Dancer
  • ATK:

  • 1200

  • DEF:

  • 1000


You can target 1 WIND monster you control; return it to the hand, then you can Normal Summon 1 WIND monster. You can only use this effect of "Harpie Dancer" once per turn. This card's name becomes "Harpie Lady" while on the field or in the GY.

Harpie Harpist
Harpie Harpist
Harpie Harpist
WIND 4
Harpie Harpist
  • ATK:

  • 1700

  • DEF:

  • 600


This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard. You can only use each of these effects of "Harpie Harpist" once per turn. ● When this card is Normal Summoned: You can target 1 Winged Beast-Type monster you control (other than this card) and 1 face-up monster your opponent controls; return them to the hand. ● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 4 Winged Beast-Type monster with 1500 or less ATK from your Deck to your hand.

Harpie Lady 1
Harpie Lady 1
Harpie Lady 1
WIND 4
Harpie Lady 1
  • ATK:

  • 1300

  • DEF:

  • 1400


(This card's name is always treated as "Harpie Lady".) All WIND monsters gain 300 ATK.

Harpie Lady Sisters
Harpie Lady Sisters
Harpie Lady Sisters
WIND 6
Harpie Lady Sisters
  • ATK:

  • 1950

  • DEF:

  • 2100


Cannot be Normal Summoned/Set. Must first be Special Summoned with "Elegant Egotist".

Harpie Perfumer
Harpie Perfumer
Harpie Perfumer
WIND 4
Harpie Perfumer
  • ATK:

  • 1400

  • DEF:

  • 1300


This card's name becomes "Harpie Lady" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Harpie Lady Sisters" in its text. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, you can also add a second such card, with a different name from the first. You can only use this effect of "Harpie Perfumer" once per turn.

Harpie Queen
Harpie Queen
Harpie Queen
WIND 4
Harpie Queen
  • ATK:

  • 1900

  • DEF:

  • 1200


This card's name becomes "Harpie Lady" while on the field or in the GY. You can discard this card to the GY; add 1 "Harpies' Hunting Ground" from your Deck to your hand.

Harpie's Pet Baby Dragon
Harpie's Pet Baby Dragon
Harpie's Pet Baby Dragon
WIND 4
Harpie's Pet Baby Dragon
  • ATK:

  • 1200

  • DEF:

  • 600


This card gains effects based on the number of "Harpie" monsters you control, except "Harpie's Pet Baby Dragon". ● 1 or more: Your opponent cannot target "Harpie" monsters you control for attacks, except "Harpie's Pet Baby Dragon". ● 2 or more: Double the original ATK and DEF of this card. ● 3 or more: Once per turn: You can target 1 card your opponent controls; destroy that target.

Harpie's Pet Dragon
Harpie's Pet Dragon
Harpie's Pet Dragon
WIND 7
Harpie's Pet Dragon
  • ATK:

  • 2000

  • DEF:

  • 2500


Gains 300 ATK/DEF for each "Harpie Lady" on the field.

Harpie's Pet Dragon - Fearsome Fire Blast
Harpie's Pet Dragon - Fearsome Fire Blast
Harpie's Pet Dragon - Fearsome Fire Blast
WIND 7
Harpie's Pet Dragon - Fearsome Fire Blast
  • ATK:

  • 2000

  • DEF:

  • 2500


Monsters cannot target Level 6 or lower "Harpie" monsters for attacks. You can only use each of the following effects of "Harpie's Pet Dragon - Fearsome Fire Blast" once per turn. If you control a Level 6 or lower WIND monster: You can Special Summon this card from your hand in Defense Position. If this card is sent from the field to the GY: You can send 1 WIND Winged Beast monster from your Deck to the GY.

Cyber Shield
Cyber Shield
Cyber Shield
Spell Equip
Cyber Shield

    Equip only to "Harpie Lady" or "Harpie Lady Sisters". It gains 500 ATK.

    Divine Wind of Mist Valley
    Divine Wind of Mist Valley
    Divine Wind of Mist Valley
    Spell Field
    Divine Wind of Mist Valley

      Once per turn, if a WIND monster you control returns to the hand (except during the Damage Step): You can Special Summon 1 Level 4 or lower WIND monster from your Deck.

      Elegant Egotist
      Elegant Egotist
      Elegant Egotist
      Spell Normal
      Elegant Egotist

        If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck.

        Harpie Lady Phoenix Formation
        Harpie Lady Phoenix Formation
        Harpie Lady Phoenix Formation
        Spell Normal
        Harpie Lady Phoenix Formation

          If you control 3 or more "Harpie Lady" and/or "Harpie Lady Sisters": Target as many monsters your opponent controls as possible, but not more than the total number of "Harpie Lady" and "Harpie Lady Sisters" you control; destroy those targets, and if you do, inflict damage to your opponent equal to the highest original ATK among those destroyed monsters (your choice, if tied). You cannot Special Summon monsters from the Main Deck or Extra Deck, nor conduct your Battle Phase, the turn you activate this card.

          Harpie's Feather Duster
          Harpie's Feather Duster
          Harpie's Feather Duster
          Spell Normal
          Harpie's Feather Duster

            Destroy all Spell and Trap Cards your opponent controls.



            Tag(s):

            Harpie's Feather Rest
            Harpie's Feather Rest
            Harpie's Feather Rest
            Spell Normal
            Harpie's Feather Rest

              Target 3 "Harpie Lady" and/or "Harpie Lady Sisters" in your GY; shuffle them into the Deck, then draw 1 card. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, draw 2 cards instead. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WIND monsters. You can only activate 1 "Harpie's Feather Rest" per turn.

              Harpies' Hunting Ground
              Harpies' Hunting Ground
              Harpies' Hunting Ground
              Spell Field
              Harpies' Hunting Ground

                All Winged Beast monsters gain 200 ATK/DEF. If any "Harpie Lady" or "Harpie Lady Sisters" is Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap on the field; that player destroys that target.

                Hysteric Sign
                Hysteric Sign
                Hysteric Sign
                Spell Continuous
                Hysteric Sign

                  When this card is activated: Add 1 "Elegant Egotist" from your Deck or GY to your hand. During the End Phase, if this card is in the GY because it was sent there from the hand or field this turn: Add up to 3 "Harpie" cards with different names from each other from your Deck to your hand. You can only use 1 "Hysteric Sign" effect per turn, and only once that turn.

                  Triangle Ecstasy Spark
                  Triangle Ecstasy Spark
                  Triangle Ecstasy Spark
                  Spell Normal
                  Triangle Ecstasy Spark

                    Until the end of this turn, the ATK of all "Harpie Lady Sisters" currently on the field becomes 2700, your opponent cannot activate any Trap Cards, also negate all your opponent's Trap effects on the field.

                    Harpie Lady Elegance
                    Harpie Lady Elegance
                    Harpie Lady Elegance
                    Trap Normal
                    Harpie Lady Elegance

                      Shuffle 1 "Harpie Lady Sisters" from your Monster Zone into the Deck, then you can Special Summon 3 "Harpie" monsters with different original names, 1 each from your hand, Deck, and GY. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WIND monsters. If this card you control is destroyed by a "Harpie" card's effect or your opponent's card effect: Add 1 "Harpie" monster from your Deck to your hand. You can only use each effect of "Harpie Lady Elegance" once per turn.

                      Harpie's Feather Storm
                      Harpie's Feather Storm
                      Harpie's Feather Storm
                      Trap Normal
                      Harpie's Feather Storm

                        If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.

                        Hysteric Party
                        Hysteric Party
                        Hysteric Party
                        Trap Continuous
                        Hysteric Party

                          Activate this card by discarding 1 card; Special Summon as many copies of "Harpie Lady" as possible from your Graveyard. When this face-up card leaves the field, destroy those monsters.

                          Icarus Attack
                          Icarus Attack
                          Icarus Attack
                          Trap Normal
                          Icarus Attack

                            Tribute 1 Winged Beast-Type monster, then target 2 cards on the field; destroy them.

                            Mirror Wall
                            Mirror Wall
                            Mirror Wall
                            Trap Continuous
                            Mirror Wall

                              Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card.

                              Shadow of Eyes
                              Shadow of Eyes
                              Shadow of Eyes
                              Trap Normal
                              Shadow of Eyes

                                When a monster(s) is Set on your opponent's field: Target 1 of those Set monsters; change that Set monster to face-up Attack Position. (Flip Effects are not activated.)

                                Extra Deck

                                Borreload Dragon
                                Borreload Dragon
                                Borreload Dragon
                                DARK
                                Borreload Dragon
                                • ATK:

                                • 3000

                                • LINK-4

                                Link Arrow:

                                Left

                                Right

                                Bottom-Left

                                Bottom-Right


                                3+ Effect Monsters Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.

                                Harpie Conductor
                                Harpie Conductor
                                Harpie Conductor
                                WIND
                                Harpie Conductor
                                • ATK:

                                • 1900

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom-Right


                                2 WIND monsters This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of the following effects of "Harpie Conductor" once per turn. ● If a "Harpie" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 Spell/Trap you control instead. ● If another face-up "Harpie" monster you control returns to your hand (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; return it to the hand.

                                Saryuja Skull Dread
                                Saryuja Skull Dread
                                Saryuja Skull Dread
                                EARTH
                                Saryuja Skull Dread
                                • ATK:

                                • 2800

                                • LINK-4

                                Link Arrow:

                                Top

                                Bottom-Left

                                Bottom

                                Bottom-Right


                                2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.

                                Cyber Slash Harpie Lady
                                Cyber Slash Harpie Lady
                                Cyber Slash Harpie Lady
                                WIND 8
                                Cyber Slash Harpie Lady
                                • ATK:

                                • 2600

                                • DEF:

                                • 1400


                                1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "Harpie" monster you control as a Tuner. This card's name becomes "Harpie Lady" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opponent controls or 1 "Harpie" monster you control; return it to the hand. You can only use this effect of "Cyber Slash Harpie Lady" once per turn.

                                Castel, the Skyblaster Musketeer
                                Castel, the Skyblaster Musketeer
                                Castel, the Skyblaster Musketeer
                                WIND
                                Castel, the Skyblaster Musketeer
                                • ATK:

                                • 2000

                                • DEF:

                                • 1500


                                2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.

                                Harpie's Pet Phantasmal Dragon
                                Harpie's Pet Phantasmal Dragon
                                Harpie's Pet Phantasmal Dragon
                                WIND
                                Harpie's Pet Phantasmal Dragon
                                • ATK:

                                • 2000

                                • DEF:

                                • 2500


                                3 Level 4 WIND monsters This card's effects can only be applied/resolved while it has Xyz Material. This card can attack your opponent directly. Your opponent cannot target any "Harpie" monsters with effects or for attacks. During each of your End Phases: Detach 1 Xyz Material from this card.

                                Ice Beast Zerofyne
                                Ice Beast Zerofyne
                                Ice Beast Zerofyne
                                WATER
                                Ice Beast Zerofyne
                                • ATK:

                                • 2000

                                • DEF:

                                • 2200


                                2 Level 4 Winged Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, and if you do, this card gains 300 ATK for each face-up card currently on the field, except this card (these effects are applied until your next Standby Phase).

                                Lightning Chidori
                                Lightning Chidori
                                Lightning Chidori
                                WIND
                                Lightning Chidori
                                • ATK:

                                • 1900

                                • DEF:

                                • 1600


                                2 Level 4 WIND monsters If this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up card your opponent controls; return that target to the top of the Deck.

                                Mecha Phantom Beast Dracossack
                                Mecha Phantom Beast Dracossack
                                Mecha Phantom Beast Dracossack
                                WIND
                                Mecha Phantom Beast Dracossack
                                • ATK:

                                • 2600

                                • DEF:

                                • 2200


                                2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.

                                Number 11: Big Eye
                                Number 11: Big Eye
                                Number 11: Big Eye
                                DARK
                                Number 11: Big Eye
                                • ATK:

                                • 2600

                                • DEF:

                                • 2000


                                2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.

                                Number 42: Galaxy Tomahawk
                                Number 42: Galaxy Tomahawk
                                Number 42: Galaxy Tomahawk
                                WIND
                                Number 42: Galaxy Tomahawk
                                • ATK:

                                • 0

                                • DEF:

                                • 3000


                                2 Level 7 monsters Once per turn: You can detach 2 Xyz Materials from this card; Special Summon as many "Battle Eagle Tokens" (Machine-Type/WIND/Level 6/ATK 2000/DEF 0) as possible, destroy them during the End Phase of this turn, also your opponent takes no further battle damage this turn.

                                Tornado Dragon
                                Tornado Dragon
                                Tornado Dragon
                                WIND
                                Tornado Dragon
                                • ATK:

                                • 2100

                                • DEF:

                                • 2000


                                2 Level 4 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.

                                Main: 60 Extra: 15

                                3 cardBirdface 3 cardBirdface
                                Birdface
                                WIND 4
                                Birdface
                                • ATK:

                                • 1600

                                • DEF:

                                • 1600


                                When this card is destroyed by battle and sent to the GY: You can add 1 "Harpie Lady" from your Deck to your hand.


                                1 cardCyber Harpie Lady 1 cardCyber Harpie Lady
                                Cyber Harpie Lady
                                WIND 4
                                Cyber Harpie Lady
                                • ATK:

                                • 1800

                                • DEF:

                                • 1300


                                (This card's name is always treated as "Harpie Lady".)


                                3 cardHarpie Channeler 3 cardHarpie Channeler
                                Harpie Channeler
                                WIND 4
                                Harpie Channeler
                                • ATK:

                                • 1400

                                • DEF:

                                • 1300


                                You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in face-up Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard.


                                2 cardHarpie Dancer 2 cardHarpie Dancer
                                Harpie Dancer
                                WIND 4
                                Harpie Dancer
                                • ATK:

                                • 1200

                                • DEF:

                                • 1000


                                You can target 1 WIND monster you control; return it to the hand, then you can Normal Summon 1 WIND monster. You can only use this effect of "Harpie Dancer" once per turn. This card's name becomes "Harpie Lady" while on the field or in the GY.


                                3 cardHarpie Harpist 3 cardHarpie Harpist
                                Harpie Harpist
                                WIND 4
                                Harpie Harpist
                                • ATK:

                                • 1700

                                • DEF:

                                • 600


                                This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard. You can only use each of these effects of "Harpie Harpist" once per turn. ● When this card is Normal Summoned: You can target 1 Winged Beast-Type monster you control (other than this card) and 1 face-up monster your opponent controls; return them to the hand. ● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 4 Winged Beast-Type monster with 1500 or less ATK from your Deck to your hand.


                                2 cardHarpie Lady 1 2 cardHarpie Lady 1
                                Harpie Lady 1
                                WIND 4
                                Harpie Lady 1
                                • ATK:

                                • 1300

                                • DEF:

                                • 1400


                                (This card's name is always treated as "Harpie Lady".) All WIND monsters gain 300 ATK.


                                3 cardHarpie Lady Sisters 3 cardHarpie Lady Sisters
                                Harpie Lady Sisters
                                WIND 6
                                Harpie Lady Sisters
                                • ATK:

                                • 1950

                                • DEF:

                                • 2100


                                Cannot be Normal Summoned/Set. Must first be Special Summoned with "Elegant Egotist".


                                2 cardHarpie Perfumer 2 cardHarpie Perfumer
                                Harpie Perfumer
                                WIND 4
                                Harpie Perfumer
                                • ATK:

                                • 1400

                                • DEF:

                                • 1300


                                This card's name becomes "Harpie Lady" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Harpie Lady Sisters" in its text. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, you can also add a second such card, with a different name from the first. You can only use this effect of "Harpie Perfumer" once per turn.


                                3 cardHarpie Queen 3 cardHarpie Queen
                                Harpie Queen
                                WIND 4
                                Harpie Queen
                                • ATK:

                                • 1900

                                • DEF:

                                • 1200


                                This card's name becomes "Harpie Lady" while on the field or in the GY. You can discard this card to the GY; add 1 "Harpies' Hunting Ground" from your Deck to your hand.


                                1 cardHarpie's Pet Baby Dragon 1 cardHarpie's Pet Baby Dragon
                                Harpie's Pet Baby Dragon
                                WIND 4
                                Harpie's Pet Baby Dragon
                                • ATK:

                                • 1200

                                • DEF:

                                • 600


                                This card gains effects based on the number of "Harpie" monsters you control, except "Harpie's Pet Baby Dragon". ● 1 or more: Your opponent cannot target "Harpie" monsters you control for attacks, except "Harpie's Pet Baby Dragon". ● 2 or more: Double the original ATK and DEF of this card. ● 3 or more: Once per turn: You can target 1 card your opponent controls; destroy that target.


                                1 cardHarpie's Pet Dragon 1 cardHarpie's Pet Dragon
                                Harpie's Pet Dragon
                                WIND 7
                                Harpie's Pet Dragon
                                • ATK:

                                • 2000

                                • DEF:

                                • 2500


                                Gains 300 ATK/DEF for each "Harpie Lady" on the field.


                                3 cardHarpie's Pet Dragon - Fearsome Fire Blast 3 cardHarpie's Pet Dragon - Fearsome Fire Blast
                                Harpie's Pet Dragon - Fearsome Fire Blast
                                WIND 7
                                Harpie's Pet Dragon - Fearsome Fire Blast
                                • ATK:

                                • 2000

                                • DEF:

                                • 2500


                                Monsters cannot target Level 6 or lower "Harpie" monsters for attacks. You can only use each of the following effects of "Harpie's Pet Dragon - Fearsome Fire Blast" once per turn. If you control a Level 6 or lower WIND monster: You can Special Summon this card from your hand in Defense Position. If this card is sent from the field to the GY: You can send 1 WIND Winged Beast monster from your Deck to the GY.


                                3 cardCyber Shield 3 cardCyber Shield
                                Cyber Shield
                                Spell Equip
                                Cyber Shield

                                  Equip only to "Harpie Lady" or "Harpie Lady Sisters". It gains 500 ATK.


                                  1 cardDivine Wind of Mist Valley
                                  1 cardDivine Wind of Mist Valley
                                  Divine Wind of Mist Valley
                                  Spell Field
                                  Divine Wind of Mist Valley

                                    Once per turn, if a WIND monster you control returns to the hand (except during the Damage Step): You can Special Summon 1 Level 4 or lower WIND monster from your Deck.


                                    3 cardElegant Egotist 3 cardElegant Egotist
                                    Elegant Egotist
                                    Spell Normal
                                    Elegant Egotist

                                      If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck.


                                      3 cardHarpie Lady Phoenix Formation 3 cardHarpie Lady Phoenix Formation
                                      Harpie Lady Phoenix Formation
                                      Spell Normal
                                      Harpie Lady Phoenix Formation

                                        If you control 3 or more "Harpie Lady" and/or "Harpie Lady Sisters": Target as many monsters your opponent controls as possible, but not more than the total number of "Harpie Lady" and "Harpie Lady Sisters" you control; destroy those targets, and if you do, inflict damage to your opponent equal to the highest original ATK among those destroyed monsters (your choice, if tied). You cannot Special Summon monsters from the Main Deck or Extra Deck, nor conduct your Battle Phase, the turn you activate this card.


                                        3 cardHarpie's Feather Duster
                                        3 cardHarpie's Feather Duster
                                        Harpie's Feather Duster
                                        Spell Normal
                                        Harpie's Feather Duster

                                          Destroy all Spell and Trap Cards your opponent controls.




                                          Tag(s):

                                          3 cardHarpie's Feather Rest 3 cardHarpie's Feather Rest
                                          Harpie's Feather Rest
                                          Spell Normal
                                          Harpie's Feather Rest

                                            Target 3 "Harpie Lady" and/or "Harpie Lady Sisters" in your GY; shuffle them into the Deck, then draw 1 card. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, draw 2 cards instead. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WIND monsters. You can only activate 1 "Harpie's Feather Rest" per turn.


                                            3 cardHarpies' Hunting Ground 3 cardHarpies' Hunting Ground
                                            Harpies' Hunting Ground
                                            Spell Field
                                            Harpies' Hunting Ground

                                              All Winged Beast monsters gain 200 ATK/DEF. If any "Harpie Lady" or "Harpie Lady Sisters" is Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap on the field; that player destroys that target.


                                              2 cardHysteric Sign 2 cardHysteric Sign
                                              Hysteric Sign
                                              Spell Continuous
                                              Hysteric Sign

                                                When this card is activated: Add 1 "Elegant Egotist" from your Deck or GY to your hand. During the End Phase, if this card is in the GY because it was sent there from the hand or field this turn: Add up to 3 "Harpie" cards with different names from each other from your Deck to your hand. You can only use 1 "Hysteric Sign" effect per turn, and only once that turn.


                                                1 cardTriangle Ecstasy Spark 1 cardTriangle Ecstasy Spark
                                                Triangle Ecstasy Spark
                                                Spell Normal
                                                Triangle Ecstasy Spark

                                                  Until the end of this turn, the ATK of all "Harpie Lady Sisters" currently on the field becomes 2700, your opponent cannot activate any Trap Cards, also negate all your opponent's Trap effects on the field.


                                                  3 cardHarpie Lady Elegance 3 cardHarpie Lady Elegance
                                                  Harpie Lady Elegance
                                                  Trap Normal
                                                  Harpie Lady Elegance

                                                    Shuffle 1 "Harpie Lady Sisters" from your Monster Zone into the Deck, then you can Special Summon 3 "Harpie" monsters with different original names, 1 each from your hand, Deck, and GY. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WIND monsters. If this card you control is destroyed by a "Harpie" card's effect or your opponent's card effect: Add 1 "Harpie" monster from your Deck to your hand. You can only use each effect of "Harpie Lady Elegance" once per turn.


                                                    1 cardHarpie's Feather Storm
                                                    1 cardHarpie's Feather Storm
                                                    Harpie's Feather Storm
                                                    Trap Normal
                                                    Harpie's Feather Storm

                                                      If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.


                                                      3 cardHysteric Party 3 cardHysteric Party
                                                      Hysteric Party
                                                      Trap Continuous
                                                      Hysteric Party

                                                        Activate this card by discarding 1 card; Special Summon as many copies of "Harpie Lady" as possible from your Graveyard. When this face-up card leaves the field, destroy those monsters.


                                                        1 cardIcarus Attack 1 cardIcarus Attack
                                                        Icarus Attack
                                                        Trap Normal
                                                        Icarus Attack

                                                          Tribute 1 Winged Beast-Type monster, then target 2 cards on the field; destroy them.


                                                          2 cardMirror Wall 2 cardMirror Wall
                                                          Mirror Wall
                                                          Trap Continuous
                                                          Mirror Wall

                                                            Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card.


                                                            1 cardShadow of Eyes 1 cardShadow of Eyes
                                                            Shadow of Eyes
                                                            Trap Normal
                                                            Shadow of Eyes

                                                              When a monster(s) is Set on your opponent's field: Target 1 of those Set monsters; change that Set monster to face-up Attack Position. (Flip Effects are not activated.)


                                                              1 cardBorreload Dragon 1 cardBorreload Dragon
                                                              Borreload Dragon
                                                              DARK
                                                              Borreload Dragon
                                                              • ATK:

                                                              • 3000

                                                              • LINK-4

                                                              Link Arrow:

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                                                              3+ Effect Monsters Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.


                                                              3 cardHarpie Conductor 3 cardHarpie Conductor
                                                              Harpie Conductor
                                                              WIND
                                                              Harpie Conductor
                                                              • ATK:

                                                              • 1900

                                                              • LINK-2

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                                                              2 WIND monsters This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of the following effects of "Harpie Conductor" once per turn. ● If a "Harpie" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 Spell/Trap you control instead. ● If another face-up "Harpie" monster you control returns to your hand (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; return it to the hand.


                                                              1 cardSaryuja Skull Dread 1 cardSaryuja Skull Dread
                                                              Saryuja Skull Dread
                                                              EARTH
                                                              Saryuja Skull Dread
                                                              • ATK:

                                                              • 2800

                                                              • LINK-4

                                                              Link Arrow:

                                                              Top

                                                              Bottom-Left

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                                                              2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


                                                              1 cardCyber Slash Harpie Lady 1 cardCyber Slash Harpie Lady
                                                              Cyber Slash Harpie Lady
                                                              WIND 8
                                                              Cyber Slash Harpie Lady
                                                              • ATK:

                                                              • 2600

                                                              • DEF:

                                                              • 1400


                                                              1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "Harpie" monster you control as a Tuner. This card's name becomes "Harpie Lady" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opponent controls or 1 "Harpie" monster you control; return it to the hand. You can only use this effect of "Cyber Slash Harpie Lady" once per turn.


                                                              1 cardCastel, the Skyblaster Musketeer 1 cardCastel, the Skyblaster Musketeer
                                                              Castel, the Skyblaster Musketeer
                                                              WIND
                                                              Castel, the Skyblaster Musketeer
                                                              • ATK:

                                                              • 2000

                                                              • DEF:

                                                              • 1500


                                                              2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.


                                                              2 cardHarpie's Pet Phantasmal Dragon 2 cardHarpie's Pet Phantasmal Dragon
                                                              Harpie's Pet Phantasmal Dragon
                                                              WIND
                                                              Harpie's Pet Phantasmal Dragon
                                                              • ATK:

                                                              • 2000

                                                              • DEF:

                                                              • 2500


                                                              3 Level 4 WIND monsters This card's effects can only be applied/resolved while it has Xyz Material. This card can attack your opponent directly. Your opponent cannot target any "Harpie" monsters with effects or for attacks. During each of your End Phases: Detach 1 Xyz Material from this card.


                                                              1 cardIce Beast Zerofyne 1 cardIce Beast Zerofyne
                                                              Ice Beast Zerofyne
                                                              WATER
                                                              Ice Beast Zerofyne
                                                              • ATK:

                                                              • 2000

                                                              • DEF:

                                                              • 2200


                                                              2 Level 4 Winged Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, and if you do, this card gains 300 ATK for each face-up card currently on the field, except this card (these effects are applied until your next Standby Phase).


                                                              1 cardLightning Chidori 1 cardLightning Chidori
                                                              Lightning Chidori
                                                              WIND
                                                              Lightning Chidori
                                                              • ATK:

                                                              • 1900

                                                              • DEF:

                                                              • 1600


                                                              2 Level 4 WIND monsters If this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up card your opponent controls; return that target to the top of the Deck.


                                                              1 cardMecha Phantom Beast Dracossack 1 cardMecha Phantom Beast Dracossack
                                                              Mecha Phantom Beast Dracossack
                                                              WIND
                                                              Mecha Phantom Beast Dracossack
                                                              • ATK:

                                                              • 2600

                                                              • DEF:

                                                              • 2200


                                                              2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.


                                                              1 cardNumber 11: Big Eye 1 cardNumber 11: Big Eye
                                                              Number 11: Big Eye
                                                              DARK
                                                              Number 11: Big Eye
                                                              • ATK:

                                                              • 2600

                                                              • DEF:

                                                              • 2000


                                                              2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.


                                                              1 cardNumber 42: Galaxy Tomahawk
                                                              1 cardNumber 42: Galaxy Tomahawk
                                                              Number 42: Galaxy Tomahawk
                                                              WIND
                                                              Number 42: Galaxy Tomahawk
                                                              • ATK:

                                                              • 0

                                                              • DEF:

                                                              • 3000


                                                              2 Level 7 monsters Once per turn: You can detach 2 Xyz Materials from this card; Special Summon as many "Battle Eagle Tokens" (Machine-Type/WIND/Level 6/ATK 2000/DEF 0) as possible, destroy them during the End Phase of this turn, also your opponent takes no further battle damage this turn.


                                                              1 cardTornado Dragon 1 cardTornado Dragon
                                                              Tornado Dragon
                                                              WIND
                                                              Tornado Dragon
                                                              • ATK:

                                                              • 2100

                                                              • DEF:

                                                              • 2000


                                                              2 Level 4 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.


                                                              ocg
                                                              Amazoness
                                                              5







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