Scareclaw Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Kashtira Fenrir
UR Rarity
Kashtira Fenrir
UR Rarity
Kashtira Fenrir
EARTH 7
Kashtira Fenrir
  • ATK:

  • 2400

  • DEF:

  • 2400


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

N Rarity
Scareclaw Acro
N Rarity
Scareclaw Acro
N Rarity
Scareclaw Acro
EARTH 3
Scareclaw Acro
  • ATK:

  • 0

  • DEF:

  • 2000


You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Acro" once per turn this way. Your "Scareclaw" monsters in the Extra Monster Zone(s) gain 300 ATK for each Defense Position monster you control.

N Rarity
Scareclaw Astra
N Rarity
Scareclaw Astra
N Rarity
Scareclaw Astra
EARTH 3
Scareclaw Astra
  • ATK:

  • 0

  • DEF:

  • 1300


You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Astra" once per turn this way. Your "Scareclaw" monsters in the Extra Monster Zone(s) can attack a number of times each Battle Phase, up to the number of Defense Position "Scareclaw" monsters you control with different names.

N Rarity
Scareclaw Belone
N Rarity
Scareclaw Belone
N Rarity
Scareclaw Belone
EARTH 3
Scareclaw Belone
  • ATK:

  • 0

  • DEF:

  • 1700


You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Belone" once per turn this way. If your "Scareclaw" monster in the Extra Monster Zone attacks a Defense Position monster, inflict piercing battle damage to your opponent.

SR Rarity
Scareclaw Kashtira
SR Rarity
Scareclaw Kashtira
SR Rarity
Scareclaw Kashtira
EARTH 7
Scareclaw Kashtira
  • ATK:

  • 0

  • DEF:

  • 2600


During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Scareclaw" card from your hand or GY. You can only use this effect of "Scareclaw Kashtira" once per turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If your "Kashtira" or "Scareclaw" monster battles an opponent's monster, that opponent's monster's effects are negated until the end of this turn.

UR Rarity
Scareclaw Reichheart
UR Rarity
Scareclaw Reichheart
UR Rarity
Scareclaw Reichheart
DARK 4
Scareclaw Reichheart
  • ATK:

  • 1500

  • DEF:

  • 2100


You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Reichheart" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Scareclaw" Spell/Trap from your Deck to your hand, then, if 3 or more Defense Position monsters are on the field, you can draw 1 card. You can only use this effect of "Scareclaw Reichheart" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Visas Starfrost
UR Rarity
Visas Starfrost
UR Rarity
Visas Starfrost
LIGHT 6
Visas Starfrost
  • ATK:

  • 2100

  • DEF:

  • 1500


If this card is in your hand: You can target 1 monster you control with a different Type and Attribute than this card; destroy that monster, and if you do, Special Summon this card. You can only use this effect of "Visas Starfrost" once per turn. When this card destroys an opponent's monster by battle: You can make this card gain ATK equal to half the original ATK or DEF of that monster (whichever is higher, your choice if tied).

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Pressured Planet Wraitsoth
    UR Rarity
    Pressured Planet Wraitsoth
    UR Rarity
    Pressured Planet Wraitsoth
    Spell Field
    Pressured Planet Wraitsoth

      When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.

      UR Rarity
      Primitive Planet Reichphobia
      UR Rarity
      Primitive Planet Reichphobia
      UR Rarity
      Primitive Planet Reichphobia
      Spell Field
      Primitive Planet Reichphobia

        When this card is activated: You can add 1 "Scareclaw" monster or "Visas Starfrost" from your Deck to your hand. Monsters your opponent controls lose 100 ATK/DEF for each Defense Position monster on the field. If 3 or more Defense Position monsters are on the field: You can target 1 card your opponent controls; destroy it. You can only use this effect of "Primitive Planet Reichphobia" once per turn. You can only activate 1 "Primitive Planet Reichphobia" per turn.

        R Rarity
        Scareclaw Arrival
        R Rarity
        Scareclaw Arrival
        R Rarity
        Scareclaw Arrival
        Spell Normal
        Scareclaw Arrival

          Target 1 "Scareclaw" monster or "Visas Starfrost" in your GY; Special Summon it in Defense Position. If a "Scareclaw" Link Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use this effect of "Scareclaw Arrival" once per turn.

          R Rarity
          Scareclaw Defanging
          R Rarity
          Scareclaw Defanging
          R Rarity
          Scareclaw Defanging
          Spell Continuous
          Scareclaw Defanging

            Your opponent cannot target "Scareclaw" Link Monsters or "Visas Starfrost" you control with card effects, also they cannot be destroyed by your opponent's card effects. Banish any monster destroyed by battle with a "Scareclaw" Link Monster or "Visas Starfrost" you control. You can banish 1 "Scareclaw" Link Monster from your field or GY, then target 1 card your opponent controls; destroy it. You can only use this effect of "Scareclaw Defanging" once per turn.

            UR Rarity
            Infinite Impermanence
            UR Rarity
            Infinite Impermanence
            UR Rarity
            Infinite Impermanence
            Trap Normal
            Infinite Impermanence

              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

              N Rarity
              Scareclaw Twinsaw
              N Rarity
              Scareclaw Twinsaw
              N Rarity
              Scareclaw Twinsaw
              Trap Normal
              Scareclaw Twinsaw

                Tribute 1 "Scareclaw" monster, then target 2 cards your opponent controls; destroy them, and if you do, if you control "Visas Starfrost", banish those destroyed cards instead of sending them to the GY. If a Link-3 or higher monster is on the field: You can banish this card from your GY; for the rest of this turn, neither player can activate the effects of Link Monsters on the field. You can only activate 1 "Scareclaw Twinsaw" per turn.

                Extra Deck

                UR Rarity
                Vicious Astraloud
                UR Rarity
                Vicious Astraloud
                UR Rarity
                Vicious Astraloud
                DARK 8
                Vicious Astraloud
                • ATK:

                • 3000

                • DEF:

                • 3000


                "Visas Starfrost" + 1 monster with 1500 ATK/2100 DEF Must be Special Summoned (from your Extra Deck) by banishing the above cards from your field and/or GY. Cannot be destroyed by battle. If this card is Special Summoned: You can target 1 other monster on the field; destroy it, and if you do, this card gains ATK equal to half of that monster's original ATK or DEF (whichever is higher).

                UR Rarity
                S:P Little Knight
                UR Rarity
                S:P Little Knight
                UR Rarity
                S:P Little Knight
                DARK
                S:P Little Knight
                • ATK:

                • 1600

                • LINK-2

                Link Arrow:

                Left

                Right


                2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                UR Rarity
                Scareclaw Light-Heart
                UR Rarity
                Scareclaw Light-Heart
                UR Rarity
                Scareclaw Light-Heart
                DARK
                Scareclaw Light-Heart
                • ATK:

                • 500

                • LINK-1

                Link Arrow:

                Left


                1 "Scareclaw" monster or 1 "Visas Starfrost" For this card's Link Summon, you can only use monsters in your Main Monster Zone as material. If this card is Link Summoned in the Extra Monster Zone: You can add 1 "Primitive Planet Reichphobia" from your Deck to your hand. If you control "Visas Starfrost": You can Special Summon this card from your GY. You can only use this effect of "Scareclaw Light-Heart" once per Duel.

                UR Rarity
                Scareclaw Tri-Heart
                UR Rarity
                Scareclaw Tri-Heart
                UR Rarity
                Scareclaw Tri-Heart
                DARK
                Scareclaw Tri-Heart
                • ATK:

                • 3000

                • LINK-3

                Link Arrow:

                Bottom-Left

                Bottom

                Bottom-Right


                3 Effect Monsters Must be Link Summoned. All face-up monsters on the field are changed to Defense Position. Unaffected by the activated effects of Defense Position monsters. Once per turn, if this card is in the Extra Monster Zone: You can target 1 Level 3 "Scareclaw" monster in your GY; Special Summon it, and if you do, add 1 "Scareclaw" monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except "Scareclaw" monsters.

                UR Rarity
                Baronne de Fleur
                UR Rarity
                Baronne de Fleur
                UR Rarity
                Baronne de Fleur
                WIND 10
                Baronne de Fleur
                • ATK:

                • 3000

                • DEF:

                • 2400


                1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

                Need 42 UR

                UR Rarity
                Kashtira Fenrir1 card
                UR Rarity
                Mannadium Riumheart2 card
                UR Rarity
                Maxx "C"3 card
                UR Rarity
                Scareclaw Reichheart2 card
                UR Rarity
                Vicious Astraloud2 card
                UR Rarity
                S:P Little Knight1 card
                UR Rarity
                Scareclaw Light-Heart2 card
                UR Rarity
                Scareclaw Tri-Heart2 card
                UR Rarity
                Baronne de Fleur1 card
                UR Rarity
                Mannadium Prime-Heart1 card
                UR Rarity
                Ruddy Rose Dragon1 card
                UR Rarity
                Swordsoul Supreme Sovereign - Chengying1 card
                UR Rarity
                Visas Amritara1 card
                UR Rarity
                Ash Blossom & Joyous Spring3 card
                UR Rarity
                Visas Starfrost2 card
                UR Rarity
                Kashtira Arise-Heart1 card
                UR Rarity
                Called by the Grave2 card
                UR Rarity
                Crossout Designator1 card
                UR Rarity
                Forbidden Droplet1 card
                UR Rarity
                Harpie's Feather Duster1 card
                UR Rarity
                Peaceful Planet Calarium2 card
                UR Rarity
                Pressured Planet Wraitsoth1 card
                UR Rarity
                Primitive Planet Reichphobia2 card
                UR Rarity
                Raigeki1 card
                UR Rarity
                Triple Tactics Talent1 card
                UR Rarity
                Triple Tactics Thrust2 card
                UR Rarity
                Infinite Impermanence1 card
                UR Rarity
                Trivikarma1 card

                Main: 52 Extra: 15

                UR Rarity
                1 cardKashtira Fenrir
                UR Rarity
                1 cardKashtira Fenrir
                Kashtira Fenrir
                EARTH 7
                Kashtira Fenrir
                • ATK:

                • 2400

                • DEF:

                • 2400


                If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


                UR Rarity
                2 cardMannadium Riumheart
                UR Rarity
                2 cardMannadium Riumheart
                Mannadium Riumheart
                LIGHT 4
                Mannadium Riumheart
                • ATK:

                • 1500

                • DEF:

                • 2100


                During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 "Mannadium" monster you control or 1 monster you control with 1500 ATK/2100 DEF; destroy it, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Mannadium" card from your Deck to your hand, except "Mannadium Riumheart". You can only use each effect of "Mannadium Riumheart" once per turn.


                UR Rarity
                3 cardMaxx "C"
                UR Rarity
                3 cardMaxx "C"
                Maxx "C"
                EARTH 2
                Maxx "C"
                • ATK:

                • 500

                • DEF:

                • 200


                During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                N Rarity
                2 cardScareclaw Acro
                N Rarity
                2 cardScareclaw Acro
                Scareclaw Acro
                EARTH 3
                Scareclaw Acro
                • ATK:

                • 0

                • DEF:

                • 2000


                You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Acro" once per turn this way. Your "Scareclaw" monsters in the Extra Monster Zone(s) gain 300 ATK for each Defense Position monster you control.


                N Rarity
                2 cardScareclaw Astra
                N Rarity
                2 cardScareclaw Astra
                Scareclaw Astra
                EARTH 3
                Scareclaw Astra
                • ATK:

                • 0

                • DEF:

                • 1300


                You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Astra" once per turn this way. Your "Scareclaw" monsters in the Extra Monster Zone(s) can attack a number of times each Battle Phase, up to the number of Defense Position "Scareclaw" monsters you control with different names.


                N Rarity
                2 cardScareclaw Belone
                N Rarity
                2 cardScareclaw Belone
                Scareclaw Belone
                EARTH 3
                Scareclaw Belone
                • ATK:

                • 0

                • DEF:

                • 1700


                You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Belone" once per turn this way. If your "Scareclaw" monster in the Extra Monster Zone attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                SR Rarity
                1 cardScareclaw Kashtira
                SR Rarity
                1 cardScareclaw Kashtira
                Scareclaw Kashtira
                EARTH 7
                Scareclaw Kashtira
                • ATK:

                • 0

                • DEF:

                • 2600


                During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Scareclaw" card from your hand or GY. You can only use this effect of "Scareclaw Kashtira" once per turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If your "Kashtira" or "Scareclaw" monster battles an opponent's monster, that opponent's monster's effects are negated until the end of this turn.


                UR Rarity
                2 cardScareclaw Reichheart
                UR Rarity
                2 cardScareclaw Reichheart
                Scareclaw Reichheart
                DARK 4
                Scareclaw Reichheart
                • ATK:

                • 1500

                • DEF:

                • 2100


                You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Reichheart" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Scareclaw" Spell/Trap from your Deck to your hand, then, if 3 or more Defense Position monsters are on the field, you can draw 1 card. You can only use this effect of "Scareclaw Reichheart" once per turn.


                UR Rarity
                3 cardAsh Blossom & Joyous Spring
                UR Rarity
                3 cardAsh Blossom & Joyous Spring
                Ash Blossom & Joyous Spring
                FIRE 3
                Ash Blossom & Joyous Spring
                • ATK:

                • 0

                • DEF:

                • 1800


                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                R Rarity
                3 cardMannadium Meek
                R Rarity
                3 cardMannadium Meek
                Mannadium Meek
                WATER 2
                Mannadium Meek
                • ATK:

                • 0

                • DEF:

                • 1800


                If you control "Visas Starfrost" or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon "Mannadium Meek" once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 "Mannadium Meek" from your Deck, then you can increase its Level by 2.


                R Rarity
                1 cardMannadium Torrid
                R Rarity
                1 cardMannadium Torrid
                Mannadium Torrid
                FIRE 2
                Mannadium Torrid
                • ATK:

                • 0

                • DEF:

                • 1500


                If you control "Visas Starfrost" or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon "Mannadium Torrid" once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 "Mannadium" Tuner from your Deck. You can only use this effect of "Mannadium Torrid" once per turn.


                SR Rarity
                1 cardVisas Samsara
                SR Rarity
                1 cardVisas Samsara
                Visas Samsara
                LIGHT 4
                Visas Samsara
                • ATK:

                • 1500

                • DEF:

                • 2100


                This card's name becomes "Visas Starfrost" while on the field or in the GY. You can target any number of your "Visas" monsters that are banished, in your GY, and/or on your field; shuffle those "Visas" monsters into the Deck, and if you do, Special Summon this card from your hand, and if you do that, it gains 400 ATK for each monster you shuffled with a different original name. You can only use this effect of "Visas Samsara" once per turn. If this card you control would be used as Synchro Material, you can treat it as a non-Tuner.


                UR Rarity
                2 cardVisas Starfrost
                UR Rarity
                2 cardVisas Starfrost
                Visas Starfrost
                LIGHT 6
                Visas Starfrost
                • ATK:

                • 2100

                • DEF:

                • 1500


                If this card is in your hand: You can target 1 monster you control with a different Type and Attribute than this card; destroy that monster, and if you do, Special Summon this card. You can only use this effect of "Visas Starfrost" once per turn. When this card destroys an opponent's monster by battle: You can make this card gain ATK equal to half the original ATK or DEF of that monster (whichever is higher, your choice if tied).


                UR Rarity
                2 cardCalled by the Grave
                UR Rarity
                2 cardCalled by the Grave
                Called by the Grave
                Spell Quick
                Called by the Grave

                  Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                  Tag(s):

                  UR Rarity
                  1 cardCrossout Designator
                  UR Rarity
                  1 cardCrossout Designator
                  Crossout Designator
                  Spell Quick
                  Crossout Designator

                    Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                    Tag(s):

                    SR Rarity
                    1 cardDark Hole
                    SR Rarity
                    1 cardDark Hole
                    Dark Hole
                    Spell Normal
                    Dark Hole

                      Destroy all monsters on the field.


                      SR Rarity
                      1 cardFoolish Burial Goods
                      SR Rarity
                      1 cardFoolish Burial Goods
                      Foolish Burial Goods
                      Spell Normal
                      Foolish Burial Goods

                        Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                        UR Rarity
                        1 cardForbidden Droplet
                        UR Rarity
                        1 cardForbidden Droplet
                        Forbidden Droplet
                        Spell Quick
                        Forbidden Droplet

                          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                          Tag(s):

                          UR Rarity
                          1 cardHarpie's Feather Duster
                          UR Rarity
                          1 cardHarpie's Feather Duster
                          Harpie's Feather Duster
                          Spell Normal
                          Harpie's Feather Duster

                            Destroy all Spell and Trap Cards your opponent controls.




                            Tag(s):

                            SR Rarity
                            3 cardMannadium Abscission
                            SR Rarity
                            3 cardMannadium Abscission
                            Mannadium Abscission
                            Spell Normal
                            Mannadium Abscission

                              Target 1 monster you control; destroy it, and if you do, add 1 "Peaceful Planet Calarium" from your Deck to your hand, or, if you control "Peaceful Planet Calarium", you can add 1 "Mannadium" Spell/Trap instead, except "Mannadium Abscission". You can banish this card from your GY; Special Summon 1 "Visas Starfrost" or 1 monster with 1500 ATK/2100 DEF from your hand. You can only use each effect of "Mannadium Abscission" once per turn.


                              N Rarity
                              1 cardMannadium Imaginings
                              N Rarity
                              1 cardMannadium Imaginings
                              Mannadium Imaginings
                              Spell Normal
                              Mannadium Imaginings

                                Reveal 1 "Mannadium" monster or "Visas Starfrost" in your hand; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can banish this card from your GY, then target 1 monster you control with 1500 ATK/2100 DEF; treat it as a Tuner until the end of this turn. You can only use each effect of "Mannadium Imaginings" once per turn.


                                UR Rarity
                                2 cardPeaceful Planet Calarium
                                UR Rarity
                                2 cardPeaceful Planet Calarium
                                Peaceful Planet Calarium
                                Spell Field
                                Peaceful Planet Calarium

                                  When this card is activated: You can add 1 "Mannadium" monster or 1 "Visas Starfrost" from the Deck to your hand. LIGHT monsters you control gain 100 ATK for each Tuner you control and in your GY. If a face-up Tuner(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; Special Summon it. You can only use this effect of "Peaceful Planet Calarium" once per turn. You can only activate 1 "Peaceful Planet Calarium" per turn.


                                  UR Rarity
                                  1 cardPressured Planet Wraitsoth
                                  UR Rarity
                                  1 cardPressured Planet Wraitsoth
                                  Pressured Planet Wraitsoth
                                  Spell Field
                                  Pressured Planet Wraitsoth

                                    When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.


                                    UR Rarity
                                    2 cardPrimitive Planet Reichphobia
                                    UR Rarity
                                    2 cardPrimitive Planet Reichphobia
                                    Primitive Planet Reichphobia
                                    Spell Field
                                    Primitive Planet Reichphobia

                                      When this card is activated: You can add 1 "Scareclaw" monster or "Visas Starfrost" from your Deck to your hand. Monsters your opponent controls lose 100 ATK/DEF for each Defense Position monster on the field. If 3 or more Defense Position monsters are on the field: You can target 1 card your opponent controls; destroy it. You can only use this effect of "Primitive Planet Reichphobia" once per turn. You can only activate 1 "Primitive Planet Reichphobia" per turn.


                                      UR Rarity
                                      1 cardRaigeki
                                      UR Rarity
                                      1 cardRaigeki
                                      Raigeki
                                      Spell Normal
                                      Raigeki

                                        Destroy all monsters your opponent controls.




                                        Tag(s):

                                        R Rarity
                                        2 cardScareclaw Arrival
                                        R Rarity
                                        2 cardScareclaw Arrival
                                        Scareclaw Arrival
                                        Spell Normal
                                        Scareclaw Arrival

                                          Target 1 "Scareclaw" monster or "Visas Starfrost" in your GY; Special Summon it in Defense Position. If a "Scareclaw" Link Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use this effect of "Scareclaw Arrival" once per turn.


                                          UR Rarity
                                          1 cardTriple Tactics Talent
                                          UR Rarity
                                          1 cardTriple Tactics Talent
                                          Triple Tactics Talent
                                          Spell Normal
                                          Triple Tactics Talent

                                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                            Tag(s):

                                            UR Rarity
                                            2 cardTriple Tactics Thrust
                                            UR Rarity
                                            2 cardTriple Tactics Thrust
                                            Triple Tactics Thrust
                                            Spell Normal
                                            Triple Tactics Thrust

                                              If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                              UR Rarity
                                              1 cardInfinite Impermanence
                                              UR Rarity
                                              1 cardInfinite Impermanence
                                              Infinite Impermanence
                                              Trap Normal
                                              Infinite Impermanence

                                                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                R Rarity
                                                1 cardLoka Samsara
                                                R Rarity
                                                1 cardLoka Samsara
                                                Loka Samsara
                                                Trap Normal
                                                Loka Samsara

                                                  Banish 1 face-up "Visas Starfrost" from your Monster Zone (until the End Phase); Special Summon 1 "Heart" monster with 3000 ATK from your Extra Deck, ignoring its Summoning conditions, but it can only activate its effects once while face-up on the field, also banish it face-down during the End Phase. If your opponent Special Summons a monster(s) from the Extra Deck, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Loka Samsara" once per turn.


                                                  SR Rarity
                                                  1 cardMannadium Reframing
                                                  SR Rarity
                                                  1 cardMannadium Reframing
                                                  Mannadium Reframing
                                                  Trap Counter
                                                  Mannadium Reframing

                                                    When a Spell/Trap Card, or monster effect, is activated while you control a Synchro Monster: Negate the activation, then if you have "Visas Starfrost", or a monster with 1500 ATK/2100 DEF, on your field or in your GY, you can destroy that negated card. You can banish this card from your GY, then target up to 3 "Mannadium" monsters in your GY; shuffle them into the Deck. You can only use each effect of "Mannadium Reframing" once per turn.


                                                    N Rarity
                                                    1 cardScareclaw Twinsaw
                                                    N Rarity
                                                    1 cardScareclaw Twinsaw
                                                    Scareclaw Twinsaw
                                                    Trap Normal
                                                    Scareclaw Twinsaw

                                                      Tribute 1 "Scareclaw" monster, then target 2 cards your opponent controls; destroy them, and if you do, if you control "Visas Starfrost", banish those destroyed cards instead of sending them to the GY. If a Link-3 or higher monster is on the field: You can banish this card from your GY; for the rest of this turn, neither player can activate the effects of Link Monsters on the field. You can only activate 1 "Scareclaw Twinsaw" per turn.


                                                      UR Rarity
                                                      1 cardTrivikarma
                                                      UR Rarity
                                                      1 cardTrivikarma
                                                      Trivikarma
                                                      Trap Normal
                                                      Trivikarma

                                                        Target 1 "Visas Starfrost" in your Monster Zone and 1 Effect Monster your opponent controls; negate that opponent's monster's effects, and if you do, your targeted monster gains ATK equal to half the original ATK or DEF of that monster (whichever is higher). You can banish this card from your GY; add 1 Spell/Trap that mentions "Visas Starfrost" from your Deck to your hand, except "Trivikarma". You can only use 1 "Trivikarma" effect per turn, and only once that turn.


                                                        UR Rarity
                                                        2 cardVicious Astraloud
                                                        UR Rarity
                                                        2 cardVicious Astraloud
                                                        Vicious Astraloud
                                                        DARK 8
                                                        Vicious Astraloud
                                                        • ATK:

                                                        • 3000

                                                        • DEF:

                                                        • 3000


                                                        "Visas Starfrost" + 1 monster with 1500 ATK/2100 DEF Must be Special Summoned (from your Extra Deck) by banishing the above cards from your field and/or GY. Cannot be destroyed by battle. If this card is Special Summoned: You can target 1 other monster on the field; destroy it, and if you do, this card gains ATK equal to half of that monster's original ATK or DEF (whichever is higher).


                                                        UR Rarity
                                                        1 cardS:P Little Knight
                                                        UR Rarity
                                                        1 cardS:P Little Knight
                                                        S:P Little Knight
                                                        DARK
                                                        S:P Little Knight
                                                        • ATK:

                                                        • 1600

                                                        • LINK-2

                                                        Link Arrow:

                                                        Left

                                                        Right


                                                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                        UR Rarity
                                                        2 cardScareclaw Light-Heart
                                                        UR Rarity
                                                        2 cardScareclaw Light-Heart
                                                        Scareclaw Light-Heart
                                                        DARK
                                                        Scareclaw Light-Heart
                                                        • ATK:

                                                        • 500

                                                        • LINK-1

                                                        Link Arrow:

                                                        Left


                                                        1 "Scareclaw" monster or 1 "Visas Starfrost" For this card's Link Summon, you can only use monsters in your Main Monster Zone as material. If this card is Link Summoned in the Extra Monster Zone: You can add 1 "Primitive Planet Reichphobia" from your Deck to your hand. If you control "Visas Starfrost": You can Special Summon this card from your GY. You can only use this effect of "Scareclaw Light-Heart" once per Duel.


                                                        UR Rarity
                                                        2 cardScareclaw Tri-Heart
                                                        UR Rarity
                                                        2 cardScareclaw Tri-Heart
                                                        Scareclaw Tri-Heart
                                                        DARK
                                                        Scareclaw Tri-Heart
                                                        • ATK:

                                                        • 3000

                                                        • LINK-3

                                                        Link Arrow:

                                                        Bottom-Left

                                                        Bottom

                                                        Bottom-Right


                                                        3 Effect Monsters Must be Link Summoned. All face-up monsters on the field are changed to Defense Position. Unaffected by the activated effects of Defense Position monsters. Once per turn, if this card is in the Extra Monster Zone: You can target 1 Level 3 "Scareclaw" monster in your GY; Special Summon it, and if you do, add 1 "Scareclaw" monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except "Scareclaw" monsters.


                                                        UR Rarity
                                                        1 cardBaronne de Fleur
                                                        UR Rarity
                                                        1 cardBaronne de Fleur
                                                        Baronne de Fleur
                                                        WIND 10
                                                        Baronne de Fleur
                                                        • ATK:

                                                        • 3000

                                                        • DEF:

                                                        • 2400


                                                        1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                                        UR Rarity
                                                        1 cardMannadium Prime-Heart
                                                        UR Rarity
                                                        1 cardMannadium Prime-Heart
                                                        Mannadium Prime-Heart
                                                        LIGHT 10
                                                        Mannadium Prime-Heart
                                                        • ATK:

                                                        • 3000

                                                        • DEF:

                                                        • 3000


                                                        1+ Tuners + 1 LIGHT monster This card can attack a number of times each Battle Phase, up to the number of Tuners used for its Synchro Summon. If this card was Synchro Summoned using a "Mannadium" Tuner as material, your opponent cannot target it with card effects. If this face-up Synchro Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your monsters with 1500 ATK/2100 DEF, or your "Visas Starfrost", that is banished or in your GY.


                                                        UR Rarity
                                                        1 cardRuddy Rose Dragon
                                                        UR Rarity
                                                        1 cardRuddy Rose Dragon
                                                        Ruddy Rose Dragon
                                                        FIRE 10
                                                        Ruddy Rose Dragon
                                                        • ATK:

                                                        • 3200

                                                        • DEF:

                                                        • 2400


                                                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish all cards from the GYs, then, if this card was Synchro Summoned using "Black Rose Dragon" or a Plant Synchro Monster as material, you can destroy all other cards on the field. When your opponent activates a card or effect that would destroy a card(s) (Quick Effect): You can Tribute this card; negate the activation, then you can Special Summon 1 "Black Rose Dragon" from your Extra Deck or GY.


                                                        UR Rarity
                                                        1 cardSwordsoul Supreme Sovereign - Chengying
                                                        UR Rarity
                                                        1 cardSwordsoul Supreme Sovereign - Chengying
                                                        Swordsoul Supreme Sovereign - Chengying
                                                        WATER 10
                                                        Swordsoul Supreme Sovereign - Chengying
                                                        • ATK:

                                                        • 3000

                                                        • DEF:

                                                        • 3000


                                                        1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


                                                        SR Rarity
                                                        2 cardMannadium Trisukta
                                                        SR Rarity
                                                        2 cardMannadium Trisukta
                                                        Mannadium Trisukta
                                                        LIGHT 6
                                                        Mannadium Trisukta
                                                        • ATK:

                                                        • 2300

                                                        • DEF:

                                                        • 1200


                                                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Level 2 Tuner in your GY; Special Summon it, but negate its effects. You can target any number of Tuners you control; change their Levels to 2, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use each effect of "Mannadium Trisukta" once per turn.


                                                        UR Rarity
                                                        1 cardVisas Amritara
                                                        UR Rarity
                                                        1 cardVisas Amritara
                                                        Visas Amritara
                                                        LIGHT 8
                                                        Visas Amritara
                                                        • ATK:

                                                        • 2500

                                                        • DEF:

                                                        • 2100


                                                        1+ Tuners + 1 LIGHT monster This card's name becomes "Visas Starfrost" while on the field. You can only use each of the following effects of "Visas Amritara" once per turn. If this card is Synchro Summoned: You can add 1 Spell/Trap that mentions "Visas Starfrost" from your Deck to your hand. During your Main Phase: You can destroy 1 monster you control, also all Synchro Monsters you control will gain 800 ATK this turn.


                                                        UR Rarity
                                                        1 cardKashtira Arise-Heart
                                                        UR Rarity
                                                        1 cardKashtira Arise-Heart
                                                        Kashtira Arise-Heart
                                                        DARK
                                                        Kashtira Arise-Heart
                                                        • ATK:

                                                        • 3000

                                                        • DEF:

                                                        • 3000


                                                        3 Level 7 monsters Once per turn, you can also Xyz Summon "Kashtira Arise-Heart" by using 1 "Kashtira" monster you control, if an effect of "Kashtira Shangri-Ira" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.



                                                        SCARECLAW Decks in MASTER DUEL








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