Metalfoes Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Diabellstar the Black Witch
UR Rarity
Diabellstar the Black Witch
UR Rarity
Diabellstar the Black Witch
DARK 7
Diabellstar the Black Witch
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.

UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.

R Rarity
Witchcrafter Genni
R Rarity
Witchcrafter Genni
R Rarity
Witchcrafter Genni
WIND 1
Witchcrafter Genni
  • ATK:

  • 300

  • DEF:

  • 500


During the Main Phase (Quick Effect): You can Tribute this card and discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Genni". You can banish this card and 1 "Witchcrafter" Spell from your GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Witchcrafter Genni" once per turn.

UR Rarity
Witchcrafter Golem Aruru
UR Rarity
Witchcrafter Golem Aruru
UR Rarity
Witchcrafter Golem Aruru
LIGHT 8
Witchcrafter Golem Aruru
  • ATK:

  • 2800

  • DEF:

  • 0


When your opponent activates a card or effect that targets a Spellcaster monster(s) you control, or targets it for an attack (Quick Effect): You can target 1 card your opponent controls, or 1 "Witchcrafter" Spell in your GY; Special Summon this card from your hand, and if you do, return that targeted card to the hand. You can only use this effect of "Witchcrafter Golem Aruru" once per turn. Once per turn, during your opponent's Standby Phase: Return this card to the hand.

SR Rarity
Witchcrafter Haine
SR Rarity
Witchcrafter Haine
SR Rarity
Witchcrafter Haine
DARK 7
Witchcrafter Haine
  • ATK:

  • 2400

  • DEF:

  • 1000


Your opponent cannot target other Spellcaster monsters you control with card effects. (Quick Effect): You can discard 1 Spell, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Witchcrafter Haine" once per turn.

SR Rarity
Witchcrafter Madame Verre
SR Rarity
Witchcrafter Madame Verre
SR Rarity
Witchcrafter Madame Verre
LIGHT 8
Witchcrafter Madame Verre
  • ATK:

  • 1000

  • DEF:

  • 2800


During damage calculation, if your Spellcaster monster battles an opponent's monster (Quick Effect): You can reveal any number of Spells with different names in your hand, and if you do, your battling monster gains 1000 ATK/DEF for each card revealed, until the end of this turn. (Quick Effect): You can discard 1 Spell; negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only use each effect of "Witchcrafter Madame Verre" once per turn.

N Rarity
Witchcrafter Pittore
N Rarity
Witchcrafter Pittore
N Rarity
Witchcrafter Pittore
WATER 3
Witchcrafter Pittore
  • ATK:

  • 1000

  • DEF:

  • 1500


During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Pittore". You can banish this card from your GY; draw 1 card, then send 1 "Witchcrafter" card from your hand to the GY, or, if you have none, banish your entire hand. You can only use each effect of "Witchcrafter Pittore" once per turn.

N Rarity
Witchcrafter Potterie
N Rarity
Witchcrafter Potterie
N Rarity
Witchcrafter Potterie
EARTH 2
Witchcrafter Potterie
  • ATK:

  • 0

  • DEF:

  • 2000


During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Potterie". If you have no cards in your hand: You can banish this card from your GY, then target 1 "Witchcrafter" card in your GY; add it to your hand. You can only use each effect of "Witchcrafter Potterie" once per turn.

R Rarity
Witchcrafter Schmietta
R Rarity
Witchcrafter Schmietta
R Rarity
Witchcrafter Schmietta
FIRE 4
Witchcrafter Schmietta
  • ATK:

  • 1800

  • DEF:

  • 600


During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Schmietta". You can banish this card from your GY; send 1 "Witchcrafter" card from your Deck to the GY, except "Witchcrafter Schmietta". You can only use each effect of "Witchcrafter Schmietta" once per turn.

UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    SR Rarity
    Left Arm Offering
    SR Rarity
    Left Arm Offering
    SR Rarity
    Left Arm Offering
    Spell Normal
    Left Arm Offering

      If you have 2 or more other cards in your hand: Banish your entire hand; add 1 Spell from your Deck to your hand. You cannot Set Spells/Traps during the turn you activate this card.

      SR Rarity
      Magicalized Fusion
      SR Rarity
      Magicalized Fusion
      SR Rarity
      Magicalized Fusion
      Spell Normal
      Magicalized Fusion

        Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY. You can only activate 1 "Magicalized Fusion" per turn.

        N Rarity
        Magician's Left Hand
        N Rarity
        Magician's Left Hand
        N Rarity
        Magician's Left Hand
        Spell Continuous
        Magician's Left Hand

          Negate the effect of your opponent's first Trap Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, destroy that card.

          N Rarity
          Magician's Restage
          N Rarity
          Magician's Restage
          N Rarity
          Magician's Restage
          Spell Continuous
          Magician's Restage

            You can target 1 Level 3 or lower Spellcaster-Type monster in your Graveyard; Special Summon it. This effect can only be used once while this card is face-up on the field. If this card is sent to the Graveyard: You can add 1 "Magician" Continuous Spell Card from your Deck to your hand, except "Magician's Restage".

            N Rarity
            Magician's Right Hand
            N Rarity
            Magician's Right Hand
            N Rarity
            Magician's Right Hand
            Spell Continuous
            Magician's Right Hand

              Negate the effect of your opponent's first Spell Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, or if it did not have an effect, destroy that card.

              SR Rarity
              Metalfoes Fusion
              SR Rarity
              Metalfoes Fusion
              SR Rarity
              Metalfoes Fusion
              Spell Normal
              Metalfoes Fusion

                Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your Graveyard: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn.

                SR Rarity
                Reasoning
                SR Rarity
                Reasoning
                SR Rarity
                Reasoning
                Spell Normal
                Reasoning

                  Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.

                  R Rarity
                  Sinful Spoils of Doom - Rciela
                  R Rarity
                  Sinful Spoils of Doom - Rciela
                  R Rarity
                  Sinful Spoils of Doom - Rciela
                  Spell Quick
                  Sinful Spoils of Doom - Rciela

                    Target 1 Level 7 or higher Spellcaster monster you control; apply the following effects. ● While face-up, that monster is unaffected by other monsters' effects this turn, and is sent to the GY during the Standby Phase of the next turn. ● All monsters your opponent currently controls lose ATK equal to the targeted monster's ATK, then if their ATK becomes 0 by this effect, destroy them. You can only activate 1 "Sinful Spoils of Doom - Rciela" per turn.

                    R Rarity
                    Sinful Spoils of Subversion - Snake-Eye
                    R Rarity
                    Sinful Spoils of Subversion - Snake-Eye
                    R Rarity
                    Sinful Spoils of Subversion - Snake-Eye
                    Spell Normal
                    Sinful Spoils of Subversion - Snake-Eye

                      Target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only activate 1 "Sinful Spoils of Subversion - Snake-Eye" per turn.

                      UR Rarity
                      That Grass Looks Greener
                      UR Rarity
                      That Grass Looks Greener
                      UR Rarity
                      That Grass Looks Greener
                      Spell Normal
                      That Grass Looks Greener

                        If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.

                        UR Rarity
                        WANTED: Seeker of Sinful Spoils
                        UR Rarity
                        WANTED: Seeker of Sinful Spoils
                        UR Rarity
                        WANTED: Seeker of Sinful Spoils
                        Spell Quick
                        WANTED: Seeker of Sinful Spoils

                          Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.

                          N Rarity
                          Witchcrafter Bystreet
                          N Rarity
                          Witchcrafter Bystreet
                          N Rarity
                          Witchcrafter Bystreet
                          Spell Continuous
                          Witchcrafter Bystreet

                            The first time each "Witchcrafter" monster you control would be destroyed each turn, by battle or card effect, it is not destroyed. You can only use 1 of the following effects of "Witchcrafter Bystreet" per turn, and only once that turn. ● If a "Witchcrafter" monster you control would discard to activate an effect, you can send this card from your field to the GY instead. ● During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can place this card face-up in your Spell & Trap Zone.

                            N Rarity
                            Witchcrafter Collaboration
                            N Rarity
                            Witchcrafter Collaboration
                            N Rarity
                            Witchcrafter Collaboration
                            Spell Normal
                            Witchcrafter Collaboration

                              Target 1 "Witchcrafter" monster you control; it can make a second attack during each Battle Phase this turn, also, if it attacks this turn, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Collaboration" effect per turn, and only once that turn.

                              UR Rarity
                              Witchcrafter Confusion Confession
                              UR Rarity
                              Witchcrafter Confusion Confession
                              UR Rarity
                              Witchcrafter Confusion Confession
                              Spell Normal
                              Witchcrafter Confusion Confession

                                Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a "Witchcrafter" monster. During your End Phase, if you control a "Witchcrafter" monster while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Confusion Confession" effect per turn, and only once that turn.

                                SR Rarity
                                Witchcrafter Creation
                                SR Rarity
                                Witchcrafter Creation
                                SR Rarity
                                Witchcrafter Creation
                                Spell Normal
                                Witchcrafter Creation

                                  Add 1 "Witchcrafter" monster from your Deck to your hand. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Creation" effect per turn, and only once that turn.

                                  N Rarity
                                  Witchcrafter Draping
                                  N Rarity
                                  Witchcrafter Draping
                                  N Rarity
                                  Witchcrafter Draping
                                  Spell Quick
                                  Witchcrafter Draping

                                    Target Spells/Traps your opponent controls, up to the number of "Witchcrafter" monsters you control; return those targeted cards to the hand. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Draping" effect per turn, and only once that turn.

                                    N Rarity
                                    Witchcrafter Holiday
                                    N Rarity
                                    Witchcrafter Holiday
                                    N Rarity
                                    Witchcrafter Holiday
                                    Spell Normal
                                    Witchcrafter Holiday

                                      Target 1 "Witchcrafter" monster in your GY; Special Summon it. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Holiday" effect per turn, and only once that turn.

                                      N Rarity
                                      Witchcrafter Unveiling
                                      N Rarity
                                      Witchcrafter Unveiling
                                      N Rarity
                                      Witchcrafter Unveiling
                                      Spell Quick
                                      Witchcrafter Unveiling

                                        Special Summon 1 "Witchcrafter" monster from your hand, and if you do, your opponent cannot activate cards or effects in response to the activation of your Spellcaster monster effects for the rest of this turn. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Unveiling" effect per turn, and only once that turn.

                                        UR Rarity
                                        Infinite Impermanence
                                        UR Rarity
                                        Infinite Impermanence
                                        UR Rarity
                                        Infinite Impermanence
                                        Trap Normal
                                        Infinite Impermanence

                                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                                          SR Rarity
                                          Sinful Spoils of Betrayal - Silvera
                                          SR Rarity
                                          Sinful Spoils of Betrayal - Silvera
                                          SR Rarity
                                          Sinful Spoils of Betrayal - Silvera
                                          Trap Normal
                                          Sinful Spoils of Betrayal - Silvera

                                            Send 1 "Diabellstar" monster from your hand or face-up field to the GY, then target 1 face-up card on the field; negate its effects. When your opponent activates a card or effect in response to your "Diabellstar" monster effect or your "Sinful Spoils" Spell/Trap Card or effect activation: You can banish this card from your GY; negate that opponent's effect. You can only use 1 "Sinful Spoils of Betrayal - Silvera" effect per turn, and only once that turn.

                                            R Rarity
                                            Witchcrafter Patronus
                                            R Rarity
                                            Witchcrafter Patronus
                                            R Rarity
                                            Witchcrafter Patronus
                                            Trap Continuous
                                            Witchcrafter Patronus

                                              You can target 1 of your Spellcaster monsters that is banished or in your GY; shuffle it into the Deck, and if you do, add 1 "Witchcrafter" Spell from your Deck to your hand. If this card is in your GY, except the turn it was sent there: You can banish this card, then target any number of your banished "Witchcrafter" Spells with different names; add them to your hand. You can only use each effect of "Witchcrafter Patronus" once per turn.

                                              Extra Deck

                                              SR Rarity
                                              Quintet Magician
                                              SR Rarity
                                              Quintet Magician
                                              SR Rarity
                                              Quintet Magician
                                              DARK 12
                                              Quintet Magician
                                              • ATK:

                                              • 4500

                                              • DEF:

                                              • 4500


                                              5 Spellcaster monsters Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.

                                              UR Rarity
                                              Witchcrafter Vice-Madame
                                              UR Rarity
                                              Witchcrafter Vice-Madame
                                              UR Rarity
                                              Witchcrafter Vice-Madame
                                              DARK 8
                                              Witchcrafter Vice-Madame
                                              • ATK:

                                              • 2700

                                              • DEF:

                                              • 2800


                                              1 "Witchcrafter" monster + 1 Spellcaster monster When a Spell Card or effect, or a non-Fusion Spellcaster monster effect, is activated (Quick Effect): You can activate 1 of these effects (but you can only use each effect of "Witchcrafter Vice-Madame" once per turn). ● Destroy 1 card on the field. ● Special Summon 1 Level 6 or lower "Witchcrafter" monster from your hand or Deck. ● Add 1 "Witchcrafter" Spell/Trap from your GY to your hand.

                                              UR Rarity
                                              Accesscode Talker
                                              UR Rarity
                                              Accesscode Talker
                                              UR Rarity
                                              Accesscode Talker
                                              DARK
                                              Accesscode Talker
                                              • ATK:

                                              • 2300

                                              • LINK-4

                                              Link Arrow:

                                              Top

                                              Left

                                              Right

                                              Bottom


                                              2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".



                                              Tag(s):

                                              SR Rarity
                                              Artemis, the Magistus Moon Maiden
                                              SR Rarity
                                              Artemis, the Magistus Moon Maiden
                                              SR Rarity
                                              Artemis, the Magistus Moon Maiden
                                              LIGHT
                                              Artemis, the Magistus Moon Maiden
                                              • ATK:

                                              • 800

                                              • LINK-1

                                              Link Arrow:

                                              Top


                                              1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.

                                              R Rarity
                                              Cross-Sheep
                                              R Rarity
                                              Cross-Sheep
                                              R Rarity
                                              Cross-Sheep
                                              EARTH
                                              Cross-Sheep
                                              • ATK:

                                              • 700

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.

                                              SR Rarity
                                              Dharc the Dark Charmer, Gloomy
                                              SR Rarity
                                              Dharc the Dark Charmer, Gloomy
                                              SR Rarity
                                              Dharc the Dark Charmer, Gloomy
                                              DARK
                                              Dharc the Dark Charmer, Gloomy
                                              • ATK:

                                              • 1850

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.

                                              SR Rarity
                                              Hiita the Fire Charmer, Ablaze
                                              SR Rarity
                                              Hiita the Fire Charmer, Ablaze
                                              SR Rarity
                                              Hiita the Fire Charmer, Ablaze
                                              FIRE
                                              Hiita the Fire Charmer, Ablaze
                                              • ATK:

                                              • 1850

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.

                                              UR Rarity
                                              I:P Masquerena
                                              UR Rarity
                                              I:P Masquerena
                                              UR Rarity
                                              I:P Masquerena
                                              DARK
                                              I:P Masquerena
                                              • ATK:

                                              • 800

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

                                              UR Rarity
                                              Linkuriboh
                                              UR Rarity
                                              Linkuriboh
                                              UR Rarity
                                              Linkuriboh
                                              DARK
                                              Linkuriboh
                                              • ATK:

                                              • 300

                                              • LINK-1

                                              Link Arrow:

                                              Bottom


                                              1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.

                                              SR Rarity
                                              Lyna the Light Charmer, Lustrous
                                              SR Rarity
                                              Lyna the Light Charmer, Lustrous
                                              SR Rarity
                                              Lyna the Light Charmer, Lustrous
                                              LIGHT
                                              Lyna the Light Charmer, Lustrous
                                              • ATK:

                                              • 1850

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 monsters, including a LIGHT monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Lyna the Light Charmer, Lustrous" once per turn.

                                              UR Rarity
                                              S:P Little Knight
                                              UR Rarity
                                              S:P Little Knight
                                              UR Rarity
                                              S:P Little Knight
                                              DARK
                                              S:P Little Knight
                                              • ATK:

                                              • 1600

                                              • LINK-2

                                              Link Arrow:

                                              Left

                                              Right


                                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                                              UR Rarity
                                              Selene, Queen of the Master Magicians
                                              UR Rarity
                                              Selene, Queen of the Master Magicians
                                              UR Rarity
                                              Selene, Queen of the Master Magicians
                                              LIGHT
                                              Selene, Queen of the Master Magicians
                                              • ATK:

                                              • 1850

                                              • LINK-3

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom

                                              Bottom-Right


                                              2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.

                                              Need 24 UR

                                              UR Rarity
                                              Magicians' Souls2 card
                                              UR Rarity
                                              Destiny HERO - Destroyer Phoenix Enforcer1 card
                                              UR Rarity
                                              Accesscode Talker1 card
                                              UR Rarity
                                              Beyond the Pendulum1 card
                                              UR Rarity
                                              Exceed the Pendulum1 card
                                              UR Rarity
                                              Heavymetalfoes Electrumite1 card
                                              UR Rarity
                                              I:P Masquerena1 card
                                              UR Rarity
                                              Knightmare Unicorn1 card
                                              UR Rarity
                                              Predaplant Verte Anaconda1 card
                                              UR Rarity
                                              Promethean Princess, Bestower of Flames1 card
                                              UR Rarity
                                              Silhouhatte Rabbit1 card
                                              UR Rarity
                                              Astrograph Sorcerer2 card
                                               Rarity
                                              Performage Ball Balancer1 card
                                               Rarity
                                              Performage Fire Dancer3 card
                                               Rarity
                                              Performage Plushfire3 card
                                               Rarity
                                              Performage Water Dancer1 card
                                              UR Rarity
                                              Illusion of Chaos2 card

                                              Main: 46 Extra: 15

                                              R Rarity
                                              1 cardDestiny HERO - Celestial
                                              R Rarity
                                              1 cardDestiny HERO - Celestial
                                              Destiny HERO - Celestial
                                              DARK 4
                                              Destiny HERO - Celestial
                                              • ATK:

                                              • 1600

                                              • DEF:

                                              • 1400


                                              When this card declares an attack: You can target 1 face-up Spell your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the GY: You can banish this card and 1 "Destiny HERO" monster from your GY; draw 2 cards. You can only use this effect of "Destiny HERO - Celestial" once per turn.


                                              R Rarity
                                              1 cardDestiny HERO - Dasher
                                              R Rarity
                                              1 cardDestiny HERO - Dasher
                                              Destiny HERO - Dasher
                                              DARK 6
                                              Destiny HERO - Dasher
                                              • ATK:

                                              • 2100

                                              • DEF:

                                              • 1000


                                              Once per turn: You can Tribute 1 other monster; this card gains 1000 ATK until the End Phase. If this card attacks, change it to Defense Position at the end of the Battle Phase. One time only, when you draw a Monster Card during your Draw Phase while this card is in your Graveyard: You can reveal it; Special Summon it. This card must be in the Graveyard to activate and to resolve this effect.


                                              UR Rarity
                                              2 cardMagicians' Souls
                                              UR Rarity
                                              2 cardMagicians' Souls
                                              Magicians' Souls
                                              DARK 1
                                              Magicians' Souls
                                              • ATK:

                                              • 0

                                              • DEF:

                                              • 0


                                              You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


                                              UR Rarity
                                              2 cardAstrograph Sorcerer
                                              UR Rarity
                                              2 cardAstrograph Sorcerer
                                              Astrograph Sorcerer
                                              DARK 71
                                              Astrograph Sorcerer
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 2000


                                              [ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)


                                              SR Rarity
                                              1 cardMetalfoes Vanisher
                                              SR Rarity
                                              1 cardMetalfoes Vanisher
                                              Metalfoes Vanisher
                                              FIRE 91
                                              Metalfoes Vanisher
                                              • ATK:

                                              • 2900

                                              • DEF:

                                              • 1900


                                              [ Pendulum Effect ] If a monster(s) you control is destroyed by card effect (except during the Damage Step): You can add 1 "Metalfoes" card from your GY to your hand, except "Metalfoes Vanisher". You can only use this effect of "Metalfoes Vanisher" once per turn. [ Monster Effect ] While this card is in your hand: You can target 2 face-up cards you control, including a "Metalfoes" card; destroy them, and if you do, Special Summon this card from your hand. If this card is Special Summoned by the effect of a "Metalfoes" card: You can target 1 monster your opponent controls or in their GY; banish it. You can only use each monster effect of "Metalfoes Vanisher" once per turn.


                                              R Rarity
                                              3 cardParametalfoes Melcaster
                                              R Rarity
                                              3 cardParametalfoes Melcaster
                                              Parametalfoes Melcaster
                                              FIRE 71
                                              Parametalfoes Melcaster
                                              • ATK:

                                              • 2000

                                              • DEF:

                                              • 2500


                                              [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] If this card on the field is destroyed by battle or card effect: You can add 1 face-up "Metalfoes" Pendulum Monster from your Extra Deck to your hand, except "Parametalfoes Melcaster", but you cannot activate it, or cards with its name, to place it in the Pendulum Zones, for the rest of this turn, except by card effect. You can only use this effect of "Parametalfoes Melcaster" once per turn.


                                               Rarity
                                              1 cardPerformage Ball Balancer
                                               Rarity
                                              1 cardPerformage Ball Balancer
                                              Performage Ball Balancer
                                              EARTH 43
                                              Performage Ball Balancer
                                              • ATK:

                                              • 1000

                                              • DEF:

                                              • 1800


                                              [ Pendulum Effect ] During your Main Phase: You can send 1 "Performage" Pendulum Monster from your face-up Extra Deck to the GY, then you can increase this card's Pendulum Scale by that sent monster's. You can only use this effect of "Performage Ball Balancer" once per turn. [ Monster Effect ] If you control a "Performage" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate 1 of these effects; ● Add 1 "Performage" Pendulum Monster from your Deck to your face-up Extra Deck. ● Destroy 1 "Performage" Monster Card you control. When an opponent's Special Summoned monster declares a direct attack: You can Special Summon this card from your GY. You can only use each effect of "Performage Ball Balancer" once per turn.


                                               Rarity
                                              3 cardPerformage Fire Dancer
                                               Rarity
                                              3 cardPerformage Fire Dancer
                                              Performage Fire Dancer
                                              FIRE 46
                                              Performage Fire Dancer
                                              • ATK:

                                              • 1400

                                              • DEF:

                                              • 1200


                                              [ Pendulum Effect ] Once per turn: You can target 1 "Performage" monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. [ Monster Effect ] If this card is Normal or Special Summoned: You can add 1 "Performage" monster from your Deck to your hand, except "Performage Fire Dancer". You can only use this effect of "Performage Fire Dancer" once per turn. If this card on the field is destroyed by battle or card effect: You can target 1 face-up monster on the field; it loses 500 ATK.


                                               Rarity
                                              3 cardPerformage Plushfire
                                               Rarity
                                              3 cardPerformage Plushfire
                                              Performage Plushfire
                                              FIRE 45
                                              Performage Plushfire
                                              • ATK:

                                              • 1000

                                              • DEF:

                                              • 1000


                                              [ Pendulum Effect ] If a "Performage" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your Pendulum Zone, then take 500 damage. You can only use this effect of "Performage Plushfire" once per turn. [ Monster Effect ] If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Performage" monster from your hand or Deck, except "Performage Plushfire".


                                               Rarity
                                              1 cardPerformage Water Dancer
                                               Rarity
                                              1 cardPerformage Water Dancer
                                              Performage Water Dancer
                                              WATER 42
                                              Performage Water Dancer
                                              • ATK:

                                              • 1200

                                              • DEF:

                                              • 1400


                                              [ Pendulum Effect ] If you control a "Performage" monster: You can Special Summon this card. When a monster declares an attack: You can target 1 Attack Position monster on the field; change it to Defense Position. You can only use each effect of "Performage Water Dancer" once per turn. [ Monster Effect ] If this card is Pendulum Summoned: You can add 1 "Polymerization" from your Deck or GY to your hand. You can only use this effect of "Performage Water Dancer" once per turn. If this card on the field is destroyed by battle or card effect: You can target 1 Attack Position monster on the field; change it to Defense Position.


                                              R Rarity
                                              3 cardRaremetalfoes Bismugear
                                              R Rarity
                                              3 cardRaremetalfoes Bismugear
                                              Raremetalfoes Bismugear
                                              FIRE 18
                                              Raremetalfoes Bismugear
                                              • ATK:

                                              • 0

                                              • DEF:

                                              • 0


                                              [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] If this card on the field is destroyed by battle or card effect: You can add 1 "Metalfoes" monster from your Deck to your hand during the End Phase of this turn. You can only use this effect of "Raremetalfoes Bismugear" once per turn.


                                              N Rarity
                                              3 cardMetalfoes Goldriver
                                              N Rarity
                                              3 cardMetalfoes Goldriver
                                              Metalfoes Goldriver
                                              FIRE 41
                                              Metalfoes Goldriver
                                              • ATK:

                                              • 1900

                                              • DEF:

                                              • 500


                                              [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....)''


                                              N Rarity
                                              3 cardMetalfoes Silverd
                                              N Rarity
                                              3 cardMetalfoes Silverd
                                              Metalfoes Silverd
                                              FIRE 31
                                              Metalfoes Silverd
                                              • ATK:

                                              • 1700

                                              • DEF:

                                              • 100


                                              [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Sizzling soldier on a silver sublight speedjet. Can't track her, can't see her, can't escape that lightspeed laser.''


                                              N Rarity
                                              3 cardMetalfoes Steelen
                                              N Rarity
                                              3 cardMetalfoes Steelen
                                              Metalfoes Steelen
                                              FIRE 28
                                              Metalfoes Steelen
                                              • ATK:

                                              • 0

                                              • DEF:

                                              • 2100


                                              [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Cool iron bodies meet burning metal machines and man/machine combine. Burn up the soul - Metalfoes Fusion!!''


                                              N Rarity
                                              3 cardMetalfoes Volflame
                                              N Rarity
                                              3 cardMetalfoes Volflame
                                              Metalfoes Volflame
                                              FIRE 78
                                              Metalfoes Volflame
                                              • ATK:

                                              • 2400

                                              • DEF:

                                              • 2000


                                              [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Roasting red rockets boost its blazing, bright-blast burners to liquified lava levels. Vanquisher of the Vanisher!''


                                              UR Rarity
                                              2 cardIllusion of Chaos
                                              UR Rarity
                                              2 cardIllusion of Chaos
                                              Illusion of Chaos
                                              DARK 7
                                              Illusion of Chaos
                                              • ATK:

                                              • 2100

                                              • DEF:

                                              • 2500


                                              You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


                                              N Rarity
                                              1 cardFullmetalfoes Fusion
                                              N Rarity
                                              1 cardFullmetalfoes Fusion
                                              Fullmetalfoes Fusion
                                              Spell Quick
                                              Fullmetalfoes Fusion

                                                Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.


                                                R Rarity
                                                1 cardFusion Destiny
                                                R Rarity
                                                1 cardFusion Destiny
                                                Fusion Destiny
                                                Spell Normal
                                                Fusion Destiny

                                                  Fusion Summon 1 Fusion Monster from your Extra Deck that lists a "Destiny HERO" monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK "HERO" monsters. You can only activate 1 "Fusion Destiny" per turn.


                                                  SR Rarity
                                                  1 cardMetalfoes Fusion
                                                  SR Rarity
                                                  1 cardMetalfoes Fusion
                                                  Metalfoes Fusion
                                                  Spell Normal
                                                  Metalfoes Fusion

                                                    Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your Graveyard: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn.


                                                    N Rarity
                                                    1 cardParametalfoes Fusion
                                                    N Rarity
                                                    1 cardParametalfoes Fusion
                                                    Parametalfoes Fusion
                                                    Spell Normal
                                                    Parametalfoes Fusion

                                                      Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using up to 1 monster each from your hand, field, and/or face-up Extra Deck as Fusion Material. You can only activate 1 "Parametalfoes Fusion" per turn.


                                                      SR Rarity
                                                      3 cardPreparation of Rites
                                                      SR Rarity
                                                      3 cardPreparation of Rites
                                                      Preparation of Rites
                                                      Spell Normal
                                                      Preparation of Rites

                                                        Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.


                                                        SR Rarity
                                                        1 cardAngel Statue - Azurune
                                                        SR Rarity
                                                        1 cardAngel Statue - Azurune
                                                        Angel Statue - Azurune
                                                        Trap Continuous
                                                        Angel Statue - Azurune

                                                          Special Summon this card as an Effect Monster (Fairy/LIGHT/Level 4/ATK 1800/DEF 1800). (This card is also still a Trap.) Once per turn, when your opponent would Special Summon a monster(s) while this card is in your Monster Zone: You can send to the GY, 1 Continuous Trap in your Monster Zone that was Special Summoned from the Spell & Trap Zone; negate the Summon, and if you do, destroy that monster(s). When this card in the Monster Zone is destroyed by battle: You can destroy the monster that destroyed this card.


                                                          N Rarity
                                                          2 cardMetalfoes Combination
                                                          N Rarity
                                                          2 cardMetalfoes Combination
                                                          Metalfoes Combination
                                                          Trap Continuous
                                                          Metalfoes Combination

                                                            Once per turn, if a Fusion Monster is Fusion Summoned: You can target 1 "Metalfoes" monster in your Graveyard with a lower Level than that Fusion Monster; Special Summon it. If this card is sent from the field to the Graveyard: You can add 1 "Metalfoes" monster from your Deck to your hand.


                                                            N Rarity
                                                            1 cardMetalfoes Counter
                                                            N Rarity
                                                            1 cardMetalfoes Counter
                                                            Metalfoes Counter
                                                            Trap Normal
                                                            Metalfoes Counter

                                                              If a card(s) you control is destroyed by battle or card effect: Special Summon 1 "Metalfoes" monster from your Deck. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 face-up "Metalfoes" Pendulum Monster from your Extra Deck to your hand.


                                                              UR Rarity
                                                              1 cardDestiny HERO - Destroyer Phoenix Enforcer
                                                              UR Rarity
                                                              1 cardDestiny HERO - Destroyer Phoenix Enforcer
                                                              Destiny HERO - Destroyer Phoenix Enforcer
                                                              DARK 8
                                                              Destiny HERO - Destroyer Phoenix Enforcer
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 2100


                                                              1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.


                                                              SR Rarity
                                                              1 cardFullmetalfoes Alkahest
                                                              SR Rarity
                                                              1 cardFullmetalfoes Alkahest
                                                              Fullmetalfoes Alkahest
                                                              FIRE 1
                                                              Fullmetalfoes Alkahest
                                                              • ATK:

                                                              • 0

                                                              • DEF:

                                                              • 0


                                                              1 "Metalfoes" monster + 1 Normal Monster Must be Fusion Summoned. Once per turn, during your opponent's turn (Quick Effect): You can target 1 Effect Monster on the field; equip that target to this card. This card gains DEF equal to the combined original ATK of the monsters equipped to it by this effect. You can use monsters you control equipped to this card you control as material for the Fusion Summon of a "Metalfoes" Fusion Monster that lists them as materials.


                                                              R Rarity
                                                              2 cardMetalfoes Mithrilium
                                                              R Rarity
                                                              2 cardMetalfoes Mithrilium
                                                              Metalfoes Mithrilium
                                                              FIRE 6
                                                              Metalfoes Mithrilium
                                                              • ATK:

                                                              • 2600

                                                              • DEF:

                                                              • 1000


                                                              1 "Metalfoes" monster + 1 Pendulum Monster You can target 2 "Metalfoes" cards in your GY and 1 card on the field; shuffle the targets from your GY into the Deck, and if you do, return the target on the field to the hand. You can only use this effect of "Metalfoes Mithrilium" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 "Metalfoes" Pendulum Monster from your GY or face-up Extra Deck.


                                                              R Rarity
                                                              1 cardMetalfoes Orichalc
                                                              R Rarity
                                                              1 cardMetalfoes Orichalc
                                                              Metalfoes Orichalc
                                                              FIRE 8
                                                              Metalfoes Orichalc
                                                              • ATK:

                                                              • 2800

                                                              • DEF:

                                                              • 2200


                                                              2 "Metalfoes" monsters If a "Metalfoes" monster you control attacks a Defense Position monster, inflict double piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can target 1 card on the field; destroy it.


                                                              UR Rarity
                                                              1 cardAccesscode Talker
                                                              UR Rarity
                                                              1 cardAccesscode Talker
                                                              Accesscode Talker
                                                              DARK
                                                              Accesscode Talker
                                                              • ATK:

                                                              • 2300

                                                              • LINK-4

                                                              Link Arrow:

                                                              Top

                                                              Left

                                                              Right

                                                              Bottom


                                                              2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                              Tag(s):

                                                              UR Rarity
                                                              1 cardBeyond the Pendulum
                                                              UR Rarity
                                                              1 cardBeyond the Pendulum
                                                              Beyond the Pendulum
                                                              DARK
                                                              Beyond the Pendulum
                                                              • ATK:

                                                              • 1200

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 Effect Monsters, including a Pendulum Monster If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.


                                                              UR Rarity
                                                              1 cardExceed the Pendulum
                                                              UR Rarity
                                                              1 cardExceed the Pendulum
                                                              Exceed the Pendulum
                                                              LIGHT
                                                              Exceed the Pendulum
                                                              • ATK:

                                                              • 2000

                                                              • LINK-3

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom

                                                              Bottom-Right


                                                              2+ Effect Monsters, including a Pendulum Monster Gains 100 ATK for each Pendulum Monster Card you control. You can only use each of the following effects of "Exceed the Pendulum" once per turn. If this card is Link Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. During the Main Phase (Quick Effect): You can Special Summon 1 Pendulum Monster from your hand or GY in Defense Position, with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones.


                                                              UR Rarity
                                                              1 cardHeavymetalfoes Electrumite
                                                              UR Rarity
                                                              1 cardHeavymetalfoes Electrumite
                                                              Heavymetalfoes Electrumite
                                                              FIRE
                                                              Heavymetalfoes Electrumite
                                                              • ATK:

                                                              • 1800

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.


                                                              UR Rarity
                                                              1 cardI:P Masquerena
                                                              UR Rarity
                                                              1 cardI:P Masquerena
                                                              I:P Masquerena
                                                              DARK
                                                              I:P Masquerena
                                                              • ATK:

                                                              • 800

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                              UR Rarity
                                                              1 cardKnightmare Unicorn
                                                              UR Rarity
                                                              1 cardKnightmare Unicorn
                                                              Knightmare Unicorn
                                                              DARK
                                                              Knightmare Unicorn
                                                              • ATK:

                                                              • 2200

                                                              • LINK-3

                                                              Link Arrow:

                                                              Left

                                                              Right

                                                              Bottom


                                                              2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                              UR Rarity
                                                              1 cardPredaplant Verte Anaconda
                                                              UR Rarity
                                                              1 cardPredaplant Verte Anaconda
                                                              Predaplant Verte Anaconda
                                                              DARK
                                                              Predaplant Verte Anaconda
                                                              • ATK:

                                                              • 500

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                                                              UR Rarity
                                                              1 cardPromethean Princess, Bestower of Flames
                                                              UR Rarity
                                                              1 cardPromethean Princess, Bestower of Flames
                                                              Promethean Princess, Bestower of Flames
                                                              FIRE
                                                              Promethean Princess, Bestower of Flames
                                                              • ATK:

                                                              • 2700

                                                              • LINK-3

                                                              Link Arrow:

                                                              Left

                                                              Right

                                                              Bottom


                                                              2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                                                              UR Rarity
                                                              1 cardSilhouhatte Rabbit
                                                              UR Rarity
                                                              1 cardSilhouhatte Rabbit
                                                              Silhouhatte Rabbit
                                                              LIGHT
                                                              Silhouhatte Rabbit
                                                              • ATK:

                                                              • 1500

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 Effect Monsters If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Silhouhatte Rabbit" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.


                                                              SR Rarity
                                                              1 cardParametalfoes Azortless
                                                              SR Rarity
                                                              1 cardParametalfoes Azortless
                                                              Parametalfoes Azortless
                                                              FIRE 78
                                                              Parametalfoes Azortless
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 2000


                                                              [ Pendulum Effect ] If a face-up "Metalfoes" card(s) you control is destroyed by card effect (except during the Damage Step): You can target 1 face-up card on the field; destroy it. You can only use this effect of "Parametalfoes Azortless" once per turn. [ Monster Effect ] 1 "Metalfoes" monster + 1 Fusion Monster If this card is Special Summoned from the Extra Deck: You can target 1 card your opponent controls; shuffle 2 face-up Pendulum Monsters from your Extra Deck into the Deck, and if you do, destroy that card. You can only use this effect of "Parametalfoes Azortless" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.



                                                              METALFOES Decks in MASTER DUEL

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