Exodia Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Barrier Statue of the Drought
SR Rarity
Barrier Statue of the Drought
SR Rarity
Barrier Statue of the Drought
EARTH 4
Barrier Statue of the Drought
  • ATK:

  • 1000

  • DEF:

  • 1000


No monsters can be Special Summoned, except for EARTH monsters.



Tag(s):

UR Rarity
Dimension Shifter
UR Rarity
Dimension Shifter
UR Rarity
Dimension Shifter
DARK 6
Dimension Shifter
  • ATK:

  • 1200

  • DEF:

  • 2200


If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.

SR Rarity
Exodia the Forbidden One
SR Rarity
Exodia the Forbidden One
SR Rarity
Exodia the Forbidden One
DARK 3
Exodia the Forbidden One
  • ATK:

  • 1000

  • DEF:

  • 1000


If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.

SR Rarity
Fossil Dyna Pachycephalo
SR Rarity
Fossil Dyna Pachycephalo
SR Rarity
Fossil Dyna Pachycephalo
EARTH 4
Fossil Dyna Pachycephalo
  • ATK:

  • 1200

  • DEF:

  • 1300


If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.

UR Rarity
Inspector Boarder
UR Rarity
Inspector Boarder
UR Rarity
Inspector Boarder
LIGHT 4
Inspector Boarder
  • ATK:

  • 2000

  • DEF:

  • 2000


Cannot be Normal or Special Summoned if you control a monster. Neither player can activate monster effects unless the number of monster effects that player has previously activated that turn is less than the number of monster card types currently on the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). (If an effect's activation was negated, it still counts toward the total for that turn. Only count effects that were activated while this monster was face-up on the field.)

N Rarity
Left Arm of the Forbidden One
N Rarity
Left Arm of the Forbidden One
N Rarity
Left Arm of the Forbidden One
DARK 1
Left Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Left Leg of the Forbidden One
N Rarity
Left Leg of the Forbidden One
N Rarity
Left Leg of the Forbidden One
DARK 1
Left Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Right Arm of the Forbidden One
N Rarity
Right Arm of the Forbidden One
N Rarity
Right Arm of the Forbidden One
DARK 1
Right Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Right Leg of the Forbidden One
N Rarity
Right Leg of the Forbidden One
N Rarity
Right Leg of the Forbidden One
DARK 1
Right Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.

R Rarity
Cauldron of the Old Man
R Rarity
Cauldron of the Old Man
R Rarity
Cauldron of the Old Man
Spell Continuous
Cauldron of the Old Man

    When this card is activated: Place 1 counter on it. Once per turn, during your Standby Phase: Place 1 counter on this card. Once per turn: You can activate 1 of these effects; ● Gain 500 LP for each counter on this card. ● Inflict 300 damage to your opponent for each counter on this card.

    R Rarity
    Decisive Battle of Golgonda
    R Rarity
    Decisive Battle of Golgonda
    R Rarity
    Decisive Battle of Golgonda
    Spell Continuous
    Decisive Battle of Golgonda

      This card's name becomes "Great Sand Sea - Gold Golgonda" while on the field or in the GY. Once per turn, if a card(s) you control would be destroyed by battle or card effect, you can send 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck to the GY, instead. During the End Phase, if you have "Fallen of Albaz" on your field or in your GY: You can Special Summon 1 "Springans" monster from your hand or Deck. You can only use this effect of "Decisive Battle of Golgonda" once per turn.

      UR Rarity
      Final Countdown
      UR Rarity
      Final Countdown
      UR Rarity
      Final Countdown
      Spell Normal
      Final Countdown

        Pay 2000 Life Points. After 20 turns have passed (counting the turn you activate this card as the 1st turn), you win the Duel.

        N Rarity
        Fire Prison
        N Rarity
        Fire Prison
        N Rarity
        Fire Prison
        Spell Field
        Fire Prison

          All Dragon monsters on the field gain 300 DEF. If any Link Monsters are on the field, neither player can Link Summon a Link Monster with a lower Link Rating than the highest Link Rating on the field. Monsters cannot attack, except Link Monsters. Apply the following effects while 2 or more Cyberse Link Monsters are on the field. ● Negate the activated effects of Cyberse monsters. ● Cyberse monsters cannot attack, cannot be targeted for attacks, and cannot be targeted by card effects.

          UR Rarity
          One Day of Peace
          UR Rarity
          One Day of Peace
          UR Rarity
          One Day of Peace
          Spell Normal
          One Day of Peace

            Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.

            SR Rarity
            Pot of Duality
            SR Rarity
            Pot of Duality
            SR Rarity
            Pot of Duality
            Spell Normal
            Pot of Duality

              Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



              Tag(s):

              SR Rarity
              Pot of Extravagance
              SR Rarity
              Pot of Extravagance
              SR Rarity
              Pot of Extravagance
              Spell Normal
              Pot of Extravagance

                At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.



                Tag(s):

                SR Rarity
                Swords of Revealing Light
                SR Rarity
                Swords of Revealing Light
                SR Rarity
                Swords of Revealing Light
                Spell Normal
                Swords of Revealing Light

                  After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.

                  UR Rarity
                  Time-Tearing Morganite
                  UR Rarity
                  Time-Tearing Morganite
                  UR Rarity
                  Time-Tearing Morganite
                  Spell Normal
                  Time-Tearing Morganite

                    For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.

                    SR Rarity
                    Gozen Match
                    SR Rarity
                    Gozen Match
                    SR Rarity
                    Gozen Match
                    Trap Continuous
                    Gozen Match

                      Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.

                      SR Rarity
                      Macro Cosmos
                      SR Rarity
                      Macro Cosmos
                      SR Rarity
                      Macro Cosmos
                      Trap Continuous
                      Macro Cosmos

                        When this card resolves: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the Graveyard is banished instead.

                        SR Rarity
                        Rivalry of Warlords
                        SR Rarity
                        Rivalry of Warlords
                        SR Rarity
                        Rivalry of Warlords
                        Trap Continuous
                        Rivalry of Warlords

                          Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.

                          SR Rarity
                          Skill Drain
                          SR Rarity
                          Skill Drain
                          SR Rarity
                          Skill Drain
                          Trap Continuous
                          Skill Drain

                            Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).

                            UR Rarity
                            Solemn Judgment
                            UR Rarity
                            Solemn Judgment
                            UR Rarity
                            Solemn Judgment
                            Trap Counter
                            Solemn Judgment

                              When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                              Tag(s):

                              N Rarity
                              Synchro Zone
                              N Rarity
                              Synchro Zone
                              N Rarity
                              Synchro Zone
                              Trap Continuous
                              Synchro Zone

                                Neither player can declare attacks, except with Synchro Monsters. You can only use each of the following effects of "Synchro Zone" once per turn. If a non-Tuner Synchro Monster(s) is sent to your GY (except during the Damage Step): You can target 1 of those monsters; Special Summon it, and if you do, it is treated as a Tuner. During your opponent's Main Phase: You can send this face-up card to the GY; immediately after this effect resolves, Synchro Summon using monsters you control as material.

                                UR Rarity
                                There Can Be Only One
                                UR Rarity
                                There Can Be Only One
                                UR Rarity
                                There Can Be Only One
                                Trap Continuous
                                There Can Be Only One

                                  Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.

                                  Extra Deck

                                  UR Rarity
                                  Albion the Branded Dragon
                                  UR Rarity
                                  Albion the Branded Dragon
                                  UR Rarity
                                  Albion the Branded Dragon
                                  DARK 8
                                  Albion the Branded Dragon
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.

                                  UR Rarity
                                  Albion the Sanctifire Dragon
                                  UR Rarity
                                  Albion the Sanctifire Dragon
                                  UR Rarity
                                  Albion the Sanctifire Dragon
                                  LIGHT 8
                                  Albion the Sanctifire Dragon
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 2500


                                  "Fallen of Albaz" + 1 LIGHT Spellcaster monster Cannot be used as Fusion Material. Your opponent cannot target this card with card effects. You can only use each of the following effects of "Albion the Sanctifire Dragon" once per turn. During your opponent's turn (Quick Effect): You can target 2 monsters in any GY(s); Special Summon both monsters, 1 to each field. If this card is in your GY: You can Tribute 4 monsters, the 2 in the Extra Monster Zones and the 2 in the central Main Monster Zones, and if you do, Special Summon this card.

                                  R Rarity
                                  Brigrand the Glory Dragon
                                  R Rarity
                                  Brigrand the Glory Dragon
                                  R Rarity
                                  Brigrand the Glory Dragon
                                  DARK 8
                                  Brigrand the Glory Dragon
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  "Fallen of Albaz" + 1 Level 8 or higher monster Cannot be destroyed by battle. While you control this Fusion Summoned card, your opponent cannot target other monsters you control with monster effects. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Tri-Brigade" monster or 1 "Fallen of Albaz" from your Deck. You can only use this effect of "Brigrand the Glory Dragon" once per turn.

                                  UR Rarity
                                  Mirrorjade the Iceblade Dragon
                                  UR Rarity
                                  Mirrorjade the Iceblade Dragon
                                  UR Rarity
                                  Mirrorjade the Iceblade Dragon
                                  DARK 8
                                  Mirrorjade the Iceblade Dragon
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 2500


                                  "Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.

                                  R Rarity
                                  Sprind the Irondash Dragon
                                  R Rarity
                                  Sprind the Irondash Dragon
                                  R Rarity
                                  Sprind the Irondash Dragon
                                  DARK 8
                                  Sprind the Irondash Dragon
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  "Fallen of Albaz" + 1 Effect Monster Special Summoned this turn During your Main Phase: You can move this card you control to another of your Main Monster Zones, then you can destroy all other face-up cards in this card's column. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Springans" monster or 1 "Fallen of Albaz" from your Deck. You can only use each effect of "Sprind the Irondash Dragon" once per turn.

                                  UR Rarity
                                  Titaniklad the Ash Dragon
                                  UR Rarity
                                  Titaniklad the Ash Dragon
                                  UR Rarity
                                  Titaniklad the Ash Dragon
                                  DARK 8
                                  Titaniklad the Ash Dragon
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2500


                                  "Fallen of Albaz" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.

                                  Need 21 UR

                                  UR Rarity
                                  Dimension Shifter1 card
                                  UR Rarity
                                  Inspector Boarder1 card
                                  UR Rarity
                                  Nibiru, the Primal Being1 card
                                  UR Rarity
                                  Albion the Branded Dragon2 card
                                  UR Rarity
                                  Albion the Sanctifire Dragon2 card
                                  UR Rarity
                                  Mirrorjade the Iceblade Dragon2 card
                                  UR Rarity
                                  Titaniklad the Ash Dragon3 card
                                  UR Rarity
                                  Final Countdown1 card
                                  UR Rarity
                                  One Day of Peace1 card
                                  UR Rarity
                                  Time-Tearing Morganite3 card
                                  UR Rarity
                                  Solemn Judgment3 card
                                  UR Rarity
                                  There Can Be Only One1 card

                                  Main: 40 Extra: 15

                                  SR Rarity
                                  3 cardBarrier Statue of the Drought
                                  SR Rarity
                                  3 cardBarrier Statue of the Drought
                                  Barrier Statue of the Drought
                                  EARTH 4
                                  Barrier Statue of the Drought
                                  • ATK:

                                  • 1000

                                  • DEF:

                                  • 1000


                                  No monsters can be Special Summoned, except for EARTH monsters.




                                  Tag(s):

                                  UR Rarity
                                  1 cardDimension Shifter
                                  UR Rarity
                                  1 cardDimension Shifter
                                  Dimension Shifter
                                  DARK 6
                                  Dimension Shifter
                                  • ATK:

                                  • 1200

                                  • DEF:

                                  • 2200


                                  If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


                                  SR Rarity
                                  1 cardExodia the Forbidden One
                                  SR Rarity
                                  1 cardExodia the Forbidden One
                                  Exodia the Forbidden One
                                  DARK 3
                                  Exodia the Forbidden One
                                  • ATK:

                                  • 1000

                                  • DEF:

                                  • 1000


                                  If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.


                                  SR Rarity
                                  1 cardFossil Dyna Pachycephalo
                                  SR Rarity
                                  1 cardFossil Dyna Pachycephalo
                                  Fossil Dyna Pachycephalo
                                  EARTH 4
                                  Fossil Dyna Pachycephalo
                                  • ATK:

                                  • 1200

                                  • DEF:

                                  • 1300


                                  If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.


                                  UR Rarity
                                  1 cardInspector Boarder
                                  UR Rarity
                                  1 cardInspector Boarder
                                  Inspector Boarder
                                  LIGHT 4
                                  Inspector Boarder
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 2000


                                  Cannot be Normal or Special Summoned if you control a monster. Neither player can activate monster effects unless the number of monster effects that player has previously activated that turn is less than the number of monster card types currently on the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). (If an effect's activation was negated, it still counts toward the total for that turn. Only count effects that were activated while this monster was face-up on the field.)


                                  UR Rarity
                                  1 cardNibiru, the Primal Being
                                  UR Rarity
                                  1 cardNibiru, the Primal Being
                                  Nibiru, the Primal Being
                                  LIGHT 11
                                  Nibiru, the Primal Being
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 600


                                  During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                  N Rarity
                                  1 cardLeft Arm of the Forbidden One
                                  N Rarity
                                  1 cardLeft Arm of the Forbidden One
                                  Left Arm of the Forbidden One
                                  DARK 1
                                  Left Arm of the Forbidden One
                                  • ATK:

                                  • 200

                                  • DEF:

                                  • 300


                                  A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.


                                  N Rarity
                                  1 cardLeft Leg of the Forbidden One
                                  N Rarity
                                  1 cardLeft Leg of the Forbidden One
                                  Left Leg of the Forbidden One
                                  DARK 1
                                  Left Leg of the Forbidden One
                                  • ATK:

                                  • 200

                                  • DEF:

                                  • 300


                                  A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.


                                  N Rarity
                                  1 cardRight Arm of the Forbidden One
                                  N Rarity
                                  1 cardRight Arm of the Forbidden One
                                  Right Arm of the Forbidden One
                                  DARK 1
                                  Right Arm of the Forbidden One
                                  • ATK:

                                  • 200

                                  • DEF:

                                  • 300


                                  A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.


                                  N Rarity
                                  1 cardRight Leg of the Forbidden One
                                  N Rarity
                                  1 cardRight Leg of the Forbidden One
                                  Right Leg of the Forbidden One
                                  DARK 1
                                  Right Leg of the Forbidden One
                                  • ATK:

                                  • 200

                                  • DEF:

                                  • 300


                                  A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.


                                  R Rarity
                                  2 cardCauldron of the Old Man
                                  R Rarity
                                  2 cardCauldron of the Old Man
                                  Cauldron of the Old Man
                                  Spell Continuous
                                  Cauldron of the Old Man

                                    When this card is activated: Place 1 counter on it. Once per turn, during your Standby Phase: Place 1 counter on this card. Once per turn: You can activate 1 of these effects; ● Gain 500 LP for each counter on this card. ● Inflict 300 damage to your opponent for each counter on this card.


                                    R Rarity
                                    3 cardDecisive Battle of Golgonda
                                    R Rarity
                                    3 cardDecisive Battle of Golgonda
                                    Decisive Battle of Golgonda
                                    Spell Continuous
                                    Decisive Battle of Golgonda

                                      This card's name becomes "Great Sand Sea - Gold Golgonda" while on the field or in the GY. Once per turn, if a card(s) you control would be destroyed by battle or card effect, you can send 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck to the GY, instead. During the End Phase, if you have "Fallen of Albaz" on your field or in your GY: You can Special Summon 1 "Springans" monster from your hand or Deck. You can only use this effect of "Decisive Battle of Golgonda" once per turn.


                                      UR Rarity
                                      1 cardFinal Countdown
                                      UR Rarity
                                      1 cardFinal Countdown
                                      Final Countdown
                                      Spell Normal
                                      Final Countdown

                                        Pay 2000 Life Points. After 20 turns have passed (counting the turn you activate this card as the 1st turn), you win the Duel.


                                        N Rarity
                                        3 cardFire Prison
                                        N Rarity
                                        3 cardFire Prison
                                        Fire Prison
                                        Spell Field
                                        Fire Prison

                                          All Dragon monsters on the field gain 300 DEF. If any Link Monsters are on the field, neither player can Link Summon a Link Monster with a lower Link Rating than the highest Link Rating on the field. Monsters cannot attack, except Link Monsters. Apply the following effects while 2 or more Cyberse Link Monsters are on the field. ● Negate the activated effects of Cyberse monsters. ● Cyberse monsters cannot attack, cannot be targeted for attacks, and cannot be targeted by card effects.


                                          UR Rarity
                                          1 cardOne Day of Peace
                                          UR Rarity
                                          1 cardOne Day of Peace
                                          One Day of Peace
                                          Spell Normal
                                          One Day of Peace

                                            Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.


                                            SR Rarity
                                            1 cardPot of Duality
                                            SR Rarity
                                            1 cardPot of Duality
                                            Pot of Duality
                                            Spell Normal
                                            Pot of Duality

                                              Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                              Tag(s):

                                              SR Rarity
                                              1 cardPot of Extravagance
                                              SR Rarity
                                              1 cardPot of Extravagance
                                              Pot of Extravagance
                                              Spell Normal
                                              Pot of Extravagance

                                                At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                                Tag(s):

                                                SR Rarity
                                                3 cardSwords of Revealing Light
                                                SR Rarity
                                                3 cardSwords of Revealing Light
                                                Swords of Revealing Light
                                                Spell Normal
                                                Swords of Revealing Light

                                                  After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                                  UR Rarity
                                                  3 cardTime-Tearing Morganite
                                                  UR Rarity
                                                  3 cardTime-Tearing Morganite
                                                  Time-Tearing Morganite
                                                  Spell Normal
                                                  Time-Tearing Morganite

                                                    For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.


                                                    SR Rarity
                                                    1 cardGozen Match
                                                    SR Rarity
                                                    1 cardGozen Match
                                                    Gozen Match
                                                    Trap Continuous
                                                    Gozen Match

                                                      Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


                                                      SR Rarity
                                                      2 cardMacro Cosmos
                                                      SR Rarity
                                                      2 cardMacro Cosmos
                                                      Macro Cosmos
                                                      Trap Continuous
                                                      Macro Cosmos

                                                        When this card resolves: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the Graveyard is banished instead.


                                                        SR Rarity
                                                        1 cardRivalry of Warlords
                                                        SR Rarity
                                                        1 cardRivalry of Warlords
                                                        Rivalry of Warlords
                                                        Trap Continuous
                                                        Rivalry of Warlords

                                                          Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                                                          SR Rarity
                                                          1 cardSkill Drain
                                                          SR Rarity
                                                          1 cardSkill Drain
                                                          Skill Drain
                                                          Trap Continuous
                                                          Skill Drain

                                                            Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                            UR Rarity
                                                            3 cardSolemn Judgment
                                                            UR Rarity
                                                            3 cardSolemn Judgment
                                                            Solemn Judgment
                                                            Trap Counter
                                                            Solemn Judgment

                                                              When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                              Tag(s):

                                                              N Rarity
                                                              1 cardSynchro Zone
                                                              N Rarity
                                                              1 cardSynchro Zone
                                                              Synchro Zone
                                                              Trap Continuous
                                                              Synchro Zone

                                                                Neither player can declare attacks, except with Synchro Monsters. You can only use each of the following effects of "Synchro Zone" once per turn. If a non-Tuner Synchro Monster(s) is sent to your GY (except during the Damage Step): You can target 1 of those monsters; Special Summon it, and if you do, it is treated as a Tuner. During your opponent's Main Phase: You can send this face-up card to the GY; immediately after this effect resolves, Synchro Summon using monsters you control as material.


                                                                UR Rarity
                                                                1 cardThere Can Be Only One
                                                                UR Rarity
                                                                1 cardThere Can Be Only One
                                                                There Can Be Only One
                                                                Trap Continuous
                                                                There Can Be Only One

                                                                  Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.


                                                                  UR Rarity
                                                                  2 cardAlbion the Branded Dragon
                                                                  UR Rarity
                                                                  2 cardAlbion the Branded Dragon
                                                                  Albion the Branded Dragon
                                                                  DARK 8
                                                                  Albion the Branded Dragon
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 2000


                                                                  "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.


                                                                  UR Rarity
                                                                  2 cardAlbion the Sanctifire Dragon
                                                                  UR Rarity
                                                                  2 cardAlbion the Sanctifire Dragon
                                                                  Albion the Sanctifire Dragon
                                                                  LIGHT 8
                                                                  Albion the Sanctifire Dragon
                                                                  • ATK:

                                                                  • 3000

                                                                  • DEF:

                                                                  • 2500


                                                                  "Fallen of Albaz" + 1 LIGHT Spellcaster monster Cannot be used as Fusion Material. Your opponent cannot target this card with card effects. You can only use each of the following effects of "Albion the Sanctifire Dragon" once per turn. During your opponent's turn (Quick Effect): You can target 2 monsters in any GY(s); Special Summon both monsters, 1 to each field. If this card is in your GY: You can Tribute 4 monsters, the 2 in the Extra Monster Zones and the 2 in the central Main Monster Zones, and if you do, Special Summon this card.


                                                                  R Rarity
                                                                  3 cardBrigrand the Glory Dragon
                                                                  R Rarity
                                                                  3 cardBrigrand the Glory Dragon
                                                                  Brigrand the Glory Dragon
                                                                  DARK 8
                                                                  Brigrand the Glory Dragon
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 2000


                                                                  "Fallen of Albaz" + 1 Level 8 or higher monster Cannot be destroyed by battle. While you control this Fusion Summoned card, your opponent cannot target other monsters you control with monster effects. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Tri-Brigade" monster or 1 "Fallen of Albaz" from your Deck. You can only use this effect of "Brigrand the Glory Dragon" once per turn.


                                                                  UR Rarity
                                                                  2 cardMirrorjade the Iceblade Dragon
                                                                  UR Rarity
                                                                  2 cardMirrorjade the Iceblade Dragon
                                                                  Mirrorjade the Iceblade Dragon
                                                                  DARK 8
                                                                  Mirrorjade the Iceblade Dragon
                                                                  • ATK:

                                                                  • 3000

                                                                  • DEF:

                                                                  • 2500


                                                                  "Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.


                                                                  R Rarity
                                                                  3 cardSprind the Irondash Dragon
                                                                  R Rarity
                                                                  3 cardSprind the Irondash Dragon
                                                                  Sprind the Irondash Dragon
                                                                  DARK 8
                                                                  Sprind the Irondash Dragon
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 2000


                                                                  "Fallen of Albaz" + 1 Effect Monster Special Summoned this turn During your Main Phase: You can move this card you control to another of your Main Monster Zones, then you can destroy all other face-up cards in this card's column. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Springans" monster or 1 "Fallen of Albaz" from your Deck. You can only use each effect of "Sprind the Irondash Dragon" once per turn.


                                                                  UR Rarity
                                                                  3 cardTitaniklad the Ash Dragon
                                                                  UR Rarity
                                                                  3 cardTitaniklad the Ash Dragon
                                                                  Titaniklad the Ash Dragon
                                                                  DARK 8
                                                                  Titaniklad the Ash Dragon
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 2500


                                                                  "Fallen of Albaz" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.



                                                                  EXODIA Decks in MASTER DUEL








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