Blackwings Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Battle Fader
R Rarity
Battle Fader
R Rarity
Battle Fader
DARK 1
Battle Fader
  • ATK:

  • 0

  • DEF:

  • 0


When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.

R Rarity
Blackwing - Bora the Spear
R Rarity
Blackwing - Bora the Spear
R Rarity
Blackwing - Bora the Spear
DARK 4
Blackwing - Bora the Spear
  • ATK:

  • 1700

  • DEF:

  • 800


If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.

R Rarity
Blackwing - Kalut the Moon Shadow
R Rarity
Blackwing - Kalut the Moon Shadow
R Rarity
Blackwing - Kalut the Moon Shadow
DARK 3
Blackwing - Kalut the Moon Shadow
  • ATK:

  • 1400

  • DEF:

  • 1000


During either player's Damage Step, when a "Blackwing" monster you control is attacking or being attacked: You can send this card from your hand to the Graveyard; that monster gains 1400 ATK until the end of this turn.

R Rarity
Blackwing - Shura the Blue Flame
R Rarity
Blackwing - Shura the Blue Flame
R Rarity
Blackwing - Shura the Blue Flame
DARK 4
Blackwing - Shura the Blue Flame
  • ATK:

  • 1800

  • DEF:

  • 1200


When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck, but its effects are negated.

R Rarity
Blackwing - Sirocco the Dawn
R Rarity
Blackwing - Sirocco the Dawn
R Rarity
Blackwing - Sirocco the Dawn
DARK 5
Blackwing - Sirocco the Dawn
  • ATK:

  • 2000

  • DEF:

  • 900


If your opponent controls a monster and you control no monsters, you can Normal Summon/Set this card without Tributing. Once per turn, during your Main Phase 1: You can target 1 "Blackwing" monster you control; until the end of this turn, it gains ATK equal to the total ATK of all "Blackwing" monsters currently on the field, except itself. Monsters other than the targeted monster cannot attack during the turn you activate this effect.

R Rarity
Cyber Valley
R Rarity
Cyber Valley
R Rarity
Cyber Valley
LIGHT 1
Cyber Valley
  • ATK:

  • 0

  • DEF:

  • 0


You can use 1 of these effects. ● When this card is targeted for an attack by an opponent's monster: You can banish this card; draw 1 card, then end the Battle Phase. ● You can target 1 face-up monster you control and this card; banish both that target and this card, then draw 2 cards. ● You can target 1 card in your GY; banish both this card and 1 card from your hand, then place that target on top of the Deck.

SR Rarity
Destiny HERO - Malicious
SR Rarity
Destiny HERO - Malicious
SR Rarity
Destiny HERO - Malicious
DARK 6
Destiny HERO - Malicious
  • ATK:

  • 800

  • DEF:

  • 800


You can banish this card from your GY; Special Summon 1 "Destiny HERO - Malicious" from your Deck.

R Rarity
Doomcaliber Knight
R Rarity
Doomcaliber Knight
R Rarity
Doomcaliber Knight
DARK 4
Doomcaliber Knight
  • ATK:

  • 1900

  • DEF:

  • 1800


Cannot be Special Summoned. If a monster effect is activated (Quick Effect): Tribute this face-up card; negate the activation, and if you do, destroy that monster.

R Rarity
Elemental HERO Prisma
R Rarity
Elemental HERO Prisma
R Rarity
Elemental HERO Prisma
LIGHT 4
Elemental HERO Prisma
  • ATK:

  • 1700

  • DEF:

  • 1100


Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is specifically listed on that card from your Deck to the Graveyard; this card's name becomes the sent monster's until the End Phase.

UR Rarity
Elemental HERO Stratos
UR Rarity
Elemental HERO Stratos
UR Rarity
Elemental HERO Stratos
WIND 4
Elemental HERO Stratos
  • ATK:

  • 1800

  • DEF:

  • 300


When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.

N Rarity
Evil HERO Infernal Prodigy
N Rarity
Evil HERO Infernal Prodigy
N Rarity
Evil HERO Infernal Prodigy
DARK 2
Evil HERO Infernal Prodigy
  • ATK:

  • 300

  • DEF:

  • 600


If you control no monsters, you can Special Summon this card (from your hand) in Attack Position. Once per turn, during the End Phase, if this card was Tributed this turn to Tribute Summon a "HERO" monster: Draw 1 card.

SR Rarity
Injection Fairy Lily
SR Rarity
Injection Fairy Lily
SR Rarity
Injection Fairy Lily
EARTH 3
Injection Fairy Lily
  • ATK:

  • 400

  • DEF:

  • 1500


If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 LP once per battle; this card gains 3000 ATK during that damage calculation only.

SR Rarity
Lumina, Lightsworn Summoner
SR Rarity
Lumina, Lightsworn Summoner
SR Rarity
Lumina, Lightsworn Summoner
LIGHT 3
Lumina, Lightsworn Summoner
  • ATK:

  • 1000

  • DEF:

  • 1000


Once per turn: You can discard 1 card, then target 1 Level 4 or lower "Lightsworn" monster in your GY; Special Summon that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.

R Rarity
Necro Gardna
R Rarity
Necro Gardna
R Rarity
Necro Gardna
DARK 3
Necro Gardna
  • ATK:

  • 600

  • DEF:

  • 1300


During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).

R Rarity
Snowman Eater
R Rarity
Snowman Eater
R Rarity
Snowman Eater
WATER 3
Snowman Eater
  • ATK:

  • 0

  • DEF:

  • 1900


If this card is flipped face-up: Target 1 face-up monster on the field; destroy that target.

N Rarity
Winged Rhynos
N Rarity
Winged Rhynos
N Rarity
Winged Rhynos
WIND 4
Winged Rhynos
  • ATK:

  • 1800

  • DEF:

  • 500


During either player's turn, when a Trap Card is activated (except during the Damage Step): You can return this face-up card from the field to the hand.

R Rarity
Wulf, Lightsworn Beast
R Rarity
Wulf, Lightsworn Beast
R Rarity
Wulf, Lightsworn Beast
LIGHT 4
Wulf, Lightsworn Beast
  • ATK:

  • 2100

  • DEF:

  • 300


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY: Special Summon it.

N Rarity
Crusader of Endymion
N Rarity
Crusader of Endymion
N Rarity
Crusader of Endymion
LIGHT 4
Crusader of Endymion
  • ATK:

  • 1900

  • DEF:

  • 1200


This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once per turn: You can target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on it, and if you do, this card gains 600 ATK until the end of this turn.

R Rarity
Flamvell Guard
R Rarity
Flamvell Guard
R Rarity
Flamvell Guard
FIRE 1
Flamvell Guard
  • ATK:

  • 100

  • DEF:

  • 2000


A Flamvell guardian who commands fire with his will. His magma-hot barrier protects his troops from intruders.

R Rarity
Blackwing - Blizzard the Far North
R Rarity
Blackwing - Blizzard the Far North
R Rarity
Blackwing - Blizzard the Far North
DARK 2
Blackwing - Blizzard the Far North
  • ATK:

  • 1300

  • DEF:

  • 0


Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 Level 4 or lower "Blackwing" monster in your Graveyard; Special Summon that target in Defense Position.

R Rarity
Krebons
R Rarity
Krebons
R Rarity
Krebons
DARK 2
Krebons
  • ATK:

  • 1200

  • DEF:

  • 400


When this card is targeted for an attack: You can pay 800 LP; negate the attack.

N Rarity
Plaguespreader Zombie
N Rarity
Plaguespreader Zombie
N Rarity
Plaguespreader Zombie
DARK 2
Plaguespreader Zombie
  • ATK:

  • 400

  • DEF:

  • 200


If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.

N Rarity
Quickdraw Synchron
N Rarity
Quickdraw Synchron
N Rarity
Quickdraw Synchron
WIND 5
Quickdraw Synchron
  • ATK:

  • 700

  • DEF:

  • 1400


You can Special Summon this card (from your hand) by sending 1 monster from your hand to the GY. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that lists a "Synchron" Tuner as material.

R Rarity
Burden of the Mighty
R Rarity
Burden of the Mighty
R Rarity
Burden of the Mighty
Spell Continuous
Burden of the Mighty

    Each face-up monster your opponent controls loses 100 ATK x its own Level.

    R Rarity
    Hammer Shot
    R Rarity
    Hammer Shot
    R Rarity
    Hammer Shot
    Spell Normal
    Hammer Shot

      Destroy 1 face-up Attack Position monster with the highest ATK. (If it is a tie, you get to choose.)

      N Rarity
      Shield Crush
      N Rarity
      Shield Crush
      N Rarity
      Shield Crush
      Spell Normal
      Shield Crush

        Target 1 Defense Position monster on the field; destroy that target.

        UR Rarity
        Super Polymerization
        UR Rarity
        Super Polymerization
        UR Rarity
        Super Polymerization
        Spell Quick
        Super Polymerization

          Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



          Tag(s):

          R Rarity
          Compulsory Evacuation Device
          R Rarity
          Compulsory Evacuation Device
          R Rarity
          Compulsory Evacuation Device
          Trap Normal
          Compulsory Evacuation Device

            Target 1 monster on the field; return that target to the hand.

            R Rarity
            Dust Tornado
            R Rarity
            Dust Tornado
            R Rarity
            Dust Tornado
            Trap Normal
            Dust Tornado

              Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.

              R Rarity
              Fiendish Chain
              R Rarity
              Fiendish Chain
              R Rarity
              Fiendish Chain
              Trap Continuous
              Fiendish Chain

                Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.

                SR Rarity
                Magic Cylinder
                SR Rarity
                Magic Cylinder
                SR Rarity
                Magic Cylinder
                Trap Normal
                Magic Cylinder

                  When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.

                  UR Rarity
                  Solemn Judgment
                  UR Rarity
                  Solemn Judgment
                  UR Rarity
                  Solemn Judgment
                  Trap Counter
                  Solemn Judgment

                    When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                    Tag(s):

                    N Rarity
                    Trap Hole
                    N Rarity
                    Trap Hole
                    N Rarity
                    Trap Hole
                    Trap Normal
                    Trap Hole

                      When your opponent Normal or Flip Summons 1 monster with 1000 or more ATK: Target that monster; destroy that target.

                      N Rarity
                      Waboku
                      N Rarity
                      Waboku
                      N Rarity
                      Waboku
                      Trap Normal
                      Waboku

                        You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.

                        Extra Deck

                        N Rarity
                        Musician King
                        N Rarity
                        Musician King
                        N Rarity
                        Musician King
                        LIGHT 5
                        Musician King
                        • ATK:

                        • 1750

                        • DEF:

                        • 1500


                        "Witch of the Black Forest" + "Lady of Faith"

                        SR Rarity
                        Ally of Justice Catastor
                        SR Rarity
                        Ally of Justice Catastor
                        SR Rarity
                        Ally of Justice Catastor
                        DARK 5
                        Ally of Justice Catastor
                        • ATK:

                        • 2200

                        • DEF:

                        • 1200


                        1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.

                        SR Rarity
                        Blackwing Armed Wing
                        SR Rarity
                        Blackwing Armed Wing
                        SR Rarity
                        Blackwing Armed Wing
                        DARK 6
                        Blackwing Armed Wing
                        • ATK:

                        • 2300

                        • DEF:

                        • 1000


                        1 "Blackwing" Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only, also inflict piercing battle damage to your opponent.

                        R Rarity
                        Blackwing Armor Master
                        R Rarity
                        Blackwing Armor Master
                        R Rarity
                        Blackwing Armor Master
                        DARK 7
                        Blackwing Armor Master
                        • ATK:

                        • 2500

                        • DEF:

                        • 1500


                        1 "Blackwing" Tuner + 1 or more non-Tuner monsters Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.

                        UR Rarity
                        Colossal Fighter
                        UR Rarity
                        Colossal Fighter
                        UR Rarity
                        Colossal Fighter
                        DARK 8
                        Colossal Fighter
                        • ATK:

                        • 2800

                        • DEF:

                        • 1000


                        1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.

                        N Rarity
                        Doomkaiser Dragon
                        N Rarity
                        Doomkaiser Dragon
                        N Rarity
                        Doomkaiser Dragon
                        FIRE 6
                        Doomkaiser Dragon
                        • ATK:

                        • 2400

                        • DEF:

                        • 1500


                        "Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters When this card is Special Summoned: You can target 1 Zombie-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, but destroy it when this card leaves the field.

                        N Rarity
                        Gaia Knight, the Force of Earth
                        N Rarity
                        Gaia Knight, the Force of Earth
                        N Rarity
                        Gaia Knight, the Force of Earth
                        EARTH 6
                        Gaia Knight, the Force of Earth
                        • ATK:

                        • 2600

                        • DEF:

                        • 800


                        1 Tuner + 1 or more non-Tuner monsters

                        R Rarity
                        Iron Chain Dragon
                        R Rarity
                        Iron Chain Dragon
                        R Rarity
                        Iron Chain Dragon
                        EARTH 6
                        Iron Chain Dragon
                        • ATK:

                        • 2500

                        • DEF:

                        • 1300


                        1 Tuner + 1 or more non-Tuner monsters You can remove from play all "Iron Chain" monsters from your Graveyard to have this card gain 200 ATK for each card removed, until the End Phase. When this card inflicts Battle Damage to your opponent, send the top 3 cards of your opponent's Deck to the Graveyard.

                        R Rarity
                        Magical Android
                        R Rarity
                        Magical Android
                        R Rarity
                        Magical Android
                        LIGHT 5
                        Magical Android
                        • ATK:

                        • 2400

                        • DEF:

                        • 1700


                        1 Tuner + 1 or more non-Tuner monsters During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.

                        N Rarity
                        Revived King Ha Des
                        N Rarity
                        Revived King Ha Des
                        N Rarity
                        Revived King Ha Des
                        DARK 6
                        Revived King Ha Des
                        • ATK:

                        • 2450

                        • DEF:

                        • 0


                        "Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters Negate the effects of Effect Monsters destroyed by battle with Zombie-Type monsters you control.

                        Need 4 UR

                        UR Rarity
                        Elemental HERO Stratos
                        UR Rarity
                        Colossal Fighter
                        UR Rarity
                        Super Polymerization
                        UR Rarity
                        Solemn Judgment

                        Main: 40 Extra: 15

                        R Rarity
                        1 cardBattle Fader
                        R Rarity
                        1 cardBattle Fader
                        Battle Fader
                        DARK 1
                        Battle Fader
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.


                        R Rarity
                        1 cardBlackwing - Bora the Spear
                        R Rarity
                        1 cardBlackwing - Bora the Spear
                        Blackwing - Bora the Spear
                        DARK 4
                        Blackwing - Bora the Spear
                        • ATK:

                        • 1700

                        • DEF:

                        • 800


                        If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.


                        R Rarity
                        1 cardBlackwing - Kalut the Moon Shadow
                        R Rarity
                        1 cardBlackwing - Kalut the Moon Shadow
                        Blackwing - Kalut the Moon Shadow
                        DARK 3
                        Blackwing - Kalut the Moon Shadow
                        • ATK:

                        • 1400

                        • DEF:

                        • 1000


                        During either player's Damage Step, when a "Blackwing" monster you control is attacking or being attacked: You can send this card from your hand to the Graveyard; that monster gains 1400 ATK until the end of this turn.


                        R Rarity
                        1 cardBlackwing - Shura the Blue Flame
                        R Rarity
                        1 cardBlackwing - Shura the Blue Flame
                        Blackwing - Shura the Blue Flame
                        DARK 4
                        Blackwing - Shura the Blue Flame
                        • ATK:

                        • 1800

                        • DEF:

                        • 1200


                        When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck, but its effects are negated.


                        R Rarity
                        1 cardBlackwing - Sirocco the Dawn
                        R Rarity
                        1 cardBlackwing - Sirocco the Dawn
                        Blackwing - Sirocco the Dawn
                        DARK 5
                        Blackwing - Sirocco the Dawn
                        • ATK:

                        • 2000

                        • DEF:

                        • 900


                        If your opponent controls a monster and you control no monsters, you can Normal Summon/Set this card without Tributing. Once per turn, during your Main Phase 1: You can target 1 "Blackwing" monster you control; until the end of this turn, it gains ATK equal to the total ATK of all "Blackwing" monsters currently on the field, except itself. Monsters other than the targeted monster cannot attack during the turn you activate this effect.


                        R Rarity
                        1 cardCyber Valley
                        R Rarity
                        1 cardCyber Valley
                        Cyber Valley
                        LIGHT 1
                        Cyber Valley
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        You can use 1 of these effects. ● When this card is targeted for an attack by an opponent's monster: You can banish this card; draw 1 card, then end the Battle Phase. ● You can target 1 face-up monster you control and this card; banish both that target and this card, then draw 2 cards. ● You can target 1 card in your GY; banish both this card and 1 card from your hand, then place that target on top of the Deck.


                        SR Rarity
                        1 cardDestiny HERO - Malicious
                        SR Rarity
                        1 cardDestiny HERO - Malicious
                        Destiny HERO - Malicious
                        DARK 6
                        Destiny HERO - Malicious
                        • ATK:

                        • 800

                        • DEF:

                        • 800


                        You can banish this card from your GY; Special Summon 1 "Destiny HERO - Malicious" from your Deck.


                        R Rarity
                        2 cardDoomcaliber Knight
                        R Rarity
                        2 cardDoomcaliber Knight
                        Doomcaliber Knight
                        DARK 4
                        Doomcaliber Knight
                        • ATK:

                        • 1900

                        • DEF:

                        • 1800


                        Cannot be Special Summoned. If a monster effect is activated (Quick Effect): Tribute this face-up card; negate the activation, and if you do, destroy that monster.


                        R Rarity
                        1 cardElemental HERO Prisma
                        R Rarity
                        1 cardElemental HERO Prisma
                        Elemental HERO Prisma
                        LIGHT 4
                        Elemental HERO Prisma
                        • ATK:

                        • 1700

                        • DEF:

                        • 1100


                        Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is specifically listed on that card from your Deck to the Graveyard; this card's name becomes the sent monster's until the End Phase.


                        UR Rarity
                        1 cardElemental HERO Stratos
                        UR Rarity
                        1 cardElemental HERO Stratos
                        Elemental HERO Stratos
                        WIND 4
                        Elemental HERO Stratos
                        • ATK:

                        • 1800

                        • DEF:

                        • 300


                        When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.


                        N Rarity
                        2 cardEvil HERO Infernal Prodigy
                        N Rarity
                        2 cardEvil HERO Infernal Prodigy
                        Evil HERO Infernal Prodigy
                        DARK 2
                        Evil HERO Infernal Prodigy
                        • ATK:

                        • 300

                        • DEF:

                        • 600


                        If you control no monsters, you can Special Summon this card (from your hand) in Attack Position. Once per turn, during the End Phase, if this card was Tributed this turn to Tribute Summon a "HERO" monster: Draw 1 card.


                        SR Rarity
                        1 cardInjection Fairy Lily
                        SR Rarity
                        1 cardInjection Fairy Lily
                        Injection Fairy Lily
                        EARTH 3
                        Injection Fairy Lily
                        • ATK:

                        • 400

                        • DEF:

                        • 1500


                        If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 LP once per battle; this card gains 3000 ATK during that damage calculation only.


                        SR Rarity
                        1 cardLumina, Lightsworn Summoner
                        SR Rarity
                        1 cardLumina, Lightsworn Summoner
                        Lumina, Lightsworn Summoner
                        LIGHT 3
                        Lumina, Lightsworn Summoner
                        • ATK:

                        • 1000

                        • DEF:

                        • 1000


                        Once per turn: You can discard 1 card, then target 1 Level 4 or lower "Lightsworn" monster in your GY; Special Summon that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.


                        R Rarity
                        1 cardNecro Gardna
                        R Rarity
                        1 cardNecro Gardna
                        Necro Gardna
                        DARK 3
                        Necro Gardna
                        • ATK:

                        • 600

                        • DEF:

                        • 1300


                        During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).


                        R Rarity
                        2 cardSnowman Eater
                        R Rarity
                        2 cardSnowman Eater
                        Snowman Eater
                        WATER 3
                        Snowman Eater
                        • ATK:

                        • 0

                        • DEF:

                        • 1900


                        If this card is flipped face-up: Target 1 face-up monster on the field; destroy that target.


                        N Rarity
                        1 cardWinged Rhynos
                        N Rarity
                        1 cardWinged Rhynos
                        Winged Rhynos
                        WIND 4
                        Winged Rhynos
                        • ATK:

                        • 1800

                        • DEF:

                        • 500


                        During either player's turn, when a Trap Card is activated (except during the Damage Step): You can return this face-up card from the field to the hand.


                        R Rarity
                        1 cardWulf, Lightsworn Beast
                        R Rarity
                        1 cardWulf, Lightsworn Beast
                        Wulf, Lightsworn Beast
                        LIGHT 4
                        Wulf, Lightsworn Beast
                        • ATK:

                        • 2100

                        • DEF:

                        • 300


                        Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY: Special Summon it.


                        N Rarity
                        1 cardCrusader of Endymion
                        N Rarity
                        1 cardCrusader of Endymion
                        Crusader of Endymion
                        LIGHT 4
                        Crusader of Endymion
                        • ATK:

                        • 1900

                        • DEF:

                        • 1200


                        This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once per turn: You can target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on it, and if you do, this card gains 600 ATK until the end of this turn.


                        R Rarity
                        1 cardFlamvell Guard
                        R Rarity
                        1 cardFlamvell Guard
                        Flamvell Guard
                        FIRE 1
                        Flamvell Guard
                        • ATK:

                        • 100

                        • DEF:

                        • 2000


                        A Flamvell guardian who commands fire with his will. His magma-hot barrier protects his troops from intruders.


                        R Rarity
                        1 cardBlackwing - Blizzard the Far North
                        R Rarity
                        1 cardBlackwing - Blizzard the Far North
                        Blackwing - Blizzard the Far North
                        DARK 2
                        Blackwing - Blizzard the Far North
                        • ATK:

                        • 1300

                        • DEF:

                        • 0


                        Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 Level 4 or lower "Blackwing" monster in your Graveyard; Special Summon that target in Defense Position.


                        R Rarity
                        1 cardKrebons
                        R Rarity
                        1 cardKrebons
                        Krebons
                        DARK 2
                        Krebons
                        • ATK:

                        • 1200

                        • DEF:

                        • 400


                        When this card is targeted for an attack: You can pay 800 LP; negate the attack.


                        N Rarity
                        3 cardPlaguespreader Zombie
                        N Rarity
                        3 cardPlaguespreader Zombie
                        Plaguespreader Zombie
                        DARK 2
                        Plaguespreader Zombie
                        • ATK:

                        • 400

                        • DEF:

                        • 200


                        If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.


                        N Rarity
                        1 cardQuickdraw Synchron
                        N Rarity
                        1 cardQuickdraw Synchron
                        Quickdraw Synchron
                        WIND 5
                        Quickdraw Synchron
                        • ATK:

                        • 700

                        • DEF:

                        • 1400


                        You can Special Summon this card (from your hand) by sending 1 monster from your hand to the GY. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that lists a "Synchron" Tuner as material.


                        R Rarity
                        1 cardBurden of the Mighty
                        R Rarity
                        1 cardBurden of the Mighty
                        Burden of the Mighty
                        Spell Continuous
                        Burden of the Mighty

                          Each face-up monster your opponent controls loses 100 ATK x its own Level.


                          R Rarity
                          1 cardHammer Shot
                          R Rarity
                          1 cardHammer Shot
                          Hammer Shot
                          Spell Normal
                          Hammer Shot

                            Destroy 1 face-up Attack Position monster with the highest ATK. (If it is a tie, you get to choose.)


                            N Rarity
                            1 cardShield Crush
                            N Rarity
                            1 cardShield Crush
                            Shield Crush
                            Spell Normal
                            Shield Crush

                              Target 1 Defense Position monster on the field; destroy that target.


                              UR Rarity
                              1 cardSuper Polymerization
                              UR Rarity
                              1 cardSuper Polymerization
                              Super Polymerization
                              Spell Quick
                              Super Polymerization

                                Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                Tag(s):

                                R Rarity
                                1 cardCompulsory Evacuation Device
                                R Rarity
                                1 cardCompulsory Evacuation Device
                                Compulsory Evacuation Device
                                Trap Normal
                                Compulsory Evacuation Device

                                  Target 1 monster on the field; return that target to the hand.


                                  R Rarity
                                  1 cardDust Tornado
                                  R Rarity
                                  1 cardDust Tornado
                                  Dust Tornado
                                  Trap Normal
                                  Dust Tornado

                                    Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                    R Rarity
                                    1 cardFiendish Chain
                                    R Rarity
                                    1 cardFiendish Chain
                                    Fiendish Chain
                                    Trap Continuous
                                    Fiendish Chain

                                      Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                                      SR Rarity
                                      2 cardMagic Cylinder
                                      SR Rarity
                                      2 cardMagic Cylinder
                                      Magic Cylinder
                                      Trap Normal
                                      Magic Cylinder

                                        When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                        UR Rarity
                                        1 cardSolemn Judgment
                                        UR Rarity
                                        1 cardSolemn Judgment
                                        Solemn Judgment
                                        Trap Counter
                                        Solemn Judgment

                                          When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                          Tag(s):

                                          N Rarity
                                          1 cardTrap Hole
                                          N Rarity
                                          1 cardTrap Hole
                                          Trap Hole
                                          Trap Normal
                                          Trap Hole

                                            When your opponent Normal or Flip Summons 1 monster with 1000 or more ATK: Target that monster; destroy that target.


                                            N Rarity
                                            1 cardWaboku
                                            N Rarity
                                            1 cardWaboku
                                            Waboku
                                            Trap Normal
                                            Waboku

                                              You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.


                                              N Rarity
                                              1 cardMusician King
                                              N Rarity
                                              1 cardMusician King
                                              Musician King
                                              LIGHT 5
                                              Musician King
                                              • ATK:

                                              • 1750

                                              • DEF:

                                              • 1500


                                              "Witch of the Black Forest" + "Lady of Faith"


                                              SR Rarity
                                              1 cardAlly of Justice Catastor
                                              SR Rarity
                                              1 cardAlly of Justice Catastor
                                              Ally of Justice Catastor
                                              DARK 5
                                              Ally of Justice Catastor
                                              • ATK:

                                              • 2200

                                              • DEF:

                                              • 1200


                                              1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                              SR Rarity
                                              1 cardBlackwing Armed Wing
                                              SR Rarity
                                              1 cardBlackwing Armed Wing
                                              Blackwing Armed Wing
                                              DARK 6
                                              Blackwing Armed Wing
                                              • ATK:

                                              • 2300

                                              • DEF:

                                              • 1000


                                              1 "Blackwing" Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only, also inflict piercing battle damage to your opponent.


                                              R Rarity
                                              2 cardBlackwing Armor Master
                                              R Rarity
                                              2 cardBlackwing Armor Master
                                              Blackwing Armor Master
                                              DARK 7
                                              Blackwing Armor Master
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 1500


                                              1 "Blackwing" Tuner + 1 or more non-Tuner monsters Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.


                                              UR Rarity
                                              1 cardColossal Fighter
                                              UR Rarity
                                              1 cardColossal Fighter
                                              Colossal Fighter
                                              DARK 8
                                              Colossal Fighter
                                              • ATK:

                                              • 2800

                                              • DEF:

                                              • 1000


                                              1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.


                                              N Rarity
                                              2 cardDoomkaiser Dragon
                                              N Rarity
                                              2 cardDoomkaiser Dragon
                                              Doomkaiser Dragon
                                              FIRE 6
                                              Doomkaiser Dragon
                                              • ATK:

                                              • 2400

                                              • DEF:

                                              • 1500


                                              "Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters When this card is Special Summoned: You can target 1 Zombie-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, but destroy it when this card leaves the field.


                                              N Rarity
                                              1 cardGaia Knight, the Force of Earth
                                              N Rarity
                                              1 cardGaia Knight, the Force of Earth
                                              Gaia Knight, the Force of Earth
                                              EARTH 6
                                              Gaia Knight, the Force of Earth
                                              • ATK:

                                              • 2600

                                              • DEF:

                                              • 800


                                              1 Tuner + 1 or more non-Tuner monsters


                                              R Rarity
                                              2 cardIron Chain Dragon
                                              R Rarity
                                              2 cardIron Chain Dragon
                                              Iron Chain Dragon
                                              EARTH 6
                                              Iron Chain Dragon
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 1300


                                              1 Tuner + 1 or more non-Tuner monsters You can remove from play all "Iron Chain" monsters from your Graveyard to have this card gain 200 ATK for each card removed, until the End Phase. When this card inflicts Battle Damage to your opponent, send the top 3 cards of your opponent's Deck to the Graveyard.


                                              R Rarity
                                              2 cardMagical Android
                                              R Rarity
                                              2 cardMagical Android
                                              Magical Android
                                              LIGHT 5
                                              Magical Android
                                              • ATK:

                                              • 2400

                                              • DEF:

                                              • 1700


                                              1 Tuner + 1 or more non-Tuner monsters During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.


                                              N Rarity
                                              2 cardRevived King Ha Des
                                              N Rarity
                                              2 cardRevived King Ha Des
                                              Revived King Ha Des
                                              DARK 6
                                              Revived King Ha Des
                                              • ATK:

                                              • 2450

                                              • DEF:

                                              • 0


                                              "Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters Negate the effects of Effect Monsters destroyed by battle with Zombie-Type monsters you control.



                                              BLACKWINGS Decks in MASTER DUEL








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