Synchrons Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Boost Warrior
N Rarity
Boost Warrior
N Rarity
Boost Warrior
FIRE 1
Boost Warrior
  • ATK:

  • 300

  • DEF:

  • 200


If you control a face-up Tuner monster, you can Special Summon this card from your hand in face-up Defense Position. All Warrior-Type monsters you control gain 300 ATK.

SR Rarity
Junk Converter
SR Rarity
Junk Converter
SR Rarity
Junk Converter
EARTH 2
Junk Converter
  • ATK:

  • 400

  • DEF:

  • 200


You can discard this card and 1 Tuner; add 1 "Synchron" monster from your Deck to your hand. If this card is sent to the GY as Synchro Material: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can only use each effect of "Junk Converter" once per turn.

R Rarity
Synchron Explorer
R Rarity
Synchron Explorer
R Rarity
Synchron Explorer
EARTH 2
Synchron Explorer
  • ATK:

  • 0

  • DEF:

  • 700


When this card is Normal Summoned: You can target 1 "Synchron" monster in your Graveyard; Special Summon that target, but its effects are negated.

 Rarity
Sauravis, the Ancient and Ascended
 Rarity
Sauravis, the Ancient and Ascended
 Rarity
Sauravis, the Ancient and Ascended
LIGHT 7
Sauravis, the Ancient and Ascended
  • ATK:

  • 2600

  • DEF:

  • 2800


You can Ritual Summon this card with "Sprite's Blessing". When your opponent activates a card or effect that targets a monster you control (Quick Effect): You can discard this card; negate the activation. When your opponent would Special Summon a monster(s) (Quick Effect): You can return this card to the hand; negate the Special Summon, and if you do, banish that monster(s).

UR Rarity
Jet Synchron
UR Rarity
Jet Synchron
UR Rarity
Jet Synchron
FIRE 1
Jet Synchron
  • ATK:

  • 500

  • DEF:

  • 0


If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn.

UR Rarity
Junk Synchron
UR Rarity
Junk Synchron
UR Rarity
Junk Synchron
DARK 3
Junk Synchron
  • ATK:

  • 1300

  • DEF:

  • 500


When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated.

UR Rarity
Forbidden Droplet
UR Rarity
Forbidden Droplet
UR Rarity
Forbidden Droplet
Spell Quick
Forbidden Droplet

    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



    Tag(s):

    SR Rarity
    Necroid Synchro
    SR Rarity
    Necroid Synchro
    SR Rarity
    Necroid Synchro
    Spell Normal
    Necroid Synchro

      Banish 1 Tuner and up to 2 non-Tuner monsters from your Graveyard, and if you do, Special Summon 1 "Stardust" Synchro Monster from your Extra Deck whose Level equals the total Levels of those banished monsters, but it has its effects negated. (This Special Summon is treated as a Synchro Summon.)

       Rarity
      On Your Mark, Get Set, DUEL!
       Rarity
      On Your Mark, Get Set, DUEL!
       Rarity
      On Your Mark, Get Set, DUEL!
      Spell Continuous
      On Your Mark, Get Set, DUEL!

        When this card is activated: If you control no other cards, you can add 1 "Synchron" monster from your Deck to your hand. Once per turn, during your Standby Phase: Place 1 Signal Counter on this card. You can remove 2 Signal Counters from your field and send this face-up card to the GY; draw 2 cards, then send 1 card from your hand to the GY. You can only activate 1 "On Your Mark, Get Set, DUEL!" per turn.

        SR Rarity
        Synchro Overtake
        SR Rarity
        Synchro Overtake
        SR Rarity
        Synchro Overtake
        Spell Normal
        Synchro Overtake

          Reveal 1 Synchro Monster in your Extra Deck, choose 1 of the Synchro Materials mentioned on it, and add to your hand or Special Summon that monster, from your Deck or GY, also you cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Synchro Monsters. You can only activate 1 "Synchro Overtake" per turn.

          SR Rarity
          Tuning
          SR Rarity
          Tuning
          SR Rarity
          Tuning
          Spell Normal
          Tuning

            Add 1 "Synchron" Tuner from your Deck to your hand, then send the top card of your Deck to the GY.

            Extra Deck

             Rarity
            Accel Synchro Stardust Dragon
             Rarity
            Accel Synchro Stardust Dragon
             Rarity
            Accel Synchro Stardust Dragon
            WIND 8
            Accel Synchro Stardust Dragon
            • ATK:

            • 2500

            • DEF:

            • 2000


            1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.

            SR Rarity
            Black Rose Moonlight Dragon
            SR Rarity
            Black Rose Moonlight Dragon
            SR Rarity
            Black Rose Moonlight Dragon
            LIGHT 7
            Black Rose Moonlight Dragon
            • ATK:

            • 2400

            • DEF:

            • 1800


            1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's side of the field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of "Black Rose Moonlight Dragon" once per turn.

            UR Rarity
            Herald of the Arc Light
            UR Rarity
            Herald of the Arc Light
            UR Rarity
            Herald of the Arc Light
            LIGHT 4
            Herald of the Arc Light
            • ATK:

            • 600

            • DEF:

            • 1000


            1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.

            UR Rarity
            Junk Warrior
            UR Rarity
            Junk Warrior
            UR Rarity
            Junk Warrior
            DARK 5
            Junk Warrior
            • ATK:

            • 2300

            • DEF:

            • 1300


            "Junk Synchron" + 1 or more non-Tuner monsters If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control.

            UR Rarity
            Shooting Quasar Dragon
            UR Rarity
            Shooting Quasar Dragon
            UR Rarity
            Shooting Quasar Dragon
            LIGHT 12
            Shooting Quasar Dragon
            • ATK:

            • 4000

            • DEF:

            • 4000


            1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per Battle Phase equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy it. When this card leaves the field: You can Special Summon 1 "Shooting Star Dragon" from your Extra Deck.

            SR Rarity
            Stardust Charge Warrior
            SR Rarity
            Stardust Charge Warrior
            SR Rarity
            Stardust Charge Warrior
            WIND 6
            Stardust Charge Warrior
            • ATK:

            • 2000

            • DEF:

            • 1300


            1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.

            UR Rarity
            Stardust Chronicle Spark Dragon
            UR Rarity
            Stardust Chronicle Spark Dragon
            UR Rarity
            Stardust Chronicle Spark Dragon
            LIGHT 10
            Stardust Chronicle Spark Dragon
            • ATK:

            • 3000

            • DEF:

            • 2500


            1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters Must be Synchro Summoned. Once per turn (Quick Effect): You can banish 1 Synchro Monster from your GY; this card is unaffected by other cards' effects for the rest of this turn. If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can target 1 of your banished Dragon Synchro Monsters; Special Summon it.

            UR Rarity
            Stardust Dragon
            UR Rarity
            Stardust Dragon
            UR Rarity
            Stardust Dragon
            WIND 8
            Stardust Dragon
            • ATK:

            • 2500

            • DEF:

            • 2000


            1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

            SR Rarity
            Shooting Riser Dragon
            SR Rarity
            Shooting Riser Dragon
            SR Rarity
            Shooting Riser Dragon
            LIGHT 7
            Shooting Riser Dragon
            • ATK:

            • 2100

            • DEF:

            • 1700


            1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 monster from your Deck to the GY, whose Level is lower than this card's on the field, and if you do, reduce this card's Level by that monster's, but for the rest of this turn, you cannot activate the effects of monsters with the same name the sent monster had in the GY. You can only use this effect of "Shooting Riser Dragon" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.

            Popular Skills

            Stardust Acceleration: 100%
            Stardust Acceleration

            Need 17 UR

             Rarity
            Sauravis, the Ancient and Ascended2 card
             Rarity
            Accel Synchro Stardust Dragon1 card
            UR Rarity
            Herald of the Arc Light1 card
            UR Rarity
            Junk Warrior1 card
            UR Rarity
            Shooting Quasar Dragon1 card
            UR Rarity
            Stardust Chronicle Spark Dragon1 card
            UR Rarity
            Stardust Dragon1 card
            UR Rarity
            Jet Synchron3 card
            UR Rarity
            Junk Synchron3 card
            UR Rarity
            Forbidden Droplet2 card
             Rarity
            On Your Mark, Get Set, DUEL!1 card

            Main: 23 Extra: 9

            N Rarity
            Boost Warrior
            N Rarity
            Boost Warrior
            Boost Warrior
            FIRE 1
            Boost Warrior
            • ATK:

            • 300

            • DEF:

            • 200


            If you control a face-up Tuner monster, you can Special Summon this card from your hand in face-up Defense Position. All Warrior-Type monsters you control gain 300 ATK.


            SR Rarity
            Junk Converter
            SR Rarity
            Junk Converter
            Junk Converter
            EARTH 2
            Junk Converter
            • ATK:

            • 400

            • DEF:

            • 200


            You can discard this card and 1 Tuner; add 1 "Synchron" monster from your Deck to your hand. If this card is sent to the GY as Synchro Material: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can only use each effect of "Junk Converter" once per turn.


            SR Rarity
            Junk Converter
            SR Rarity
            Junk Converter
            Junk Converter
            EARTH 2
            Junk Converter
            • ATK:

            • 400

            • DEF:

            • 200


            You can discard this card and 1 Tuner; add 1 "Synchron" monster from your Deck to your hand. If this card is sent to the GY as Synchro Material: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can only use each effect of "Junk Converter" once per turn.


            SR Rarity
            Junk Converter
            SR Rarity
            Junk Converter
            Junk Converter
            EARTH 2
            Junk Converter
            • ATK:

            • 400

            • DEF:

            • 200


            You can discard this card and 1 Tuner; add 1 "Synchron" monster from your Deck to your hand. If this card is sent to the GY as Synchro Material: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can only use each effect of "Junk Converter" once per turn.


            R Rarity
            Synchron Explorer
            R Rarity
            Synchron Explorer
            Synchron Explorer
            EARTH 2
            Synchron Explorer
            • ATK:

            • 0

            • DEF:

            • 700


            When this card is Normal Summoned: You can target 1 "Synchron" monster in your Graveyard; Special Summon that target, but its effects are negated.


             Rarity
            Sauravis, the Ancient and Ascended
             Rarity
            Sauravis, the Ancient and Ascended
            Sauravis, the Ancient and Ascended
            LIGHT 7
            Sauravis, the Ancient and Ascended
            • ATK:

            • 2600

            • DEF:

            • 2800


            You can Ritual Summon this card with "Sprite's Blessing". When your opponent activates a card or effect that targets a monster you control (Quick Effect): You can discard this card; negate the activation. When your opponent would Special Summon a monster(s) (Quick Effect): You can return this card to the hand; negate the Special Summon, and if you do, banish that monster(s).


             Rarity
            Sauravis, the Ancient and Ascended
             Rarity
            Sauravis, the Ancient and Ascended
            Sauravis, the Ancient and Ascended
            LIGHT 7
            Sauravis, the Ancient and Ascended
            • ATK:

            • 2600

            • DEF:

            • 2800


            You can Ritual Summon this card with "Sprite's Blessing". When your opponent activates a card or effect that targets a monster you control (Quick Effect): You can discard this card; negate the activation. When your opponent would Special Summon a monster(s) (Quick Effect): You can return this card to the hand; negate the Special Summon, and if you do, banish that monster(s).


            UR Rarity
            Jet Synchron
            UR Rarity
            Jet Synchron
            Jet Synchron
            FIRE 1
            Jet Synchron
            • ATK:

            • 500

            • DEF:

            • 0


            If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn.


            UR Rarity
            Jet Synchron
            UR Rarity
            Jet Synchron
            Jet Synchron
            FIRE 1
            Jet Synchron
            • ATK:

            • 500

            • DEF:

            • 0


            If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn.


            UR Rarity
            Jet Synchron
            UR Rarity
            Jet Synchron
            Jet Synchron
            FIRE 1
            Jet Synchron
            • ATK:

            • 500

            • DEF:

            • 0


            If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn.


            UR Rarity
            Junk Synchron
            UR Rarity
            Junk Synchron
            Junk Synchron
            DARK 3
            Junk Synchron
            • ATK:

            • 1300

            • DEF:

            • 500


            When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated.


            UR Rarity
            Junk Synchron
            UR Rarity
            Junk Synchron
            Junk Synchron
            DARK 3
            Junk Synchron
            • ATK:

            • 1300

            • DEF:

            • 500


            When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated.


            UR Rarity
            Junk Synchron
            UR Rarity
            Junk Synchron
            Junk Synchron
            DARK 3
            Junk Synchron
            • ATK:

            • 1300

            • DEF:

            • 500


            When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated.


            UR Rarity
            Forbidden Droplet
            UR Rarity
            Forbidden Droplet
            Forbidden Droplet
            Spell Quick
            Forbidden Droplet

              Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




              Tag(s):

              UR Rarity
              Forbidden Droplet
              UR Rarity
              Forbidden Droplet
              Forbidden Droplet
              Spell Quick
              Forbidden Droplet

                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                Tag(s):

                SR Rarity
                Necroid Synchro
                SR Rarity
                Necroid Synchro
                Necroid Synchro
                Spell Normal
                Necroid Synchro

                  Banish 1 Tuner and up to 2 non-Tuner monsters from your Graveyard, and if you do, Special Summon 1 "Stardust" Synchro Monster from your Extra Deck whose Level equals the total Levels of those banished monsters, but it has its effects negated. (This Special Summon is treated as a Synchro Summon.)


                  SR Rarity
                  Necroid Synchro
                  SR Rarity
                  Necroid Synchro
                  Necroid Synchro
                  Spell Normal
                  Necroid Synchro

                    Banish 1 Tuner and up to 2 non-Tuner monsters from your Graveyard, and if you do, Special Summon 1 "Stardust" Synchro Monster from your Extra Deck whose Level equals the total Levels of those banished monsters, but it has its effects negated. (This Special Summon is treated as a Synchro Summon.)


                    SR Rarity
                    Necroid Synchro
                    SR Rarity
                    Necroid Synchro
                    Necroid Synchro
                    Spell Normal
                    Necroid Synchro

                      Banish 1 Tuner and up to 2 non-Tuner monsters from your Graveyard, and if you do, Special Summon 1 "Stardust" Synchro Monster from your Extra Deck whose Level equals the total Levels of those banished monsters, but it has its effects negated. (This Special Summon is treated as a Synchro Summon.)


                       Rarity
                      On Your Mark, Get Set, DUEL!
                       Rarity
                      On Your Mark, Get Set, DUEL!
                      On Your Mark, Get Set, DUEL!
                      Spell Continuous
                      On Your Mark, Get Set, DUEL!

                        When this card is activated: If you control no other cards, you can add 1 "Synchron" monster from your Deck to your hand. Once per turn, during your Standby Phase: Place 1 Signal Counter on this card. You can remove 2 Signal Counters from your field and send this face-up card to the GY; draw 2 cards, then send 1 card from your hand to the GY. You can only activate 1 "On Your Mark, Get Set, DUEL!" per turn.


                        SR Rarity
                        Synchro Overtake
                        SR Rarity
                        Synchro Overtake
                        Synchro Overtake
                        Spell Normal
                        Synchro Overtake

                          Reveal 1 Synchro Monster in your Extra Deck, choose 1 of the Synchro Materials mentioned on it, and add to your hand or Special Summon that monster, from your Deck or GY, also you cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Synchro Monsters. You can only activate 1 "Synchro Overtake" per turn.


                          SR Rarity
                          Synchro Overtake
                          SR Rarity
                          Synchro Overtake
                          Synchro Overtake
                          Spell Normal
                          Synchro Overtake

                            Reveal 1 Synchro Monster in your Extra Deck, choose 1 of the Synchro Materials mentioned on it, and add to your hand or Special Summon that monster, from your Deck or GY, also you cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Synchro Monsters. You can only activate 1 "Synchro Overtake" per turn.


                            SR Rarity
                            Tuning
                            SR Rarity
                            Tuning
                            Tuning
                            Spell Normal
                            Tuning

                              Add 1 "Synchron" Tuner from your Deck to your hand, then send the top card of your Deck to the GY.


                              SR Rarity
                              Tuning
                              SR Rarity
                              Tuning
                              Tuning
                              Spell Normal
                              Tuning

                                Add 1 "Synchron" Tuner from your Deck to your hand, then send the top card of your Deck to the GY.


                                 Rarity
                                Accel Synchro Stardust Dragon
                                 Rarity
                                Accel Synchro Stardust Dragon
                                Accel Synchro Stardust Dragon
                                WIND 8
                                Accel Synchro Stardust Dragon
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.


                                SR Rarity
                                Black Rose Moonlight Dragon
                                SR Rarity
                                Black Rose Moonlight Dragon
                                Black Rose Moonlight Dragon
                                LIGHT 7
                                Black Rose Moonlight Dragon
                                • ATK:

                                • 2400

                                • DEF:

                                • 1800


                                1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's side of the field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of "Black Rose Moonlight Dragon" once per turn.


                                UR Rarity
                                Herald of the Arc Light
                                UR Rarity
                                Herald of the Arc Light
                                Herald of the Arc Light
                                LIGHT 4
                                Herald of the Arc Light
                                • ATK:

                                • 600

                                • DEF:

                                • 1000


                                1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                                UR Rarity
                                Junk Warrior
                                UR Rarity
                                Junk Warrior
                                Junk Warrior
                                DARK 5
                                Junk Warrior
                                • ATK:

                                • 2300

                                • DEF:

                                • 1300


                                "Junk Synchron" + 1 or more non-Tuner monsters If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control.


                                UR Rarity
                                Shooting Quasar Dragon
                                UR Rarity
                                Shooting Quasar Dragon
                                Shooting Quasar Dragon
                                LIGHT 12
                                Shooting Quasar Dragon
                                • ATK:

                                • 4000

                                • DEF:

                                • 4000


                                1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per Battle Phase equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy it. When this card leaves the field: You can Special Summon 1 "Shooting Star Dragon" from your Extra Deck.


                                SR Rarity
                                Stardust Charge Warrior
                                SR Rarity
                                Stardust Charge Warrior
                                Stardust Charge Warrior
                                WIND 6
                                Stardust Charge Warrior
                                • ATK:

                                • 2000

                                • DEF:

                                • 1300


                                1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                                UR Rarity
                                Stardust Chronicle Spark Dragon
                                UR Rarity
                                Stardust Chronicle Spark Dragon
                                Stardust Chronicle Spark Dragon
                                LIGHT 10
                                Stardust Chronicle Spark Dragon
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters Must be Synchro Summoned. Once per turn (Quick Effect): You can banish 1 Synchro Monster from your GY; this card is unaffected by other cards' effects for the rest of this turn. If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can target 1 of your banished Dragon Synchro Monsters; Special Summon it.


                                UR Rarity
                                Stardust Dragon
                                UR Rarity
                                Stardust Dragon
                                Stardust Dragon
                                WIND 8
                                Stardust Dragon
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                SR Rarity
                                Shooting Riser Dragon
                                SR Rarity
                                Shooting Riser Dragon
                                Shooting Riser Dragon
                                LIGHT 7
                                Shooting Riser Dragon
                                • ATK:

                                • 2100

                                • DEF:

                                • 1700


                                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 monster from your Deck to the GY, whose Level is lower than this card's on the field, and if you do, reduce this card's Level by that monster's, but for the rest of this turn, you cannot activate the effects of monsters with the same name the sent monster had in the GY. You can only use this effect of "Shooting Riser Dragon" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.



                                SYNCHRONS Decks in DUEL LINKS








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