Created by: Bang (14362570)

Created On: 04/12/2025

Need 14 UR

UR Rarity
Dinowrestler Pankratops3 card
 Rarity
Tenpai Dragon Genroku1 card
 Rarity
Test Bear2 card
UR Rarity
Dinowrestler King T Wrextle1 card
UR Rarity
Test Panther1 card
UR Rarity
Fossil Dig2 card
UR Rarity
Ground Xeno2 card
 Rarity
Sangen Furo1 card
 Rarity
Sangen Kaimen1 card

Main: 40 Extra: 5

SR Rarity
1 cardAnimadorned Archosaur
SR Rarity
1 cardAnimadorned Archosaur
Animadorned Archosaur
LIGHT 1
Animadorned Archosaur
  • ATK:

  • 0

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.


SR Rarity
2 cardBabycerasaurus
SR Rarity
2 cardBabycerasaurus
Babycerasaurus
EARTH 2
Babycerasaurus
  • ATK:

  • 500

  • DEF:

  • 500


If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.


R Rarity
1 cardDinowrestler Capaptera
R Rarity
1 cardDinowrestler Capaptera
Dinowrestler Capaptera
WIND 3
Dinowrestler Capaptera
  • ATK:

  • 1600

  • DEF:

  • 0


If your opponent controls more monsters than you do: You can target 1 monster your opponent controls; send it to the GY. You can only use this effect of "Dinowrestler Capaptera" once per turn. If this card is sent to the GY as Link Material for the Link Summon of a "Dinowrestler" monster: You can activate this effect; the Link Monster that used this card as material gains 1000 ATK until the end of this turn.


N Rarity
1 cardDinowrestler Capoeiraptor
N Rarity
1 cardDinowrestler Capoeiraptor
Dinowrestler Capoeiraptor
EARTH 4
Dinowrestler Capoeiraptor
  • ATK:

  • 1800

  • DEF:

  • 0


This Attack Position card cannot be destroyed by battle. If this card is attacked, change it to Defense Position at the end of the Damage Step. During the Standby Phase, if this card is in Defense Position: You can Special Summon 1 "Dinowrestler Capoeiraptor" from your Deck. You can only use this effect of "Dinowrestler Capoeiraptor" once per turn.


N Rarity
1 cardDinowrestler Eskrimamenchi
N Rarity
1 cardDinowrestler Eskrimamenchi
Dinowrestler Eskrimamenchi
EARTH 6
Dinowrestler Eskrimamenchi
  • ATK:

  • 2200

  • DEF:

  • 0


If you control a "Dinowrestler" monster, you can Normal Summon this card without Tributing. During your turn, if your opponent Special Summons a monster(s) while this card is in your GY (except during the Damage Step): You can target 1 Level 4 or lower "Dinowrestler" monster in your GY; Special Summon it, then add this card to your hand. You can only use this effect of "Dinowrestler Eskrimamenchi" once per turn.


N Rarity
2 cardDinowrestler Iguanodraka
N Rarity
2 cardDinowrestler Iguanodraka
Dinowrestler Iguanodraka
EARTH 6
Dinowrestler Iguanodraka
  • ATK:

  • 2000

  • DEF:

  • 0


You can discard 1 other Dinosaur monster; Special Summon this card from your hand. You can Tribute 1 Dinosaur monster, then target 1 "Dinowrestler" monster in your GY with a different original name from the Tributed monster; Special Summon it in Defense Position. You can only use each effect of "Dinowrestler Iguanodraka" once per turn.


N Rarity
1 cardDinowrestler Martial Ampelo
N Rarity
1 cardDinowrestler Martial Ampelo
Dinowrestler Martial Ampelo
EARTH 1
Dinowrestler Martial Ampelo
  • ATK:

  • 600

  • DEF:

  • 0


During damage calculation, if your other "Dinowrestler" monster battles an opponent's monster with an equal or higher ATK (Quick Effect): You can send this card from your hand or field to the GY; for that battle, your monster cannot be destroyed and the battle damage you take is halved. When an opponent's monster declares an attack: You can banish this card from your GY; add 1 "Dinowrestler" monster from your Deck to your hand, except "Dinowrestler Martial Ampelo". You can only use this effect of "Dinowrestler Martial Ampelo" once per turn.


N Rarity
1 cardDinowrestler Martial Anga
N Rarity
1 cardDinowrestler Martial Anga
Dinowrestler Martial Anga
EARTH 5
Dinowrestler Martial Anga
  • ATK:

  • 1600

  • DEF:

  • 0


During damage calculation, when your "Dinowrestler" monster battles a monster with an equal or higher ATK (Quick Effect): You can send this card from your hand to the GY; your battling monster cannot be destroyed by that battle, also end the Battle Phase after the Damage Step. Once per turn, during the End Phase, if this card is in the GY because it was sent there to activate this effect this turn, and your opponent controls more monsters than you do: You can Special Summon this card.


N Rarity
1 cardDinowrestler Martial Ankylo
N Rarity
1 cardDinowrestler Martial Ankylo
Dinowrestler Martial Ankylo
EARTH 2
Dinowrestler Martial Ankylo
  • ATK:

  • 1000

  • DEF:

  • 0


During damage calculation, if another "Dinowrestler" monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand or field to the GY; that monster you control cannot be destroyed by that battle, also the ATK of your opponent's battling monster is halved at the end of the Damage Step. During the End Phase, if this card is in the GY because it was sent there from the field this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Dinowrestler Martial Ankylo" once per turn.


UR Rarity
3 cardDinowrestler Pankratops
UR Rarity
3 cardDinowrestler Pankratops
Dinowrestler Pankratops
EARTH 7
Dinowrestler Pankratops
  • ATK:

  • 2600

  • DEF:

  • 0


If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.


N Rarity
1 cardDinowrestler Rambrachio
N Rarity
1 cardDinowrestler Rambrachio
Dinowrestler Rambrachio
EARTH 5
Dinowrestler Rambrachio
  • ATK:

  • 1600

  • DEF:

  • 0


When your "Dinowrestler" monster inflicts battle damage to your opponent: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Dinowrestler Rambrachio" once per turn. Your opponent cannot target other "Dinowrestler" monsters you control with card effects.


R Rarity
1 cardDinowrestler Systegosaur
R Rarity
1 cardDinowrestler Systegosaur
Dinowrestler Systegosaur
EARTH 4
Dinowrestler Systegosaur
  • ATK:

  • 1900

  • DEF:

  • 0


If this card is Special Summoned: You can add 1 "Dinowrestler" monster or 1 "World Dino Wrestling" from your Deck to your hand. During the End Phase, if this card is in the GY because it was sent there this turn, and your opponent controls more monsters than you do: You can target 1 "Dinowrestler" monster in your GY, except "Dinowrestler Systegosaur"; Special Summon it. You can only use each effect of "Dinowrestler Systegosaur" once per turn.


N Rarity
1 cardDinowrestler Valeonyx
N Rarity
1 cardDinowrestler Valeonyx
Dinowrestler Valeonyx
EARTH 3
Dinowrestler Valeonyx
  • ATK:

  • 1600

  • DEF:

  • 0


If only your opponent controls a monster, you can Special Summon this card (from your hand). While you control a Link-3 or higher "Dinowrestler" monster, face-up monsters you control are unaffected by the activated effects of your opponent's Link-3 or lower monsters.


R Rarity
1 cardGladiator Beast Attorix
R Rarity
1 cardGladiator Beast Attorix
Gladiator Beast Attorix
EARTH 4
Gladiator Beast Attorix
  • ATK:

  • 800

  • DEF:

  • 2000


If this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can send 1 "Gladiator Beast" monster from your Deck or Extra Deck to the GY, except "Gladiator Beast Attorix"; until the End Phase, this card's Level and name become the same as that monster sent to the GY. At the end of the Battle Phase, if this card battled: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Attorix".


SR Rarity
1 cardGladiator Beast Bestiari
SR Rarity
1 cardGladiator Beast Bestiari
Gladiator Beast Bestiari
WIND 4
Gladiator Beast Bestiari
  • ATK:

  • 1500

  • DEF:

  • 800


If this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 Spell/Trap Card on the field; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari".


SR Rarity
1 cardPetiteranodon
SR Rarity
1 cardPetiteranodon
Petiteranodon
EARTH 2
Petiteranodon
  • ATK:

  • 500

  • DEF:

  • 500


If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or higher Dinosaur-Type monster from your Deck, but it cannot attack this turn.


 Rarity
1 cardTenpai Dragon Genroku
 Rarity
1 cardTenpai Dragon Genroku
Tenpai Dragon Genroku
FIRE 3
Tenpai Dragon Genroku
  • ATK:

  • 0

  • DEF:

  • 1000


If this card is added to your hand, except by drawing it: You can Special Summon this card as a Tuner, then you can increase its Level by 1. (Quick Effect): You can Tribute this card; Special Summon 1 "Tenpai Dragon" monster from your Deck, except "Tenpai Dragon Genroku", also you cannot Special Summon for the rest of this turn, except Dragon monsters. You can only use each effect of "Tenpai Dragon Genroku" once per turn.


 Rarity
2 cardTest Bear
 Rarity
2 cardTest Bear
Test Bear
EARTH 4
Test Bear
  • ATK:

  • 900

  • DEF:

  • 600


If you control a "Gladiator Beast" monster Special Summoned from the Deck/Extra Deck, you can Special Summon this card (from your hand). You can only Special Summon "Test Bear" once per turn this way. You can Tribute this card, then shuffle 1 "Gladiator Beast" monster from your hand or face-up field into the Deck/Extra Deck; Special Summon up to 2 "Gladiator Beast" monsters from your Deck. (This is treated as a Special Summon by a "Gladiator Beast" monster's effect.) You can only use this effect of "Test Bear" once per turn.


N Rarity
1 cardDinowrestler Coelasilat
N Rarity
1 cardDinowrestler Coelasilat
Dinowrestler Coelasilat
EARTH 2
Dinowrestler Coelasilat
  • ATK:

  • 100

  • DEF:

  • 800


If you control no monsters, you can Special Summon this card (from your hand). If Summoned this way, this card cannot be used as Link Material, except for the Link Summon of a "Dinowrestler" monster. You can only Special Summon "Dinowrestler Coelasilat" once per Duel this way.


R Rarity
1 cardBeta Evolution Pill - Ultranscendance
R Rarity
1 cardBeta Evolution Pill - Ultranscendance
Beta Evolution Pill - Ultranscendance
Spell Normal
Beta Evolution Pill - Ultranscendance

    Tribute 2 monsters from your hand and/or field, including a Dinosaur monster; Special Summon 1 Level 5 or higher Dinosaur monster from your Deck or Extra Deck, with an equal or higher ATK than the total ATK of those Tributed monsters, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. You can only activate 1 "Beta Evolution Pill - Ultranscendance" per turn.


    R Rarity
    1 cardBig Evolution Pill
    R Rarity
    1 cardBig Evolution Pill
    Big Evolution Pill
    Spell Normal
    Big Evolution Pill

      After this card's activation, it remains on the field, but destroy it during your opponent's 3rd End Phase. Tribute 1 Dinosaur-Type monster to activate this card; while this card is face-up on the field, you can Normal Summon Level 5 or higher Dinosaur-Type monsters without Tributing.


      SR Rarity
      1 cardDouble Evolution Pill
      SR Rarity
      1 cardDouble Evolution Pill
      Double Evolution Pill
      Spell Normal
      Double Evolution Pill

        Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 "Double Evolution Pill" per turn.


        UR Rarity
        2 cardFossil Dig
        UR Rarity
        2 cardFossil Dig
        Fossil Dig
        Spell Normal
        Fossil Dig

          Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


          UR Rarity
          2 cardGround Xeno
          UR Rarity
          2 cardGround Xeno
          Ground Xeno
          Spell Normal
          Ground Xeno

            Add 1 Dinosaur Tuner or Dinosaur Normal Monster from your Deck to your hand, then destroy 1 card in your hand. You can banish this card from your GY; Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Ground Xeno" once per turn.


             Rarity
            1 cardSangen Furo
             Rarity
            1 cardSangen Furo
            Sangen Furo
            Spell Continuous
            Sangen Furo

              Once per turn, when a monster is destroyed by battle involving your FIRE Dragon monster: You can target 1 of those destroyed monsters; Special Summon it to your field in Defense Position. During your opponent's End Phase: You can pay 1000 LP, then target 1 "Sangen" Spell/Trap in your GY; Set it, but banish it when it leaves the field. You can only use this effect of "Sangen Furo" once per turn.


               Rarity
              1 cardSangen Kaimen
               Rarity
              1 cardSangen Kaimen
              Sangen Kaimen
              Spell Quick
              Sangen Kaimen

                Apply 1 of these effects, or if you activated this card during the Battle Phase, you can apply any of them, in sequence. ● Add 1 Level 4 or lower FIRE Dragon monster from your Deck to your hand. ● Special Summon 1 FIRE Dragon monster from your hand. You can only activate 1 "Sangen Kaimen" per turn.


                SR Rarity
                1 cardSangen Summoning
                SR Rarity
                1 cardSangen Summoning
                Sangen Summoning
                Spell Field
                Sangen Summoning

                  During your Main Phase 1, FIRE Dragon monsters you control are unaffected by your opponent's activated effects. During your Main Phase: You can add 1 "Tenpai Dragon" monster from your Deck to your hand, then discard 1 card. You can only use this effect of "Sangen Summoning" once per turn. If this card is destroyed during the Battle Phase: You can target 1 Dragon Synchro Monster you control; double its ATK.


                  N Rarity
                  1 cardTyrant Dino Fusion
                  N Rarity
                  1 cardTyrant Dino Fusion
                  Tyrant Dino Fusion
                  Spell Quick
                  Tyrant Dino Fusion

                    Fusion Summon 1 "Dinowrestler" monster from your Extra Deck, using monsters you control as Fusion Material. If you do, the first time that face-up monster on the field would be destroyed by battle or card effect, it is not destroyed.


                    R Rarity
                    1 cardUltra Evolution Pill
                    R Rarity
                    1 cardUltra Evolution Pill
                    Ultra Evolution Pill
                    Spell Normal
                    Ultra Evolution Pill

                      Tribute 1 Reptile monster; Special Summon 1 Dinosaur monster from your hand.


                      R Rarity
                      3 cardWorld Dino Wrestling
                      R Rarity
                      3 cardWorld Dino Wrestling
                      World Dino Wrestling
                      Spell Field
                      World Dino Wrestling

                        While you control a "Dinowrestler" monster, each player can attack with only 1 monster during each Battle Phase. If your "Dinowrestler" monster attacks an opponent's monster, it gains 200 ATK during damage calculation only. If your opponent controls more monsters than you do: You can banish this card from the GY; Special Summon 1 "Dinowrestler" monster from your Deck. You can only use this effect of "World Dino Wrestling" once per turn.


                        R Rarity
                        1 cardGladiator Naumachia
                        R Rarity
                        1 cardGladiator Naumachia
                        Gladiator Naumachia
                        Trap Continuous
                        Gladiator Naumachia

                          While you control a "Gladiator Beast" monster, all monsters your opponent controls must attack, if able. Once per turn: You can shuffle 1 "Gladiator Beast" monster from your hand or GY into the Main Deck, then target 1 "Gladiator Beast" monster you control; it gains ATK equal to its original DEF until the end of this turn (even if this card leaves the field). If this card in the Spell & Trap Zone is destroyed by card effect: You can activate this effect; this turn, "Gladiator Beast" monsters you control cannot be destroyed by battle.


                          SR Rarity
                          1 cardDinowrestler Chimera T Wrextle
                          SR Rarity
                          1 cardDinowrestler Chimera T Wrextle
                          Dinowrestler Chimera T Wrextle
                          EARTH 8
                          Dinowrestler Chimera T Wrextle
                          • ATK:

                          • 3500

                          • DEF:

                          • 0


                          1 "Dinowrestler" Link Monster + 1 "Dinowrestler" monster If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. Your opponent's monsters cannot target monsters for attacks, except this one. If this card destroys a monster by battle: It gains 500 ATK. If this card is destroyed by card effect: Destroy all your opponent's Attack Position monsters.


                          UR Rarity
                          1 cardDinowrestler King T Wrextle
                          UR Rarity
                          1 cardDinowrestler King T Wrextle
                          Dinowrestler King T Wrextle
                          EARTH
                          Dinowrestler King T Wrextle
                          • ATK:

                          • 3000

                          • LINK-3

                          Link Arrow:

                          Bottom-Left

                          Bottom

                          Bottom-Right


                          2+ "Dinowrestler" monsters If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Your opponent's monsters cannot target monsters for attacks, except this one. At the start of your opponent's Battle Phase: You can target 1 Attack Position monster your opponent controls; this Battle Phase, your opponent cannot attack with other monsters until that one has, and if it does not declare an attack, destroy it at the end of the Battle Phase.


                          N Rarity
                          1 cardDinowrestler Terra Parkourio
                          N Rarity
                          1 cardDinowrestler Terra Parkourio
                          Dinowrestler Terra Parkourio
                          EARTH
                          Dinowrestler Terra Parkourio
                          • ATK:

                          • 1000

                          • LINK-2

                          Link Arrow:

                          Top

                          Left


                          2 "Dinowrestler" monsters If you activate "World Dino Wrestling": You can target 1 "Dinowrestler" monster in your GY; add it to your hand. If this card is sent to the GY as Link Material: You can target 1 "Dinowrestler" monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except "Dinowrestler" monsters. You can only use each effect of "Dinowrestler Terra Parkourio" once per turn.


                          UR Rarity
                          1 cardTest Panther
                          UR Rarity
                          1 cardTest Panther
                          Test Panther
                          EARTH
                          Test Panther
                          • ATK:

                          • 800

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom


                          2 monsters including a "Gladiator Beast" monster If this card is Link Summoned: You can add 1 "Gladiator Beast" card from your Deck to your hand. You can target 1 "Gladiator Beast" monster you control; shuffle that "Gladiator Beast" monster into the Deck, and if you do, Special Summon 1 "Gladiator Beast" monster with a different original name from your Deck. (This is treated as a Special Summon by a "Gladiator Beast" monster's effect.) You can only use each effect of "Test Panther" once per turn.


                          SR Rarity
                          1 cardDinowrestler Giga Spinosavate
                          SR Rarity
                          1 cardDinowrestler Giga Spinosavate
                          Dinowrestler Giga Spinosavate
                          EARTH 8
                          Dinowrestler Giga Spinosavate
                          • ATK:

                          • 3000

                          • DEF:

                          • 0


                          1 Dinosaur Tuner + 1+ non-Tuner monsters If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Your opponent's monsters cannot target monsters for attacks, except this one. Once per turn: You can target 1 monster your opponent controls; destroy it. If this card would be destroyed by battle or card effect, you can destroy 1 card you control instead.




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