Created by: YGO Mod (20517634)

Created On: 03/03/2025

Main: 55 Extra: 15

2 cardFierce Tiger Monghu 2 cardFierce Tiger Monghu
Fierce Tiger Monghu
EARTH 4
Fierce Tiger Monghu
  • ATK:

  • 1700

  • DEF:

  • 1000


All other monsters on the field lose 500 ATK. Once per turn, during your Main Phase: You can destroy all monsters on the field with less ATK than this card.


2 cardLava Golem 2 cardLava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


3 cardNumeron Wall 3 cardNumeron Wall
Numeron Wall
DARK 1
Numeron Wall
  • ATK:

  • 0

  • DEF:

  • 0


If you control no cards, except "Numeron Wall(s)" (Quick Effect): You can send this card from your hand or field to the GY; activate 1 "Numeron Network" directly from your hand or Deck. You can only use this effect of "Numeron Wall" once per turn. When you take battle damage: You can Special Summon this card from your hand, and if you do, end the Battle Phase after the Damage Step.


3 cardPlanet Pathfinder 3 cardPlanet Pathfinder
Planet Pathfinder
EARTH 4
Planet Pathfinder
  • ATK:

  • 1000

  • DEF:

  • 1000


You can Tribute this card; add 1 Field Spell Card from your Deck to your hand.


3 cardTierra, Source of Destruction 3 cardTierra, Source of Destruction
Tierra, Source of Destruction
LIGHT 11
Tierra, Source of Destruction
  • ATK:

  • 3400

  • DEF:

  • 3600


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by shuffling 10 other cards with different names from your hand and/or field into the Deck and/or Extra Deck, and cannot be Special Summoned by other ways. This card's Special Summon cannot be negated. If this card is Special Summoned: Shuffle all cards into the Deck, except this card, from each player's hand, field, Graveyard, and face-up Pendulum Monsters from the Extra Deck. Neither player can activate cards or effects in response to this effect's activation.


1 cardCyber Jar
1 cardCyber Jar
Cyber Jar
DARK 3
Cyber Jar
  • ATK:

  • 900

  • DEF:

  • 900


FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)


3 cardMimicking Man-Eater Bug 3 cardMimicking Man-Eater Bug
Mimicking Man-Eater Bug
EARTH 4
Mimicking Man-Eater Bug
  • ATK:

  • 450

  • DEF:

  • 600


FLIP: Target 1 monster on the field; destroy it, and if you do, this card gains ATK equal to that monster's original ATK, then you can change this card's Type to that monster's original Type. Cannot be destroyed by battle. Cannot be destroyed by the effects of monsters with its same Type.


1 cardMorphing Jar
1 cardMorphing Jar
Morphing Jar
EARTH 2
Morphing Jar
  • ATK:

  • 700

  • DEF:

  • 600


FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.


1 cardMorphing Jar #2 1 cardMorphing Jar #2
Morphing Jar #2
EARTH 3
Morphing Jar #2
  • ATK:

  • 800

  • DEF:

  • 700


FLIP: Shuffle all monsters on the field into the Deck. Then, each player excavates cards from the top of their Deck, until they excavate the same number of monsters they shuffled into their Main Deck. Special Summon all excavated Level 4 or lower monsters in face-down Defense Position, also send the remaining cards to the Graveyard.


1 cardCalled by the Grave
1 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    1 cardCard Destruction
    1 cardCard Destruction
    Card Destruction
    Spell Normal
    Card Destruction

      Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


      1 cardChange of Heart
      1 cardChange of Heart
      Change of Heart
      Spell Normal
      Change of Heart

        Target 1 monster your opponent controls; take control of it until the End Phase.


        1 cardDark Ruler No More 1 cardDark Ruler No More
        Dark Ruler No More
        Spell Normal
        Dark Ruler No More

          Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




          Tag(s):

          1 cardForbidden Droplet 1 cardForbidden Droplet
          Forbidden Droplet
          Spell Quick
          Forbidden Droplet

            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




            Tag(s):

            2 cardHalf Shut 2 cardHalf Shut
            Half Shut
            Spell Quick
            Half Shut

              Target 1 face-up monster on the field; it cannot be destroyed by battle this turn, also its ATK is halved until the end of this turn.


              1 cardHarpie's Feather Duster
              1 cardHarpie's Feather Duster
              Harpie's Feather Duster
              Spell Normal
              Harpie's Feather Duster

                Destroy all Spell and Trap Cards your opponent controls.




                Tag(s):

                2 cardLimiter Removal 2 cardLimiter Removal
                Limiter Removal
                Spell Quick
                Limiter Removal

                  Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.


                  3 cardMagical Mallet 3 cardMagical Mallet
                  Magical Mallet
                  Spell Normal
                  Magical Mallet

                    Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


                    3 cardMemories of Hope 3 cardMemories of Hope
                    Memories of Hope
                    Spell Normal
                    Memories of Hope

                      Draw cards equal to the number of "Number" Xyz Monsters with different names you control. You can only activate 1 "Memories of Hope" per turn.


                      1 cardMonster Reborn
                      1 cardMonster Reborn
                      Monster Reborn
                      Spell Normal
                      Monster Reborn

                        Target 1 monster in either GY; Special Summon it.




                        Tag(s):

                        3 cardNumeron Calling 3 cardNumeron Calling
                        Numeron Calling
                        Spell Normal
                        Numeron Calling

                          If "Numeron Network" is in your Field Zone and you control no monsters: Special Summon up to 4 "Numeron Gate" Xyz Monsters with different names from your Extra Deck, but banish them during the End Phase, also you can only Normal or Special Summon once for the rest of this turn.


                          3 cardNumeron Network 3 cardNumeron Network
                          Numeron Network
                          Spell Field
                          Numeron Network

                            During your Main Phase, send 1 "Numeron" Normal Spell Card that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. You can only use this effect of "Numeron Network" once per turn. "Numeron" Xyz Monsters you control can activate effects without detaching material(s).


                            3 cardPot of Avarice 3 cardPot of Avarice
                            Pot of Avarice
                            Spell Normal
                            Pot of Avarice

                              Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                              Tag(s):

                              2 cardRaigeki
                              2 cardRaigeki
                              Raigeki
                              Spell Normal
                              Raigeki

                                Destroy all monsters your opponent controls.




                                Tag(s):

                                1 cardSnatch Steal
                                1 cardSnatch Steal
                                Snatch Steal
                                Spell Equip
                                Snatch Steal

                                  Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                  1 cardTerraforming
                                  1 cardTerraforming
                                  Terraforming
                                  Spell Normal
                                  Terraforming

                                    Add 1 Field Spell from your Deck to your hand.




                                    Tag(s):

                                    2 cardEvenly Matched 2 cardEvenly Matched
                                    Evenly Matched
                                    Trap Normal
                                    Evenly Matched

                                      At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                      3 cardJar of Avarice 3 cardJar of Avarice
                                      Jar of Avarice
                                      Trap Normal
                                      Jar of Avarice

                                        Target 5 cards in your GY, except "Jar of Avarice"; shuffle all 5 into the Deck, then draw 1 card. You can only activate 1 "Jar of Avarice" per turn.


                                        1 cardSolemn Strike 1 cardSolemn Strike
                                        Solemn Strike
                                        Trap Counter
                                        Solemn Strike

                                          When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                          Tag(s):

                                          1 cardBlack Luster Soldier - Soldier of Chaos 1 cardBlack Luster Soldier - Soldier of Chaos
                                          Black Luster Soldier - Soldier of Chaos
                                          EARTH
                                          Black Luster Soldier - Soldier of Chaos
                                          • ATK:

                                          • 3000

                                          • LINK-3

                                          Link Arrow:

                                          Top

                                          Bottom-Left

                                          Bottom-Right


                                          3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                                          1 cardBorrelend Dragon 1 cardBorrelend Dragon
                                          Borrelend Dragon
                                          DARK
                                          Borrelend Dragon
                                          • ATK:

                                          • 3500

                                          • LINK-5

                                          Link Arrow:

                                          Top

                                          Left

                                          Right

                                          Bottom-Left

                                          Bottom-Right


                                          3+ Effect Monsters Cannot be destroyed by battle or card effects, also neither player can target this card with monster effects. This card can attack all monsters your opponent controls, once each. (Quick Effect): You can target 1 Effect Monster on the field and 1 "Rokket" monster in your GY; negate the effects of that monster on the field, and if you do, Special Summon that monster from your GY. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use this effect of "Borrelend Dragon" once per turn.


                                          1 cardInfinitrack Fortress Megaclops 1 cardInfinitrack Fortress Megaclops
                                          Infinitrack Fortress Megaclops
                                          EARTH
                                          Infinitrack Fortress Megaclops
                                          • ATK:

                                          • 4000

                                          • LINK-3

                                          Link Arrow:

                                          Right

                                          Bottom-Left

                                          Bottom-Right


                                          3 Xyz Monsters Unaffected by other monsters' effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent's card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of "Infinitrack Fortress Megaclops" once per turn.


                                          1 cardMekk-Knight Crusadia Avramax 1 cardMekk-Knight Crusadia Avramax
                                          Mekk-Knight Crusadia Avramax
                                          LIGHT
                                          Mekk-Knight Crusadia Avramax
                                          • ATK:

                                          • 3000

                                          • LINK-4

                                          Link Arrow:

                                          Left

                                          Right

                                          Bottom-Left

                                          Bottom-Right


                                          2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.


                                          1 cardS:P Little Knight
                                          1 cardS:P Little Knight
                                          S:P Little Knight
                                          DARK
                                          S:P Little Knight
                                          • ATK:

                                          • 1600

                                          • LINK-2

                                          Link Arrow:

                                          Left

                                          Right


                                          2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                          1 cardUnderworld Goddess of the Closed World 1 cardUnderworld Goddess of the Closed World
                                          Underworld Goddess of the Closed World
                                          LIGHT
                                          Underworld Goddess of the Closed World
                                          • ATK:

                                          • 3000

                                          • LINK-5

                                          Link Arrow:

                                          Top

                                          Top-Right

                                          Right

                                          Bottom

                                          Bottom-Right


                                          4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                          2 cardNumber 1: Numeron Gate Ekam 2 cardNumber 1: Numeron Gate Ekam
                                          Number 1: Numeron Gate Ekam
                                          LIGHT
                                          Number 1: Numeron Gate Ekam
                                          • ATK:

                                          • 1000

                                          • DEF:

                                          • 100


                                          3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                          2 cardNumber 2: Numeron Gate Dve 2 cardNumber 2: Numeron Gate Dve
                                          Number 2: Numeron Gate Dve
                                          LIGHT
                                          Number 2: Numeron Gate Dve
                                          • ATK:

                                          • 1000

                                          • DEF:

                                          • 100


                                          3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                          2 cardNumber 3: Numeron Gate Trini 2 cardNumber 3: Numeron Gate Trini
                                          Number 3: Numeron Gate Trini
                                          LIGHT
                                          Number 3: Numeron Gate Trini
                                          • ATK:

                                          • 1000

                                          • DEF:

                                          • 100


                                          3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                          2 cardNumber 4: Numeron Gate Catvari 2 cardNumber 4: Numeron Gate Catvari
                                          Number 4: Numeron Gate Catvari
                                          LIGHT
                                          Number 4: Numeron Gate Catvari
                                          • ATK:

                                          • 1000

                                          • DEF:

                                          • 100


                                          3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                          1 cardNumber C1: Numeron Chaos Gate Sunya 1 cardNumber C1: Numeron Chaos Gate Sunya
                                          Number C1: Numeron Chaos Gate Sunya
                                          DARK
                                          Number C1: Numeron Chaos Gate Sunya
                                          • ATK:

                                          • 2000

                                          • DEF:

                                          • 1000


                                          4 Level 2 monsters You can also Xyz Summon this card by using "Number 1: Numeron Gate Ekam" you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: Banish all monsters on the field. Once per turn, during your next Standby Phase after this card was banished: You can Special Summon this banished card, then if "Numeron Network" is in your Field Zone, inflict damage to your opponent equal to the combined ATK of all banished Xyz Monsters.




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