OCG: TTP1 - Masked HERO

Masked HERO Dusk Crow


Level 4 DARK Warrior Effect Monster

ATK/ 1200 DEF/ 1000

You can only use the 1st and 2nd effect of this card's name each once per turn.
(1) If this card is in your hand: You can banish 1 “HERO” monster from your GY; Special Summon this card.
(2) If this card is Normal or Special Summoned: You can add 1 “Masked HERO” monster from your Deck or GY to your hand, except “Masked HERO Dusk Crow”.

Masked HERO Furnace




Level 7 FIRE Warrior Effect Monster

ATK/ 2200 DEF/ 1000

You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) You can reveal this card in your hand; add 1 “Mask Change” or “Polymerization” from your Deck to your hand, then discard 1 card. You cannot Special Summon from the Extra Deck the turn you activate this effect, except “HERO” monsters.
(2) If you Special Summon a non-FIRE “HERO” Fusion Monster(s): You can Special Summon this card from your GY (if it was there when the monster was Summoned) or hand (even if not), but banish it when it leaves the field.

Masked HERO Atomic


Level 8 FIRE Warrior Fusion Effect Monster

ATK/ 2600 DEF/ 2000

Must be Special Summoned with “Mask Change”. You can only use the 1st and 3rd effect of this card’s name each once per turn.
(1) If this card is Special Summoned: You can target 1 non-FIRE “Masked HERO” monster in your GY or banishment; Special Summon it in Defense Position, ignoring its Summoning conditions.
(2) The first time this card would be destroyed by battle or card effect each turn, it is not destroyed.
(3) During your End Phase: You can target 1 “Change” Quick-Play Spell in your GY; Set it.

Masked HERO Dark Law



Source: Yugioh JP
Translated by YGOrganization

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