Zoodiac Deck Breakdown

Cards Usage Statistic

Main Deck

Zoodiac Ramram
Zoodiac Ramram
Zoodiac Ramram
EARTH 4
Zoodiac Ramram
  • ATK:

  • 400

  • DEF:

  • 2000


If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" monster in your GY, except "Zoodiac Ramram"; Special Summon it. An Xyz Monster whose original Type is Beast-Warrior and has this card as material gains this effect. ● When your opponent activates a Trap Card or effect that targets this card (Quick Effect): You can detach 1 material from this card; negate the activation.

Zoodiac Ratpier
Zoodiac Ratpier
Zoodiac Ratpier
EARTH 4
Zoodiac Ratpier
  • ATK:

  • 0

  • DEF:

  • 0


If this card is Normal Summoned: You can send 1 "Zoodiac" card from your Deck to the Graveyard. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Zoodiac Ratpier" from your hand or Deck.

Zoodiac Thoroughblade
Zoodiac Thoroughblade
Zoodiac Thoroughblade
EARTH 4
Zoodiac Thoroughblade
  • ATK:

  • 1600

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can discard 1 "Zoodiac" card, and if you do, draw 1 card. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. ● If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Zoodiac Barrage
Zoodiac Barrage
Zoodiac Barrage
Spell Continuous
Zoodiac Barrage

    You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Zoodiac" monster from your Deck. You can only use this effect of "Zoodiac Barrage" once per turn. If this card is destroyed by a card effect and sent to the Graveyard: You can target 1 "Zoodiac" Xyz Monster you control; attach this card from your Graveyard to that Xyz Monster as Xyz Material.

    Solemn Warning
    Solemn Warning
    Solemn Warning
    Trap Counter
    Solemn Warning

      When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.



      Tag(s):

      Zoodiac Combo
      Zoodiac Combo
      Zoodiac Combo
      Trap Normal
      Zoodiac Combo

        Target 1 "Zoodiac" Xyz Monster you control; attach 1 "Zoodiac" monster from your Deck to that Xyz Monster as Xyz Material. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 5 "Zoodiac" cards in your Graveyard with different names; shuffle all 5 into the Deck, then draw 1 card.

        Extra Deck

        Zoodiac Boarbow
        Zoodiac Boarbow
        Zoodiac Boarbow
        EARTH
        Zoodiac Boarbow
        • ATK:

        • -1

        • DEF:

        • -1


        5 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. This card can attack your opponent directly. When this card inflicts battle damage to your opponent while it has 12 or more Xyz Materials: You can send as many cards as possible from your opponent's hand and field to the Graveyard, then change this card to Defense Position.

        Zoodiac Chakanine
        Zoodiac Chakanine
        Zoodiac Chakanine
        EARTH
        Zoodiac Chakanine
        • ATK:

        • -1

        • DEF:

        • -1


        2 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your Graveyard; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon.

        Zoodiac Hammerkong
        Zoodiac Hammerkong
        Zoodiac Hammerkong
        EARTH
        Zoodiac Hammerkong
        • ATK:

        • -1

        • DEF:

        • -1


        3 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Hammerkong" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. While this card has Xyz Material, your opponent cannot target face-up "Zoodiac" monsters on the field with card effects, except this one. Once per turn, during the End Phase: Detach 1 Xyz Material from this card.

        Zoodiac Tigermortar
        Zoodiac Tigermortar
        Zoodiac Tigermortar
        EARTH
        Zoodiac Tigermortar
        • ATK:

        • -1

        • DEF:

        • -1


        3 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material.

        Main: 52 Extra: 15

        1 cardCrystron Prasiortle 1 cardCrystron Prasiortle
        Crystron Prasiortle
        WATER 2
        Crystron Prasiortle
        • ATK:

        • 500

        • DEF:

        • 2000


        You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also, destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; Special Summon 1 "Crystron" monster from your hand. You can only use 1 "Crystron Prasiortle" effect per turn, and only once that turn.


        1 cardCrystron Rosenix 1 cardCrystron Rosenix
        Crystron Rosenix
        WATER 4
        Crystron Rosenix
        • ATK:

        • 1800

        • DEF:

        • 1000


        You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also, destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; Special Summon 1 "Crystron Token" (Machine-Type/WATER/Level 1/ATK 0/DEF 0), but it cannot be Tributed. You can only use 1 "Crystron Rosenix" effect per turn, and only once that turn.


        1 cardCrystron Smiger 1 cardCrystron Smiger
        Crystron Smiger
        WATER 3
        Crystron Smiger
        • ATK:

        • 1000

        • DEF:

        • 1800


        You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also, destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; add 1 "Crystron" Spell/Trap Card from your Deck to your hand. You can only use 1 "Crystron Smiger" effect per turn, and only once that turn.


        1 cardCrystron Thystvern 1 cardCrystron Thystvern
        Crystron Thystvern
        WATER 3
        Crystron Thystvern
        • ATK:

        • 1500

        • DEF:

        • 1500


        You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also, destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; add 1 "Crystron" monster from your Deck to your hand, except "Crystron Thystvern". You can only use 1 "Crystron Thystvern" effect per turn, and only once that turn.


        1 cardMetaltron XII, the True Dracombatant 1 cardMetaltron XII, the True Dracombatant
        Metaltron XII, the True Dracombatant
        LIGHT 9
        Metaltron XII, the True Dracombatant
        • ATK:

        • 3000

        • DEF:

        • 3000


        Requires 3 Tributes to Normal Summon (cannot be Normal Set). To Tribute Summon this card face-up, you can Tribute Continuous Spell/Trap Card(s) you control, as well as monsters. Unaffected by the effects of cards with the same card type (Monster, Spell, and/or Trap) as the original card type of the cards Tributed for its Tribute Summon. If this Tribute Summoned monster in its owner's control is destroyed by an opponent's card (by battle or card effect): You can Special Summon 1 Fusion, Synchro, or Xyz Monster that is EARTH, WATER, FIRE, or WIND from your Extra Deck.


        1 cardZoodiac Bunnyblast 1 cardZoodiac Bunnyblast
        Zoodiac Bunnyblast
        EARTH 4
        Zoodiac Bunnyblast
        • ATK:

        • 800

        • DEF:

        • 800


        If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" card in your Graveyard, except "Zoodiac Bunnyblast"; add it to your hand. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. ● During either player's turn, when your opponent activates a Spell Card or effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation.


        1 cardZoodiac Kataroost 1 cardZoodiac Kataroost
        Zoodiac Kataroost
        EARTH 4
        Zoodiac Kataroost
        • ATK:

        • 800

        • DEF:

        • 1200


        If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" card in your Graveyard, except "Zoodiac Kataroost"; shuffle it into the Deck. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. ● During either player's turn, when your opponent activates a monster effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation.


        1 cardZoodiac Ramram 1 cardZoodiac Ramram
        Zoodiac Ramram
        EARTH 4
        Zoodiac Ramram
        • ATK:

        • 400

        • DEF:

        • 2000


        If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" monster in your GY, except "Zoodiac Ramram"; Special Summon it. An Xyz Monster whose original Type is Beast-Warrior and has this card as material gains this effect. ● When your opponent activates a Trap Card or effect that targets this card (Quick Effect): You can detach 1 material from this card; negate the activation.


        1 cardZoodiac Ratpier
        1 cardZoodiac Ratpier
        Zoodiac Ratpier
        EARTH 4
        Zoodiac Ratpier
        • ATK:

        • 0

        • DEF:

        • 0


        If this card is Normal Summoned: You can send 1 "Zoodiac" card from your Deck to the Graveyard. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Zoodiac Ratpier" from your hand or Deck.


        1 cardZoodiac Thoroughblade 1 cardZoodiac Thoroughblade
        Zoodiac Thoroughblade
        EARTH 4
        Zoodiac Thoroughblade
        • ATK:

        • 1600

        • DEF:

        • 0


        If this card is Normal or Special Summoned: You can discard 1 "Zoodiac" card, and if you do, draw 1 card. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. ● If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


        1 cardRaremetalfoes Bismugear 1 cardRaremetalfoes Bismugear
        Raremetalfoes Bismugear
        FIRE 18
        Raremetalfoes Bismugear
        • ATK:

        • 0

        • DEF:

        • 0


        [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] If this card on the field is destroyed by battle or card effect: You can add 1 "Metalfoes" monster from your Deck to your hand during the End Phase of this turn. You can only use this effect of "Raremetalfoes Bismugear" once per turn.


        1 cardRitual Beast Tamer Zeframpilica 1 cardRitual Beast Tamer Zeframpilica
        Ritual Beast Tamer Zeframpilica
        WIND 31
        Ritual Beast Tamer Zeframpilica
        • ATK:

        • 1000

        • DEF:

        • 1500


        [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal or Pendulum Summoned: You can target 1 "Ritual Beast" or "Zefra" monster in your Graveyard, except "Ritual Beast Tamer Zeframpilica"; Special Summon it, but destroy it during the End Phase. You can only Special Summon "Ritual Beast Tamer Zeframpilica(s)" once per turn.


        1 cardSatellarknight Zefrathuban 1 cardSatellarknight Zefrathuban
        Satellarknight Zefrathuban
        LIGHT 41
        Satellarknight Zefrathuban
        • ATK:

        • 0

        • DEF:

        • 2100


        [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] If this card is Normal, Flip, or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 face-up card your opponent controls; destroy them. You can only use this effect of "Satellarknight Zefrathuban" once per turn.


        1 cardShaddoll Zefranaga 1 cardShaddoll Zefranaga
        Shaddoll Zefranaga
        DARK 21
        Shaddoll Zefranaga
        • ATK:

        • 900

        • DEF:

        • 100


        [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Shaddoll" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] If this card is Pendulum Summoned or sent to the GY: You can target 1 card in either player's Pendulum Zone; return it to the hand. You must have a "Zefra" card in your Pendulum Zone to activate and to resolve this effect. You can only use this effect of "Shaddoll Zefranaga" once per turn.


        1 cardStellarknight Zefraxciton 1 cardStellarknight Zefraxciton
        Stellarknight Zefraxciton
        LIGHT 47
        Stellarknight Zefraxciton
        • ATK:

        • 1900

        • DEF:

        • 0


        [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] If this card is Normal, Flip, or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 Set card your opponent controls; destroy them. You can only use this effect of "Stellarknight Zefraxciton" once per turn.


        1 cardZefraath 1 cardZefraath
        Zefraath
        EARTH 115
        Zefraath
        • ATK:

        • 3450

        • DEF:

        • 2950


        [ Pendulum Effect ] During your Main Phase: You can add 1 "Zefra" Pendulum Monster from your Deck to your Extra Deck face-up, and if you do, change this card's Pendulum Scale to be the same as that Pendulum Monster's, until the end of this turn. You can only use this effect of "Zefraath" once per turn. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by Tributing all monsters you control, including at least 3 "Zefra" monsters, and cannot be Special Summoned by other ways. After you Special Summon this card, you can conduct 1 Pendulum Summon of a "Zefra" monster(s) during your Main Phase this turn, in addition to your Pendulum Summon. (You can only gain this effect once per turn.) Once per turn: You can Tribute 1 monster; Special Summon 1 "Zefra" monster from your Deck.


        1 cardZefraniu, Secret of the Yang Zing 1 cardZefraniu, Secret of the Yang Zing
        Zefraniu, Secret of the Yang Zing
        EARTH 67
        Zefraniu, Secret of the Yang Zing
        • ATK:

        • 0

        • DEF:

        • 2600


        [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Pendulum Summoned, or when this card is destroyed by battle or card effect while in your Monster Zone: You can add 1 "Yang Zing" or "Zefra" Spell/Trap from your Deck to your hand. You can only use this effect of "Zefraniu, Secret of the Yang Zing" once per turn.


        1 cardZefrasaber, Swordmaster of the Nekroz 1 cardZefrasaber, Swordmaster of the Nekroz
        Zefrasaber, Swordmaster of the Nekroz
        WATER 41
        Zefrasaber, Swordmaster of the Nekroz
        • ATK:

        • 1500

        • DEF:

        • 800


        [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Nekroz" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] You can Tribute this card from your hand or face-up from your side of the field; Tribute monsters from your hand or field, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Zefrasaber, Swordmaster of the Nekroz" once per turn.


        1 cardZefraxa, Flame Beast of the Nekroz 1 cardZefraxa, Flame Beast of the Nekroz
        Zefraxa, Flame Beast of the Nekroz
        FIRE 57
        Zefraxa, Flame Beast of the Nekroz
        • ATK:

        • 2000

        • DEF:

        • 1000


        [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Nekroz" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] While this card is in your hand or Graveyard, if a face-up "Nekroz" or "Zefra" card(s), except "Zefraxa, Flame Beast of the Nekroz", is destroyed by battle or card effect while in your Monster Zone or Pendulum Zone: You can Special Summon this card. You can only use this effect of "Zefraxa, Flame Beast of the Nekroz" once per turn.


        1 cardZefraxi, Treasure of the Yang Zing 1 cardZefraxi, Treasure of the Yang Zing
        Zefraxi, Treasure of the Yang Zing
        EARTH 31
        Zefraxi, Treasure of the Yang Zing
        • ATK:

        • 1500

        • DEF:

        • 0


        [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] If this card is Pendulum Summoned, or Special Summoned from the Main Deck: You can target 1 "Yang Zing" or "Zefra" monster you control, except "Zefraxi, Treasure of the Yang Zing"; that face-up monster is treated as a Tuner this turn, also place this card on the bottom of the Deck when it leaves the field. You can only use this effect of "Zefraxi, Treasure of the Yang Zing" once per turn.


        1 cardMaster Pendulum, the Dracoslayer 1 cardMaster Pendulum, the Dracoslayer
        Master Pendulum, the Dracoslayer
        LIGHT 43
        Master Pendulum, the Dracoslayer
        • ATK:

        • 1950

        • DEF:

        • 0


        [ Pendulum Effect ] Once, while this card is in your Pendulum Zone: You can target 1 card in a Pendulum Zone; destroy it. [ Monster Effect ] ''"Luster Pendulum, the Dracoslayer" continues his journey to uncover the secrets of Dragon Alchemy, believing it is the key to dispelling his curse and restoring his memory. His power continues to grow... perhaps the same power used by the Dracofiends?''


        1 cardMetalfoes Goldriver 1 cardMetalfoes Goldriver
        Metalfoes Goldriver
        FIRE 41
        Metalfoes Goldriver
        • ATK:

        • 1900

        • DEF:

        • 500


        [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....)''


        1 cardMetalfoes Silverd 1 cardMetalfoes Silverd
        Metalfoes Silverd
        FIRE 31
        Metalfoes Silverd
        • ATK:

        • 1700

        • DEF:

        • 100


        [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Sizzling soldier on a silver sublight speedjet. Can't track her, can't see her, can't escape that lightspeed laser.''


        1 cardMetalfoes Steelen 1 cardMetalfoes Steelen
        Metalfoes Steelen
        FIRE 28
        Metalfoes Steelen
        • ATK:

        • 0

        • DEF:

        • 2100


        [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Cool iron bodies meet burning metal machines and man/machine combine. Burn up the soul - Metalfoes Fusion!!''


        1 cardMetalfoes Volflame 1 cardMetalfoes Volflame
        Metalfoes Volflame
        FIRE 78
        Metalfoes Volflame
        • ATK:

        • 2400

        • DEF:

        • 2000


        [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Roasting red rockets boost its blazing, bright-blast burners to liquified lava levels. Vanquisher of the Vanisher!''


        1 cardCrystron Citree 1 cardCrystron Citree
        Crystron Citree
        WATER 2
        Crystron Citree
        • ATK:

        • 500

        • DEF:

        • 500


        During your opponent's Main Phase or Battle Phase: You can target 1 non-Tuner monster in your Graveyard; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). These Synchro Materials are banished instead of being sent to the Graveyard. You can only use this effect of "Crystron Citree" once per turn.


        1 cardCrystron Quan 1 cardCrystron Quan
        Crystron Quan
        WATER 1
        Crystron Quan
        • ATK:

        • 500

        • DEF:

        • 500


        During your opponent's Main Phase or Battle Phase: You can Special Summon 1 non-Tuner monster from your hand, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). You can only use this effect of "Crystron Quan" once per turn.


        1 cardCrystron Rion
        1 cardCrystron Rion
        Crystron Rion
        WATER 3
        Crystron Rion
        • ATK:

        • 500

        • DEF:

        • 500


        During your opponent's Main Phase or Battle Phase: You can target 1 of your banished non-Tuner monsters; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). These Synchro Materials are shuffled into the Deck instead of being sent to the Graveyard. You can only use this effect of "Crystron Rion" once per turn.


        1 cardBook of Eclipse 1 cardBook of Eclipse
        Book of Eclipse
        Spell Quick
        Book of Eclipse

          Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


          1 cardCrystolic Potential 1 cardCrystolic Potential
          Crystolic Potential
          Spell Field
          Crystolic Potential

            All "Crystron" monsters you control gain 300 ATK and DEF. Once per turn, during the End Phase: You can draw cards equal to the number of "Crystron" Synchro Monsters you Synchro Summoned this turn.


            1 cardFullmetalfoes Fusion 1 cardFullmetalfoes Fusion
            Fullmetalfoes Fusion
            Spell Quick
            Fullmetalfoes Fusion

              Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.


              1 cardMetalfoes Fusion 1 cardMetalfoes Fusion
              Metalfoes Fusion
              Spell Normal
              Metalfoes Fusion

                Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your Graveyard: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn.


                1 cardOracle of Zefra 1 cardOracle of Zefra
                Oracle of Zefra
                Spell Field
                Oracle of Zefra

                  When this card is activated: Add 1 "Zefra" monster from your Deck to your hand. When you Ritual Summon using a "Zefra" monster, or Special Summon using a "Zefra" monster as Material, you can activate these effects depending on the monster Summoned, once per turn per effect: ● Ritual: Shuffle 1 monster on the field into the Deck. ● Fusion: Special Summon 1 monster from your hand. ● Synchro: Choose 1 monster from your Deck and place it on top of your Deck. ● Xyz: Draw 1 card, then discard 1 card. You can only activate 1 "Oracle of Zefra" per turn.


                  1 cardVesper Girsu 1 cardVesper Girsu
                  Vesper Girsu
                  Spell Quick
                  Vesper Girsu

                    If your opponent controls 2 or more monsters than you do: They can send any number of monsters they control to the GY, after which you apply the following effect based on the number of monsters your opponent controls. ● 0: Your LP becomes halved. ● 1: Your opponent gains 2000 LP. ● 2: Banish all cards in your opponent's hand face-up, until the End Phase. ● 3+: Your opponent cannot activate monster effects this turn. You can only activate 1 "Vesper Girsu" per turn.


                    1 cardZefra Providence 1 cardZefra Providence
                    Zefra Providence
                    Spell Normal
                    Zefra Providence

                      Add 1 "Zefra" card from your Deck to your hand, except "Zefra Providence". If a "Zefra" card(s) you control would be destroyed, except the turn this card was sent to the Graveyard, you can banish this card from your Graveyard instead. You can only activate 1 "Zefra Providence" per turn.


                      1 cardZoodiac Barrage
                      1 cardZoodiac Barrage
                      Zoodiac Barrage
                      Spell Continuous
                      Zoodiac Barrage

                        You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Zoodiac" monster from your Deck. You can only use this effect of "Zoodiac Barrage" once per turn. If this card is destroyed by a card effect and sent to the Graveyard: You can target 1 "Zoodiac" Xyz Monster you control; attach this card from your Graveyard to that Xyz Monster as Xyz Material.


                        1 cardChosen of Zefra 1 cardChosen of Zefra
                        Chosen of Zefra
                        Trap Continuous
                        Chosen of Zefra

                          This card gains these effects depending on the number of face-up "Zefra" monsters with different names in your Extra Deck. ● 3 or more: Monsters you control gain 100 ATK for each face-up card in any Extra Deck. ● 5 or more: Monsters you control cannot be destroyed by an opponent's card effects. ● 8 or more: Monsters you control cannot be targeted by an opponent's card effects. ● 10: You can send this card to the Graveyard; shuffle all cards from your opponent's hand, field, and Graveyard into the Deck.


                          1 cardCrystron Entry 1 cardCrystron Entry
                          Crystron Entry
                          Trap Normal
                          Crystron Entry

                            Special Summon 2 "Crystron" Tuners (1 from your hand and 1 from your Graveyard). During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Crystron" monster you control; send 1 "Crystron" monster from your Deck to the Graveyard whose Level is different from that monster, and if you do, that monster becomes the Level of that monster sent to the Graveyard. You can only use this effect of "Crystron Entry" once per turn.


                            1 cardCrystron Impact 1 cardCrystron Impact
                            Crystron Impact
                            Trap Normal
                            Crystron Impact

                              Target 1 of your banished "Crystron" monsters; Special Summon it, and if you do, if your opponent controls any face-up monsters, change their DEF to 0. During either player's turn, except the turn this card was sent to the Graveyard, when a card or effect is activated that targets a "Crystron" monster you control: You can banish this card from your Graveyard; negate that effect.


                              1 cardDark Bribe 1 cardDark Bribe
                              Dark Bribe
                              Trap Counter
                              Dark Bribe

                                When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.


                                1 cardGrand Horn of Heaven 1 cardGrand Horn of Heaven
                                Grand Horn of Heaven
                                Trap Counter
                                Grand Horn of Heaven

                                  During your opponent's Main Phase, when they would Special Summon a monster(s): Negate the Summon, and if you do, destroy that monster, then your opponent draws 1 card, then end the Main Phase.


                                  1 cardHallowed Life Barrier
                                  1 cardHallowed Life Barrier
                                  Hallowed Life Barrier
                                  Trap Normal
                                  Hallowed Life Barrier

                                    Discard 1 card from your hand. This turn, any damage you take from your opponent's cards and effects becomes 0.


                                    1 cardMetalfoes Combination 1 cardMetalfoes Combination
                                    Metalfoes Combination
                                    Trap Continuous
                                    Metalfoes Combination

                                      Once per turn, if a Fusion Monster is Fusion Summoned: You can target 1 "Metalfoes" monster in your Graveyard with a lower Level than that Fusion Monster; Special Summon it. If this card is sent from the field to the Graveyard: You can add 1 "Metalfoes" monster from your Deck to your hand.


                                      1 cardMetalfoes Counter 1 cardMetalfoes Counter
                                      Metalfoes Counter
                                      Trap Normal
                                      Metalfoes Counter

                                        If a card(s) you control is destroyed by battle or card effect: Special Summon 1 "Metalfoes" monster from your Deck. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 face-up "Metalfoes" Pendulum Monster from your Extra Deck to your hand.


                                        1 cardPresent Card 1 cardPresent Card
                                        Present Card
                                        Trap Normal
                                        Present Card

                                          Your opponent discards their entire hand, then draws 5 cards. You can only activate 1 "Present Card" per turn.


                                          1 cardRecall 1 cardRecall
                                          Recall
                                          Trap Counter
                                          Recall

                                            When your opponent activates a monster effect: Your opponent draws 1 card, also negate the activation, and if you do, destroy it.


                                            1 cardSolemn Warning 1 cardSolemn Warning
                                            Solemn Warning
                                            Trap Counter
                                            Solemn Warning

                                              When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                              Tag(s):

                                              1 cardThe Selection 1 cardThe Selection
                                              The Selection
                                              Trap Counter
                                              The Selection

                                                Pay 1000 Life Points. Negate the Summon of a monster that has the same Type as a monster on the field, and destroy it.


                                                1 cardTrue Draco Apocalypse 1 cardTrue Draco Apocalypse
                                                True Draco Apocalypse
                                                Trap Continuous
                                                True Draco Apocalypse

                                                  If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True Draco Apocalypse" in the same Chain. ● You can target 1 other "True Draco" or "True King" card you control; destroy it, and if you do, the ATK/DEF of all face-up monsters your opponent controls become half their current ATK/DEF (even if this card leaves the field). ● During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. You can only use each effect of "True Draco Apocalypse" once per turn.


                                                  1 cardWaboku 1 cardWaboku
                                                  Waboku
                                                  Trap Normal
                                                  Waboku

                                                    You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.


                                                    1 cardZefra War 1 cardZefra War
                                                    Zefra War
                                                    Trap Normal
                                                    Zefra War

                                                      Target 1 other "Zefra" card you control and 1 card your opponent controls; destroy them. If you have 2 "Zefra" cards in your Pendulum Zones, you can activate this card from your hand. You can only activate 1 "Zefra War" per turn.


                                                      1 cardZoodiac Combo 1 cardZoodiac Combo
                                                      Zoodiac Combo
                                                      Trap Normal
                                                      Zoodiac Combo

                                                        Target 1 "Zoodiac" Xyz Monster you control; attach 1 "Zoodiac" monster from your Deck to that Xyz Monster as Xyz Material. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 5 "Zoodiac" cards in your Graveyard with different names; shuffle all 5 into the Deck, then draw 1 card.


                                                        1 cardFullmetalfoes Alkahest 1 cardFullmetalfoes Alkahest
                                                        Fullmetalfoes Alkahest
                                                        FIRE 1
                                                        Fullmetalfoes Alkahest
                                                        • ATK:

                                                        • 0

                                                        • DEF:

                                                        • 0


                                                        1 "Metalfoes" monster + 1 Normal Monster Must be Fusion Summoned. Once per turn, during your opponent's turn (Quick Effect): You can target 1 Effect Monster on the field; equip that target to this card. This card gains DEF equal to the combined original ATK of the monsters equipped to it by this effect. You can use monsters you control equipped to this card you control as material for the Fusion Summon of a "Metalfoes" Fusion Monster that lists them as materials.


                                                        1 cardMetalfoes Adamante 1 cardMetalfoes Adamante
                                                        Metalfoes Adamante
                                                        FIRE 5
                                                        Metalfoes Adamante
                                                        • ATK:

                                                        • 2500

                                                        • DEF:

                                                        • 2500


                                                        1 "Metalfoes" monster + 1 monster with 2500 or less ATK


                                                        1 cardMetalfoes Crimsonite 1 cardMetalfoes Crimsonite
                                                        Metalfoes Crimsonite
                                                        FIRE 9
                                                        Metalfoes Crimsonite
                                                        • ATK:

                                                        • 3000

                                                        • DEF:

                                                        • 3000


                                                        1 "Metalfoes" monster + 2 monsters with 3000 or less ATK


                                                        1 cardMetalfoes Mithrilium 1 cardMetalfoes Mithrilium
                                                        Metalfoes Mithrilium
                                                        FIRE 6
                                                        Metalfoes Mithrilium
                                                        • ATK:

                                                        • 2600

                                                        • DEF:

                                                        • 1000


                                                        1 "Metalfoes" monster + 1 Pendulum Monster You can target 2 "Metalfoes" cards in your GY and 1 card on the field; shuffle the targets from your GY into the Deck, and if you do, return the target on the field to the hand. You can only use this effect of "Metalfoes Mithrilium" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 "Metalfoes" Pendulum Monster from your GY or face-up Extra Deck.


                                                        1 cardMetalfoes Orichalc 1 cardMetalfoes Orichalc
                                                        Metalfoes Orichalc
                                                        FIRE 8
                                                        Metalfoes Orichalc
                                                        • ATK:

                                                        • 2800

                                                        • DEF:

                                                        • 2200


                                                        2 "Metalfoes" monsters If a "Metalfoes" monster you control attacks a Defense Position monster, inflict double piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can target 1 card on the field; destroy it.


                                                        1 cardProxy F Magician 1 cardProxy F Magician
                                                        Proxy F Magician
                                                        FIRE
                                                        Proxy F Magician
                                                        • ATK:

                                                        • 1400

                                                        • LINK-2

                                                        Link Arrow:

                                                        Bottom-Left

                                                        Bottom-Right


                                                        2 Effect Monsters During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your field as Fusion Material. If a Fusion Monster(s) is Fusion Summoned to a zone(s) this card points to: You can Special Summon 1 monster with 1000 or less ATK from your hand. You can only use each effect of "Proxy F Magician" once per turn.


                                                        1 cardZefra Metaltron 1 cardZefra Metaltron
                                                        Zefra Metaltron
                                                        LIGHT
                                                        Zefra Metaltron
                                                        • ATK:

                                                        • 2500

                                                        • LINK-3

                                                        Link Arrow:

                                                        Bottom-Left

                                                        Bottom

                                                        Bottom-Right


                                                        2+ monsters Special Summoned from the Extra Deck If a monster(s) this card points to that was Special Summoned from the Extra Deck is destroyed by battle or an opponent's card effect: Add 1 monster from your GY or 1 face-up Pendulum Monster from your Extra Deck to your hand. You can target 1 monster on each player's field that was Special Summoned from the Extra Deck, except this card; banish both until the End Phase. You can only use each effect of "Zefra Metaltron" once per turn.


                                                        1 cardCrystron Ametrix 1 cardCrystron Ametrix
                                                        Crystron Ametrix
                                                        WATER 5
                                                        Crystron Ametrix
                                                        • ATK:

                                                        • 2500

                                                        • DEF:

                                                        • 1500


                                                        1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned: You can change all face-up Special Summoned monsters your opponent controls to Defense Position. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 "Crystron" monster in your Graveyard, except a Synchro Monster; Special Summon it.


                                                        1 cardCrystron Phoenix 1 cardCrystron Phoenix
                                                        Crystron Phoenix
                                                        WATER 9
                                                        Crystron Phoenix
                                                        • ATK:

                                                        • 2800

                                                        • DEF:

                                                        • 2000


                                                        1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters If this card is Synchro Summoned: You can banish all Spell and Trap Cards your opponent controls and in their Graveyard. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 other monster in your Graveyard; Special Summon it.


                                                        1 cardCrystron Quariongandrax 1 cardCrystron Quariongandrax
                                                        Crystron Quariongandrax
                                                        WATER 9
                                                        Crystron Quariongandrax
                                                        • ATK:

                                                        • 3000

                                                        • DEF:

                                                        • 3000


                                                        2 or more Tuners + 1 non-Tuner monster If this card is Synchro Summoned: You can target monsters your opponent controls and/or in their Graveyard, up to the number of Synchro Materials used for the Synchro Summon of this card; banish them. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 banished monster, except this card; Special Summon it to your field.


                                                        1 cardCrystron Quandax 1 cardCrystron Quandax
                                                        Crystron Quandax
                                                        WATER 4
                                                        Crystron Quandax
                                                        • ATK:

                                                        • 1800

                                                        • DEF:

                                                        • 2000


                                                        1 Tuner + 1+ non-Tuner monsters Once per Chain, during your opponent's Main or Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using materials including this card you control. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 "Crystron" monster in your GY, except a Synchro Monster; Special Summon it.


                                                        1 cardZoodiac Boarbow 1 cardZoodiac Boarbow
                                                        Zoodiac Boarbow
                                                        EARTH
                                                        Zoodiac Boarbow
                                                        • ATK:

                                                        • -1

                                                        • DEF:

                                                        • -1


                                                        5 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. This card can attack your opponent directly. When this card inflicts battle damage to your opponent while it has 12 or more Xyz Materials: You can send as many cards as possible from your opponent's hand and field to the Graveyard, then change this card to Defense Position.


                                                        1 cardZoodiac Chakanine 1 cardZoodiac Chakanine
                                                        Zoodiac Chakanine
                                                        EARTH
                                                        Zoodiac Chakanine
                                                        • ATK:

                                                        • -1

                                                        • DEF:

                                                        • -1


                                                        2 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your Graveyard; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon.


                                                        1 cardZoodiac Hammerkong 1 cardZoodiac Hammerkong
                                                        Zoodiac Hammerkong
                                                        EARTH
                                                        Zoodiac Hammerkong
                                                        • ATK:

                                                        • -1

                                                        • DEF:

                                                        • -1


                                                        3 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Hammerkong" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. While this card has Xyz Material, your opponent cannot target face-up "Zoodiac" monsters on the field with card effects, except this one. Once per turn, during the End Phase: Detach 1 Xyz Material from this card.


                                                        1 cardZoodiac Tigermortar 1 cardZoodiac Tigermortar
                                                        Zoodiac Tigermortar
                                                        EARTH
                                                        Zoodiac Tigermortar
                                                        • ATK:

                                                        • -1

                                                        • DEF:

                                                        • -1


                                                        3 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material.



                                                        ZOODIAC Decks in TCG








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