Toon Deck Breakdown

Cards Usage Statistic

Main Deck

Broww, Huntsman of Dark World
Broww, Huntsman of Dark World
Broww, Huntsman of Dark World
DARK 3
Broww, Huntsman of Dark World
  • ATK:

  • 1400

  • DEF:

  • 800


If this card is discarded to the Graveyard by a card effect: Draw 1 card, plus another card if this card was discarded from your hand to your Graveyard by an opponent's card effect.

Exodia the Forbidden One
Exodia the Forbidden One
Exodia the Forbidden One
DARK 3
Exodia the Forbidden One
  • ATK:

  • 1000

  • DEF:

  • 1000


If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.

Sky Striker Ace - Raye
Sky Striker Ace - Raye
Sky Striker Ace - Raye
DARK 4
Sky Striker Ace - Raye
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.

Spellbook Magician of Prophecy
Spellbook Magician of Prophecy
Spellbook Magician of Prophecy
WATER 2
Spellbook Magician of Prophecy
  • ATK:

  • 500

  • DEF:

  • 400


If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.

Thunder Dragon
Thunder Dragon
Thunder Dragon
LIGHT 5
Thunder Dragon
  • ATK:

  • 1600

  • DEF:

  • 1500


You can discard this card; add up to 2 "Thunder Dragon" from your Deck to your hand.

Left Arm of the Forbidden One
Left Arm of the Forbidden One
Left Arm of the Forbidden One
DARK 1
Left Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.

Left Leg of the Forbidden One
Left Leg of the Forbidden One
Left Leg of the Forbidden One
DARK 1
Left Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.

Right Arm of the Forbidden One
Right Arm of the Forbidden One
Right Arm of the Forbidden One
DARK 1
Right Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.

Right Leg of the Forbidden One
Right Leg of the Forbidden One
Right Leg of the Forbidden One
DARK 1
Right Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.

Toon Dark Magician
Toon Dark Magician
Toon Dark Magician
DARK 7
Toon Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can discard 1 "Toon" card, then activate 1 of these effects; ● Special Summon 1 Toon monster from your Deck, except "Toon Dark Magician", ignoring its Summoning conditions. ● Add 1 "Toon" Spell/Trap from your Deck to your hand.

Allure of Darkness
Allure of Darkness
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

    Chicken Game
    Chicken Game
    Chicken Game
    Spell Field
    Chicken Game

      The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.

      Contract with Don Thousand
      Contract with Don Thousand
      Contract with Don Thousand
      Spell Continuous
      Contract with Don Thousand

        When this card is activated: Both players lose 1000 LP, and if they do, each draws 1 card. All cards that are drawn while this card's effect is applied must remain revealed. While a player's Spell Card in their hand is revealed by this effect, that player cannot Normal Summon/Set monsters. You can only activate 1 "Contract with Don Thousand" per turn.

        Dark World Dealings
        Dark World Dealings
        Dark World Dealings
        Spell Normal
        Dark World Dealings

          Each player draws 1 card, then each player discards 1 card.

          Hand Destruction
          Hand Destruction
          Hand Destruction
          Spell Quick
          Hand Destruction

            Each player sends 2 cards from their hand to the GY, then draws 2 cards.

            Pot of Greed
            Pot of Greed
            Pot of Greed
            Spell Normal
            Pot of Greed

              Draw 2 cards.



              Tag(s):

              Sky Striker Mobilize - Engage!
              Sky Striker Mobilize - Engage!
              Sky Striker Mobilize - Engage!
              Spell Normal
              Sky Striker Mobilize - Engage!

                If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                Spellbook of Knowledge
                Spellbook of Knowledge
                Spellbook of Knowledge
                Spell Normal
                Spellbook of Knowledge

                  Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.

                  Spellbook of Secrets
                  Spellbook of Secrets
                  Spellbook of Secrets
                  Spell Normal
                  Spellbook of Secrets

                    Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.

                    Toon Table of Contents
                    Toon Table of Contents
                    Toon Table of Contents
                    Spell Normal
                    Toon Table of Contents

                      Add 1 "Toon" card from your Deck to your hand.

                      Upstart Goblin
                      Upstart Goblin
                      Upstart Goblin
                      Spell Normal
                      Upstart Goblin

                        Draw 1 card, then your opponent gains 1000 LP.

                        Extra Deck

                        Alba-Lenatus the Abyss Dragon
                        Alba-Lenatus the Abyss Dragon
                        Alba-Lenatus the Abyss Dragon
                        DARK 8
                        Alba-Lenatus the Abyss Dragon
                        • ATK:

                        • 2500

                        • DEF:

                        • 2500


                        1 "Fallen of Albaz" + 1+ Dragon monsters Cannot be used as Fusion Material. Must be either Fusion Summoned, or Special Summoned by sending the above cards from any Monster Zones to the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand.

                        Chimeratech Fortress Dragon
                        Chimeratech Fortress Dragon
                        Chimeratech Fortress Dragon
                        DARK 8
                        Chimeratech Fortress Dragon
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.

                        Chimeratech Megafleet Dragon
                        Chimeratech Megafleet Dragon
                        Chimeratech Megafleet Dragon
                        DARK 10
                        Chimeratech Megafleet Dragon
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        1 "Cyber Dragon" monster + 1+ monsters in the Extra Monster Zone Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1200 x the number of Fusion Materials used for its Special Summon.

                        Main: 40

                        2 cardExodia the Forbidden One
                        2 cardExodia the Forbidden One
                        Exodia the Forbidden One
                        DARK 3
                        Exodia the Forbidden One
                        • ATK:

                        • 1000

                        • DEF:

                        • 1000


                        If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.


                        3 cardSpirit of the Pot of Greed 3 cardSpirit of the Pot of Greed
                        Spirit of the Pot of Greed
                        LIGHT 1
                        Spirit of the Pot of Greed
                        • ATK:

                        • 100

                        • DEF:

                        • 100


                        While this card is in face-up Attack Position on the field, if a player activates "Pot of Greed", they can draw 1 more card.


                        3 cardBlue-Eyes White Dragon 3 cardBlue-Eyes White Dragon
                        Blue-Eyes White Dragon
                        LIGHT 8
                        Blue-Eyes White Dragon
                        • ATK:

                        • 3000

                        • DEF:

                        • 2500


                        This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                        2 cardLeft Arm of the Forbidden One
                        2 cardLeft Arm of the Forbidden One
                        Left Arm of the Forbidden One
                        DARK 1
                        Left Arm of the Forbidden One
                        • ATK:

                        • 200

                        • DEF:

                        • 300


                        A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.


                        2 cardLeft Leg of the Forbidden One
                        2 cardLeft Leg of the Forbidden One
                        Left Leg of the Forbidden One
                        DARK 1
                        Left Leg of the Forbidden One
                        • ATK:

                        • 200

                        • DEF:

                        • 300


                        A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.


                        2 cardRight Arm of the Forbidden One
                        2 cardRight Arm of the Forbidden One
                        Right Arm of the Forbidden One
                        DARK 1
                        Right Arm of the Forbidden One
                        • ATK:

                        • 200

                        • DEF:

                        • 300


                        A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.


                        2 cardRight Leg of the Forbidden One
                        2 cardRight Leg of the Forbidden One
                        Right Leg of the Forbidden One
                        DARK 1
                        Right Leg of the Forbidden One
                        • ATK:

                        • 200

                        • DEF:

                        • 300


                        A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.


                        1 cardBlue-Eyes Toon Dragon 1 cardBlue-Eyes Toon Dragon
                        Blue-Eyes Toon Dragon
                        LIGHT 8
                        Blue-Eyes Toon Dragon
                        • ATK:

                        • 3000

                        • DEF:

                        • 2500


                        Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.


                        3 cardThe White Stone of Legend 3 cardThe White Stone of Legend
                        The White Stone of Legend
                        LIGHT 1
                        The White Stone of Legend
                        • ATK:

                        • 300

                        • DEF:

                        • 250


                        If this card is sent to the GY: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand.


                        2 cardCards of Consonance 2 cardCards of Consonance
                        Cards of Consonance
                        Spell Normal
                        Cards of Consonance

                          Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.


                          2 cardHand Destruction 2 cardHand Destruction
                          Hand Destruction
                          Spell Quick
                          Hand Destruction

                            Each player sends 2 cards from their hand to the GY, then draws 2 cards.


                            3 cardInto the Void
                            3 cardInto the Void
                            Into the Void
                            Spell Normal
                            Into the Void

                              If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                              1 cardPot of Duality
                              1 cardPot of Duality
                              Pot of Duality
                              Spell Normal
                              Pot of Duality

                                Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                Tag(s):

                                3 cardPot of Greed
                                3 cardPot of Greed
                                Pot of Greed
                                Spell Normal
                                Pot of Greed

                                  Draw 2 cards.




                                  Tag(s):

                                  3 cardToon Table of Contents 3 cardToon Table of Contents
                                  Toon Table of Contents
                                  Spell Normal
                                  Toon Table of Contents

                                    Add 1 "Toon" card from your Deck to your hand.


                                    3 cardTrade-In 3 cardTrade-In
                                    Trade-In
                                    Spell Normal
                                    Trade-In

                                      Discard 1 Level 8 monster; draw 2 cards.


                                      3 cardUpstart Goblin
                                      3 cardUpstart Goblin
                                      Upstart Goblin
                                      Spell Normal
                                      Upstart Goblin

                                        Draw 1 card, then your opponent gains 1000 LP.


                                        tcg
                                        Toon
                                        5







                                        https://ygovietnam.com/
                                        Top