Solemn Deck Breakdown

Main Deck

Solemn Judgment
Solemn Judgment
Solemn Judgment
Trap Counter
Solemn Judgment

    When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



    Tag(s):

    Main: 55 Extra: 15

    2 cardD.D. Assailant 2 cardD.D. Assailant
    D.D. Assailant
    EARTH 4
    D.D. Assailant
    • ATK:

    • 1700

    • DEF:

    • 1600


    After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.


    3 cardD.D. Warrior 3 cardD.D. Warrior
    D.D. Warrior
    EARTH 4
    D.D. Warrior
    • ATK:

    • 1200

    • DEF:

    • 1000


    After damage calculation, when this card battles a monster: Banish that monster, also banish this card.


    3 cardDes Wombat 3 cardDes Wombat
    Des Wombat
    EARTH 3
    Des Wombat
    • ATK:

    • 1600

    • DEF:

    • 300


    Any damage to you from a card effect becomes 0.


    1 cardExiled Force
    1 cardExiled Force
    Exiled Force
    EARTH 4
    Exiled Force
    • ATK:

    • 1000

    • DEF:

    • 1000


    You can Tribute this card to target 1 monster on the field; destroy that target.


    2 cardGandora the Dragon of Destruction 2 cardGandora the Dragon of Destruction
    Gandora the Dragon of Destruction
    DARK 8
    Gandora the Dragon of Destruction
    • ATK:

    • 0

    • DEF:

    • 0


    Cannot be Special Summoned. You can pay half your LP; destroy as many cards on the field as possible (other than this card), and if you do, banish them. This card gains 300 ATK for each card destroyed this way. Once per turn, during the End Phase, if this card was Normal or Flip Summoned this turn: Send it to the Graveyard.


    3 cardGear Golem the Moving Fortress 3 cardGear Golem the Moving Fortress
    Gear Golem the Moving Fortress
    EARTH 4
    Gear Golem the Moving Fortress
    • ATK:

    • 800

    • DEF:

    • 2200


    Once per turn, during your Main Phase 1: You can pay 800 Life Points; this card can attack your opponent directly this turn.


    1 cardMarshmallon 1 cardMarshmallon
    Marshmallon
    LIGHT 3
    Marshmallon
    • ATK:

    • 300

    • DEF:

    • 500


    Cannot be destroyed by battle. After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage.


    1 cardSangan
    1 cardSangan
    Sangan
    DARK 3
    Sangan
    • ATK:

    • 1000

    • DEF:

    • 600


    If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


    3 cardSpirit Reaper 3 cardSpirit Reaper
    Spirit Reaper
    DARK 3
    Spirit Reaper
    • ATK:

    • 300

    • DEF:

    • 200


    Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.


    2 cardStealth Bird 2 cardStealth Bird
    Stealth Bird
    DARK 3
    Stealth Bird
    • ATK:

    • 700

    • DEF:

    • 1700


    Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent.


    3 cardDifferent Dimension Capsule 3 cardDifferent Dimension Capsule
    Different Dimension Capsule
    Spell Normal
    Different Dimension Capsule

      Select 1 card from your Deck and remove it from play face-down. During your 2nd Standby Phase after activation, destroy this card and add the removed card to your hand.


      3 cardDouble Snare 3 cardDouble Snare
      Double Snare
      Spell Normal
      Double Snare

        Destroy 1 face-up card on the field that has an effect that negates Trap Cards' effects.


        2 cardLevel Limit - Area B
        2 cardLevel Limit - Area B
        Level Limit - Area B
        Spell Continuous
        Level Limit - Area B

          Change all face-up Level 4 or higher monsters to Defense Position.


          3 cardMessenger of Peace 3 cardMessenger of Peace
          Messenger of Peace
          Spell Continuous
          Messenger of Peace

            Monsters with 1500 or more ATK cannot declare an attack. Once per turn, during your Standby Phase, pay 100 LP or destroy this card.


            1 cardMystical Space Typhoon
            1 cardMystical Space Typhoon
            Mystical Space Typhoon
            Spell Quick
            Mystical Space Typhoon

              Target 1 Spell/Trap on the field; destroy that target.


              1 cardPot of Greed
              1 cardPot of Greed
              Pot of Greed
              Spell Normal
              Pot of Greed

                Draw 2 cards.




                Tag(s):

                1 cardSwords of Revealing Light
                1 cardSwords of Revealing Light
                Swords of Revealing Light
                Spell Normal
                Swords of Revealing Light

                  After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                  3 cardWave-Motion Cannon 3 cardWave-Motion Cannon
                  Wave-Motion Cannon
                  Spell Continuous
                  Wave-Motion Cannon

                    During your Main Phase: You can send this face-up card to the GY; inflict 1000 damage to your opponent for each of your Standby Phases that have passed since this card was activated.


                    2 cardGravity Bind
                    2 cardGravity Bind
                    Gravity Bind
                    Trap Continuous
                    Gravity Bind

                      Level 4 or higher monsters cannot attack.


                      2 cardJust Desserts 2 cardJust Desserts
                      Just Desserts
                      Trap Normal
                      Just Desserts

                        Inflict 500 damage to your opponent for each monster they control.


                        3 cardMask of Restrict 3 cardMask of Restrict
                        Mask of Restrict
                        Trap Continuous
                        Mask of Restrict

                          Neither player can Tribute cards.


                          3 cardNightmare Wheel 3 cardNightmare Wheel
                          Nightmare Wheel
                          Trap Continuous
                          Nightmare Wheel

                            Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.


                            3 cardOjama Trio 3 cardOjama Trio
                            Ojama Trio
                            Trap Normal
                            Ojama Trio

                              Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.


                              3 cardSolemn Judgment
                              3 cardSolemn Judgment
                              Solemn Judgment
                              Trap Counter
                              Solemn Judgment

                                When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                Tag(s):

                                1 cardThreatening Roar 1 cardThreatening Roar
                                Threatening Roar
                                Trap Normal
                                Threatening Roar

                                  Your opponent cannot declare an attack this turn.


                                  1 cardBlue-Eyes Ultimate Dragon 1 cardBlue-Eyes Ultimate Dragon
                                  Blue-Eyes Ultimate Dragon
                                  LIGHT 12
                                  Blue-Eyes Ultimate Dragon
                                  • ATK:

                                  • 4500

                                  • DEF:

                                  • 3800


                                  "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


                                  2 cardCyber End Dragon 2 cardCyber End Dragon
                                  Cyber End Dragon
                                  LIGHT 10
                                  Cyber End Dragon
                                  • ATK:

                                  • 4000

                                  • DEF:

                                  • 2800


                                  "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.


                                  1 cardCyber Twin Dragon 1 cardCyber Twin Dragon
                                  Cyber Twin Dragon
                                  LIGHT 8
                                  Cyber Twin Dragon
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2100


                                  "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. This card can make a second attack during each Battle Phase.


                                  1 cardDark Balter the Terrible 1 cardDark Balter the Terrible
                                  Dark Balter the Terrible
                                  DARK 5
                                  Dark Balter the Terrible
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 1200


                                  "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.


                                  1 cardDark Blade the Dragon Knight 1 cardDark Blade the Dragon Knight
                                  Dark Blade the Dragon Knight
                                  DARK 6
                                  Dark Blade the Dragon Knight
                                  • ATK:

                                  • 2200

                                  • DEF:

                                  • 1500


                                  "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.


                                  1 cardDragon Master Knight 1 cardDragon Master Knight
                                  Dragon Master Knight
                                  LIGHT 12
                                  Dragon Master Knight
                                  • ATK:

                                  • 5000

                                  • DEF:

                                  • 5000


                                  "Black Luster Soldier" + "Blue-Eyes Ultimate Dragon" Must be Fusion Summoned. This card gains 500 ATK for each Dragon monster you control, except this card.


                                  1 cardFiend Skull Dragon 1 cardFiend Skull Dragon
                                  Fiend Skull Dragon
                                  WIND 5
                                  Fiend Skull Dragon
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 1200


                                  "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                                  1 cardGatling Dragon 1 cardGatling Dragon
                                  Gatling Dragon
                                  DARK 8
                                  Gatling Dragon
                                  • ATK:

                                  • 2600

                                  • DEF:

                                  • 1200


                                  "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.


                                  1 cardKing Dragun 1 cardKing Dragun
                                  King Dragun
                                  DARK 7
                                  King Dragun
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 1100


                                  "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.


                                  1 cardOjama King 1 cardOjama King
                                  Ojama King
                                  LIGHT 6
                                  Ojama King
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 3000


                                  "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.


                                  1 cardOjama Knight 1 cardOjama Knight
                                  Ojama Knight
                                  LIGHT 5
                                  Ojama Knight
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 2500


                                  1 "Ojama" monster + 1 "Ojama" monster Select up to 2 of your opponent's Monster Card Zones. The selected zones cannot be used.


                                  1 cardRyu Senshi 1 cardRyu Senshi
                                  Ryu Senshi
                                  EARTH 6
                                  Ryu Senshi
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 1200


                                  "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.


                                  1 cardThousand-Eyes Restrict 1 cardThousand-Eyes Restrict
                                  Thousand-Eyes Restrict
                                  DARK 1
                                  Thousand-Eyes Restrict
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.


                                  1 cardWarrior of Tradition 1 cardWarrior of Tradition
                                  Warrior of Tradition
                                  EARTH 6
                                  Warrior of Tradition
                                  • ATK:

                                  • 1900

                                  • DEF:

                                  • 1700


                                  "Sonic Maid" + "Beautiful Headhuntress"


                                  tcg
                                  Solemn
                                  5







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