Ojama Deck Breakdown

Cards Usage Statistic

Main Deck

D.D. Assailant
D.D. Assailant
D.D. Assailant
EARTH 4
D.D. Assailant
  • ATK:

  • 1700

  • DEF:

  • 1600


After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.

D.D. Warrior
D.D. Warrior
D.D. Warrior
EARTH 4
D.D. Warrior
  • ATK:

  • 1200

  • DEF:

  • 1000


After damage calculation, when this card battles a monster: Banish that monster, also banish this card.

Des Wombat
Des Wombat
Des Wombat
EARTH 3
Des Wombat
  • ATK:

  • 1600

  • DEF:

  • 300


Any damage to you from a card effect becomes 0.

Exiled Force
Exiled Force
Exiled Force
EARTH 4
Exiled Force
  • ATK:

  • 1000

  • DEF:

  • 1000


You can Tribute this card to target 1 monster on the field; destroy that target.

Gandora the Dragon of Destruction
Gandora the Dragon of Destruction
Gandora the Dragon of Destruction
DARK 8
Gandora the Dragon of Destruction
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned. You can pay half your LP; destroy as many cards on the field as possible (other than this card), and if you do, banish them. This card gains 300 ATK for each card destroyed this way. Once per turn, during the End Phase, if this card was Normal or Flip Summoned this turn: Send it to the Graveyard.

Gear Golem the Moving Fortress
Gear Golem the Moving Fortress
Gear Golem the Moving Fortress
EARTH 4
Gear Golem the Moving Fortress
  • ATK:

  • 800

  • DEF:

  • 2200


Once per turn, during your Main Phase 1: You can pay 800 Life Points; this card can attack your opponent directly this turn.

Marshmallon
Marshmallon
Marshmallon
LIGHT 3
Marshmallon
  • ATK:

  • 300

  • DEF:

  • 500


Cannot be destroyed by battle. After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage.

Sangan
Sangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

Spirit Reaper
Spirit Reaper
Spirit Reaper
DARK 3
Spirit Reaper
  • ATK:

  • 300

  • DEF:

  • 200


Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.

Stealth Bird
Stealth Bird
Stealth Bird
DARK 3
Stealth Bird
  • ATK:

  • 700

  • DEF:

  • 1700


Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent.

Double Snare
Double Snare
Double Snare
Spell Normal
Double Snare

    Destroy 1 face-up card on the field that has an effect that negates Trap Cards' effects.

    Level Limit - Area B
    Level Limit - Area B
    Level Limit - Area B
    Spell Continuous
    Level Limit - Area B

      Change all face-up Level 4 or higher monsters to Defense Position.

      Messenger of Peace
      Messenger of Peace
      Messenger of Peace
      Spell Continuous
      Messenger of Peace

        Monsters with 1500 or more ATK cannot declare an attack. Once per turn, during your Standby Phase, pay 100 LP or destroy this card.

        Pot of Greed
        Pot of Greed
        Pot of Greed
        Spell Normal
        Pot of Greed

          Draw 2 cards.



          Tag(s):

          Swords of Revealing Light
          Swords of Revealing Light
          Swords of Revealing Light
          Spell Normal
          Swords of Revealing Light

            After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.

            Wave-Motion Cannon
            Wave-Motion Cannon
            Wave-Motion Cannon
            Spell Continuous
            Wave-Motion Cannon

              During your Main Phase: You can send this face-up card to the GY; inflict 1000 damage to your opponent for each of your Standby Phases that have passed since this card was activated.

              Gravity Bind
              Gravity Bind
              Gravity Bind
              Trap Continuous
              Gravity Bind

                Level 4 or higher monsters cannot attack.

                Just Desserts
                Just Desserts
                Just Desserts
                Trap Normal
                Just Desserts

                  Inflict 500 damage to your opponent for each monster they control.

                  Nightmare Wheel
                  Nightmare Wheel
                  Nightmare Wheel
                  Trap Continuous
                  Nightmare Wheel

                    Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.

                    Ojama Trio
                    Ojama Trio
                    Ojama Trio
                    Trap Normal
                    Ojama Trio

                      Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.

                      Solemn Judgment
                      Solemn Judgment
                      Solemn Judgment
                      Trap Counter
                      Solemn Judgment

                        When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                        Tag(s):

                        Threatening Roar
                        Threatening Roar
                        Threatening Roar
                        Trap Normal
                        Threatening Roar

                          Your opponent cannot declare an attack this turn.

                          Extra Deck

                          Blue-Eyes Ultimate Dragon
                          Blue-Eyes Ultimate Dragon
                          Blue-Eyes Ultimate Dragon
                          LIGHT 12
                          Blue-Eyes Ultimate Dragon
                          • ATK:

                          • 4500

                          • DEF:

                          • 3800


                          "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"

                          Cyber End Dragon
                          Cyber End Dragon
                          Cyber End Dragon
                          LIGHT 10
                          Cyber End Dragon
                          • ATK:

                          • 4000

                          • DEF:

                          • 2800


                          "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.

                          Cyber Twin Dragon
                          Cyber Twin Dragon
                          Cyber Twin Dragon
                          LIGHT 8
                          Cyber Twin Dragon
                          • ATK:

                          • 2800

                          • DEF:

                          • 2100


                          "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. This card can make a second attack during each Battle Phase.

                          Dark Balter the Terrible
                          Dark Balter the Terrible
                          Dark Balter the Terrible
                          DARK 5
                          Dark Balter the Terrible
                          • ATK:

                          • 2000

                          • DEF:

                          • 1200


                          "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.

                          Dark Blade the Dragon Knight
                          Dark Blade the Dragon Knight
                          Dark Blade the Dragon Knight
                          DARK 6
                          Dark Blade the Dragon Knight
                          • ATK:

                          • 2200

                          • DEF:

                          • 1500


                          "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.

                          Dragon Master Knight
                          Dragon Master Knight
                          Dragon Master Knight
                          LIGHT 12
                          Dragon Master Knight
                          • ATK:

                          • 5000

                          • DEF:

                          • 5000


                          "Black Luster Soldier" + "Blue-Eyes Ultimate Dragon" Must be Fusion Summoned. This card gains 500 ATK for each Dragon monster you control, except this card.

                          Fiend Skull Dragon
                          Fiend Skull Dragon
                          Fiend Skull Dragon
                          WIND 5
                          Fiend Skull Dragon
                          • ATK:

                          • 2000

                          • DEF:

                          • 1200


                          "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.

                          Gatling Dragon
                          Gatling Dragon
                          Gatling Dragon
                          DARK 8
                          Gatling Dragon
                          • ATK:

                          • 2600

                          • DEF:

                          • 1200


                          "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.

                          King Dragun
                          King Dragun
                          King Dragun
                          DARK 7
                          King Dragun
                          • ATK:

                          • 2400

                          • DEF:

                          • 1100


                          "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.

                          Ojama King
                          Ojama King
                          Ojama King
                          LIGHT 6
                          Ojama King
                          • ATK:

                          • 0

                          • DEF:

                          • 3000


                          "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.

                          Ojama Knight
                          Ojama Knight
                          Ojama Knight
                          LIGHT 5
                          Ojama Knight
                          • ATK:

                          • 0

                          • DEF:

                          • 2500


                          1 "Ojama" monster + 1 "Ojama" monster Select up to 2 of your opponent's Monster Card Zones. The selected zones cannot be used.

                          Ryu Senshi
                          Ryu Senshi
                          Ryu Senshi
                          EARTH 6
                          Ryu Senshi
                          • ATK:

                          • 2000

                          • DEF:

                          • 1200


                          "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.

                          Thousand-Eyes Restrict
                          Thousand-Eyes Restrict
                          Thousand-Eyes Restrict
                          DARK 1
                          Thousand-Eyes Restrict
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.

                          Warrior of Tradition
                          Warrior of Tradition
                          Warrior of Tradition
                          EARTH 6
                          Warrior of Tradition
                          • ATK:

                          • 1900

                          • DEF:

                          • 1700


                          "Sonic Maid" + "Beautiful Headhuntress"

                          Main: 55 Extra: 15

                          2 cardD.D. Assailant 2 cardD.D. Assailant
                          D.D. Assailant
                          EARTH 4
                          D.D. Assailant
                          • ATK:

                          • 1700

                          • DEF:

                          • 1600


                          After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.


                          3 cardD.D. Warrior 3 cardD.D. Warrior
                          D.D. Warrior
                          EARTH 4
                          D.D. Warrior
                          • ATK:

                          • 1200

                          • DEF:

                          • 1000


                          After damage calculation, when this card battles a monster: Banish that monster, also banish this card.


                          3 cardDes Wombat 3 cardDes Wombat
                          Des Wombat
                          EARTH 3
                          Des Wombat
                          • ATK:

                          • 1600

                          • DEF:

                          • 300


                          Any damage to you from a card effect becomes 0.


                          1 cardExiled Force
                          1 cardExiled Force
                          Exiled Force
                          EARTH 4
                          Exiled Force
                          • ATK:

                          • 1000

                          • DEF:

                          • 1000


                          You can Tribute this card to target 1 monster on the field; destroy that target.


                          2 cardGandora the Dragon of Destruction 2 cardGandora the Dragon of Destruction
                          Gandora the Dragon of Destruction
                          DARK 8
                          Gandora the Dragon of Destruction
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          Cannot be Special Summoned. You can pay half your LP; destroy as many cards on the field as possible (other than this card), and if you do, banish them. This card gains 300 ATK for each card destroyed this way. Once per turn, during the End Phase, if this card was Normal or Flip Summoned this turn: Send it to the Graveyard.


                          3 cardGear Golem the Moving Fortress 3 cardGear Golem the Moving Fortress
                          Gear Golem the Moving Fortress
                          EARTH 4
                          Gear Golem the Moving Fortress
                          • ATK:

                          • 800

                          • DEF:

                          • 2200


                          Once per turn, during your Main Phase 1: You can pay 800 Life Points; this card can attack your opponent directly this turn.


                          1 cardMarshmallon 1 cardMarshmallon
                          Marshmallon
                          LIGHT 3
                          Marshmallon
                          • ATK:

                          • 300

                          • DEF:

                          • 500


                          Cannot be destroyed by battle. After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage.


                          1 cardSangan
                          1 cardSangan
                          Sangan
                          DARK 3
                          Sangan
                          • ATK:

                          • 1000

                          • DEF:

                          • 600


                          If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


                          3 cardSpirit Reaper 3 cardSpirit Reaper
                          Spirit Reaper
                          DARK 3
                          Spirit Reaper
                          • ATK:

                          • 300

                          • DEF:

                          • 200


                          Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.


                          2 cardStealth Bird 2 cardStealth Bird
                          Stealth Bird
                          DARK 3
                          Stealth Bird
                          • ATK:

                          • 700

                          • DEF:

                          • 1700


                          Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent.


                          3 cardDifferent Dimension Capsule 3 cardDifferent Dimension Capsule
                          Different Dimension Capsule
                          Spell Normal
                          Different Dimension Capsule

                            Select 1 card from your Deck and remove it from play face-down. During your 2nd Standby Phase after activation, destroy this card and add the removed card to your hand.


                            3 cardDouble Snare 3 cardDouble Snare
                            Double Snare
                            Spell Normal
                            Double Snare

                              Destroy 1 face-up card on the field that has an effect that negates Trap Cards' effects.


                              2 cardLevel Limit - Area B
                              2 cardLevel Limit - Area B
                              Level Limit - Area B
                              Spell Continuous
                              Level Limit - Area B

                                Change all face-up Level 4 or higher monsters to Defense Position.


                                3 cardMessenger of Peace 3 cardMessenger of Peace
                                Messenger of Peace
                                Spell Continuous
                                Messenger of Peace

                                  Monsters with 1500 or more ATK cannot declare an attack. Once per turn, during your Standby Phase, pay 100 LP or destroy this card.


                                  1 cardMystical Space Typhoon
                                  1 cardMystical Space Typhoon
                                  Mystical Space Typhoon
                                  Spell Quick
                                  Mystical Space Typhoon

                                    Target 1 Spell/Trap on the field; destroy that target.


                                    1 cardPot of Greed
                                    1 cardPot of Greed
                                    Pot of Greed
                                    Spell Normal
                                    Pot of Greed

                                      Draw 2 cards.




                                      Tag(s):

                                      1 cardSwords of Revealing Light
                                      1 cardSwords of Revealing Light
                                      Swords of Revealing Light
                                      Spell Normal
                                      Swords of Revealing Light

                                        After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                        3 cardWave-Motion Cannon 3 cardWave-Motion Cannon
                                        Wave-Motion Cannon
                                        Spell Continuous
                                        Wave-Motion Cannon

                                          During your Main Phase: You can send this face-up card to the GY; inflict 1000 damage to your opponent for each of your Standby Phases that have passed since this card was activated.


                                          2 cardGravity Bind
                                          2 cardGravity Bind
                                          Gravity Bind
                                          Trap Continuous
                                          Gravity Bind

                                            Level 4 or higher monsters cannot attack.


                                            2 cardJust Desserts 2 cardJust Desserts
                                            Just Desserts
                                            Trap Normal
                                            Just Desserts

                                              Inflict 500 damage to your opponent for each monster they control.


                                              3 cardMask of Restrict 3 cardMask of Restrict
                                              Mask of Restrict
                                              Trap Continuous
                                              Mask of Restrict

                                                Neither player can Tribute cards.


                                                3 cardNightmare Wheel 3 cardNightmare Wheel
                                                Nightmare Wheel
                                                Trap Continuous
                                                Nightmare Wheel

                                                  Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.


                                                  3 cardOjama Trio 3 cardOjama Trio
                                                  Ojama Trio
                                                  Trap Normal
                                                  Ojama Trio

                                                    Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.


                                                    3 cardSolemn Judgment
                                                    3 cardSolemn Judgment
                                                    Solemn Judgment
                                                    Trap Counter
                                                    Solemn Judgment

                                                      When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                      Tag(s):

                                                      1 cardThreatening Roar 1 cardThreatening Roar
                                                      Threatening Roar
                                                      Trap Normal
                                                      Threatening Roar

                                                        Your opponent cannot declare an attack this turn.


                                                        1 cardBlue-Eyes Ultimate Dragon 1 cardBlue-Eyes Ultimate Dragon
                                                        Blue-Eyes Ultimate Dragon
                                                        LIGHT 12
                                                        Blue-Eyes Ultimate Dragon
                                                        • ATK:

                                                        • 4500

                                                        • DEF:

                                                        • 3800


                                                        "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


                                                        2 cardCyber End Dragon 2 cardCyber End Dragon
                                                        Cyber End Dragon
                                                        LIGHT 10
                                                        Cyber End Dragon
                                                        • ATK:

                                                        • 4000

                                                        • DEF:

                                                        • 2800


                                                        "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.


                                                        1 cardCyber Twin Dragon 1 cardCyber Twin Dragon
                                                        Cyber Twin Dragon
                                                        LIGHT 8
                                                        Cyber Twin Dragon
                                                        • ATK:

                                                        • 2800

                                                        • DEF:

                                                        • 2100


                                                        "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. This card can make a second attack during each Battle Phase.


                                                        1 cardDark Balter the Terrible 1 cardDark Balter the Terrible
                                                        Dark Balter the Terrible
                                                        DARK 5
                                                        Dark Balter the Terrible
                                                        • ATK:

                                                        • 2000

                                                        • DEF:

                                                        • 1200


                                                        "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.


                                                        1 cardDark Blade the Dragon Knight 1 cardDark Blade the Dragon Knight
                                                        Dark Blade the Dragon Knight
                                                        DARK 6
                                                        Dark Blade the Dragon Knight
                                                        • ATK:

                                                        • 2200

                                                        • DEF:

                                                        • 1500


                                                        "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.


                                                        1 cardDragon Master Knight 1 cardDragon Master Knight
                                                        Dragon Master Knight
                                                        LIGHT 12
                                                        Dragon Master Knight
                                                        • ATK:

                                                        • 5000

                                                        • DEF:

                                                        • 5000


                                                        "Black Luster Soldier" + "Blue-Eyes Ultimate Dragon" Must be Fusion Summoned. This card gains 500 ATK for each Dragon monster you control, except this card.


                                                        1 cardFiend Skull Dragon 1 cardFiend Skull Dragon
                                                        Fiend Skull Dragon
                                                        WIND 5
                                                        Fiend Skull Dragon
                                                        • ATK:

                                                        • 2000

                                                        • DEF:

                                                        • 1200


                                                        "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                                                        1 cardGatling Dragon 1 cardGatling Dragon
                                                        Gatling Dragon
                                                        DARK 8
                                                        Gatling Dragon
                                                        • ATK:

                                                        • 2600

                                                        • DEF:

                                                        • 1200


                                                        "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.


                                                        1 cardKing Dragun 1 cardKing Dragun
                                                        King Dragun
                                                        DARK 7
                                                        King Dragun
                                                        • ATK:

                                                        • 2400

                                                        • DEF:

                                                        • 1100


                                                        "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.


                                                        1 cardOjama King 1 cardOjama King
                                                        Ojama King
                                                        LIGHT 6
                                                        Ojama King
                                                        • ATK:

                                                        • 0

                                                        • DEF:

                                                        • 3000


                                                        "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.


                                                        1 cardOjama Knight 1 cardOjama Knight
                                                        Ojama Knight
                                                        LIGHT 5
                                                        Ojama Knight
                                                        • ATK:

                                                        • 0

                                                        • DEF:

                                                        • 2500


                                                        1 "Ojama" monster + 1 "Ojama" monster Select up to 2 of your opponent's Monster Card Zones. The selected zones cannot be used.


                                                        1 cardRyu Senshi 1 cardRyu Senshi
                                                        Ryu Senshi
                                                        EARTH 6
                                                        Ryu Senshi
                                                        • ATK:

                                                        • 2000

                                                        • DEF:

                                                        • 1200


                                                        "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.


                                                        1 cardThousand-Eyes Restrict 1 cardThousand-Eyes Restrict
                                                        Thousand-Eyes Restrict
                                                        DARK 1
                                                        Thousand-Eyes Restrict
                                                        • ATK:

                                                        • 0

                                                        • DEF:

                                                        • 0


                                                        "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.


                                                        1 cardWarrior of Tradition 1 cardWarrior of Tradition
                                                        Warrior of Tradition
                                                        EARTH 6
                                                        Warrior of Tradition
                                                        • ATK:

                                                        • 1900

                                                        • DEF:

                                                        • 1700


                                                        "Sonic Maid" + "Beautiful Headhuntress"


                                                        tcg
                                                        Ojama
                                                        5







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