Morganite Deck Breakdown

Cards Usage Statistic

Main Deck

Limited to 1 copy
Dimension Shifter
Limited to 1 copy
Dimension Shifter
Limited to 1 copy
Dimension Shifter
DARK 6
Dimension Shifter
  • ATK:

  • 1200

  • DEF:

  • 2200


If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.

Morgana the Witch of Eyes
Morgana the Witch of Eyes
Morgana the Witch of Eyes
DARK 4
Morgana the Witch of Eyes
  • ATK:

  • 1500

  • DEF:

  • 2100


(This card is always treated as a "Morganite" card.) When an opponent's monster declares an attack: You can banish 1 "Morganite" Spell from your GY; negate that attack. You can only use each of the following effects of "Morgana the Witch of Eyes" once per turn. If this card is Normal or Special Summoned: You can add 1 "Morganite" Spell from your Deck to your hand. If you have 3 or more "Morganite" Spells with different names in your GY and/or banishment: You can change the ATK of all face-up monsters your opponent controls to 0.

Guilt-Gripping Morganite
Guilt-Gripping Morganite
Guilt-Gripping Morganite
Spell Normal
Guilt-Gripping Morganite

    For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● You can Normal Summon Level 5 or higher monsters without Tributing. ● You do not pay LP to activate Spell/Trap Cards. You can banish this card from your GY, then reveal 1 "Morganite" card in your hand; place the revealed card on the bottom of the Deck, then draw 1 card.

    Succumbing-Song Morganite
    Succumbing-Song Morganite
    Succumbing-Song Morganite
    Spell Normal
    Succumbing-Song Morganite

      For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Monsters you control can make up to 2 attacks on monsters during each Battle Phase. ● If your monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. You can banish this card from your GY; add 1 "Morganite" card from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck.

      Super Polymerization
      Super Polymerization
      Super Polymerization
      Spell Quick
      Super Polymerization

        Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



        Tag(s):

        Time-Tearing Morganite
        Time-Tearing Morganite
        Time-Tearing Morganite
        Spell Normal
        Time-Tearing Morganite

          For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.

          Extra Deck

          Garura, Wings of Resonant Life
          Garura, Wings of Resonant Life
          Garura, Wings of Resonant Life
          DARK 6
          Garura, Wings of Resonant Life
          • ATK:

          • 1500

          • DEF:

          • 2400


          2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

          Sea Monster of Theseus
          Sea Monster of Theseus
          Sea Monster of Theseus
          WATER 5
          Sea Monster of Theseus
          • ATK:

          • 2200

          • DEF:

          • 1800


          2 Tuners

          Main: 40 Extra: 17

          Limited to 1 copy
          1 copyDimension Shifter
          Limited to 1 copy
          1 copyDimension Shifter
          Limited to 1 copy
          Dimension Shifter
          DARK 6
          Dimension Shifter
          • ATK:

          • 1200

          • DEF:

          • 2200


          If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


          1 copyFiendsmith Engraver 1 copyFiendsmith Engraver
          Fiendsmith Engraver
          LIGHT 6
          Fiendsmith Engraver
          • ATK:

          • 1800

          • DEF:

          • 2400


          You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.


          2 copiesMedius the Pure 2 copiesMedius the Pure
          Medius the Pure
          DARK 4
          Medius the Pure
          • ATK:

          • 1800

          • DEF:

          • 1800


          If this card is Normal or Special Summoned: You can add to your hand, or Special Summon, 1 "Power Patron" monster from your Deck. If this card is in your GY: You can shuffle 1 monster from your hand or face-up field into the Deck, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Medius the Pure" once per turn.


          3 copiesMorgana the Witch of Eyes 3 copiesMorgana the Witch of Eyes
          Morgana the Witch of Eyes
          DARK 4
          Morgana the Witch of Eyes
          • ATK:

          • 1500

          • DEF:

          • 2100


          (This card is always treated as a "Morganite" card.) When an opponent's monster declares an attack: You can banish 1 "Morganite" Spell from your GY; negate that attack. You can only use each of the following effects of "Morgana the Witch of Eyes" once per turn. If this card is Normal or Special Summoned: You can add 1 "Morganite" Spell from your Deck to your hand. If you have 3 or more "Morganite" Spells with different names in your GY and/or banishment: You can change the ATK of all face-up monsters your opponent controls to 0.


          3 copiesMulcharmy Fuwalos 3 copiesMulcharmy Fuwalos
          Mulcharmy Fuwalos
          WIND 4
          Mulcharmy Fuwalos
          • ATK:

          • 100

          • DEF:

          • 600


          If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


          2 copiesJunoldo the Shadespirit Power Patron 2 copiesJunoldo the Shadespirit Power Patron
          Junoldo the Shadespirit Power Patron
          DARK 101
          Junoldo the Shadespirit Power Patron
          • ATK:

          • 300

          • DEF:

          • 200


          [ Pendulum Effect ] If a "Power Patron" or "Elfnote" monster(s) is Special Summoned to your field, while this card is in your Pendulum Zone (except during the Damage Step): You can destroy this card, and if you do, draw 2 cards, then discard 1 card. You can only use this effect of "Junoldo the Shadespirit Power Patron" once per turn. [ Monster Effect ] (This card is always treated as an "Elfnote" card.) You can banish the top 3 cards of your Deck, face-down; destroy this card, and if you do, Special Summon 1 "Junora the Power Patron of Tuning" from your Extra Deck (this is treated as a Synchro Summon). If this card is added to your Extra Deck face-up: You can add 1 "Power Patron" or "Elfnote" card from your face-up Extra Deck or GY to your hand, except "Junoldo the Shadespirit Power Patron". You can only use each effect of "Junoldo the Shadespirit Power Patron" once per turn.


          2 copiesJupredo the Shademachine Power Patron 2 copiesJupredo the Shademachine Power Patron
          Jupredo the Shademachine Power Patron
          DARK 101
          Jupredo the Shademachine Power Patron
          • ATK:

          • 300

          • DEF:

          • 200


          [ Pendulum Effect ] During your Main Phase: You can destroy this card and 1 "Power Patron" or "DoomZ" monster in your hand or face-up field, then you can destroy 1 card on the field. You can only use this effect of "Jupredo the Shademachine Power Patron" once per turn. [ Monster Effect ] (This card is always treated as a "DoomZ" card.) You can banish the top 3 cards of your Deck, face-down; destroy this card, and if you do, Special Summon 1 "Jupiter the Power Patron of Destruction" from your Extra Deck (this is treated as an Xyz Summon), then you can attach 1 card from your hand to it. If this card is added to your Extra Deck face-up: You can add 1 "Power Patron" or "DoomZ" Spell/Trap from your Deck to your hand. You can only use each effect of "Jupredo the Shademachine Power Patron" once per turn.


          3 copiesNervedo the Shadebeast Power Patron 3 copiesNervedo the Shadebeast Power Patron
          Nervedo the Shadebeast Power Patron
          DARK 101
          Nervedo the Shadebeast Power Patron
          • ATK:

          • 300

          • DEF:

          • 200


          [ Pendulum Effect ] You can negate a monster effect activated by your opponent in response to the activation of a "Power Patron" or "Artmage" monster effect, then destroy this card. You can only use this effect of "Nervedo the Shadebeast Power Patron" once per turn. [ Monster Effect ] (This card is always treated as an "Artmage" card.) You can banish the top 3 cards of your Deck, face-down; destroy this card, and if you do, Special Summon 1 "Nerva the Power Patron of Creation" from your Extra Deck (this is treated as a Fusion Summon). If this card is added to your Extra Deck face-up: You can Special Summon 1 "Power Patron" or "Artmage" monster from your Deck or face-up Extra Deck, except "Nervedo the Shadebeast Power Patron". You can only use each effect of "Nervedo the Shadebeast Power Patron" once per turn.


          3 copiesVidolium the Unstable Power Patron of Unity 3 copiesVidolium the Unstable Power Patron of Unity
          Vidolium the Unstable Power Patron of Unity
          DARK 1211
          Vidolium the Unstable Power Patron of Unity
          • ATK:

          • 5000

          • DEF:

          • 0


          [ Pendulum Effect ] You can activate 1 of these effects; ● Destroy this card, and if you do, Special Summon 1 "Power Patron" monster from your hand or GY. ● Destroy this card, also for the rest of this turn, "Power Patron" monsters you control whose original Level is 12 gain 5000 ATK. You can only use this effect of "Vidolium the Unstable Power Patron of Unity" once per turn. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your Extra Deck or GY) by returning 3 monsters (1 Fusion, 1 Synchro, and 1 Xyz) from your face-up field and/or GY to the Extra Deck. Unaffected by monster effects, except "Power Patron" monsters. If this card is added to your Extra Deck face-up: You can add 1 "Power Patron" card from your Deck to your hand. You can only use this effect of "Vidolium the Unstable Power Patron of Unity" once per turn. If this card is Special Summoned: Banish (face-down) all cards in the GYs.


          1 copyAsh Blossom & Joyous Spring 1 copyAsh Blossom & Joyous Spring
          Ash Blossom & Joyous Spring
          FIRE 3
          Ash Blossom & Joyous Spring
          • ATK:

          • 0

          • DEF:

          • 1800


          When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


          3 copiesDimensional Fissure 3 copiesDimensional Fissure
          Dimensional Fissure
          Spell Continuous
          Dimensional Fissure

            Any monster sent to the Graveyard is banished instead.


            3 copiesForbidden Crown 3 copiesForbidden Crown
            Forbidden Crown
            Spell Quick
            Forbidden Crown

              Apply these effects to 1 face-up monster on the field, until the end of this turn. ● Negate its effects. ● Cannot attack. ● Cannot be destroyed by battle or card effects. ● Unaffected by activated card effects, except its own. ● Cannot be Tributed. ● Cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. Neither player can activate monster effects in response to this card's activation. You can only activate 1 "Forbidden Crown" per turn.


              1 copyGuilt-Gripping Morganite 1 copyGuilt-Gripping Morganite
              Guilt-Gripping Morganite
              Spell Normal
              Guilt-Gripping Morganite

                For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● You can Normal Summon Level 5 or higher monsters without Tributing. ● You do not pay LP to activate Spell/Trap Cards. You can banish this card from your GY, then reveal 1 "Morganite" card in your hand; place the revealed card on the bottom of the Deck, then draw 1 card.


                1 copyPlundered Power Patron Plane - Vidolia 1 copyPlundered Power Patron Plane - Vidolia
                Plundered Power Patron Plane - Vidolia
                Spell Field
                Plundered Power Patron Plane - Vidolia

                  You can reveal 1 "Power Patron" monster in your Extra Deck; banish (face-down) 1 card from your hand, then add to your hand or Special Summon, 1 monster from your Deck that mentions that revealed monster's name (except in its once-per-turn restriction clause). You can only use this effect of "Plundered Power Patron Plane - Vidolia" once per turn. Monsters your opponent controls lose 100 ATK for each banished card. Your opponent cannot activate the effects of cards in the GY, while you control "Nerva the Power Patron of Creation", "Jupiter the Power Patron of Destruction", and "Junora the Power Patron of Tuning".


                  3 copiesProhibited Power Patron Portal - Terminus 3 copiesProhibited Power Patron Portal - Terminus
                  Prohibited Power Patron Portal - Terminus
                  Spell Normal
                  Prohibited Power Patron Portal - Terminus

                    Send 1 "Power Patron" monster from your Deck/Extra Deck to the GY, then you can add 1 DARK Fairy monster from your Deck to your hand, also you cannot declare attacks for the rest of this turn, except with "Power Patron" monsters. At the start of the Damage Step, if your "Power Patron" monster battles an opponent's monster: You can banish this card from your GY; banish (face-down) that opponent's monster. You can only use each effect of "Prohibited Power Patron Portal - Terminus" once per turn.


                    3 copiesSuccumbing-Song Morganite 3 copiesSuccumbing-Song Morganite
                    Succumbing-Song Morganite
                    Spell Normal
                    Succumbing-Song Morganite

                      For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Monsters you control can make up to 2 attacks on monsters during each Battle Phase. ● If your monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. You can banish this card from your GY; add 1 "Morganite" card from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck.


                      3 copiesSuper Polymerization
                      3 copiesSuper Polymerization
                      Super Polymerization
                      Spell Quick
                      Super Polymerization

                        Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                        Tag(s):

                        1 copyTime-Tearing Morganite 1 copyTime-Tearing Morganite
                        Time-Tearing Morganite
                        Spell Normal
                        Time-Tearing Morganite

                          For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.


                          1 copyArtmage Impasto -Recapture- 1 copyArtmage Impasto -Recapture-
                          Artmage Impasto -Recapture-
                          Trap Counter
                          Artmage Impasto -Recapture-

                            If you control an "Artmage" monster, you can activate this card the turn it was Set. When your opponent activates a monster effect: You can banish 1 Fusion Monster you control (until the End Phase), and if you do, negate the activation, and if you do that, destroy that monster, then if you have 3 or more different Monster Types on your field, you can return all Spells/Traps your opponent controls to the hand. You can only activate 1 "Artmage Impasto -Recapture-" per turn.


                            1 copyArtmage Non-Finito 1 copyArtmage Non-Finito
                            Artmage Non-Finito
                            EARTH 7
                            Artmage Non-Finito
                            • ATK:

                            • 2400

                            • DEF:

                            • 1500


                            2 "Artmage" monsters Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by discarding 1 Spell/Trap and Tributing 1 Level 7 or higher "Artmage" monster from your hand or field. You can only Special Summon "Artmage Non-Finito" once per turn this way, no matter which method you use. If this card is Special Summoned: You can Set 1 "Artmage" Spell/Trap from your Deck. Once per opponent's turn (Quick Effect): You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control.


                            1 copyGarura, Wings of Resonant Life 1 copyGarura, Wings of Resonant Life
                            Garura, Wings of Resonant Life
                            DARK 6
                            Garura, Wings of Resonant Life
                            • ATK:

                            • 1500

                            • DEF:

                            • 2400


                            2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                            1 copyHyperinvoked Aeon 1 copyHyperinvoked Aeon
                            Hyperinvoked Aeon
                            DARK 10
                            Hyperinvoked Aeon
                            • ATK:

                            • 3800

                            • DEF:

                            • 3200


                            2+ Fusion Monsters with different Attributes If this card is Fusion Summoned: You can banish cards from the field and/or GYs, up to the number of monsters used as material, then if you used 3 or more materials, you can look at your opponent's Extra Deck and banish up to 3 cards from it. (Quick Effect): You can declare 1 Attribute; all other monsters on the field become that Attribute until the end of this turn. You can only use 1 "Hyperinvoked Aeon" effect per turn, and only once that turn.


                            1 copyNecroquip Princess 1 copyNecroquip Princess
                            Necroquip Princess
                            DARK 6
                            Necroquip Princess
                            • ATK:

                            • 2000

                            • DEF:

                            • 2000


                            1 monster equipped with a Monster Card + 1 Fiend Monster Card Must be Special Summoned (from your Extra Deck) by sending the above cards from your hand and/or field to the GY. You can only control 1 "Necroquip Princess". If a monster(s) is sent from the hand to the GY to activate a card or effect: You can activate 1 of these effects; ● Equip 1 of those monsters to this card as an Equip Spell that gives it 500 ATK. ● Draw 1 card. You can only use this effect of "Necroquip Princess" once per turn.


                            1 copyNerva the Power Patron of Creation 1 copyNerva the Power Patron of Creation
                            Nerva the Power Patron of Creation
                            EARTH 10
                            Nerva the Power Patron of Creation
                            • ATK:

                            • 3300

                            • DEF:

                            • 3300


                            3 "Artmage" monsters Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) in Defense Position by Tributing 3 monsters with different Types. You can only Special Summon "Nerva the Power Patron of Creation(s)" once per turn. While a card is in the Field Zone, this card cannot be destroyed by card effects. Once per turn, when you activate an "Artmage" monster's effect (Quick Effect): You can make the activated effect become "Destroy all cards your opponent controls".


                            1 copySea Monster of Theseus 1 copySea Monster of Theseus
                            Sea Monster of Theseus
                            WATER 5
                            Sea Monster of Theseus
                            • ATK:

                            • 2200

                            • DEF:

                            • 1800


                            2 Tuners


                            1 copyThe Dragon that Devours the Dogma 1 copyThe Dragon that Devours the Dogma
                            The Dragon that Devours the Dogma
                            DARK 8
                            The Dragon that Devours the Dogma
                            • ATK:

                            • 3000

                            • DEF:

                            • 2500


                            "Fallen of Albaz" + 1 LIGHT or DARK monster + 1 Effect Monster While an "Ecclesia" monster is on the field or in either GY, this card gains 500 ATK, also it is unaffected by other cards' effects. You can only use each of the following effects of "The Dragon that Devours the Dogma" once per turn. If this card is Special Summoned: You can shuffle up to 2 cards from any GY(s) and/or banishment into the Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 "Dogmatika" or "Tri-Brigade" card from your Deck to your hand.


                            1 copyBeyond the Pendulum 1 copyBeyond the Pendulum
                            Beyond the Pendulum
                            DARK
                            Beyond the Pendulum
                            • ATK:

                            • 1200

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 Effect Monsters, including a Pendulum Monster If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.


                            1 copyExceed the Pendulum 1 copyExceed the Pendulum
                            Exceed the Pendulum
                            LIGHT
                            Exceed the Pendulum
                            • ATK:

                            • 2000

                            • LINK-3

                            Link Arrow:

                            Bottom-Left

                            Bottom

                            Bottom-Right


                            2+ Effect Monsters, including a Pendulum Monster Gains 100 ATK for each Pendulum Monster Card you control. You can only use each of the following effects of "Exceed the Pendulum" once per turn. If this card is Link Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. During the Main Phase (Quick Effect): You can Special Summon 1 Pendulum Monster from your hand or GY in Defense Position, with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones.


                            1 copyFiendsmith's Requiem 1 copyFiendsmith's Requiem
                            Fiendsmith's Requiem
                            LIGHT
                            Fiendsmith's Requiem
                            • ATK:

                            • 600

                            • LINK-1

                            Link Arrow:

                            Bottom


                            1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.


                            1 copyPurification Power Patron 1 copyPurification Power Patron
                            Purification Power Patron
                            DARK
                            Purification Power Patron
                            • ATK:

                            • 300

                            • LINK-2

                            Link Arrow:

                            Top

                            Bottom


                            2 non-Link Monsters If this card is Link Summoned, and you have a "Power Patron" monster in your GY: You can add 1 "Theorealize" card from your Deck to your hand. During the Main Phase, if you control another DARK Fairy monster, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use each effect of "Purification Power Patron" once per turn.


                            1 copyChaos Angel 1 copyChaos Angel
                            Chaos Angel
                            DARK 10
                            Chaos Angel
                            • ATK:

                            • 3500

                            • DEF:

                            • 2800


                            1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                            1 copyJunora the Power Patron of Tuning 1 copyJunora the Power Patron of Tuning
                            Junora the Power Patron of Tuning
                            FIRE 10
                            Junora the Power Patron of Tuning
                            • ATK:

                            • 3100

                            • DEF:

                            • 3800


                            1 Tuner + 2 non-Tuners For this card's Synchro Summon, you can treat 1 monster in your center Main Monster Zone as a Tuner. If this card is Synchro Summoned: You can negate the effects of all face-up cards your opponent controls. (Quick Effect): You can activate this effect; monsters your opponent controls in the same column as the "Elfnote" monster(s) you control cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon, until the end of this turn. You can only use this effect of "Junora the Power Patron of Tuning" once per turn.


                            1 copyD/D/D Wave High King Caesar 1 copyD/D/D Wave High King Caesar
                            D/D/D Wave High King Caesar
                            WATER
                            D/D/D Wave High King Caesar
                            • ATK:

                            • 2800

                            • DEF:

                            • 1800


                            2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.


                            1 copyEvilswarm Exciton Knight 1 copyEvilswarm Exciton Knight
                            Evilswarm Exciton Knight
                            LIGHT
                            Evilswarm Exciton Knight
                            • ATK:

                            • 1900

                            • DEF:

                            • 0


                            2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                            1 copyJupiter the Power Patron of Destruction 1 copyJupiter the Power Patron of Destruction
                            Jupiter the Power Patron of Destruction
                            WIND
                            Jupiter the Power Patron of Destruction
                            • ATK:

                            • 3500

                            • DEF:

                            • 2500


                            3 Level 10 monsters Once per turn, you can also Xyz Summon "Jupiter the Power Patron of Destruction" by using 1 monster you control equipped with 3 or more Equip Cards (transfer its materials). If this card is Xyz Summoned: You can equip any number of Equip Spells from your GY to this card that can equip to it. Gains 3000 ATK while it has an Xyz Monster as material. Once per turn: You can detach 1 material from this card; Special Summon 1 "DoomZ" monster from your GY, then you can destroy 1 card on the field.


                            1 copyVarudras, the Final Bringer of the End Times 1 copyVarudras, the Final Bringer of the End Times
                            Varudras, the Final Bringer of the End Times
                            DARK
                            Varudras, the Final Bringer of the End Times
                            • ATK:

                            • 3000

                            • DEF:

                            • 3000


                            2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.


                            tcg
                            Morganite
                            5







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