Instructions for Playing Arise Dragons

Instructions for Playing Arise Dragons

Arise Dragons is a deck that is sometimes a bit brick, but it is a deck that can mix other Type monsters, not just Dragon, so in the future this deck will probably be even stronger if more are released. support


Deck remember to use the Ancient Forces skill, you can punch the enemy boss with just 1 sacrifice, the skill increases up to 1000 ATK, making your Dragons extremely superior creatures, but still afraid of traps reducing 400 ATK or more, as well as Turn opp ATK will return to original ATK

Sections covered in this guide:




SKILL

 

Ancient Forces (Skill Card) (100% )

 Rarity
UR Rarity
Ancient Forces (Skill Card)
 Rarity
UR Rarity
Ancient Forces (Skill Card)
Ancient Forces (Skill Card)
Ancient Forces (Skill Card)
  • ATK:

  • 0

  • DEF:

  • 0


This Skill can be used if the only monsters with 1400 or more ATK in your Deck are Dragon Type. [REQUIREMENT] None [EFFECT] 1 face-up Level 6 FIRE or WATER Attribute Dragon Type Effect Monster on your field gains 1000 ATK until the end of this turn. Then, you can send 1 Level 6 WATER or FIRE Attribute Dragon Type monster from your Deck to your Graveyard.


This skill can be used if the only monster with an ATK of 1400 or higher in your Deck is a Dragon-Type.

[REQUEST] None
[Effect] 1 face-up FIRE or WATER Level 6 Dragon-Type Effect Monster on your field gains 1000 ATK until the end of this turn. You can then send 1 level 6 WATER or FIRE Dragon-Type monster from your Deck to your Graveyard.

A very powerful and annoying skill, you only sacrifice 1 monster to create a monster with 1600 or 1800 ATK and activate its skill to 2600 or 2800 ATK. Even if you eat a trap, you lose 1 body because this ATK does not deviate from 2500 ATK too much, but Due to the deck's ability to shoot cards and recover goods, you can confidently trade when your boss shoots the enemy boss, then a boss, a 2600 or 2800 ATK minion punches the enemy and the remaining 1 monster steals some of the enemy's LP.



CORE

 

Ancient Arise Dragon (x2-3)

 Rarity
UR Rarity
Ancient Arise Dragon
 Rarity
UR Rarity
Ancient Arise Dragon
Ancient Arise Dragon
WATER 7
Ancient Arise Dragon
  • ATK:

  • 2400

  • DEF:

  • 1600


[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains 600 ATK until the end of this turn. If you have "Clear Ice Dragon" and "Burning Blaze Dragon" in your Graveyard, you can also shuffle both into the Deck. If you do, you can destroy 1 face-up monster with 1500 or less DEF on your opponent's field.


[REQUIRED] Send the top card of your Deck to the Graveyard.
[EFFECT] This card gains 600 ATK until the end of this turn. If you have "Clear Ice Dragon" and "Burning Blaze Dragon" in your Graveyard, you can also shuffle them both into your Deck. If you do so, you can destroy 1 face-up monster with 1500 DEF or less on your opponent's field.


You can play this card x2 if bricked, this is the boss of the deck, good card shooting effect, ATK 3000 but must have Clear Ice Dragon and Burning Blaze Dragon in the grave to use (can be solved by skill), in return You get 2 monsters back after activating the skill with ATK 2600 and 2800. In return, late you will lack sacrificial materials, but the game speed is quite fast so you rarely run out of materials.

Burning Blaze Dragon (x2-3)

 Rarity
UR Rarity
Burning Blaze Dragon
 Rarity
UR Rarity
Burning Blaze Dragon
Burning Blaze Dragon
FIRE 6
Burning Blaze Dragon
  • ATK:

  • 1800

  • DEF:

  • 0


[REQUIREMENT] Place 1 Level 5 or lower Dragon Type monster from your Graveyard on the bottom of your Deck. [EFFECT] Destroy a face-up Field Spell Card on your opponent's field.


[REQUIRED] Set 1 Level 5 or lower dragon monster from your Graveyard to the end of your Deck.
[EFFECT] Destroy a face-up Lip Spell Card on your opponent's side of the field.

return goods, but what environmental spell? anyway, restock, 1 sacrifice after increasing skill to 2800 ATK


Clear Ice Dragon (x2-3)

 Rarity
UR Rarity
Clear Ice Dragon
 Rarity
UR Rarity
Clear Ice Dragon
Clear Ice Dragon
WATER 6
Clear Ice Dragon
  • ATK:

  • 1600

  • DEF:

  • 1600


[REQUIREMENT] Place 1 Level 5 or lower Dragon Type monster from your Graveyard on the bottom of your Deck. [EFFECT] Shuffle up to 2 monsters from your opponent's Graveyard into their Deck.


[REQUIRED] Set 1 Level 5 or lower dragon monster from your Graveyard to the end of your Deck.
[EFFECT] Shuffle up to 2 monsters from your opponent's Graveyard into their Deck.


Restocking, you can restore trash monsters to the enemy deck to make it harder for them to attack the boss, or push Level 1 Fiends to make it harder for Royal Rebel's to use traps. After activating the skill, it will increase to 2600 ATK.

Phoenix Dragon and Multistrike Dragon Dragias (Big Bad Bosses and return lords)

 Rarity
UR Rarity
Phoenix Dragon
 Rarity
UR Rarity
Phoenix Dragon
Phoenix Dragon
FIRE 2
Phoenix Dragon
  • ATK:

  • 500

  • DEF:

  • 500


[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Add 1 Level 5 or higher Dragon Type monster from your Graveyard to your hand.


 Rarity
UR Rarity
Multistrike Dragon Dragias
 Rarity
UR Rarity
Multistrike Dragon Dragias
Multistrike Dragon Dragias
LIGHT 7
Multistrike Dragon Dragias
  • ATK:

  • 2500

  • DEF:

  • 1500


[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This turn, if this card destroyed a monster by battle, it can make a second attack during that Battle Phase.


Dragias x1-2: is a very strong boss, capable of ending a match and causing extremely intense damage.

Phoenix Dragon x0-1: gives the ability to not only restore Dragias , but also restore the boss ( Arise ) and the boss's two minions ( Ice , Blaze ).

LaMoon the Party Princess, Grace Princess Kana and Seahorse Carrier (Hippocampus)

 Rarity
N Rarity
LaMoon the Party Princess
 Rarity
N Rarity
LaMoon the Party Princess
LaMoon the Party Princess
LIGHT 3
LaMoon the Party Princess
  • ATK:

  • 1200

  • DEF:

  • 0


A sorceress that has escaped dull, everyday life. She uses lunar magic to captivate affluent men. Besties with Kanan the Sword Diva.


 Rarity
 Rarity
Grace Princess Kana
 Rarity
 Rarity
Grace Princess Kana
Grace Princess Kana
LIGHT 2
Grace Princess Kana
  • ATK:

  • 200

  • DEF:

  • 1400


Say, "Ahh!"


 Rarity
UR Rarity
Seahorse Carrier
 Rarity
UR Rarity
Seahorse Carrier
Seahorse Carrier
LIGHT 3
Seahorse Carrier
  • ATK:

  • 700

  • DEF:

  • 0


[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Add 1 LIGHT Attribute Aqua Type Normal Monster from your Graveyard to your hand.


With just 1 normal summon of pink seahorse, you pick up 1 monster from the grave and re-summon that monster so you will have 2 sacrifice materials.

Dragorite (x3)

 Rarity
R Rarity
Dragorite
 Rarity
R Rarity
Dragorite
Dragorite
EARTH 4
Dragorite
  • ATK:

  • 1500

  • DEF:

  • 0


A dragon that spawned from an underground mineral vein. It uses the energy from an unknown ore as a power source for doing battle. The ultra-hard blows it delivers are incredibly effective!


Get body ATK 1500 and be a low level monster so you can sacrifice it to other higher monsters as well as deal a large amount of damage to the enemy if the field is empty after a fight.



Staple

 

Speedy Performer (x0-3)

 Rarity
SR Rarity
Speedy Performer
 Rarity
SR Rarity
Speedy Performer
Speedy Performer
DARK 3
Speedy Performer
  • ATK:

  • 400

  • DEF:

  • 1000


[REQUIREMENT] If your opponent has a monster on their field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up monster on your field gains 400 ATK until the end of this turn.


Ability to increase ATK to make it easier to punch or OTK, avoid The Barrier and mill for top decks to use Arise Dragon more easily

Ghost Cyclone (x0-3)

 Rarity
UR Rarity
Ghost Cyclone
 Rarity
UR Rarity
Ghost Cyclone
Ghost Cyclone
Spell Normal
Ghost Cyclone

    [REQUIREMENT] You have no monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.


    has the ability to shoot spells/traps and can draw 1, which is a very good card but quite expensive and not necessary because except for Widespread Ruin , all other traps can be avoided if you are careful.

    Widespread Ruin (x1)

     Rarity
     Rarity
    Widespread Ruin
     Rarity
     Rarity
    Widespread Ruin
    Widespread Ruin
    Trap Normal
    Widespread Ruin

      [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.


      is a very strong trap card at the present time, capable of destroying monsters in the battle phase, but because the game does not have a main phase 2, opp can only sadly end the turn without being able to "suppress the goods".

      Monster Reincarnation (x1)

       Rarity
      UR Rarity
      Monster Reincarnation
       Rarity
      UR Rarity
      Monster Reincarnation
      Monster Reincarnation
      Spell Normal
      Monster Reincarnation

        [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Add 1 monster from your Graveyard to your hand.


        Greatly increases the deck's recovery ability, because the skill of throwing a monster straight can be buffed by 1000 ATK, so this is a very good card for poking, even OTK after picking up the boss.




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