Vaalmonica Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

N Rarity
Fabled Lurrie
N Rarity
Fabled Lurrie
N Rarity
Fabled Lurrie
LIGHT 1
Fabled Lurrie
  • ATK:

  • 200

  • DEF:

  • 400


If this card is discarded to the GY: Special Summon it.

UR Rarity
Fiendsmith Engraver
UR Rarity
Fiendsmith Engraver
UR Rarity
Fiendsmith Engraver
LIGHT 6
Fiendsmith Engraver
  • ATK:

  • 1800

  • DEF:

  • 2400


You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.

UR Rarity
Lacrima the Crimson Tears
UR Rarity
Lacrima the Crimson Tears
UR Rarity
Lacrima the Crimson Tears
LIGHT 4
Lacrima the Crimson Tears
  • ATK:

  • 1200

  • DEF:

  • 1200


(This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR Rarity
Selettrice Vaalmonica
UR Rarity
Selettrice Vaalmonica
UR Rarity
Selettrice Vaalmonica
WATER 4
Selettrice Vaalmonica
  • ATK:

  • 1200

  • DEF:

  • 1200


While you control a monster, except "Selettrice Vaalmonica", your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Selettrice Vaalmonica" once per turn. If this card is Normal or Pendulum Summoned: You can add 1 "Vaalmonica" card from your Deck to your hand, except "Selettrice Vaalmonica". If this card is sent to the GY and you have 2 "Vaalmonica" cards in your Pendulum Zones: You can add this card to your hand.

SR Rarity
Angello Vaalmonica
SR Rarity
Angello Vaalmonica
SR Rarity
Angello Vaalmonica
DARK 43
Angello Vaalmonica
  • ATK:

  • 1200

  • DEF:

  • 2100


[ Pendulum Effect ] Each time you gain LP while you control a Fiend Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Once per turn, when an opponent's monster declares an attack, you can: Immediately after this effect resolves, Link Summon 1 "Vaalmonica" Link Monster. [ Monster Effect ] If this card is in your hand: You can discard 1 other card; take 1 "Dimonno Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes gaining LP. You can only use each effect of "Angello Vaalmonica" once per turn.

SR Rarity
Dimonno Vaalmonica
SR Rarity
Dimonno Vaalmonica
SR Rarity
Dimonno Vaalmonica
LIGHT 45
Dimonno Vaalmonica
  • ATK:

  • 1200

  • DEF:

  • 2100


[ Pendulum Effect ] Each time you take effect damage while you control a Fairy Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Monsters your opponent controls lose 100 ATK for each Resonance Counter on your field. [ Monster Effect ] If this card is in your hand: You can discard 1 other card; take 1 "Angello Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes taking damage. You can only use each effect of "Dimonno Vaalmonica" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Ghost Belle & Haunted Mansion
UR Rarity
Ghost Belle & Haunted Mansion
UR Rarity
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Fiendsmith's Tract
    UR Rarity
    Fiendsmith's Tract
    UR Rarity
    Fiendsmith's Tract
    Spell Normal
    Fiendsmith's Tract

      Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.

      UR Rarity
      Forbidden Droplet
      UR Rarity
      Forbidden Droplet
      UR Rarity
      Forbidden Droplet
      Spell Quick
      Forbidden Droplet

        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



        Tag(s):

        UR Rarity
        Triple Tactics Talent
        UR Rarity
        Triple Tactics Talent
        UR Rarity
        Triple Tactics Talent
        Spell Normal
        Triple Tactics Talent

          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



          Tag(s):

          SR Rarity
          Vaalmonica Disarmonia
          SR Rarity
          Vaalmonica Disarmonia
          SR Rarity
          Vaalmonica Disarmonia
          Spell Normal
          Vaalmonica Disarmonia

            Place 1 Resonance Counter on 1 card in your Pendulum Zone that you can place a Resonance Counter on, then apply 1 of these effects. ● Gain 500 LP, then you can add 1 of your banished "Vaalmonica" cards to your hand, except "Vaalmonica Disarmonia". ● Take 500 damage, then you can add 1 "Vaalmonica" card from your GY to your hand, except "Vaalmonica Disarmonia". You can only activate 1 "Vaalmonica Disarmonia" per turn.

            SR Rarity
            Vaalmonica Invitare
            SR Rarity
            Vaalmonica Invitare
            SR Rarity
            Vaalmonica Invitare
            Spell Quick
            Vaalmonica Invitare

              Apply 1 of these effects. ● Special Summon 1 "Vaalmonica" monster from your Deck, also for the rest of this turn after this card resolves, you cannot activate the effects of monsters on the field, except "Vaalmonica" monsters. ● If you control a non-Pendulum "Vaalmonica" monster, take 2 "Vaalmonica" Pendulum Monsters with different names from your Deck, add 1 of them to your hand, and add the other to your face-up Extra Deck. You can only activate 1 "Vaalmonica Invitare" per turn.

              SR Rarity
              Vaalmonica Scelta
              SR Rarity
              Vaalmonica Scelta
              SR Rarity
              Vaalmonica Scelta
              Spell Normal
              Vaalmonica Scelta

                Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then you can place 1 card from your hand on the bottom of the Deck, then draw 2 cards. ● Take 500 damage, then you can add 1 "Vaalmonica" Spell/Trap from your Deck to your hand, except "Vaalmonica Scelta". You can only activate 1 "Vaalmonica Scelta" per turn.

                R Rarity
                Vaalmonica Versare
                R Rarity
                Vaalmonica Versare
                R Rarity
                Vaalmonica Versare
                Spell Normal
                Vaalmonica Versare

                  Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then you can excavate cards from the top of your Deck until you excavate a "Vaalmonica" card, then add that card to your hand, also shuffle the rest into the Deck. ● Take 500 damage, then you can send 1 "Vaalmonica" card from your Deck to the GY, except "Vaalmonica Versare". You can only activate 1 "Vaalmonica Versare" per turn.

                  R Rarity
                  Vaalmonica, the Agathokakological Voice
                  R Rarity
                  Vaalmonica, the Agathokakological Voice
                  R Rarity
                  Vaalmonica, the Agathokakological Voice
                  Spell Field
                  Vaalmonica, the Agathokakological Voice

                    When this card is activated: You can add 1 "Vaalmonica" monster from your Deck to your hand. If a card in your Pendulum Zone has a 3rd Resonance Counter placed on it: You can target 1 monster your opponent controls; take control of it until the End Phase, but it cannot declare an attack. You can only use this effect of "Vaalmonica, the Agathokakological Voice" once per turn. You can only activate 1 "Vaalmonica, the Agathokakological Voice" per turn.

                    SR Rarity
                    Vaalmonica Ereditare
                    SR Rarity
                    Vaalmonica Ereditare
                    SR Rarity
                    Vaalmonica Ereditare
                    Trap Counter
                    Vaalmonica Ereditare

                      When a Spell/Trap Card, or monster effect, is activated while you control a "Vaalmonica" Link Monster: Negate the activation, and if you do, destroy that card. You can banish this card from your GY; shuffle into the Deck, "Vaalmonica" cards from your face-up Extra Deck, GY, and/or banishment, except "Vaalmonica Ereditare", up to the number of Resonance Counters on your field, then you can draw 1 card for every 3 cards shuffled. You can only use 1 "Vaalmonica Ereditare" effect per turn, and only once that turn.

                      N Rarity
                      Vaalmonica Followed Rhythm
                      N Rarity
                      Vaalmonica Followed Rhythm
                      N Rarity
                      Vaalmonica Followed Rhythm
                      Trap Normal
                      Vaalmonica Followed Rhythm

                        Apply 1 of these effects. You must control a "Vaalmonica" Monster Card to activate and to resolve this effect. If you control a "Vaalmonica" Link Monster, you can apply both effects in sequence. ● Gain 500 LP, then you can destroy 1 Spell/Trap on the field. ● Take 500 damage, then you can return 1 monster from the field to the hand. You can only activate 1 "Vaalmonica Followed Rhythm" per turn.

                        Extra Deck

                        UR Rarity
                        Fiendsmith's Desirae
                        UR Rarity
                        Fiendsmith's Desirae
                        UR Rarity
                        Fiendsmith's Desirae
                        LIGHT 9
                        Fiendsmith's Desirae
                        • ATK:

                        • 2800

                        • DEF:

                        • 2400


                        "Fiendsmith Engraver" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.

                        UR Rarity
                        Necroquip Princess
                        UR Rarity
                        Necroquip Princess
                        UR Rarity
                        Necroquip Princess
                        DARK 6
                        Necroquip Princess
                        • ATK:

                        • 2000

                        • DEF:

                        • 2000


                        1 monster equipped with a Monster Card + 1 Fiend Monster Card Must be Special Summoned (from your Extra Deck) by sending the above cards from your hand and/or field to the GY. You can only control 1 "Necroquip Princess". If a monster(s) is sent from the hand to the GY to activate a card or effect: You can activate 1 of these effects; ● Equip 1 of those monsters to this card as an Equip Spell that gives it 500 ATK. ● Draw 1 card. You can only use this effect of "Necroquip Princess" once per turn.

                        SR Rarity
                        Artemis, the Magistus Moon Maiden
                        SR Rarity
                        Artemis, the Magistus Moon Maiden
                        SR Rarity
                        Artemis, the Magistus Moon Maiden
                        LIGHT
                        Artemis, the Magistus Moon Maiden
                        • ATK:

                        • 800

                        • LINK-1

                        Link Arrow:

                        Top


                        1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.

                        SR Rarity
                        Duralume, Vaalmonican Heathen Hallow
                        SR Rarity
                        Duralume, Vaalmonican Heathen Hallow
                        SR Rarity
                        Duralume, Vaalmonican Heathen Hallow
                        DARK
                        Duralume, Vaalmonican Heathen Hallow
                        • ATK:

                        • 2500

                        • LINK-1

                        Link Arrow:

                        Bottom-Left


                        1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fairy Monster Card(s) in your Pendulum Zone. You can only Special Summon "Duralume, Vaalmonican Heathen Hallow" once per turn. If this card is Link Summoned: You can target monsters your opponent controls, up to the number of Resonance Counters in your Pendulum Zone; destroy them. You can remove 3 Resonance Counters from your Pendulum Zone; this card can make up to 3 attacks during each Battle Phase this turn.

                        SR Rarity
                        Fiendsmith's Agnumday
                        SR Rarity
                        Fiendsmith's Agnumday
                        SR Rarity
                        Fiendsmith's Agnumday
                        LIGHT
                        Fiendsmith's Agnumday
                        • ATK:

                        • 1800

                        • LINK-3

                        Link Arrow:

                        Top

                        Bottom-Left

                        Bottom-Right


                        2+ monsters, including a LIGHT Fiend monster Once per turn (Quick Effect): You can target 1 LIGHT non-Link Fiend monster in your GY; Special Summon it, and if you do, equip this card you control to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to the total Link Rating of Link Monsters equipped to it x 600. ● If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.

                        SR Rarity
                        Fiendsmith's Requiem
                        SR Rarity
                        Fiendsmith's Requiem
                        SR Rarity
                        Fiendsmith's Requiem
                        LIGHT
                        Fiendsmith's Requiem
                        • ATK:

                        • 600

                        • LINK-1

                        Link Arrow:

                        Bottom


                        1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.

                        SR Rarity
                        Fiendsmith's Sequence
                        SR Rarity
                        Fiendsmith's Sequence
                        SR Rarity
                        Fiendsmith's Sequence
                        LIGHT
                        Fiendsmith's Sequence
                        • ATK:

                        • 1200

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.

                        UR Rarity
                        I:P Masquerena
                        UR Rarity
                        I:P Masquerena
                        UR Rarity
                        I:P Masquerena
                        DARK
                        I:P Masquerena
                        • ATK:

                        • 800

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

                        UR Rarity
                        Moon of the Closed Heaven
                        UR Rarity
                        Moon of the Closed Heaven
                        UR Rarity
                        Moon of the Closed Heaven
                        LIGHT
                        Moon of the Closed Heaven
                        • ATK:

                        • 1200

                        • LINK-2

                        Link Arrow:

                        Top

                        Top-Right


                        2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.

                        UR Rarity
                        S:P Little Knight
                        UR Rarity
                        S:P Little Knight
                        UR Rarity
                        S:P Little Knight
                        DARK
                        S:P Little Knight
                        • ATK:

                        • 1600

                        • LINK-2

                        Link Arrow:

                        Left

                        Right


                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                        UR Rarity
                        Varar, Vaalmonican Concord
                        UR Rarity
                        Varar, Vaalmonican Concord
                        UR Rarity
                        Varar, Vaalmonican Concord
                        WATER
                        Varar, Vaalmonican Concord
                        • ATK:

                        • 3000

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 monsters, including a "Vaalmonica" Link Monster Unaffected by card effects, except "Vaalmonica" cards, while you have 6 or more Resonance Counters on your field. Gains 1 additional attack during each Battle Phase, for each Level 4 "Vaalmonica" monster you control. Once per turn, when your opponent would Special Summon a monster(s), if you have 3+ Resonance Counters on your field (Quick Effect): You can negate the Special Summon, and if you do, destroy that monster(s), then remove 3 Resonance Counters from your field.

                        SR Rarity
                        Zebufera, Vaalmonican Hallow Heathen
                        SR Rarity
                        Zebufera, Vaalmonican Hallow Heathen
                        SR Rarity
                        Zebufera, Vaalmonican Hallow Heathen
                        LIGHT
                        Zebufera, Vaalmonican Hallow Heathen
                        • ATK:

                        • 2500

                        • LINK-1

                        Link Arrow:

                        Bottom-Right


                        1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fiend Monster Card(s) in your Pendulum Zone. You can only Special Summon "Zebufera, Vaalmonican Hallow Heathen" once per turn. If a card(s) you control would be destroyed by battle or card effect, you can remove 3 Resonance Counters from your Pendulum Zone instead. Once per opponent's turn (Quick Effect): You can target 1 of your "Vaalmonica" Normal Spells/Traps that is banished or in your GY; apply that card's activation effect.

                        UR Rarity
                        Chaos Angel
                        UR Rarity
                        Chaos Angel
                        UR Rarity
                        Chaos Angel
                        DARK 10
                        Chaos Angel
                        • ATK:

                        • 3500

                        • DEF:

                        • 2800


                        1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.

                        R Rarity
                        D/D/D Wave High King Caesar
                        R Rarity
                        D/D/D Wave High King Caesar
                        R Rarity
                        D/D/D Wave High King Caesar
                        WATER
                        D/D/D Wave High King Caesar
                        • ATK:

                        • 2800

                        • DEF:

                        • 1800


                        2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.

                        Need 33 UR

                        UR Rarity
                        Diabellstar the Black Witch2 card
                        UR Rarity
                        Fiendsmith Engraver2 card
                        UR Rarity
                        Lacrima the Crimson Tears1 card
                        UR Rarity
                        Maxx "C"1 card
                        UR Rarity
                        Mulcharmy Fuwalos3 card
                        UR Rarity
                        Selettrice Vaalmonica3 card
                        UR Rarity
                        Snake-Eyes Flamberge Dragon1 card
                        UR Rarity
                        Snake-Eyes Poplar1 card
                         Rarity
                        Dark Magician of Destruction1 card
                        UR Rarity
                        Fiendsmith's Desirae1 card
                        UR Rarity
                        Fiendsmith's Lacrima1 card
                        UR Rarity
                        Red-Eyes Dark Dragoon1 card
                        UR Rarity
                        I:P Masquerena1 card
                        UR Rarity
                        Moon of the Closed Heaven1 card
                        UR Rarity
                        Promethean Princess, Bestower of Flames1 card
                        UR Rarity
                        S:P Little Knight1 card
                        UR Rarity
                        Underworld Goddess of the Closed World1 card
                        UR Rarity
                        Ash Blossom & Joyous Spring3 card
                        UR Rarity
                        Ghost Sister & Spooky Dogwood1 card
                        UR Rarity
                        Infernal Flame Banshee1 card
                        UR Rarity
                        Called by the Grave1 card
                        UR Rarity
                        Fiendsmith's Tract1 card
                        UR Rarity
                        Original Sinful Spoils - Snake-Eye1 card
                         Rarity
                        The Gaze of Timaeus1 card
                        UR Rarity
                        WANTED: Seeker of Sinful Spoils1 card

                        Main: 43 Extra: 15

                        UR Rarity
                        2 cardDiabellstar the Black Witch
                        UR Rarity
                        2 cardDiabellstar the Black Witch
                        Diabellstar the Black Witch
                        DARK 7
                        Diabellstar the Black Witch
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.


                        N Rarity
                        1 cardFabled Lurrie
                        N Rarity
                        1 cardFabled Lurrie
                        Fabled Lurrie
                        LIGHT 1
                        Fabled Lurrie
                        • ATK:

                        • 200

                        • DEF:

                        • 400


                        If this card is discarded to the GY: Special Summon it.


                        UR Rarity
                        2 cardFiendsmith Engraver
                        UR Rarity
                        2 cardFiendsmith Engraver
                        Fiendsmith Engraver
                        LIGHT 6
                        Fiendsmith Engraver
                        • ATK:

                        • 1800

                        • DEF:

                        • 2400


                        You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.


                        UR Rarity
                        1 cardLacrima the Crimson Tears
                        UR Rarity
                        1 cardLacrima the Crimson Tears
                        Lacrima the Crimson Tears
                        LIGHT 4
                        Lacrima the Crimson Tears
                        • ATK:

                        • 1200

                        • DEF:

                        • 1200


                        (This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.


                        UR Rarity
                        1 cardMaxx "C"
                        UR Rarity
                        1 cardMaxx "C"
                        Maxx "C"
                        EARTH 2
                        Maxx "C"
                        • ATK:

                        • 500

                        • DEF:

                        • 200


                        During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                        UR Rarity
                        3 cardMulcharmy Fuwalos
                        UR Rarity
                        3 cardMulcharmy Fuwalos
                        Mulcharmy Fuwalos
                        WIND 4
                        Mulcharmy Fuwalos
                        • ATK:

                        • 100

                        • DEF:

                        • 600


                        If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                        UR Rarity
                        3 cardSelettrice Vaalmonica
                        UR Rarity
                        3 cardSelettrice Vaalmonica
                        Selettrice Vaalmonica
                        WATER 4
                        Selettrice Vaalmonica
                        • ATK:

                        • 1200

                        • DEF:

                        • 1200


                        While you control a monster, except "Selettrice Vaalmonica", your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Selettrice Vaalmonica" once per turn. If this card is Normal or Pendulum Summoned: You can add 1 "Vaalmonica" card from your Deck to your hand, except "Selettrice Vaalmonica". If this card is sent to the GY and you have 2 "Vaalmonica" cards in your Pendulum Zones: You can add this card to your hand.


                        SR Rarity
                        1 cardSnake-Eye Ash
                        SR Rarity
                        1 cardSnake-Eye Ash
                        Snake-Eye Ash
                        FIRE 1
                        Snake-Eye Ash
                        • ATK:

                        • 800

                        • DEF:

                        • 1000


                        If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Ash". You can only use each effect of "Snake-Eye Ash" once per turn.


                        N Rarity
                        1 cardSnake-Eye Oak
                        N Rarity
                        1 cardSnake-Eye Oak
                        Snake-Eye Oak
                        FIRE 1
                        Snake-Eye Oak
                        • ATK:

                        • 900

                        • DEF:

                        • 200


                        If this card is Normal or Special Summoned: You can target 1 of your Level 1 FIRE monsters that is banished or in your GY; either add it to your hand or Special Summon it. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Oak". You can only use each effect of "Snake-Eye Oak" once per turn.


                        UR Rarity
                        1 cardSnake-Eyes Flamberge Dragon
                        UR Rarity
                        1 cardSnake-Eyes Flamberge Dragon
                        Snake-Eyes Flamberge Dragon
                        FIRE 8
                        Snake-Eyes Flamberge Dragon
                        • ATK:

                        • 3000

                        • DEF:

                        • 2500


                        You can target 1 face-up monster on the field or in either GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. During your opponent's turn (Quick Effect): You can target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field. If this card is sent from the hand or field to the GY: You can Special Summon 2 Level 1 FIRE monsters from your GY. You can only use each effect of "Snake-Eyes Flamberge Dragon" once per turn.


                        UR Rarity
                        1 cardSnake-Eyes Poplar
                        UR Rarity
                        1 cardSnake-Eyes Poplar
                        Snake-Eyes Poplar
                        FIRE 1
                        Snake-Eyes Poplar
                        • ATK:

                        • 700

                        • DEF:

                        • 200


                        If this card is added to your hand, except by drawing it: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Snake-Eye" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 FIRE monster in your GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Snake-Eyes Poplar" once per turn.


                        SR Rarity
                        3 cardAngello Vaalmonica
                        SR Rarity
                        3 cardAngello Vaalmonica
                        Angello Vaalmonica
                        DARK 43
                        Angello Vaalmonica
                        • ATK:

                        • 1200

                        • DEF:

                        • 2100


                        [ Pendulum Effect ] Each time you gain LP while you control a Fiend Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Once per turn, when an opponent's monster declares an attack, you can: Immediately after this effect resolves, Link Summon 1 "Vaalmonica" Link Monster. [ Monster Effect ] If this card is in your hand: You can discard 1 other card; take 1 "Dimonno Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes gaining LP. You can only use each effect of "Angello Vaalmonica" once per turn.


                        SR Rarity
                        3 cardDimonno Vaalmonica
                        SR Rarity
                        3 cardDimonno Vaalmonica
                        Dimonno Vaalmonica
                        LIGHT 45
                        Dimonno Vaalmonica
                        • ATK:

                        • 1200

                        • DEF:

                        • 2100


                        [ Pendulum Effect ] Each time you take effect damage while you control a Fairy Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Monsters your opponent controls lose 100 ATK for each Resonance Counter on your field. [ Monster Effect ] If this card is in your hand: You can discard 1 other card; take 1 "Angello Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes taking damage. You can only use each effect of "Dimonno Vaalmonica" once per turn.


                        UR Rarity
                        3 cardAsh Blossom & Joyous Spring
                        UR Rarity
                        3 cardAsh Blossom & Joyous Spring
                        Ash Blossom & Joyous Spring
                        FIRE 3
                        Ash Blossom & Joyous Spring
                        • ATK:

                        • 0

                        • DEF:

                        • 1800


                        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                        UR Rarity
                        1 cardGhost Sister & Spooky Dogwood
                        UR Rarity
                        1 cardGhost Sister & Spooky Dogwood
                        Ghost Sister & Spooky Dogwood
                        WATER 3
                        Ghost Sister & Spooky Dogwood
                        • ATK:

                        • 0

                        • DEF:

                        • 1800


                        During either turn, except the End Phase (Quick Effect): You can discard this card; apply this effect this turn. You can only use this effect of "Ghost Sister & Spooky Dogwood" once per turn. ● Each time your opponent Special Summons an Effect Monster(s) during the Main Phase or Battle Phase, you gain LP equal to that monster's ATK. If you did not gain LP by this effect, your LP are halved during the End Phase.


                        UR Rarity
                        1 cardCalled by the Grave
                        UR Rarity
                        1 cardCalled by the Grave
                        Called by the Grave
                        Spell Quick
                        Called by the Grave

                          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                          Tag(s):

                          UR Rarity
                          1 cardFiendsmith's Tract
                          UR Rarity
                          1 cardFiendsmith's Tract
                          Fiendsmith's Tract
                          Spell Normal
                          Fiendsmith's Tract

                            Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.


                            UR Rarity
                            1 cardOriginal Sinful Spoils - Snake-Eye
                            UR Rarity
                            1 cardOriginal Sinful Spoils - Snake-Eye
                            Original Sinful Spoils - Snake-Eye
                            Spell Normal
                            Original Sinful Spoils - Snake-Eye

                              Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn.


                               Rarity
                              1 cardThe Gaze of Timaeus
                               Rarity
                              1 cardThe Gaze of Timaeus
                              The Gaze of Timaeus
                              Spell Quick
                              The Gaze of Timaeus

                                Target 1 "Dark Magician" or "Dark Magician Girl" in your field or GY; Fusion Summon 1 Fusion Monster from your Extra Deck that mentions that monster as material, by shuffling it into the Deck as material (this is treated as a Fusion Summon with "The Eye of Timaeus"), but banish it during the End Phase of the next turn. You can only activate 1 "The Gaze of Timaeus" per turn.


                                SR Rarity
                                1 cardVaalmonica Disarmonia
                                SR Rarity
                                1 cardVaalmonica Disarmonia
                                Vaalmonica Disarmonia
                                Spell Normal
                                Vaalmonica Disarmonia

                                  Place 1 Resonance Counter on 1 card in your Pendulum Zone that you can place a Resonance Counter on, then apply 1 of these effects. ● Gain 500 LP, then you can add 1 of your banished "Vaalmonica" cards to your hand, except "Vaalmonica Disarmonia". ● Take 500 damage, then you can add 1 "Vaalmonica" card from your GY to your hand, except "Vaalmonica Disarmonia". You can only activate 1 "Vaalmonica Disarmonia" per turn.


                                  SR Rarity
                                  1 cardVaalmonica Invitare
                                  SR Rarity
                                  1 cardVaalmonica Invitare
                                  Vaalmonica Invitare
                                  Spell Quick
                                  Vaalmonica Invitare

                                    Apply 1 of these effects. ● Special Summon 1 "Vaalmonica" monster from your Deck, also for the rest of this turn after this card resolves, you cannot activate the effects of monsters on the field, except "Vaalmonica" monsters. ● If you control a non-Pendulum "Vaalmonica" monster, take 2 "Vaalmonica" Pendulum Monsters with different names from your Deck, add 1 of them to your hand, and add the other to your face-up Extra Deck. You can only activate 1 "Vaalmonica Invitare" per turn.


                                    SR Rarity
                                    3 cardVaalmonica Scelta
                                    SR Rarity
                                    3 cardVaalmonica Scelta
                                    Vaalmonica Scelta
                                    Spell Normal
                                    Vaalmonica Scelta

                                      Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then you can place 1 card from your hand on the bottom of the Deck, then draw 2 cards. ● Take 500 damage, then you can add 1 "Vaalmonica" Spell/Trap from your Deck to your hand, except "Vaalmonica Scelta". You can only activate 1 "Vaalmonica Scelta" per turn.


                                      R Rarity
                                      1 cardVaalmonica Versare
                                      R Rarity
                                      1 cardVaalmonica Versare
                                      Vaalmonica Versare
                                      Spell Normal
                                      Vaalmonica Versare

                                        Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then you can excavate cards from the top of your Deck until you excavate a "Vaalmonica" card, then add that card to your hand, also shuffle the rest into the Deck. ● Take 500 damage, then you can send 1 "Vaalmonica" card from your Deck to the GY, except "Vaalmonica Versare". You can only activate 1 "Vaalmonica Versare" per turn.


                                        R Rarity
                                        3 cardVaalmonica, the Agathokakological Voice
                                        R Rarity
                                        3 cardVaalmonica, the Agathokakological Voice
                                        Vaalmonica, the Agathokakological Voice
                                        Spell Field
                                        Vaalmonica, the Agathokakological Voice

                                          When this card is activated: You can add 1 "Vaalmonica" monster from your Deck to your hand. If a card in your Pendulum Zone has a 3rd Resonance Counter placed on it: You can target 1 monster your opponent controls; take control of it until the End Phase, but it cannot declare an attack. You can only use this effect of "Vaalmonica, the Agathokakological Voice" once per turn. You can only activate 1 "Vaalmonica, the Agathokakological Voice" per turn.


                                          UR Rarity
                                          1 cardWANTED: Seeker of Sinful Spoils
                                          UR Rarity
                                          1 cardWANTED: Seeker of Sinful Spoils
                                          WANTED: Seeker of Sinful Spoils
                                          Spell Quick
                                          WANTED: Seeker of Sinful Spoils

                                            Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.


                                            SR Rarity
                                            1 cardVaalmonica Ereditare
                                            SR Rarity
                                            1 cardVaalmonica Ereditare
                                            Vaalmonica Ereditare
                                            Trap Counter
                                            Vaalmonica Ereditare

                                              When a Spell/Trap Card, or monster effect, is activated while you control a "Vaalmonica" Link Monster: Negate the activation, and if you do, destroy that card. You can banish this card from your GY; shuffle into the Deck, "Vaalmonica" cards from your face-up Extra Deck, GY, and/or banishment, except "Vaalmonica Ereditare", up to the number of Resonance Counters on your field, then you can draw 1 card for every 3 cards shuffled. You can only use 1 "Vaalmonica Ereditare" effect per turn, and only once that turn.


                                              N Rarity
                                              1 cardVaalmonica Followed Rhythm
                                              N Rarity
                                              1 cardVaalmonica Followed Rhythm
                                              Vaalmonica Followed Rhythm
                                              Trap Normal
                                              Vaalmonica Followed Rhythm

                                                Apply 1 of these effects. You must control a "Vaalmonica" Monster Card to activate and to resolve this effect. If you control a "Vaalmonica" Link Monster, you can apply both effects in sequence. ● Gain 500 LP, then you can destroy 1 Spell/Trap on the field. ● Take 500 damage, then you can return 1 monster from the field to the hand. You can only activate 1 "Vaalmonica Followed Rhythm" per turn.


                                                 Rarity
                                                1 cardDark Magician of Destruction
                                                 Rarity
                                                1 cardDark Magician of Destruction
                                                Dark Magician of Destruction
                                                DARK 8
                                                Dark Magician of Destruction
                                                • ATK:

                                                • 2800

                                                • DEF:

                                                • 2600


                                                "Dark Magician" + 1 LIGHT or DARK monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) during the turn a Spell Card or effect is activated, by banishing 1 Level 6 or higher DARK Spellcaster monster you control as material. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. This card's name becomes "Dark Magician" while on the field or in the GY. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand.


                                                UR Rarity
                                                1 cardFiendsmith's Desirae
                                                UR Rarity
                                                1 cardFiendsmith's Desirae
                                                Fiendsmith's Desirae
                                                LIGHT 9
                                                Fiendsmith's Desirae
                                                • ATK:

                                                • 2800

                                                • DEF:

                                                • 2400


                                                "Fiendsmith Engraver" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.


                                                UR Rarity
                                                1 cardFiendsmith's Lacrima
                                                UR Rarity
                                                1 cardFiendsmith's Lacrima
                                                Fiendsmith's Lacrima
                                                LIGHT 6
                                                Fiendsmith's Lacrima
                                                • ATK:

                                                • 2400

                                                • DEF:

                                                • 2400


                                                2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.


                                                UR Rarity
                                                1 cardRed-Eyes Dark Dragoon
                                                UR Rarity
                                                1 cardRed-Eyes Dark Dragoon
                                                Red-Eyes Dark Dragoon
                                                DARK 8
                                                Red-Eyes Dark Dragoon
                                                • ATK:

                                                • 3000

                                                • DEF:

                                                • 2500


                                                "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                                                SR Rarity
                                                1 cardDuralume, Vaalmonican Heathen Hallow
                                                SR Rarity
                                                1 cardDuralume, Vaalmonican Heathen Hallow
                                                Duralume, Vaalmonican Heathen Hallow
                                                DARK
                                                Duralume, Vaalmonican Heathen Hallow
                                                • ATK:

                                                • 2500

                                                • LINK-1

                                                Link Arrow:

                                                Bottom-Left


                                                1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fairy Monster Card(s) in your Pendulum Zone. You can only Special Summon "Duralume, Vaalmonican Heathen Hallow" once per turn. If this card is Link Summoned: You can target monsters your opponent controls, up to the number of Resonance Counters in your Pendulum Zone; destroy them. You can remove 3 Resonance Counters from your Pendulum Zone; this card can make up to 3 attacks during each Battle Phase this turn.


                                                SR Rarity
                                                1 cardFiendsmith's Agnumday
                                                SR Rarity
                                                1 cardFiendsmith's Agnumday
                                                Fiendsmith's Agnumday
                                                LIGHT
                                                Fiendsmith's Agnumday
                                                • ATK:

                                                • 1800

                                                • LINK-3

                                                Link Arrow:

                                                Top

                                                Bottom-Left

                                                Bottom-Right


                                                2+ monsters, including a LIGHT Fiend monster Once per turn (Quick Effect): You can target 1 LIGHT non-Link Fiend monster in your GY; Special Summon it, and if you do, equip this card you control to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to the total Link Rating of Link Monsters equipped to it x 600. ● If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                                SR Rarity
                                                1 cardFiendsmith's Requiem
                                                SR Rarity
                                                1 cardFiendsmith's Requiem
                                                Fiendsmith's Requiem
                                                LIGHT
                                                Fiendsmith's Requiem
                                                • ATK:

                                                • 600

                                                • LINK-1

                                                Link Arrow:

                                                Bottom


                                                1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.


                                                SR Rarity
                                                1 cardFiendsmith's Sequence
                                                SR Rarity
                                                1 cardFiendsmith's Sequence
                                                Fiendsmith's Sequence
                                                LIGHT
                                                Fiendsmith's Sequence
                                                • ATK:

                                                • 1200

                                                • LINK-2

                                                Link Arrow:

                                                Bottom-Left

                                                Bottom-Right


                                                2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.


                                                UR Rarity
                                                1 cardI:P Masquerena
                                                UR Rarity
                                                1 cardI:P Masquerena
                                                I:P Masquerena
                                                DARK
                                                I:P Masquerena
                                                • ATK:

                                                • 800

                                                • LINK-2

                                                Link Arrow:

                                                Bottom-Left

                                                Bottom-Right


                                                2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                UR Rarity
                                                1 cardMoon of the Closed Heaven
                                                UR Rarity
                                                1 cardMoon of the Closed Heaven
                                                Moon of the Closed Heaven
                                                LIGHT
                                                Moon of the Closed Heaven
                                                • ATK:

                                                • 1200

                                                • LINK-2

                                                Link Arrow:

                                                Top

                                                Top-Right


                                                2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                                                UR Rarity
                                                1 cardPromethean Princess, Bestower of Flames
                                                UR Rarity
                                                1 cardPromethean Princess, Bestower of Flames
                                                Promethean Princess, Bestower of Flames
                                                FIRE
                                                Promethean Princess, Bestower of Flames
                                                • ATK:

                                                • 2700

                                                • LINK-3

                                                Link Arrow:

                                                Left

                                                Right

                                                Bottom


                                                2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                                                UR Rarity
                                                1 cardS:P Little Knight
                                                UR Rarity
                                                1 cardS:P Little Knight
                                                S:P Little Knight
                                                DARK
                                                S:P Little Knight
                                                • ATK:

                                                • 1600

                                                • LINK-2

                                                Link Arrow:

                                                Left

                                                Right


                                                2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                UR Rarity
                                                1 cardUnderworld Goddess of the Closed World
                                                UR Rarity
                                                1 cardUnderworld Goddess of the Closed World
                                                Underworld Goddess of the Closed World
                                                LIGHT
                                                Underworld Goddess of the Closed World
                                                • ATK:

                                                • 3000

                                                • LINK-5

                                                Link Arrow:

                                                Top

                                                Top-Right

                                                Right

                                                Bottom

                                                Bottom-Right


                                                4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                SR Rarity
                                                1 cardZebufera, Vaalmonican Hallow Heathen
                                                SR Rarity
                                                1 cardZebufera, Vaalmonican Hallow Heathen
                                                Zebufera, Vaalmonican Hallow Heathen
                                                LIGHT
                                                Zebufera, Vaalmonican Hallow Heathen
                                                • ATK:

                                                • 2500

                                                • LINK-1

                                                Link Arrow:

                                                Bottom-Right


                                                1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fiend Monster Card(s) in your Pendulum Zone. You can only Special Summon "Zebufera, Vaalmonican Hallow Heathen" once per turn. If a card(s) you control would be destroyed by battle or card effect, you can remove 3 Resonance Counters from your Pendulum Zone instead. Once per opponent's turn (Quick Effect): You can target 1 of your "Vaalmonica" Normal Spells/Traps that is banished or in your GY; apply that card's activation effect.


                                                UR Rarity
                                                1 cardInfernal Flame Banshee
                                                UR Rarity
                                                1 cardInfernal Flame Banshee
                                                Infernal Flame Banshee
                                                FIRE
                                                Infernal Flame Banshee
                                                • ATK:

                                                • 1700

                                                • DEF:

                                                • 600


                                                2 Level 4 monsters You can detach 1 material from this card; take 1 Pyro monster from your Deck and either add it to your hand or send it to the GY. If this card is banished and you control a Pyro monster: You can Special Summon this card, and if you do, it gains ATK equal to the number of your currently banished monsters x 100 until the end of this turn. You can only use each effect of "Infernal Flame Banshee" once per turn.


                                                master-duel
                                                Vaalmonica
                                                5







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