Speedroid Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

N Rarity
Speedroid Double Yoyo
N Rarity
Speedroid Double Yoyo
N Rarity
Speedroid Double Yoyo
WIND 4
Speedroid Double Yoyo
  • ATK:

  • 1400

  • DEF:

  • 1400


When this card is Normal Summoned: You can target 1 Level 3 or lower "Speedroid" monster in your Graveyard; Special Summon it.

R Rarity
Speedroid Taketomborg
R Rarity
Speedroid Taketomborg
R Rarity
Speedroid Taketomborg
WIND 3
Speedroid Taketomborg
  • ATK:

  • 600

  • DEF:

  • 1200


If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.

SR Rarity
Speedroid Terrortop
SR Rarity
Speedroid Terrortop
SR Rarity
Speedroid Terrortop
WIND 3
Speedroid Terrortop
  • ATK:

  • 1200

  • DEF:

  • 600


If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.

R Rarity
Speedroid Ultra Hound
R Rarity
Speedroid Ultra Hound
R Rarity
Speedroid Ultra Hound
WIND 3
Speedroid Ultra Hound
  • ATK:

  • 800

  • DEF:

  • 800


When this card is Normal Summoned: You can send 1 "Speedroid" card from your Deck to the GY. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Speedroid" monster in your GY; shuffle it into the Deck, and if you do, Special Summon 1 "Speedroid" Synchro Monster from your Extra Deck with the same Level but a different name, but negate its effects. You can only use this effect of "Speedroid Ultra Hound" once per turn.

SR Rarity
Speedroid Colonel Clackers
SR Rarity
Speedroid Colonel Clackers
SR Rarity
Speedroid Colonel Clackers
WIND 28
Speedroid Colonel Clackers
  • ATK:

  • 200

  • DEF:

  • 1800


[ Pendulum Effect ] You can banish 1 "Speedroid" card from your GY; place 1 "Speedroid" Pendulum Monster from your Deck in your Pendulum Zone, also you cannot Special Summon for the rest of this turn, except WIND monsters. You can only use this effect of "Speedroid Colonel Clackers" once per turn. [ Monster Effect ] If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Speedroid Colonel Clackers" as a Tuner from your hand, Deck, or GY. During damage calculation, if your "Clear Wing" monster battles, while this card is face-up in your Extra Deck: You can banish this card, and if you do, that monster gains 700 ATK. You can only use each effect of "Speedroid Colonel Clackers" once per turn.

R Rarity
Speedroid Marble Machine
R Rarity
Speedroid Marble Machine
R Rarity
Speedroid Marble Machine
WIND 21
Speedroid Marble Machine
  • ATK:

  • 200

  • DEF:

  • 100


[ Pendulum Effect ] Once per turn, when your Defense Position monster is targeted for an attack: You can change it to face-up Attack Position, also it cannot be destroyed by battle this turn (even if this card leaves the field). [ Monster Effect ] When this card is Normal Summoned: You can activate this effect; add 1 "Speedroid" monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Speedroid Marble Machine" once per turn.

SR Rarity
Speedroid Wing Synchron
SR Rarity
Speedroid Wing Synchron
SR Rarity
Speedroid Wing Synchron
WIND 54
Speedroid Wing Synchron
  • ATK:

  • 1500

  • DEF:

  • 1000


[ Pendulum Effect ] Once per turn: You can destroy this card and 1 Level 2 WIND Pendulum Monster Card in your Pendulum Zone, and if you do, Special Summon 1 "Clear Wing Synchro Dragon" from your Extra Deck (this is treated as a Synchro Summon), also for the rest of this turn, cards in your Pendulum Zones cannot be destroyed by card effects, and you cannot Special Summon, except WIND monsters. [ Monster Effect ] If this card is added to your Extra Deck face-up, and you control 2 or more different Types of WIND Synchro Monsters: You can send 1 "Speedroid" Spell/Trap from your Deck to the GY. You can only use this effect of "Speedroid Wing Synchron" once per turn.

UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

UR Rarity
Ghost Ogre & Snow Rabbit
UR Rarity
Ghost Ogre & Snow Rabbit
UR Rarity
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.

SR Rarity
Speedroid CarTurbo
SR Rarity
Speedroid CarTurbo
SR Rarity
Speedroid CarTurbo
WIND 3
Speedroid CarTurbo
  • ATK:

  • 800

  • DEF:

  • 1200


If you control a WIND monster: You can Special Summon this card from your hand, also you cannot activate monster effects for the rest of this turn, except WIND monsters. You can banish this card and 1 "Speedroid" monster from your GY; all WIND monsters you currently control gain 800 ATK until the end of this turn. You can only use each effect of "Speedroid CarTurbo" once per turn.

R Rarity
Speedroid Den-Den Daiko Duke
R Rarity
Speedroid Den-Den Daiko Duke
R Rarity
Speedroid Den-Den Daiko Duke
WIND 3
Speedroid Den-Den Daiko Duke
  • ATK:

  • 1000

  • DEF:

  • 1000


You can banish this card from your Graveyard; Special Summon 1 "Speedroid" Tuner monster from your hand or Graveyard, except "Speedroid Den-Den Daiko Duke". You can only use this effect of "Speedroid Den-Den Daiko Duke" once per turn.

R Rarity
Speedroid Red-Eyed Dice
R Rarity
Speedroid Red-Eyed Dice
R Rarity
Speedroid Red-Eyed Dice
WIND 1
Speedroid Red-Eyed Dice
  • ATK:

  • 100

  • DEF:

  • 100


When this card is Normal or Special Summoned: You can target 1 "Speedroid" monster you control, except "Speedroid Red-Eyed Dice", and declare a Level from 1 to 6; it becomes that Level until the end of this turn.

SR Rarity
Speedroid Scratch
SR Rarity
Speedroid Scratch
SR Rarity
Speedroid Scratch
Spell Normal
Speedroid Scratch

    Send 1 "Speedroid" card from your hand to the GY; add 1 "Speedroid" monster from your Deck to your hand. You can only activate 1 "Speedroid Scratch" per turn.

    UR Rarity
    Infinite Impermanence
    UR Rarity
    Infinite Impermanence
    UR Rarity
    Infinite Impermanence
    Trap Normal
    Infinite Impermanence

      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

      N Rarity
      Speedroid Clear Wing Wonder
      N Rarity
      Speedroid Clear Wing Wonder
      N Rarity
      Speedroid Clear Wing Wonder
      Trap Normal
      Speedroid Clear Wing Wonder

        Target cards your opponent controls, up to the number of different Monster Types among the WIND Synchro Monsters you control; destroy them. If your opponent Special Summons a monster(s) (except during the Damage Step): You can banish this card from your GY, then target 1 WIND Synchro Monster you control; banish it, then return it to the field. You can only use each effect of "Speedroid Clear Wing Wonder" once per turn.

        R Rarity
        Speedroid Dupligate
        R Rarity
        Speedroid Dupligate
        R Rarity
        Speedroid Dupligate
        Trap Normal
        Speedroid Dupligate

          Banish 1 WIND monster from your GY, then target 1 card your opponent controls; return it to the hand. During your Main Phase, if this card is in your GY: You can target 1 Level 2 or higher "Speedroid" monster you control; reduce its Level by 1, and if you do, Special Summon this card as a Normal Monster (Machine/Tuner/WIND/Level 1/ATK 0/DEF 0). (This card is NOT treated as a Trap.) You can only use this effect of "Speedroid Dupligate" once per Duel.

          Extra Deck

          SR Rarity
          Hi-Speedroid Rubber Band Shooter
          SR Rarity
          Hi-Speedroid Rubber Band Shooter
          SR Rarity
          Hi-Speedroid Rubber Band Shooter
          WIND
          Hi-Speedroid Rubber Band Shooter
          • ATK:

          • 1000

          • LINK-2

          Link Arrow:

          Bottom-Left

          Bottom-Right


          2 WIND monsters During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 WIND monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish 1 WIND Synchro Monster from your Extra Deck; reveal 2 "Speedroid" monsters with different names from your Deck whose total Levels equal the Level of that Synchro Monster, your opponent randomly picks 1 for you to add to your hand, and you send the other to the GY. You can only use each effect of "Hi-Speedroid Rubber Band Shooter" once per turn.

          UR Rarity
          Baronne de Fleur
          UR Rarity
          Baronne de Fleur
          UR Rarity
          Baronne de Fleur
          WIND 10
          Baronne de Fleur
          • ATK:

          • 3000

          • DEF:

          • 2400


          1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

          UR Rarity
          Clear Wing Synchro Dragon
          UR Rarity
          Clear Wing Synchro Dragon
          UR Rarity
          Clear Wing Synchro Dragon
          WIND 7
          Clear Wing Synchro Dragon
          • ATK:

          • 2500

          • DEF:

          • 2000


          1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.

          UR Rarity
          Crystal Clear Wing Over Synchro Dragon
          UR Rarity
          Crystal Clear Wing Over Synchro Dragon
          UR Rarity
          Crystal Clear Wing Over Synchro Dragon
          WIND 12
          Crystal Clear Wing Over Synchro Dragon
          • ATK:

          • 3500

          • DEF:

          • 3000


          2+ Tuners or 1 Tuner Synchro Monster + "Clear Wing Synchro Dragon" Must be Synchro Summoned. Once per turn, when another card, or its effect, is activated (Quick Effect): You can negate the activation, and if you do, destroy that card, and if you destroyed a monster, this card gains ATK equal to that monster's original ATK until the end of this turn. If this face-up Synchro Summoned card in its owner's control leaves the field by an opponent's card: You can Special Summon 1 "Clear Wing" monster from your Extra Deck.

          UR Rarity
          Crystal Clear Wing Synchro Dragon
          UR Rarity
          Crystal Clear Wing Synchro Dragon
          UR Rarity
          Crystal Clear Wing Synchro Dragon
          WIND 10
          Crystal Clear Wing Synchro Dragon
          • ATK:

          • 3000

          • DEF:

          • 2500


          1 Tuner Synchro Monster + 1 non-Tuner "Clear Wing" monster Once per turn, when your opponent activates a monster effect (except during the Damage Step) (Quick Effect): You can activate this effect; until the end of this turn, this face-up card is unaffected by the activated effects of your opponent's monsters, also this card gains ATK equal to that opponent's monster's original ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 WIND monster from your Deck to your hand.

          UR Rarity
          Crystal Wing Synchro Dragon
          UR Rarity
          Crystal Wing Synchro Dragon
          UR Rarity
          Crystal Wing Synchro Dragon
          WIND 8
          Crystal Wing Synchro Dragon
          • ATK:

          • 3000

          • DEF:

          • 2500


          1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.

          SR Rarity
          Hi-Speedroid Hagoita
          SR Rarity
          Hi-Speedroid Hagoita
          SR Rarity
          Hi-Speedroid Hagoita
          WIND 5
          Hi-Speedroid Hagoita
          • ATK:

          • 2000

          • DEF:

          • 1000


          1 Tuner + 1 or more non-Tuner monsters During either player's turn: You can Tribute this card; increase the Levels of all monsters currently on the field by 1, until the end of this turn. If this card is in your Graveyard and you control a "Speedroid" Tuner monster: You can Special Summon this card, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Hi-Speedroid Hagoita" once per turn.

          SR Rarity
          Hi-Speedroid Kitedrake
          SR Rarity
          Hi-Speedroid Kitedrake
          SR Rarity
          Hi-Speedroid Kitedrake
          WIND 8
          Hi-Speedroid Kitedrake
          • ATK:

          • 3000

          • DEF:

          • 2800


          1 WIND Machine Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate 1 of these effects; ● Destroy all other cards on the field. ● Negate the effects of all face-up cards your opponent currently controls. If this card in your possession is sent to your GY by an opponent's card: You can add 1 "Speedroid" monster from your Deck to your hand. You can only use each effect of "Hi-Speedroid Kitedrake" once per turn.

          UR Rarity
          Clear Wing Fast Dragon
          UR Rarity
          Clear Wing Fast Dragon
          UR Rarity
          Clear Wing Fast Dragon
          WIND 74
          Clear Wing Fast Dragon
          • ATK:

          • 2500

          • DEF:

          • 2000


          [ Pendulum Effect ] You can send 1 face-up "Speedroid" Tuner and 1 face-up non-Tuner monster you control to the GY, whose total Levels equal 7; Special Summon this card from your Pendulum Zone. You can only use this effect of "Clear Wing Fast Dragon" once per turn. [ Monster Effect ] 1 Tuner + 1+ non-Tuner WIND monsters (Quick Effect): You can target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; until the end of this turn, change its ATK to 0, also negate that face-up monster's effects. You can only use this effect of "Clear Wing Fast Dragon" once per turn. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.

          SR Rarity
          Hi-Speedroid Cork Shooter
          SR Rarity
          Hi-Speedroid Cork Shooter
          SR Rarity
          Hi-Speedroid Cork Shooter
          WIND 3
          Hi-Speedroid Cork Shooter
          • ATK:

          • 500

          • DEF:

          • 1000


          1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate 1 of these effects; ● Add 1 "Speedroid" Spell/Trap from your Deck to your hand. ● If all materials that were used for the Synchro Summon of this card were "Speedroid" monsters, and are all in your GY, Special Summon all of them. You cannot Special Summon monsters the turn you activate this effect, except WIND monsters. You can only use this effect of "Hi-Speedroid Cork Shooter" once per turn.

          R Rarity
          Hi-Speedroid Glider #2
          R Rarity
          Hi-Speedroid Glider #2
          R Rarity
          Hi-Speedroid Glider #2
          WIND 5
          Hi-Speedroid Glider #2
          • ATK:

          • 1600

          • DEF:

          • 2200


          1 WIND Machine Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Level 7 or lower WIND non-Tuner Synchro Monster in your GY; Special Summon it. If your opponent Special Summons a monster(s), and you control a "Clear Wing" monster (except during the Damage Step): You can banish this card from your GY; increase the Levels of all monsters your opponent controls by 5. You can only use each effect of "Hi-Speedroid Glider #2" once per turn.

          Need 23 UR

          UR Rarity
          Mulcharmy Fuwalos3 card
          UR Rarity
          Baronne de Fleur1 card
          UR Rarity
          Clear Wing Synchro Dragon2 card
          UR Rarity
          Crystal Clear Wing Over Synchro Dragon2 card
          UR Rarity
          Crystal Clear Wing Synchro Dragon1 card
          UR Rarity
          Crystal Wing Synchro Dragon1 card
          UR Rarity
          Clear Wing Fast Dragon1 card
          UR Rarity
          Effect Veiler3 card
          UR Rarity
          Ghost Mourner & Moonlit Chill3 card
          UR Rarity
          Ghost Ogre & Snow Rabbit3 card
          UR Rarity
          Infinite Impermanence3 card

          Main: 40 Extra: 15

          UR Rarity
          3 cardMulcharmy Fuwalos
          UR Rarity
          3 cardMulcharmy Fuwalos
          Mulcharmy Fuwalos
          WIND 4
          Mulcharmy Fuwalos
          • ATK:

          • 100

          • DEF:

          • 600


          If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


          N Rarity
          1 cardSpeedroid Double Yoyo
          N Rarity
          1 cardSpeedroid Double Yoyo
          Speedroid Double Yoyo
          WIND 4
          Speedroid Double Yoyo
          • ATK:

          • 1400

          • DEF:

          • 1400


          When this card is Normal Summoned: You can target 1 Level 3 or lower "Speedroid" monster in your Graveyard; Special Summon it.


          R Rarity
          3 cardSpeedroid Taketomborg
          R Rarity
          3 cardSpeedroid Taketomborg
          Speedroid Taketomborg
          WIND 3
          Speedroid Taketomborg
          • ATK:

          • 600

          • DEF:

          • 1200


          If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.


          SR Rarity
          3 cardSpeedroid Terrortop
          SR Rarity
          3 cardSpeedroid Terrortop
          Speedroid Terrortop
          WIND 3
          Speedroid Terrortop
          • ATK:

          • 1200

          • DEF:

          • 600


          If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.


          R Rarity
          3 cardSpeedroid Ultra Hound
          R Rarity
          3 cardSpeedroid Ultra Hound
          Speedroid Ultra Hound
          WIND 3
          Speedroid Ultra Hound
          • ATK:

          • 800

          • DEF:

          • 800


          When this card is Normal Summoned: You can send 1 "Speedroid" card from your Deck to the GY. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Speedroid" monster in your GY; shuffle it into the Deck, and if you do, Special Summon 1 "Speedroid" Synchro Monster from your Extra Deck with the same Level but a different name, but negate its effects. You can only use this effect of "Speedroid Ultra Hound" once per turn.


          SR Rarity
          3 cardSpeedroid Colonel Clackers
          SR Rarity
          3 cardSpeedroid Colonel Clackers
          Speedroid Colonel Clackers
          WIND 28
          Speedroid Colonel Clackers
          • ATK:

          • 200

          • DEF:

          • 1800


          [ Pendulum Effect ] You can banish 1 "Speedroid" card from your GY; place 1 "Speedroid" Pendulum Monster from your Deck in your Pendulum Zone, also you cannot Special Summon for the rest of this turn, except WIND monsters. You can only use this effect of "Speedroid Colonel Clackers" once per turn. [ Monster Effect ] If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Speedroid Colonel Clackers" as a Tuner from your hand, Deck, or GY. During damage calculation, if your "Clear Wing" monster battles, while this card is face-up in your Extra Deck: You can banish this card, and if you do, that monster gains 700 ATK. You can only use each effect of "Speedroid Colonel Clackers" once per turn.


          R Rarity
          3 cardSpeedroid Marble Machine
          R Rarity
          3 cardSpeedroid Marble Machine
          Speedroid Marble Machine
          WIND 21
          Speedroid Marble Machine
          • ATK:

          • 200

          • DEF:

          • 100


          [ Pendulum Effect ] Once per turn, when your Defense Position monster is targeted for an attack: You can change it to face-up Attack Position, also it cannot be destroyed by battle this turn (even if this card leaves the field). [ Monster Effect ] When this card is Normal Summoned: You can activate this effect; add 1 "Speedroid" monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Speedroid Marble Machine" once per turn.


          SR Rarity
          1 cardSpeedroid Wing Synchron
          SR Rarity
          1 cardSpeedroid Wing Synchron
          Speedroid Wing Synchron
          WIND 54
          Speedroid Wing Synchron
          • ATK:

          • 1500

          • DEF:

          • 1000


          [ Pendulum Effect ] Once per turn: You can destroy this card and 1 Level 2 WIND Pendulum Monster Card in your Pendulum Zone, and if you do, Special Summon 1 "Clear Wing Synchro Dragon" from your Extra Deck (this is treated as a Synchro Summon), also for the rest of this turn, cards in your Pendulum Zones cannot be destroyed by card effects, and you cannot Special Summon, except WIND monsters. [ Monster Effect ] If this card is added to your Extra Deck face-up, and you control 2 or more different Types of WIND Synchro Monsters: You can send 1 "Speedroid" Spell/Trap from your Deck to the GY. You can only use this effect of "Speedroid Wing Synchron" once per turn.


          UR Rarity
          3 cardEffect Veiler
          UR Rarity
          3 cardEffect Veiler
          Effect Veiler
          LIGHT 1
          Effect Veiler
          • ATK:

          • 0

          • DEF:

          • 0


          During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


          UR Rarity
          3 cardGhost Mourner & Moonlit Chill
          UR Rarity
          3 cardGhost Mourner & Moonlit Chill
          Ghost Mourner & Moonlit Chill
          WIND 3
          Ghost Mourner & Moonlit Chill
          • ATK:

          • 0

          • DEF:

          • 1800


          If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.


          UR Rarity
          3 cardGhost Ogre & Snow Rabbit
          UR Rarity
          3 cardGhost Ogre & Snow Rabbit
          Ghost Ogre & Snow Rabbit
          LIGHT 3
          Ghost Ogre & Snow Rabbit
          • ATK:

          • 0

          • DEF:

          • 1800


          When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


          SR Rarity
          1 cardSpeedroid CarTurbo
          SR Rarity
          1 cardSpeedroid CarTurbo
          Speedroid CarTurbo
          WIND 3
          Speedroid CarTurbo
          • ATK:

          • 800

          • DEF:

          • 1200


          If you control a WIND monster: You can Special Summon this card from your hand, also you cannot activate monster effects for the rest of this turn, except WIND monsters. You can banish this card and 1 "Speedroid" monster from your GY; all WIND monsters you currently control gain 800 ATK until the end of this turn. You can only use each effect of "Speedroid CarTurbo" once per turn.


          R Rarity
          1 cardSpeedroid Den-Den Daiko Duke
          R Rarity
          1 cardSpeedroid Den-Den Daiko Duke
          Speedroid Den-Den Daiko Duke
          WIND 3
          Speedroid Den-Den Daiko Duke
          • ATK:

          • 1000

          • DEF:

          • 1000


          You can banish this card from your Graveyard; Special Summon 1 "Speedroid" Tuner monster from your hand or Graveyard, except "Speedroid Den-Den Daiko Duke". You can only use this effect of "Speedroid Den-Den Daiko Duke" once per turn.


          R Rarity
          1 cardSpeedroid Red-Eyed Dice
          R Rarity
          1 cardSpeedroid Red-Eyed Dice
          Speedroid Red-Eyed Dice
          WIND 1
          Speedroid Red-Eyed Dice
          • ATK:

          • 100

          • DEF:

          • 100


          When this card is Normal or Special Summoned: You can target 1 "Speedroid" monster you control, except "Speedroid Red-Eyed Dice", and declare a Level from 1 to 6; it becomes that Level until the end of this turn.


          SR Rarity
          3 cardSpeedroid Scratch
          SR Rarity
          3 cardSpeedroid Scratch
          Speedroid Scratch
          Spell Normal
          Speedroid Scratch

            Send 1 "Speedroid" card from your hand to the GY; add 1 "Speedroid" monster from your Deck to your hand. You can only activate 1 "Speedroid Scratch" per turn.


            UR Rarity
            3 cardInfinite Impermanence
            UR Rarity
            3 cardInfinite Impermanence
            Infinite Impermanence
            Trap Normal
            Infinite Impermanence

              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


              N Rarity
              1 cardSpeedroid Clear Wing Wonder
              N Rarity
              1 cardSpeedroid Clear Wing Wonder
              Speedroid Clear Wing Wonder
              Trap Normal
              Speedroid Clear Wing Wonder

                Target cards your opponent controls, up to the number of different Monster Types among the WIND Synchro Monsters you control; destroy them. If your opponent Special Summons a monster(s) (except during the Damage Step): You can banish this card from your GY, then target 1 WIND Synchro Monster you control; banish it, then return it to the field. You can only use each effect of "Speedroid Clear Wing Wonder" once per turn.


                R Rarity
                1 cardSpeedroid Dupligate
                R Rarity
                1 cardSpeedroid Dupligate
                Speedroid Dupligate
                Trap Normal
                Speedroid Dupligate

                  Banish 1 WIND monster from your GY, then target 1 card your opponent controls; return it to the hand. During your Main Phase, if this card is in your GY: You can target 1 Level 2 or higher "Speedroid" monster you control; reduce its Level by 1, and if you do, Special Summon this card as a Normal Monster (Machine/Tuner/WIND/Level 1/ATK 0/DEF 0). (This card is NOT treated as a Trap.) You can only use this effect of "Speedroid Dupligate" once per Duel.


                  SR Rarity
                  2 cardHi-Speedroid Rubber Band Shooter
                  SR Rarity
                  2 cardHi-Speedroid Rubber Band Shooter
                  Hi-Speedroid Rubber Band Shooter
                  WIND
                  Hi-Speedroid Rubber Band Shooter
                  • ATK:

                  • 1000

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 WIND monsters During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 WIND monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish 1 WIND Synchro Monster from your Extra Deck; reveal 2 "Speedroid" monsters with different names from your Deck whose total Levels equal the Level of that Synchro Monster, your opponent randomly picks 1 for you to add to your hand, and you send the other to the GY. You can only use each effect of "Hi-Speedroid Rubber Band Shooter" once per turn.


                  UR Rarity
                  1 cardBaronne de Fleur
                  UR Rarity
                  1 cardBaronne de Fleur
                  Baronne de Fleur
                  WIND 10
                  Baronne de Fleur
                  • ATK:

                  • 3000

                  • DEF:

                  • 2400


                  1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                  UR Rarity
                  2 cardClear Wing Synchro Dragon
                  UR Rarity
                  2 cardClear Wing Synchro Dragon
                  Clear Wing Synchro Dragon
                  WIND 7
                  Clear Wing Synchro Dragon
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.


                  UR Rarity
                  2 cardCrystal Clear Wing Over Synchro Dragon
                  UR Rarity
                  2 cardCrystal Clear Wing Over Synchro Dragon
                  Crystal Clear Wing Over Synchro Dragon
                  WIND 12
                  Crystal Clear Wing Over Synchro Dragon
                  • ATK:

                  • 3500

                  • DEF:

                  • 3000


                  2+ Tuners or 1 Tuner Synchro Monster + "Clear Wing Synchro Dragon" Must be Synchro Summoned. Once per turn, when another card, or its effect, is activated (Quick Effect): You can negate the activation, and if you do, destroy that card, and if you destroyed a monster, this card gains ATK equal to that monster's original ATK until the end of this turn. If this face-up Synchro Summoned card in its owner's control leaves the field by an opponent's card: You can Special Summon 1 "Clear Wing" monster from your Extra Deck.


                  UR Rarity
                  1 cardCrystal Clear Wing Synchro Dragon
                  UR Rarity
                  1 cardCrystal Clear Wing Synchro Dragon
                  Crystal Clear Wing Synchro Dragon
                  WIND 10
                  Crystal Clear Wing Synchro Dragon
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  1 Tuner Synchro Monster + 1 non-Tuner "Clear Wing" monster Once per turn, when your opponent activates a monster effect (except during the Damage Step) (Quick Effect): You can activate this effect; until the end of this turn, this face-up card is unaffected by the activated effects of your opponent's monsters, also this card gains ATK equal to that opponent's monster's original ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 WIND monster from your Deck to your hand.


                  UR Rarity
                  1 cardCrystal Wing Synchro Dragon
                  UR Rarity
                  1 cardCrystal Wing Synchro Dragon
                  Crystal Wing Synchro Dragon
                  WIND 8
                  Crystal Wing Synchro Dragon
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.


                  SR Rarity
                  1 cardHi-Speedroid Hagoita
                  SR Rarity
                  1 cardHi-Speedroid Hagoita
                  Hi-Speedroid Hagoita
                  WIND 5
                  Hi-Speedroid Hagoita
                  • ATK:

                  • 2000

                  • DEF:

                  • 1000


                  1 Tuner + 1 or more non-Tuner monsters During either player's turn: You can Tribute this card; increase the Levels of all monsters currently on the field by 1, until the end of this turn. If this card is in your Graveyard and you control a "Speedroid" Tuner monster: You can Special Summon this card, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Hi-Speedroid Hagoita" once per turn.


                  SR Rarity
                  1 cardHi-Speedroid Kitedrake
                  SR Rarity
                  1 cardHi-Speedroid Kitedrake
                  Hi-Speedroid Kitedrake
                  WIND 8
                  Hi-Speedroid Kitedrake
                  • ATK:

                  • 3000

                  • DEF:

                  • 2800


                  1 WIND Machine Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate 1 of these effects; ● Destroy all other cards on the field. ● Negate the effects of all face-up cards your opponent currently controls. If this card in your possession is sent to your GY by an opponent's card: You can add 1 "Speedroid" monster from your Deck to your hand. You can only use each effect of "Hi-Speedroid Kitedrake" once per turn.


                  R Rarity
                  1 cardStardust Charge Warrior
                  R Rarity
                  1 cardStardust Charge Warrior
                  Stardust Charge Warrior
                  WIND 6
                  Stardust Charge Warrior
                  • ATK:

                  • 2000

                  • DEF:

                  • 1300


                  1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                  UR Rarity
                  1 cardClear Wing Fast Dragon
                  UR Rarity
                  1 cardClear Wing Fast Dragon
                  Clear Wing Fast Dragon
                  WIND 74
                  Clear Wing Fast Dragon
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  [ Pendulum Effect ] You can send 1 face-up "Speedroid" Tuner and 1 face-up non-Tuner monster you control to the GY, whose total Levels equal 7; Special Summon this card from your Pendulum Zone. You can only use this effect of "Clear Wing Fast Dragon" once per turn. [ Monster Effect ] 1 Tuner + 1+ non-Tuner WIND monsters (Quick Effect): You can target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; until the end of this turn, change its ATK to 0, also negate that face-up monster's effects. You can only use this effect of "Clear Wing Fast Dragon" once per turn. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.


                  SR Rarity
                  1 cardHi-Speedroid Cork Shooter
                  SR Rarity
                  1 cardHi-Speedroid Cork Shooter
                  Hi-Speedroid Cork Shooter
                  WIND 3
                  Hi-Speedroid Cork Shooter
                  • ATK:

                  • 500

                  • DEF:

                  • 1000


                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate 1 of these effects; ● Add 1 "Speedroid" Spell/Trap from your Deck to your hand. ● If all materials that were used for the Synchro Summon of this card were "Speedroid" monsters, and are all in your GY, Special Summon all of them. You cannot Special Summon monsters the turn you activate this effect, except WIND monsters. You can only use this effect of "Hi-Speedroid Cork Shooter" once per turn.


                  R Rarity
                  1 cardHi-Speedroid Glider #2
                  R Rarity
                  1 cardHi-Speedroid Glider #2
                  Hi-Speedroid Glider #2
                  WIND 5
                  Hi-Speedroid Glider #2
                  • ATK:

                  • 1600

                  • DEF:

                  • 2200


                  1 WIND Machine Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Level 7 or lower WIND non-Tuner Synchro Monster in your GY; Special Summon it. If your opponent Special Summons a monster(s), and you control a "Clear Wing" monster (except during the Damage Step): You can banish this card from your GY; increase the Levels of all monsters your opponent controls by 5. You can only use each effect of "Hi-Speedroid Glider #2" once per turn.


                  master-duel
                  Speedroid
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