SPYRAL Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.

N Rarity
Slower Swallow
N Rarity
Slower Swallow
N Rarity
Slower Swallow
WIND 1
Slower Swallow
  • ATK:

  • 100

  • DEF:

  • 100


If 2 or more monsters with the same Level are on the field, you can Special Summon this card (from your hand). You can only Special Summon "Slower Swallow" once per turn this way. You can Tribute this card; draw 2 cards instead of 1 for your normal draw during your next Draw Phase.

SR Rarity
SPYRAL GEAR - Drone
SR Rarity
SPYRAL GEAR - Drone
SR Rarity
SPYRAL GEAR - Drone
WIND 1
SPYRAL GEAR - Drone
  • ATK:

  • 100

  • DEF:

  • 100


If this card is Normal or Special Summoned: You can look at the top 3 cards of your opponent's Deck, and if you do, place them on top of their Deck in any order. (Quick Effect): You can Tribute this card, then target 1 "SPYRAL" monster you control; it gains 500 ATK for each card your opponent controls. You can banish this card and 1 "SPYRAL" card from your GY, then target 1 "SPYRAL Super Agent" in your GY; add it to your hand.

N Rarity
SPYRAL GEAR - Last Resort
N Rarity
SPYRAL GEAR - Last Resort
N Rarity
SPYRAL GEAR - Last Resort
EARTH 4
SPYRAL GEAR - Last Resort
  • ATK:

  • 1000

  • DEF:

  • 1000


You can target 1 "SPYRAL" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, the equipped monster cannot be destroyed by battle or card effects, also your opponent cannot target it with card effects. Once per turn, if this card is equipped to a monster by this effect: You can send 1 other card you control to the Graveyard; the equipped monster can attack directly this turn.

SR Rarity
SPYRAL Master Plan
SR Rarity
SPYRAL Master Plan
SR Rarity
SPYRAL Master Plan
DARK 7
SPYRAL Master Plan
  • ATK:

  • 1200

  • DEF:

  • 2800


Once per turn: You can add 1 "SPYRAL MISSION" card from your Deck to your hand. If this card is sent from the field to the Graveyard: You can add 1 "SPYRAL Resort" and 1 "SPYRAL" monster from your Deck to your hand, except "SPYRAL Master Plan". You can only use this effect of "SPYRAL Master Plan" once per turn.

SR Rarity
SPYRAL Quik-Fix
SR Rarity
SPYRAL Quik-Fix
SR Rarity
SPYRAL Quik-Fix
EARTH 1
SPYRAL Quik-Fix
  • ATK:

  • 500

  • DEF:

  • 400


If this card is Normal or Special Summoned: You can add 1 "SPYRAL GEAR" card from your Deck to your hand. If this card is in your GY and you control "SPYRAL Super Agent": You can discard 1 card; Special Summon this card, but banish it when it leaves the field.

UR Rarity
SPYRAL Super Agent
UR Rarity
SPYRAL Super Agent
UR Rarity
SPYRAL Super Agent
EARTH 4
SPYRAL Super Agent
  • ATK:

  • 1900

  • DEF:

  • 1200


If this card is in your hand: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, Special Summon this card if it is a card of that type. If this card is Special Summoned by the effect of a "SPYRAL" card: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "SPYRAL Super Agent" once per turn.

UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

SR Rarity
Destrudo the Lost Dragon's Frisson
SR Rarity
Destrudo the Lost Dragon's Frisson
SR Rarity
Destrudo the Lost Dragon's Frisson
DARK 7
Destrudo the Lost Dragon's Frisson
  • ATK:

  • 1000

  • DEF:

  • 3000


If this card is in your hand or GY: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, and if you do, this card's Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck if it leaves the field. You can only use this effect of "Destrudo the Lost Dragon's Frisson" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



      Tag(s):

      UR Rarity
      Monster Reborn
      UR Rarity
      Monster Reborn
      UR Rarity
      Monster Reborn
      Spell Normal
      Monster Reborn

        Target 1 monster in either GY; Special Summon it.



        Tag(s):

        UR Rarity
        One for One
        UR Rarity
        One for One
        UR Rarity
        One for One
        Spell Normal
        One for One

          Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.

          SR Rarity
          Preparation of Rites
          SR Rarity
          Preparation of Rites
          SR Rarity
          Preparation of Rites
          Spell Normal
          Preparation of Rites

            Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.

            N Rarity
            SPYRAL GEAR - Big Red
            N Rarity
            SPYRAL GEAR - Big Red
            N Rarity
            SPYRAL GEAR - Big Red
            Spell Equip
            SPYRAL GEAR - Big Red

              Activate this card by targeting 1 "SPYRAL" monster in your Graveyard; Special Summon it, and if you do, equip this card to it. It cannot be destroyed by battle. You can only activate 1 "SPYRAL GEAR - Big Red" per turn.

              R Rarity
              SPYRAL MISSION - Assault
              R Rarity
              SPYRAL MISSION - Assault
              R Rarity
              SPYRAL MISSION - Assault
              Spell Continuous
              SPYRAL MISSION - Assault

                Destroy this card during your 3rd End Phase after activation. Once per turn, if a "SPYRAL" monster you control destroys a monster by battle, or if you destroy a card(s) on the field with a "SPYRAL" monster's effect you control: You can draw 1 card. You can banish this card from your Graveyard; Special Summon 1 "SPYRAL" monster from your hand.

                SR Rarity
                SPYRAL Resort
                SR Rarity
                SPYRAL Resort
                SR Rarity
                SPYRAL Resort
                Spell Field
                SPYRAL Resort

                  Your opponent cannot target other "SPYRAL" cards you control with card effects. Once per turn: You can add 1 "SPYRAL" monster from your Deck to your hand. Once per turn, during your End Phase, shuffle 1 monster from your Graveyard into the Deck or destroy this card.

                  N Rarity
                  SPYRAL MISSION - Rescue
                  N Rarity
                  SPYRAL MISSION - Rescue
                  N Rarity
                  SPYRAL MISSION - Rescue
                  Trap Continuous
                  SPYRAL MISSION - Rescue

                    Destroy this card during your 3rd End Phase after activation. Once per turn: You can target 1 "SPYRAL" monster in your GY; add it to your hand. You can banish this card from your GY, then target 1 "SPYRAL" monster in your GY; Special Summon it. You can only control 1 "SPYRAL MISSION - Rescue".

                    Extra Deck

                    UR Rarity
                    Accesscode Talker
                    UR Rarity
                    Accesscode Talker
                    UR Rarity
                    Accesscode Talker
                    DARK
                    Accesscode Talker
                    • ATK:

                    • 2300

                    • LINK-4

                    Link Arrow:

                    Top

                    Left

                    Right

                    Bottom


                    2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".



                    Tag(s):

                    UR Rarity
                    Apollousa, Bow of the Goddess
                    UR Rarity
                    Apollousa, Bow of the Goddess
                    UR Rarity
                    Apollousa, Bow of the Goddess
                    WIND
                    Apollousa, Bow of the Goddess
                    • ATK:

                    • -1

                    • LINK-4

                    Link Arrow:

                    Top

                    Bottom-Left

                    Bottom

                    Bottom-Right


                    2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.

                    SR Rarity
                    Barricadeborg Blocker
                    SR Rarity
                    Barricadeborg Blocker
                    SR Rarity
                    Barricadeborg Blocker
                    DARK
                    Barricadeborg Blocker
                    • ATK:

                    • 1000

                    • LINK-2

                    Link Arrow:

                    Left

                    Bottom


                    2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.

                    R Rarity
                    Dragunity Knight - Romulus
                    R Rarity
                    Dragunity Knight - Romulus
                    R Rarity
                    Dragunity Knight - Romulus
                    WIND
                    Dragunity Knight - Romulus
                    • ATK:

                    • 1200

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 Dragon and/or Winged Beast monsters, except Tokens If this card is Link Summoned: You can add 1 "Dragunity" Spell/Trap or 1 "Dragon Ravine" from your Deck to your hand. If a Dragon monster(s) is Special Summoned from the Extra Deck to a zone this card points to (except during the Damage Step): You can Special Summon 1 Dragon or Winged Beast monster from your hand in Defense Position, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use each effect of "Dragunity Knight - Romulus" once per turn.

                    UR Rarity
                    S:P Little Knight
                    UR Rarity
                    S:P Little Knight
                    UR Rarity
                    S:P Little Knight
                    DARK
                    S:P Little Knight
                    • ATK:

                    • 1600

                    • LINK-2

                    Link Arrow:

                    Left

                    Right


                    2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                    UR Rarity
                    Selene, Queen of the Master Magicians
                    UR Rarity
                    Selene, Queen of the Master Magicians
                    UR Rarity
                    Selene, Queen of the Master Magicians
                    LIGHT
                    Selene, Queen of the Master Magicians
                    • ATK:

                    • 1850

                    • LINK-3

                    Link Arrow:

                    Bottom-Left

                    Bottom

                    Bottom-Right


                    2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.

                    UR Rarity
                    SPYRAL Double Helix
                    UR Rarity
                    SPYRAL Double Helix
                    UR Rarity
                    SPYRAL Double Helix
                    EARTH
                    SPYRAL Double Helix
                    • ATK:

                    • 1900

                    • LINK-2

                    Link Arrow:

                    Left

                    Bottom


                    2 "SPYRAL" monsters This card's name becomes "SPYRAL Super Agent" while on the field or in the GY. You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, and its type matches the declared type, take 1 "SPYRAL" monster from your Deck or GY, and either add it to your hand or Special Summon it to your zone this card points to. You can only use this effect of "SPYRAL Double Helix" once per turn.

                    UR Rarity
                    Ancient Fairy Dragon
                    UR Rarity
                    Ancient Fairy Dragon
                    UR Rarity
                    Ancient Fairy Dragon
                    LIGHT 7
                    Ancient Fairy Dragon
                    • ATK:

                    • 2100

                    • DEF:

                    • 3000


                    1 Tuner + 1+ non-Tuner monsters Once per turn: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn: You can destroy as many Field Spells on the field as possible, and if you do, gain 1000 LP, then you can add 1 Field Spell from your Deck to your hand.

                    UR Rarity
                    Lyrilusc - Recital Starling
                    UR Rarity
                    Lyrilusc - Recital Starling
                    UR Rarity
                    Lyrilusc - Recital Starling
                    WIND
                    Lyrilusc - Recital Starling
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    2+ Level 1 monsters If this card is Xyz Summoned: You can target 1 face-up monster on the field; it gains 300 ATK/DEF for each material attached to this card. Once per turn: You can detach 1 material from this card; add 1 Level 1 Winged Beast monster from your Deck to your hand. All battle damage you take from battles involving this Xyz Summoned card is also inflicted to your opponent.

                    Need 35 UR

                    UR Rarity
                    Magicians' Souls3 card
                    UR Rarity
                    Maxx "C"2 card
                    UR Rarity
                    SPYRAL Super Agent1 card
                    UR Rarity
                    Trickstar Candina1 card
                    UR Rarity
                    Accesscode Talker1 card
                    UR Rarity
                    Apollousa, Bow of the Goddess1 card
                    UR Rarity
                    Curious, the Lightsworn Dominion1 card
                    UR Rarity
                    Firewall Dragon1 card
                    UR Rarity
                    Knightmare Goblin1 card
                    UR Rarity
                    Linkuriboh1 card
                    UR Rarity
                    S:P Little Knight1 card
                    UR Rarity
                    Selene, Queen of the Master Magicians1 card
                    UR Rarity
                    SPYRAL Double Helix1 card
                    UR Rarity
                    Illusion of Chaos3 card
                    UR Rarity
                    Ancient Fairy Dragon1 card
                    UR Rarity
                    Ash Blossom & Joyous Spring3 card
                    UR Rarity
                    Ghostrick Dullahan1 card
                    UR Rarity
                    Lyrilusc - Recital Starling1 card
                    UR Rarity
                    Called by the Grave2 card
                    UR Rarity
                    Crossout Designator1 card
                    UR Rarity
                    Dragon Ravine1 card
                    UR Rarity
                    Foolish Burial1 card
                    UR Rarity
                    Monster Reborn1 card
                    UR Rarity
                    One for One1 card
                    UR Rarity
                    Trickstar Light Stage1 card
                    UR Rarity
                    Triple Tactics Talent1 card
                    UR Rarity
                    Trickstar Reincarnation1 card

                    Main: 49 Extra: 15

                    SR Rarity
                    3 cardDroll & Lock Bird
                    SR Rarity
                    3 cardDroll & Lock Bird
                    Droll & Lock Bird
                    WIND 1
                    Droll & Lock Bird
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                    UR Rarity
                    3 cardMagicians' Souls
                    UR Rarity
                    3 cardMagicians' Souls
                    Magicians' Souls
                    DARK 1
                    Magicians' Souls
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


                    UR Rarity
                    2 cardMaxx "C"
                    UR Rarity
                    2 cardMaxx "C"
                    Maxx "C"
                    EARTH 2
                    Maxx "C"
                    • ATK:

                    • 500

                    • DEF:

                    • 200


                    During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                    N Rarity
                    1 cardSlower Swallow
                    N Rarity
                    1 cardSlower Swallow
                    Slower Swallow
                    WIND 1
                    Slower Swallow
                    • ATK:

                    • 100

                    • DEF:

                    • 100


                    If 2 or more monsters with the same Level are on the field, you can Special Summon this card (from your hand). You can only Special Summon "Slower Swallow" once per turn this way. You can Tribute this card; draw 2 cards instead of 1 for your normal draw during your next Draw Phase.


                    SR Rarity
                    1 cardSPYRAL GEAR - Drone
                    SR Rarity
                    1 cardSPYRAL GEAR - Drone
                    SPYRAL GEAR - Drone
                    WIND 1
                    SPYRAL GEAR - Drone
                    • ATK:

                    • 100

                    • DEF:

                    • 100


                    If this card is Normal or Special Summoned: You can look at the top 3 cards of your opponent's Deck, and if you do, place them on top of their Deck in any order. (Quick Effect): You can Tribute this card, then target 1 "SPYRAL" monster you control; it gains 500 ATK for each card your opponent controls. You can banish this card and 1 "SPYRAL" card from your GY, then target 1 "SPYRAL Super Agent" in your GY; add it to your hand.


                    SR Rarity
                    2 cardSPYRAL Master Plan
                    SR Rarity
                    2 cardSPYRAL Master Plan
                    SPYRAL Master Plan
                    DARK 7
                    SPYRAL Master Plan
                    • ATK:

                    • 1200

                    • DEF:

                    • 2800


                    Once per turn: You can add 1 "SPYRAL MISSION" card from your Deck to your hand. If this card is sent from the field to the Graveyard: You can add 1 "SPYRAL Resort" and 1 "SPYRAL" monster from your Deck to your hand, except "SPYRAL Master Plan". You can only use this effect of "SPYRAL Master Plan" once per turn.


                    SR Rarity
                    3 cardSPYRAL Quik-Fix
                    SR Rarity
                    3 cardSPYRAL Quik-Fix
                    SPYRAL Quik-Fix
                    EARTH 1
                    SPYRAL Quik-Fix
                    • ATK:

                    • 500

                    • DEF:

                    • 400


                    If this card is Normal or Special Summoned: You can add 1 "SPYRAL GEAR" card from your Deck to your hand. If this card is in your GY and you control "SPYRAL Super Agent": You can discard 1 card; Special Summon this card, but banish it when it leaves the field.


                    UR Rarity
                    1 cardSPYRAL Super Agent
                    UR Rarity
                    1 cardSPYRAL Super Agent
                    SPYRAL Super Agent
                    EARTH 4
                    SPYRAL Super Agent
                    • ATK:

                    • 1900

                    • DEF:

                    • 1200


                    If this card is in your hand: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, Special Summon this card if it is a card of that type. If this card is Special Summoned by the effect of a "SPYRAL" card: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "SPYRAL Super Agent" once per turn.


                    UR Rarity
                    1 cardTrickstar Candina
                    UR Rarity
                    1 cardTrickstar Candina
                    Trickstar Candina
                    LIGHT 4
                    Trickstar Candina
                    • ATK:

                    • 1800

                    • DEF:

                    • 400


                    When this card is Normal Summoned: You can add 1 "Trickstar" card from your Deck to your hand. Each time your opponent activates a Spell/Trap Card, inflict 200 damage to them immediately after it resolves.


                    UR Rarity
                    3 cardIllusion of Chaos
                    UR Rarity
                    3 cardIllusion of Chaos
                    Illusion of Chaos
                    DARK 7
                    Illusion of Chaos
                    • ATK:

                    • 2100

                    • DEF:

                    • 2500


                    You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


                    UR Rarity
                    3 cardAsh Blossom & Joyous Spring
                    UR Rarity
                    3 cardAsh Blossom & Joyous Spring
                    Ash Blossom & Joyous Spring
                    FIRE 3
                    Ash Blossom & Joyous Spring
                    • ATK:

                    • 0

                    • DEF:

                    • 1800


                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                    SR Rarity
                    1 cardDestrudo the Lost Dragon's Frisson
                    SR Rarity
                    1 cardDestrudo the Lost Dragon's Frisson
                    Destrudo the Lost Dragon's Frisson
                    DARK 7
                    Destrudo the Lost Dragon's Frisson
                    • ATK:

                    • 1000

                    • DEF:

                    • 3000


                    If this card is in your hand or GY: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, and if you do, this card's Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck if it leaves the field. You can only use this effect of "Destrudo the Lost Dragon's Frisson" once per turn.


                    UR Rarity
                    2 cardCalled by the Grave
                    UR Rarity
                    2 cardCalled by the Grave
                    Called by the Grave
                    Spell Quick
                    Called by the Grave

                      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                      Tag(s):

                      UR Rarity
                      1 cardCrossout Designator
                      UR Rarity
                      1 cardCrossout Designator
                      Crossout Designator
                      Spell Quick
                      Crossout Designator

                        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                        Tag(s):

                        UR Rarity
                        1 cardDragon Ravine
                        UR Rarity
                        1 cardDragon Ravine
                        Dragon Ravine
                        Spell Field
                        Dragon Ravine

                          Once per turn: You can discard 1 card, then activate 1 of these effects; ● Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand. ● Send 1 Dragon monster from your Deck to the GY.


                          UR Rarity
                          1 cardFoolish Burial
                          UR Rarity
                          1 cardFoolish Burial
                          Foolish Burial
                          Spell Normal
                          Foolish Burial

                            Send 1 monster from your Deck to the GY.




                            Tag(s):

                            UR Rarity
                            1 cardMonster Reborn
                            UR Rarity
                            1 cardMonster Reborn
                            Monster Reborn
                            Spell Normal
                            Monster Reborn

                              Target 1 monster in either GY; Special Summon it.




                              Tag(s):

                              UR Rarity
                              1 cardOne for One
                              UR Rarity
                              1 cardOne for One
                              One for One
                              Spell Normal
                              One for One

                                Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                                SR Rarity
                                3 cardPreparation of Rites
                                SR Rarity
                                3 cardPreparation of Rites
                                Preparation of Rites
                                Spell Normal
                                Preparation of Rites

                                  Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.


                                  N Rarity
                                  2 cardSPYRAL GEAR - Big Red
                                  N Rarity
                                  2 cardSPYRAL GEAR - Big Red
                                  SPYRAL GEAR - Big Red
                                  Spell Equip
                                  SPYRAL GEAR - Big Red

                                    Activate this card by targeting 1 "SPYRAL" monster in your Graveyard; Special Summon it, and if you do, equip this card to it. It cannot be destroyed by battle. You can only activate 1 "SPYRAL GEAR - Big Red" per turn.


                                    R Rarity
                                    1 cardSPYRAL MISSION - Assault
                                    R Rarity
                                    1 cardSPYRAL MISSION - Assault
                                    SPYRAL MISSION - Assault
                                    Spell Continuous
                                    SPYRAL MISSION - Assault

                                      Destroy this card during your 3rd End Phase after activation. Once per turn, if a "SPYRAL" monster you control destroys a monster by battle, or if you destroy a card(s) on the field with a "SPYRAL" monster's effect you control: You can draw 1 card. You can banish this card from your Graveyard; Special Summon 1 "SPYRAL" monster from your hand.


                                      SR Rarity
                                      3 cardSPYRAL Resort
                                      SR Rarity
                                      3 cardSPYRAL Resort
                                      SPYRAL Resort
                                      Spell Field
                                      SPYRAL Resort

                                        Your opponent cannot target other "SPYRAL" cards you control with card effects. Once per turn: You can add 1 "SPYRAL" monster from your Deck to your hand. Once per turn, during your End Phase, shuffle 1 monster from your Graveyard into the Deck or destroy this card.


                                        UR Rarity
                                        1 cardTrickstar Light Stage
                                        UR Rarity
                                        1 cardTrickstar Light Stage
                                        Trickstar Light Stage
                                        Spell Field
                                        Trickstar Light Stage

                                          When this card is activated: You can add 1 "Trickstar" monster from your Deck to your hand. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else send it to the GY. Each time a "Trickstar" monster you control inflicts battle or effect damage to your opponent, inflict 200 damage to them.


                                          UR Rarity
                                          1 cardTriple Tactics Talent
                                          UR Rarity
                                          1 cardTriple Tactics Talent
                                          Triple Tactics Talent
                                          Spell Normal
                                          Triple Tactics Talent

                                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                            Tag(s):

                                            R Rarity
                                            3 cardWhere Arf Thou?
                                            R Rarity
                                            3 cardWhere Arf Thou?
                                            Where Arf Thou?
                                            Spell Normal
                                            Where Arf Thou?

                                              If you control a face-up Level 1 monster: Add 1 Level 1 monster from your Deck to your hand. During the End Phase of this turn, take 2000 damage if you did not Normal Summon the added monster, or a card with the same name, after activating this card.


                                              N Rarity
                                              3 cardSPYRAL MISSION - Rescue
                                              N Rarity
                                              3 cardSPYRAL MISSION - Rescue
                                              SPYRAL MISSION - Rescue
                                              Trap Continuous
                                              SPYRAL MISSION - Rescue

                                                Destroy this card during your 3rd End Phase after activation. Once per turn: You can target 1 "SPYRAL" monster in your GY; add it to your hand. You can banish this card from your GY, then target 1 "SPYRAL" monster in your GY; Special Summon it. You can only control 1 "SPYRAL MISSION - Rescue".


                                                UR Rarity
                                                1 cardTrickstar Reincarnation
                                                UR Rarity
                                                1 cardTrickstar Reincarnation
                                                Trickstar Reincarnation
                                                Trap Normal
                                                Trickstar Reincarnation

                                                  Banish your opponent's entire hand, and if you do, they draw the same number of cards. You can banish this card from your GY, then target 1 "Trickstar" monster in your GY; Special Summon it.


                                                  UR Rarity
                                                  1 cardAccesscode Talker
                                                  UR Rarity
                                                  1 cardAccesscode Talker
                                                  Accesscode Talker
                                                  DARK
                                                  Accesscode Talker
                                                  • ATK:

                                                  • 2300

                                                  • LINK-4

                                                  Link Arrow:

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                                                  2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                  Tag(s):

                                                  UR Rarity
                                                  1 cardApollousa, Bow of the Goddess
                                                  UR Rarity
                                                  1 cardApollousa, Bow of the Goddess
                                                  Apollousa, Bow of the Goddess
                                                  WIND
                                                  Apollousa, Bow of the Goddess
                                                  • ATK:

                                                  • -1

                                                  • LINK-4

                                                  Link Arrow:

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                                                  2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                                  SR Rarity
                                                  1 cardBarricadeborg Blocker
                                                  SR Rarity
                                                  1 cardBarricadeborg Blocker
                                                  Barricadeborg Blocker
                                                  DARK
                                                  Barricadeborg Blocker
                                                  • ATK:

                                                  • 1000

                                                  • LINK-2

                                                  Link Arrow:

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                                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.


                                                  UR Rarity
                                                  1 cardCurious, the Lightsworn Dominion
                                                  UR Rarity
                                                  1 cardCurious, the Lightsworn Dominion
                                                  Curious, the Lightsworn Dominion
                                                  LIGHT
                                                  Curious, the Lightsworn Dominion
                                                  • ATK:

                                                  • 2400

                                                  • LINK-3

                                                  Link Arrow:

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                                                  3 monsters with the same Attribute but different Types If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 1 card in your GY; add it to your hand. You can only use each of the following effects of "Curious, the Lightsworn Dominion" once per turn. ● If this card is Link Summoned: You can send 1 card from your Deck to the GY. ● If a card(s) is sent from your Deck to the GY by an effect: Send the top 3 cards of your Deck to the GY.


                                                  R Rarity
                                                  1 cardDragunity Knight - Romulus
                                                  R Rarity
                                                  1 cardDragunity Knight - Romulus
                                                  Dragunity Knight - Romulus
                                                  WIND
                                                  Dragunity Knight - Romulus
                                                  • ATK:

                                                  • 1200

                                                  • LINK-2

                                                  Link Arrow:

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                                                  2 Dragon and/or Winged Beast monsters, except Tokens If this card is Link Summoned: You can add 1 "Dragunity" Spell/Trap or 1 "Dragon Ravine" from your Deck to your hand. If a Dragon monster(s) is Special Summoned from the Extra Deck to a zone this card points to (except during the Damage Step): You can Special Summon 1 Dragon or Winged Beast monster from your hand in Defense Position, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use each effect of "Dragunity Knight - Romulus" once per turn.


                                                  UR Rarity
                                                  1 cardFirewall Dragon
                                                  UR Rarity
                                                  1 cardFirewall Dragon
                                                  Firewall Dragon
                                                  LIGHT
                                                  Firewall Dragon
                                                  • ATK:

                                                  • 2500

                                                  • LINK-4

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                                                  2+ monsters Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.


                                                  UR Rarity
                                                  1 cardKnightmare Goblin
                                                  UR Rarity
                                                  1 cardKnightmare Goblin
                                                  Knightmare Goblin
                                                  WIND
                                                  Knightmare Goblin
                                                  • ATK:

                                                  • 1300

                                                  • LINK-2

                                                  Link Arrow:

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                                                  2 monsters with different names If this card is Link Summoned during your turn: You can discard 1 card; if this card was co-linked when this effect was activated, you can draw 1 card, also, during your Main Phase this turn, you can Normal Summon 1 monster from your hand to your zone this card points to, in addition to your Normal Summon/Set. You can only apply this effect of "Knightmare Goblin" once per turn. Neither player can target co-linked monsters you control with card effects.


                                                  UR Rarity
                                                  1 cardLinkuriboh
                                                  UR Rarity
                                                  1 cardLinkuriboh
                                                  Linkuriboh
                                                  DARK
                                                  Linkuriboh
                                                  • ATK:

                                                  • 300

                                                  • LINK-1

                                                  Link Arrow:

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                                                  1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                                  UR Rarity
                                                  1 cardS:P Little Knight
                                                  UR Rarity
                                                  1 cardS:P Little Knight
                                                  S:P Little Knight
                                                  DARK
                                                  S:P Little Knight
                                                  • ATK:

                                                  • 1600

                                                  • LINK-2

                                                  Link Arrow:

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                                                  2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                  UR Rarity
                                                  1 cardSelene, Queen of the Master Magicians
                                                  UR Rarity
                                                  1 cardSelene, Queen of the Master Magicians
                                                  Selene, Queen of the Master Magicians
                                                  LIGHT
                                                  Selene, Queen of the Master Magicians
                                                  • ATK:

                                                  • 1850

                                                  • LINK-3

                                                  Link Arrow:

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                                                  Bottom

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                                                  2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                                                  UR Rarity
                                                  1 cardSPYRAL Double Helix
                                                  UR Rarity
                                                  1 cardSPYRAL Double Helix
                                                  SPYRAL Double Helix
                                                  EARTH
                                                  SPYRAL Double Helix
                                                  • ATK:

                                                  • 1900

                                                  • LINK-2

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                                                  2 "SPYRAL" monsters This card's name becomes "SPYRAL Super Agent" while on the field or in the GY. You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, and its type matches the declared type, take 1 "SPYRAL" monster from your Deck or GY, and either add it to your hand or Special Summon it to your zone this card points to. You can only use this effect of "SPYRAL Double Helix" once per turn.


                                                  UR Rarity
                                                  1 cardAncient Fairy Dragon
                                                  UR Rarity
                                                  1 cardAncient Fairy Dragon
                                                  Ancient Fairy Dragon
                                                  LIGHT 7
                                                  Ancient Fairy Dragon
                                                  • ATK:

                                                  • 2100

                                                  • DEF:

                                                  • 3000


                                                  1 Tuner + 1+ non-Tuner monsters Once per turn: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn: You can destroy as many Field Spells on the field as possible, and if you do, gain 1000 LP, then you can add 1 Field Spell from your Deck to your hand.


                                                  UR Rarity
                                                  1 cardGhostrick Dullahan
                                                  UR Rarity
                                                  1 cardGhostrick Dullahan
                                                  Ghostrick Dullahan
                                                  DARK
                                                  Ghostrick Dullahan
                                                  • ATK:

                                                  • 1000

                                                  • DEF:

                                                  • 0


                                                  2 Level 1 monsters This card gains 200 ATK for each "Ghostrick" card you control. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; halve its ATK, until the end of this turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.


                                                  UR Rarity
                                                  1 cardLyrilusc - Recital Starling
                                                  UR Rarity
                                                  1 cardLyrilusc - Recital Starling
                                                  Lyrilusc - Recital Starling
                                                  WIND
                                                  Lyrilusc - Recital Starling
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 0


                                                  2+ Level 1 monsters If this card is Xyz Summoned: You can target 1 face-up monster on the field; it gains 300 ATK/DEF for each material attached to this card. Once per turn: You can detach 1 material from this card; add 1 Level 1 Winged Beast monster from your Deck to your hand. All battle damage you take from battles involving this Xyz Summoned card is also inflicted to your opponent.


                                                  R Rarity
                                                  1 cardNumber 63: Shamoji Soldier
                                                  R Rarity
                                                  1 cardNumber 63: Shamoji Soldier
                                                  Number 63: Shamoji Soldier
                                                  LIGHT
                                                  Number 63: Shamoji Soldier
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 2000


                                                  2 Level 1 monsters You can only use the effect of "Number 63: Shamoji Soldier" once per turn. You can detach 1 Xyz Material from this card, then activate 1 of these effects; ● At the start of your opponent's next Standby Phase, each player draws 1 card. ● Each player gains 1000 Life Points.



                                                  SPYRAL Decks in MASTER DUEL








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