R.B. Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

UR Rarity
Girsu, the Orcust Mekk-Knight
UR Rarity
Girsu, the Orcust Mekk-Knight
UR Rarity
Girsu, the Orcust Mekk-Knight
DARK 4
Girsu, the Orcust Mekk-Knight
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

SR Rarity
Pillar of the Future - Cyanos
SR Rarity
Pillar of the Future - Cyanos
SR Rarity
Pillar of the Future - Cyanos
LIGHT 1
Pillar of the Future - Cyanos
  • ATK:

  • 500

  • DEF:

  • 1500


(This card is always treated as a "Sky Striker" card.) You can discard 1 Spell; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Special Summon 1 "Sky Striker Ace - Roze" from your Deck or GY, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. You can banish this card from your GY; take 1 of your "Sky Striker Ace - Roze" that is banished or in your GY, and either add it to your hand or Special Summon it. You can only use each effect of "Pillar of the Future - Cyanos" once per turn.

 Rarity
R.B. Ga10 Cutter
 Rarity
R.B. Ga10 Cutter
 Rarity
R.B. Ga10 Cutter
EARTH 4
R.B. Ga10 Cutter
  • ATK:

  • 700

  • DEF:

  • 700


If you control no face-up monsters, or the only face-up monsters you control are "R.B." monsters, you can Special Summon this card (from your hand). You can only Special Summon "R.B. Ga10 Cutter" once per turn this way. When your opponent's Spell/Trap Card or effect is activated, and this card is linked to an "R.B." Link Monster (Quick Effect): You can pay 700 LP; destroy this card, and if you do, negate that effect, and if you do that, destroy that card. You can only use this effect of "R.B. Ga10 Cutter" once per turn.

 Rarity
R.B. Ga10 Driller
 Rarity
R.B. Ga10 Driller
 Rarity
R.B. Ga10 Driller
EARTH 3
R.B. Ga10 Driller
  • ATK:

  • 500

  • DEF:

  • 500


If you control no face-up monsters, or the only face-up monsters you control are "R.B." monsters, you can Special Summon this card (from your hand). You can only Special Summon "R.B. Ga10 Driller" once per turn this way. During the Main Phase, if this card is linked to an "R.B." Link Monster (Quick Effect): You can pay 500 LP, then target 1 monster your opponent controls; destroy both that monster and this card. You can only use this effect of "R.B. Ga10 Driller" once per turn.

 Rarity
R.B. Ga10 Pile Bunker
 Rarity
R.B. Ga10 Pile Bunker
 Rarity
R.B. Ga10 Pile Bunker
EARTH 8
R.B. Ga10 Pile Bunker
  • ATK:

  • 1500

  • DEF:

  • 1500


If you control no face-up monsters, or the only face-up monsters you control are "R.B." monsters, you can Special Summon this card (from your hand). You can only Special Summon "R.B. Ga10 Pile Bunker" once per turn this way. When an attack is declared involving an opponent's monster and "R.B. The Brute Blues" that points to this card: You can pay 1500 LP; destroy all cards your opponent controls and this card. You can only use this effect of "R.B. Ga10 Pile Bunker" once per turn.

 Rarity
R.B. Lambda Blade
 Rarity
R.B. Lambda Blade
 Rarity
R.B. Lambda Blade
DARK 7
R.B. Lambda Blade
  • ATK:

  • 1400

  • DEF:

  • 1400


If this card is Normal or Special Summoned: You can send 1 "R.B." card from your Deck to the GY, except "R.B. Lambda Blade". During your opponent's Main Phase, if this card is linked to an "R.B." Link Monster (Quick Effect): You can pay 1400 LP, then target 1 monster your opponent controls; destroy this card, and if you do, take control of that monster, but destroy it during the End Phase. You can only use each effect of "R.B. Lambda Blade" once per turn.

 Rarity
R.B. Lambda Cannon
 Rarity
R.B. Lambda Cannon
 Rarity
R.B. Lambda Cannon
DARK 6
R.B. Lambda Cannon
  • ATK:

  • 1200

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can target 1 "R.B." monster in your GY, except "R.B. Lambda Cannon"; add it to your hand. While this card is linked to an "R.B." Link Monster: You can pay 1200 LP; destroy this card, and if you do, look at your opponent's hand, then you can Special Summon 1 monster from it to their field, but negate its effects. You can only use each effect of "R.B. Lambda Cannon" once per turn.

 Rarity
R.B. VALCan Rocket
 Rarity
R.B. VALCan Rocket
 Rarity
R.B. VALCan Rocket
FIRE 5
R.B. VALCan Rocket
  • ATK:

  • 1000

  • DEF:

  • 1000


If you control no face-up monsters, or the only face-up monsters you control are "R.B." monsters, you can Special Summon this card (from your hand). You can only Special Summon "R.B. VALCan Rocket" once per turn this way. If this card is linked to an "R.B." Link Monster: You can pay 1000 LP, then target up to 2 cards your opponent controls; destroy them, also this card, and if you do, inflict 500 damage to your opponent for each card destroyed. You can only use this effect of "R.B. VALCan Rocket" once per turn.

R Rarity
Sky Striker Ace - Roze
R Rarity
Sky Striker Ace - Roze
R Rarity
Sky Striker Ace - Roze
LIGHT 4
Sky Striker Ace - Roze
  • ATK:

  • 1500

  • DEF:

  • 1500


If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.

R Rarity
World Legacy - "World Crown"
R Rarity
World Legacy - "World Crown"
R Rarity
World Legacy - "World Crown"
DARK 6
World Legacy - "World Crown"
  • ATK:

  • 2000

  • DEF:

  • 2000


You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "World Legacy - "World Crown"" once per turn this way. When a monster on the field that was Special Summoned from the Extra Deck activates its effect (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. If this Normal Summoned/Set card is Tributed: You can add 1 "World Legacy" Spell/Trap from your Deck to your hand. You can only use this effect of "World Legacy - "World Crown"" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



      Tag(s):

       Rarity
      R.B. Funk Dock
       Rarity
      R.B. Funk Dock
       Rarity
      R.B. Funk Dock
      Spell Field
      R.B. Funk Dock

        When this card is activated: Add 1 "R.B." card from your Deck to your hand, except "R.B. Funk Dock". Each time a monster(s) your opponent controls is destroyed by battle or card effect, gain 500 LP. If a face-up "R.B." monster(s) you control leaves the field by card effect (except during the Damage Step): You can Special Summon 1 "R.B." monster from your Deck. You can only use this effect of "R.B. Funk Dock" once per turn. You can only activate 1 "R.B. Funk Dock" per turn.

         Rarity
        R.B. Stage Landing
         Rarity
        R.B. Stage Landing
         Rarity
        R.B. Stage Landing
        Spell Normal
        R.B. Stage Landing

          Special Summon 1 "R.B." monster from your Deck/Extra Deck with a different name than the cards you control. If an "R.B." monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You cannot Special Summon from the Extra Deck the turn you activate this card, except Machine monsters with 1500 or less original ATK.

          SR Rarity
          Sky Striker Mecha - Hornet Drones
          SR Rarity
          Sky Striker Mecha - Hornet Drones
          SR Rarity
          Sky Striker Mecha - Hornet Drones
          Spell Quick
          Sky Striker Mecha - Hornet Drones

            If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.

            UR Rarity
            Sky Striker Mobilize - Engage!
            UR Rarity
            Sky Striker Mobilize - Engage!
            UR Rarity
            Sky Striker Mobilize - Engage!
            Spell Normal
            Sky Striker Mobilize - Engage!

              If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

              UR Rarity
              Triple Tactics Talent
              UR Rarity
              Triple Tactics Talent
              UR Rarity
              Triple Tactics Talent
              Spell Normal
              Triple Tactics Talent

                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                Tag(s):

                 Rarity
                R.B. Last Stand
                 Rarity
                R.B. Last Stand
                 Rarity
                R.B. Last Stand
                Trap Normal
                R.B. Last Stand

                  Special Summon 1 "R.B." monster from your Deck, Extra Deck, or GY, with a different name than the cards you control. For the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Machine monsters with 1500 or less ATK. When your opponent activates a card or effect that targets an "R.B." monster(s) you control: You can banish this card from your GY; negate that effect. You can only use 1 "R.B. Last Stand" effect per turn, and only once that turn.

                   Rarity
                  R.B. Next Phase
                   Rarity
                  R.B. Next Phase
                   Rarity
                  R.B. Next Phase
                  Trap Counter
                  R.B. Next Phase

                    When your opponent activates a monster effect, while you control an "R.B." monster: Destroy 1 monster you control, and if you do, negate the activation, and if you do that, destroy that card, then gain 2000 LP. You can only activate 1 "R.B. Next Phase" per turn.

                    Extra Deck

                    UR Rarity
                    Clockwork Knight
                    UR Rarity
                    Clockwork Knight
                    UR Rarity
                    Clockwork Knight
                    EARTH
                    Clockwork Knight
                    • ATK:

                    • 500

                    • LINK-1

                    Link Arrow:

                    Left


                    1 non-Link Machine monster with 1000 or less original ATK If this card is Link Summoned: You can send 1 face-up Continuous Spell you control to the GY; add 1 "Clockwork Night" from your Deck to your hand. You can target 1 Machine monster with 1000 or less ATK in your GY; Tribute 1 Machine monster, except this card, and if you do, Special Summon that targeted monster in Defense Position. You can only use each effect of "Clockwork Knight" once per turn.

                    UR Rarity
                    Galatea-I, the Orcust Automaton
                    UR Rarity
                    Galatea-I, the Orcust Automaton
                    UR Rarity
                    Galatea-I, the Orcust Automaton
                    DARK
                    Galatea-I, the Orcust Automaton
                    • ATK:

                    • 0

                    • LINK-1

                    Link Arrow:

                    Bottom-Left


                    1 "Orcust" or "World Legacy" monster You can only Link Summon "Galatea-I, the Orcust Automaton" once per turn. Cannot be used as material for an Xyz Summon. You can send 1 card from your hand to the GY; add 1 "World Legacy" monster or 1 "Orcustrated Babel" from your Deck or GY to your hand. If this card is in your GY: You can banish 1 other "Orcust" card from your GY; Special Summon this card. You can only use each effect of "Galatea-I, the Orcust Automaton" once per turn.

                    SR Rarity
                    Prototype Sky Striker Ace - Amatsu
                    SR Rarity
                    Prototype Sky Striker Ace - Amatsu
                    SR Rarity
                    Prototype Sky Striker Ace - Amatsu
                    DARK
                    Prototype Sky Striker Ace - Amatsu
                    • ATK:

                    • 1500

                    • LINK-1

                    Link Arrow:

                    Bottom


                    1 "Sky Striker Ace" monster You can only Special Summon "Protoype Sky Striker Ace - Amatsu" once per turn. When a monster your opponent controls with 2000 or more ATK activates its effect (Quick Effect): You can make the activated effect become "Destroy 1 "Sky Striker Ace" Link Monster your opponent controls". When an attack is declared involving this card and an opponent's monster: You can target 1 "Sky Striker Ace" monster you control and 1 card your opponent controls; destroy them. You can only use each effect of "Prototype Sky Striker Ace - Amatsu" once per turn.

                     Rarity
                    R.B. Shepherd's Crook
                     Rarity
                    R.B. Shepherd's Crook
                     Rarity
                    R.B. Shepherd's Crook
                    DARK
                    R.B. Shepherd's Crook
                    • ATK:

                    • 1500

                    • LINK-3

                    Link Arrow:

                    Left

                    Bottom

                    Bottom-Right


                    2+ monsters, including an "R.B." monster Gains 500 ATK for each monster you control, except this card. You can only use each of the following effects of "R.B. Shepherd's Crook" once per turn. During your Main Phase: You can Set 1 "R.B." Trap from your Deck or GY. During your opponent's Main Phase (Quick Effect): You can target 3 Level 3 or higher "R.B." monsters in your GY; place 2 on the bottom of the Deck in any order, and if you do, Special Summon the other in Defense Position.

                     Rarity
                    R.B. The Brute Blues
                     Rarity
                    R.B. The Brute Blues
                     Rarity
                    R.B. The Brute Blues
                    WIND
                    R.B. The Brute Blues
                    • ATK:

                    • 1500

                    • LINK-3

                    Link Arrow:

                    Bottom-Left

                    Bottom

                    Bottom-Right


                    2+ Machine monsters Gains the following effects while this card points to an "R.B." monster. ● Gains ATK equal to the total original ATK of "R.B." monsters it points to. ● Can make a second attack during each Battle Phase. ● Cannot be destroyed by battle or card effects. During your Main Phase: You can add 1 "R.B." card from your Deck to your hand. You can only use this effect of "R.B. The Brute Blues" once per turn.

                     Rarity
                    R.B. VALCan Booster
                     Rarity
                    R.B. VALCan Booster
                     Rarity
                    R.B. VALCan Booster
                    FIRE
                    R.B. VALCan Booster
                    • ATK:

                    • 500

                    • LINK-2

                    Link Arrow:

                    Top

                    Bottom


                    2 Machine monsters If this card is Link Summoned: You can add 1 "R.B." Spell from your Deck to your hand. If this card is in the Extra Monster Zone: You can Special Summon 1 "R.B." monster from your hand or GY in Defense Position, then you can move this card you control to another of your Main Monster Zones, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters with 1500 or less ATK. You can only use each effect of "R.B. VALCan Booster" once per turn.

                     Rarity
                    Sky Striker Ace - Camellia
                     Rarity
                    Sky Striker Ace - Camellia
                     Rarity
                    Sky Striker Ace - Camellia
                    DARK
                    Sky Striker Ace - Camellia
                    • ATK:

                    • 1500

                    • LINK-2

                    Link Arrow:

                    Top-Right

                    Bottom-Left


                    2 Effect Monsters Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; Special Summon this card to your opponent's field (but shift control to its owner during the End Phase of this turn), and if you do, send that targeted monster to the GY.

                    R Rarity
                    Sky Striker Ace - Hayate
                    R Rarity
                    Sky Striker Ace - Hayate
                    R Rarity
                    Sky Striker Ace - Hayate
                    WIND
                    Sky Striker Ace - Hayate
                    • ATK:

                    • 1500

                    • LINK-1

                    Link Arrow:

                    Bottom-Left


                    1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.

                    UR Rarity
                    Sky Striker Ace - Kagari
                    UR Rarity
                    Sky Striker Ace - Kagari
                    UR Rarity
                    Sky Striker Ace - Kagari
                    FIRE
                    Sky Striker Ace - Kagari
                    • ATK:

                    • 1500

                    • LINK-1

                    Link Arrow:

                    Top-Left


                    1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.

                    SR Rarity
                    Sky Striker Ace - Shizuku
                    SR Rarity
                    Sky Striker Ace - Shizuku
                    SR Rarity
                    Sky Striker Ace - Shizuku
                    WATER
                    Sky Striker Ace - Shizuku
                    • ATK:

                    • 1500

                    • LINK-1

                    Link Arrow:

                    Top-Right


                    1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.

                    SR Rarity
                    Sky Striker Ace - Zeke
                    SR Rarity
                    Sky Striker Ace - Zeke
                    SR Rarity
                    Sky Striker Ace - Zeke
                    DARK
                    Sky Striker Ace - Zeke
                    • ATK:

                    • 1500

                    • LINK-2

                    Link Arrow:

                    Top

                    Bottom


                    2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.

                    Need 42 UR

                    UR Rarity
                    Girsu, the Orcust Mekk-Knight3 card
                    UR Rarity
                    Maxx "C"1 card
                    UR Rarity
                    Mulcharmy Fuwalos2 card
                     Rarity
                    R.B. Ga10 Cutter1 card
                     Rarity
                    R.B. Ga10 Driller1 card
                     Rarity
                    R.B. Ga10 Pile Bunker1 card
                     Rarity
                    R.B. Lambda Blade1 card
                     Rarity
                    R.B. Lambda Cannon1 card
                     Rarity
                    R.B. VALCan Rocket1 card
                    UR Rarity
                    Clockwork Knight1 card
                    UR Rarity
                    Galatea-I, the Orcust Automaton1 card
                     Rarity
                    R.B. Shepherd's Crook2 card
                     Rarity
                    R.B. The Brute Blues2 card
                     Rarity
                    R.B. VALCan Booster2 card
                     Rarity
                    Sky Striker Ace - Camellia1 card
                    UR Rarity
                    Sky Striker Ace - Kagari1 card
                    UR Rarity
                    Ash Blossom & Joyous Spring3 card
                    UR Rarity
                    Called by the Grave1 card
                    UR Rarity
                    Forbidden Droplet3 card
                    UR Rarity
                    Harpie's Feather Duster1 card
                     Rarity
                    R.B. Funk Dock3 card
                     Rarity
                    R.B. Stage Landing3 card
                    UR Rarity
                    Sky Striker Mobilize - Engage!3 card
                    UR Rarity
                    Triple Tactics Talent1 card
                     Rarity
                    R.B. Last Stand1 card
                     Rarity
                    R.B. Next Phase1 card

                    Main: 40 Extra: 14

                    SR Rarity
                    2 cardDroll & Lock Bird
                    SR Rarity
                    2 cardDroll & Lock Bird
                    Droll & Lock Bird
                    WIND 1
                    Droll & Lock Bird
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                    UR Rarity
                    3 cardGirsu, the Orcust Mekk-Knight
                    UR Rarity
                    3 cardGirsu, the Orcust Mekk-Knight
                    Girsu, the Orcust Mekk-Knight
                    DARK 4
                    Girsu, the Orcust Mekk-Knight
                    • ATK:

                    • 1800

                    • DEF:

                    • 0


                    If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.


                    UR Rarity
                    1 cardMaxx "C"
                    UR Rarity
                    1 cardMaxx "C"
                    Maxx "C"
                    EARTH 2
                    Maxx "C"
                    • ATK:

                    • 500

                    • DEF:

                    • 200


                    During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                    UR Rarity
                    2 cardMulcharmy Fuwalos
                    UR Rarity
                    2 cardMulcharmy Fuwalos
                    Mulcharmy Fuwalos
                    WIND 4
                    Mulcharmy Fuwalos
                    • ATK:

                    • 100

                    • DEF:

                    • 600


                    If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                    SR Rarity
                    3 cardPillar of the Future - Cyanos
                    SR Rarity
                    3 cardPillar of the Future - Cyanos
                    Pillar of the Future - Cyanos
                    LIGHT 1
                    Pillar of the Future - Cyanos
                    • ATK:

                    • 500

                    • DEF:

                    • 1500


                    (This card is always treated as a "Sky Striker" card.) You can discard 1 Spell; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Special Summon 1 "Sky Striker Ace - Roze" from your Deck or GY, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. You can banish this card from your GY; take 1 of your "Sky Striker Ace - Roze" that is banished or in your GY, and either add it to your hand or Special Summon it. You can only use each effect of "Pillar of the Future - Cyanos" once per turn.


                     Rarity
                    1 cardR.B. Ga10 Cutter
                     Rarity
                    1 cardR.B. Ga10 Cutter
                    R.B. Ga10 Cutter
                    EARTH 4
                    R.B. Ga10 Cutter
                    • ATK:

                    • 700

                    • DEF:

                    • 700


                    If you control no face-up monsters, or the only face-up monsters you control are "R.B." monsters, you can Special Summon this card (from your hand). You can only Special Summon "R.B. Ga10 Cutter" once per turn this way. When your opponent's Spell/Trap Card or effect is activated, and this card is linked to an "R.B." Link Monster (Quick Effect): You can pay 700 LP; destroy this card, and if you do, negate that effect, and if you do that, destroy that card. You can only use this effect of "R.B. Ga10 Cutter" once per turn.


                     Rarity
                    1 cardR.B. Ga10 Driller
                     Rarity
                    1 cardR.B. Ga10 Driller
                    R.B. Ga10 Driller
                    EARTH 3
                    R.B. Ga10 Driller
                    • ATK:

                    • 500

                    • DEF:

                    • 500


                    If you control no face-up monsters, or the only face-up monsters you control are "R.B." monsters, you can Special Summon this card (from your hand). You can only Special Summon "R.B. Ga10 Driller" once per turn this way. During the Main Phase, if this card is linked to an "R.B." Link Monster (Quick Effect): You can pay 500 LP, then target 1 monster your opponent controls; destroy both that monster and this card. You can only use this effect of "R.B. Ga10 Driller" once per turn.


                     Rarity
                    1 cardR.B. Ga10 Pile Bunker
                     Rarity
                    1 cardR.B. Ga10 Pile Bunker
                    R.B. Ga10 Pile Bunker
                    EARTH 8
                    R.B. Ga10 Pile Bunker
                    • ATK:

                    • 1500

                    • DEF:

                    • 1500


                    If you control no face-up monsters, or the only face-up monsters you control are "R.B." monsters, you can Special Summon this card (from your hand). You can only Special Summon "R.B. Ga10 Pile Bunker" once per turn this way. When an attack is declared involving an opponent's monster and "R.B. The Brute Blues" that points to this card: You can pay 1500 LP; destroy all cards your opponent controls and this card. You can only use this effect of "R.B. Ga10 Pile Bunker" once per turn.


                     Rarity
                    1 cardR.B. Lambda Blade
                     Rarity
                    1 cardR.B. Lambda Blade
                    R.B. Lambda Blade
                    DARK 7
                    R.B. Lambda Blade
                    • ATK:

                    • 1400

                    • DEF:

                    • 1400


                    If this card is Normal or Special Summoned: You can send 1 "R.B." card from your Deck to the GY, except "R.B. Lambda Blade". During your opponent's Main Phase, if this card is linked to an "R.B." Link Monster (Quick Effect): You can pay 1400 LP, then target 1 monster your opponent controls; destroy this card, and if you do, take control of that monster, but destroy it during the End Phase. You can only use each effect of "R.B. Lambda Blade" once per turn.


                     Rarity
                    1 cardR.B. Lambda Cannon
                     Rarity
                    1 cardR.B. Lambda Cannon
                    R.B. Lambda Cannon
                    DARK 6
                    R.B. Lambda Cannon
                    • ATK:

                    • 1200

                    • DEF:

                    • 1200


                    If this card is Normal or Special Summoned: You can target 1 "R.B." monster in your GY, except "R.B. Lambda Cannon"; add it to your hand. While this card is linked to an "R.B." Link Monster: You can pay 1200 LP; destroy this card, and if you do, look at your opponent's hand, then you can Special Summon 1 monster from it to their field, but negate its effects. You can only use each effect of "R.B. Lambda Cannon" once per turn.


                     Rarity
                    1 cardR.B. VALCan Rocket
                     Rarity
                    1 cardR.B. VALCan Rocket
                    R.B. VALCan Rocket
                    FIRE 5
                    R.B. VALCan Rocket
                    • ATK:

                    • 1000

                    • DEF:

                    • 1000


                    If you control no face-up monsters, or the only face-up monsters you control are "R.B." monsters, you can Special Summon this card (from your hand). You can only Special Summon "R.B. VALCan Rocket" once per turn this way. If this card is linked to an "R.B." Link Monster: You can pay 1000 LP, then target up to 2 cards your opponent controls; destroy them, also this card, and if you do, inflict 500 damage to your opponent for each card destroyed. You can only use this effect of "R.B. VALCan Rocket" once per turn.


                    R Rarity
                    1 cardSky Striker Ace - Roze
                    R Rarity
                    1 cardSky Striker Ace - Roze
                    Sky Striker Ace - Roze
                    LIGHT 4
                    Sky Striker Ace - Roze
                    • ATK:

                    • 1500

                    • DEF:

                    • 1500


                    If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.


                    R Rarity
                    1 cardWorld Legacy - "World Crown"
                    R Rarity
                    1 cardWorld Legacy - "World Crown"
                    World Legacy - "World Crown"
                    DARK 6
                    World Legacy - "World Crown"
                    • ATK:

                    • 2000

                    • DEF:

                    • 2000


                    You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "World Legacy - "World Crown"" once per turn this way. When a monster on the field that was Special Summoned from the Extra Deck activates its effect (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. If this Normal Summoned/Set card is Tributed: You can add 1 "World Legacy" Spell/Trap from your Deck to your hand. You can only use this effect of "World Legacy - "World Crown"" once per turn.


                    UR Rarity
                    3 cardAsh Blossom & Joyous Spring
                    UR Rarity
                    3 cardAsh Blossom & Joyous Spring
                    Ash Blossom & Joyous Spring
                    FIRE 3
                    Ash Blossom & Joyous Spring
                    • ATK:

                    • 0

                    • DEF:

                    • 1800


                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                    UR Rarity
                    1 cardCalled by the Grave
                    UR Rarity
                    1 cardCalled by the Grave
                    Called by the Grave
                    Spell Quick
                    Called by the Grave

                      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                      Tag(s):

                      UR Rarity
                      3 cardForbidden Droplet
                      UR Rarity
                      3 cardForbidden Droplet
                      Forbidden Droplet
                      Spell Quick
                      Forbidden Droplet

                        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                        Tag(s):

                        UR Rarity
                        1 cardHarpie's Feather Duster
                        UR Rarity
                        1 cardHarpie's Feather Duster
                        Harpie's Feather Duster
                        Spell Normal
                        Harpie's Feather Duster

                          Destroy all Spell and Trap Cards your opponent controls.




                          Tag(s):

                           Rarity
                          3 cardR.B. Funk Dock
                           Rarity
                          3 cardR.B. Funk Dock
                          R.B. Funk Dock
                          Spell Field
                          R.B. Funk Dock

                            When this card is activated: Add 1 "R.B." card from your Deck to your hand, except "R.B. Funk Dock". Each time a monster(s) your opponent controls is destroyed by battle or card effect, gain 500 LP. If a face-up "R.B." monster(s) you control leaves the field by card effect (except during the Damage Step): You can Special Summon 1 "R.B." monster from your Deck. You can only use this effect of "R.B. Funk Dock" once per turn. You can only activate 1 "R.B. Funk Dock" per turn.


                             Rarity
                            3 cardR.B. Stage Landing
                             Rarity
                            3 cardR.B. Stage Landing
                            R.B. Stage Landing
                            Spell Normal
                            R.B. Stage Landing

                              Special Summon 1 "R.B." monster from your Deck/Extra Deck with a different name than the cards you control. If an "R.B." monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You cannot Special Summon from the Extra Deck the turn you activate this card, except Machine monsters with 1500 or less original ATK.


                              SR Rarity
                              1 cardSky Striker Mecha - Hornet Drones
                              SR Rarity
                              1 cardSky Striker Mecha - Hornet Drones
                              Sky Striker Mecha - Hornet Drones
                              Spell Quick
                              Sky Striker Mecha - Hornet Drones

                                If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.


                                UR Rarity
                                3 cardSky Striker Mobilize - Engage!
                                UR Rarity
                                3 cardSky Striker Mobilize - Engage!
                                Sky Striker Mobilize - Engage!
                                Spell Normal
                                Sky Striker Mobilize - Engage!

                                  If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                  UR Rarity
                                  1 cardTriple Tactics Talent
                                  UR Rarity
                                  1 cardTriple Tactics Talent
                                  Triple Tactics Talent
                                  Spell Normal
                                  Triple Tactics Talent

                                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                    Tag(s):

                                     Rarity
                                    1 cardR.B. Last Stand
                                     Rarity
                                    1 cardR.B. Last Stand
                                    R.B. Last Stand
                                    Trap Normal
                                    R.B. Last Stand

                                      Special Summon 1 "R.B." monster from your Deck, Extra Deck, or GY, with a different name than the cards you control. For the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Machine monsters with 1500 or less ATK. When your opponent activates a card or effect that targets an "R.B." monster(s) you control: You can banish this card from your GY; negate that effect. You can only use 1 "R.B. Last Stand" effect per turn, and only once that turn.


                                       Rarity
                                      1 cardR.B. Next Phase
                                       Rarity
                                      1 cardR.B. Next Phase
                                      R.B. Next Phase
                                      Trap Counter
                                      R.B. Next Phase

                                        When your opponent activates a monster effect, while you control an "R.B." monster: Destroy 1 monster you control, and if you do, negate the activation, and if you do that, destroy that card, then gain 2000 LP. You can only activate 1 "R.B. Next Phase" per turn.


                                        UR Rarity
                                        1 cardClockwork Knight
                                        UR Rarity
                                        1 cardClockwork Knight
                                        Clockwork Knight
                                        EARTH
                                        Clockwork Knight
                                        • ATK:

                                        • 500

                                        • LINK-1

                                        Link Arrow:

                                        Left


                                        1 non-Link Machine monster with 1000 or less original ATK If this card is Link Summoned: You can send 1 face-up Continuous Spell you control to the GY; add 1 "Clockwork Night" from your Deck to your hand. You can target 1 Machine monster with 1000 or less ATK in your GY; Tribute 1 Machine monster, except this card, and if you do, Special Summon that targeted monster in Defense Position. You can only use each effect of "Clockwork Knight" once per turn.


                                        UR Rarity
                                        1 cardGalatea-I, the Orcust Automaton
                                        UR Rarity
                                        1 cardGalatea-I, the Orcust Automaton
                                        Galatea-I, the Orcust Automaton
                                        DARK
                                        Galatea-I, the Orcust Automaton
                                        • ATK:

                                        • 0

                                        • LINK-1

                                        Link Arrow:

                                        Bottom-Left


                                        1 "Orcust" or "World Legacy" monster You can only Link Summon "Galatea-I, the Orcust Automaton" once per turn. Cannot be used as material for an Xyz Summon. You can send 1 card from your hand to the GY; add 1 "World Legacy" monster or 1 "Orcustrated Babel" from your Deck or GY to your hand. If this card is in your GY: You can banish 1 other "Orcust" card from your GY; Special Summon this card. You can only use each effect of "Galatea-I, the Orcust Automaton" once per turn.


                                        SR Rarity
                                        1 cardPrototype Sky Striker Ace - Amatsu
                                        SR Rarity
                                        1 cardPrototype Sky Striker Ace - Amatsu
                                        Prototype Sky Striker Ace - Amatsu
                                        DARK
                                        Prototype Sky Striker Ace - Amatsu
                                        • ATK:

                                        • 1500

                                        • LINK-1

                                        Link Arrow:

                                        Bottom


                                        1 "Sky Striker Ace" monster You can only Special Summon "Protoype Sky Striker Ace - Amatsu" once per turn. When a monster your opponent controls with 2000 or more ATK activates its effect (Quick Effect): You can make the activated effect become "Destroy 1 "Sky Striker Ace" Link Monster your opponent controls". When an attack is declared involving this card and an opponent's monster: You can target 1 "Sky Striker Ace" monster you control and 1 card your opponent controls; destroy them. You can only use each effect of "Prototype Sky Striker Ace - Amatsu" once per turn.


                                         Rarity
                                        2 cardR.B. Shepherd's Crook
                                         Rarity
                                        2 cardR.B. Shepherd's Crook
                                        R.B. Shepherd's Crook
                                        DARK
                                        R.B. Shepherd's Crook
                                        • ATK:

                                        • 1500

                                        • LINK-3

                                        Link Arrow:

                                        Left

                                        Bottom

                                        Bottom-Right


                                        2+ monsters, including an "R.B." monster Gains 500 ATK for each monster you control, except this card. You can only use each of the following effects of "R.B. Shepherd's Crook" once per turn. During your Main Phase: You can Set 1 "R.B." Trap from your Deck or GY. During your opponent's Main Phase (Quick Effect): You can target 3 Level 3 or higher "R.B." monsters in your GY; place 2 on the bottom of the Deck in any order, and if you do, Special Summon the other in Defense Position.


                                         Rarity
                                        2 cardR.B. The Brute Blues
                                         Rarity
                                        2 cardR.B. The Brute Blues
                                        R.B. The Brute Blues
                                        WIND
                                        R.B. The Brute Blues
                                        • ATK:

                                        • 1500

                                        • LINK-3

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom

                                        Bottom-Right


                                        2+ Machine monsters Gains the following effects while this card points to an "R.B." monster. ● Gains ATK equal to the total original ATK of "R.B." monsters it points to. ● Can make a second attack during each Battle Phase. ● Cannot be destroyed by battle or card effects. During your Main Phase: You can add 1 "R.B." card from your Deck to your hand. You can only use this effect of "R.B. The Brute Blues" once per turn.


                                         Rarity
                                        2 cardR.B. VALCan Booster
                                         Rarity
                                        2 cardR.B. VALCan Booster
                                        R.B. VALCan Booster
                                        FIRE
                                        R.B. VALCan Booster
                                        • ATK:

                                        • 500

                                        • LINK-2

                                        Link Arrow:

                                        Top

                                        Bottom


                                        2 Machine monsters If this card is Link Summoned: You can add 1 "R.B." Spell from your Deck to your hand. If this card is in the Extra Monster Zone: You can Special Summon 1 "R.B." monster from your hand or GY in Defense Position, then you can move this card you control to another of your Main Monster Zones, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters with 1500 or less ATK. You can only use each effect of "R.B. VALCan Booster" once per turn.


                                         Rarity
                                        1 cardSky Striker Ace - Camellia
                                         Rarity
                                        1 cardSky Striker Ace - Camellia
                                        Sky Striker Ace - Camellia
                                        DARK
                                        Sky Striker Ace - Camellia
                                        • ATK:

                                        • 1500

                                        • LINK-2

                                        Link Arrow:

                                        Top-Right

                                        Bottom-Left


                                        2 Effect Monsters Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; Special Summon this card to your opponent's field (but shift control to its owner during the End Phase of this turn), and if you do, send that targeted monster to the GY.


                                        R Rarity
                                        1 cardSky Striker Ace - Hayate
                                        R Rarity
                                        1 cardSky Striker Ace - Hayate
                                        Sky Striker Ace - Hayate
                                        WIND
                                        Sky Striker Ace - Hayate
                                        • ATK:

                                        • 1500

                                        • LINK-1

                                        Link Arrow:

                                        Bottom-Left


                                        1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.


                                        UR Rarity
                                        1 cardSky Striker Ace - Kagari
                                        UR Rarity
                                        1 cardSky Striker Ace - Kagari
                                        Sky Striker Ace - Kagari
                                        FIRE
                                        Sky Striker Ace - Kagari
                                        • ATK:

                                        • 1500

                                        • LINK-1

                                        Link Arrow:

                                        Top-Left


                                        1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                                        SR Rarity
                                        1 cardSky Striker Ace - Shizuku
                                        SR Rarity
                                        1 cardSky Striker Ace - Shizuku
                                        Sky Striker Ace - Shizuku
                                        WATER
                                        Sky Striker Ace - Shizuku
                                        • ATK:

                                        • 1500

                                        • LINK-1

                                        Link Arrow:

                                        Top-Right


                                        1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.


                                        SR Rarity
                                        1 cardSky Striker Ace - Zeke
                                        SR Rarity
                                        1 cardSky Striker Ace - Zeke
                                        Sky Striker Ace - Zeke
                                        DARK
                                        Sky Striker Ace - Zeke
                                        • ATK:

                                        • 1500

                                        • LINK-2

                                        Link Arrow:

                                        Top

                                        Bottom


                                        2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.


                                        master-duel
                                        R*$dot$*B*$dot$*
                                        5







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