Morganite Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Inspector Boarder
UR Rarity
Inspector Boarder
UR Rarity
Inspector Boarder
LIGHT 4
Inspector Boarder
  • ATK:

  • 2000

  • DEF:

  • 2000


Cannot be Normal or Special Summoned if you control a monster. Neither player can activate monster effects unless the number of monster effects that player has previously activated that turn is less than the number of monster card types currently on the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). (If an effect's activation was negated, it still counts toward the total for that turn. Only count effects that were activated while this monster was face-up on the field.)

 Rarity
Morgana the Witch of Eyes
 Rarity
Morgana the Witch of Eyes
 Rarity
Morgana the Witch of Eyes
DARK 4
Morgana the Witch of Eyes
  • ATK:

  • 1500

  • DEF:

  • 2100


(This card is always treated as a "Morganite" card.) When an opponent's monster declares an attack: You can banish 1 "Morganite" Spell from your GY; negate that attack. You can only use each of the following effects of "Morgana the Witch of Eyes" once per turn. If this card is Normal or Special Summoned: You can add 1 "Morganite" Spell from your Deck to your hand. If you have 3 or more "Morganite" Spells with different names in your GY and/or banishment: You can change the ATK of all face-up monsters your opponent controls to 0.

UR Rarity
Vanity's Ruler
UR Rarity
Vanity's Ruler
UR Rarity
Vanity's Ruler
LIGHT 8
Vanity's Ruler
  • ATK:

  • 2500

  • DEF:

  • 1600


Cannot be Special Summoned. Your opponent cannot Special Summon monsters.

 Rarity
Guilt-Gripping Morganite
 Rarity
Guilt-Gripping Morganite
 Rarity
Guilt-Gripping Morganite
Spell Normal
Guilt-Gripping Morganite

    For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● You can Normal Summon Level 5 or higher monsters without Tributing. ● You do not pay LP to activate Spell/Trap Cards. You can banish this card from your GY, then reveal 1 "Morganite" card in your hand; place the revealed card on the bottom of the Deck, then draw 1 card.

    SR Rarity
    Pot of Desires
    SR Rarity
    Pot of Desires
    SR Rarity
    Pot of Desires
    Spell Normal
    Pot of Desires

      Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.



      Tag(s):

      SR Rarity
      Pot of Duality
      SR Rarity
      Pot of Duality
      SR Rarity
      Pot of Duality
      Spell Normal
      Pot of Duality

        Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



        Tag(s):

        SR Rarity
        Pot of Extravagance
        SR Rarity
        Pot of Extravagance
        SR Rarity
        Pot of Extravagance
        Spell Normal
        Pot of Extravagance

          At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.



          Tag(s):

           Rarity
          Seventh Tachyon
           Rarity
          Seventh Tachyon
           Rarity
          Seventh Tachyon
          Spell Normal
          Seventh Tachyon

            Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.

            SR Rarity
            Succumbing-Song Morganite
            SR Rarity
            Succumbing-Song Morganite
            SR Rarity
            Succumbing-Song Morganite
            Spell Normal
            Succumbing-Song Morganite

              For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Monsters you control can make up to 2 attacks on monsters during each Battle Phase. ● If your monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. You can banish this card from your GY; add 1 "Morganite" card from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck.

              UR Rarity
              Super Polymerization
              UR Rarity
              Super Polymerization
              UR Rarity
              Super Polymerization
              Spell Quick
              Super Polymerization

                Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



                Tag(s):

                UR Rarity
                Time-Tearing Morganite
                UR Rarity
                Time-Tearing Morganite
                UR Rarity
                Time-Tearing Morganite
                Spell Normal
                Time-Tearing Morganite

                  For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.

                  SR Rarity
                  Skill Drain
                  SR Rarity
                  Skill Drain
                  SR Rarity
                  Skill Drain
                  Trap Continuous
                  Skill Drain

                    Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).

                    UR Rarity
                    Solemn Judgment
                    UR Rarity
                    Solemn Judgment
                    UR Rarity
                    Solemn Judgment
                    Trap Counter
                    Solemn Judgment

                      When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                      Tag(s):

                      UR Rarity
                      Solemn Strike
                      UR Rarity
                      Solemn Strike
                      UR Rarity
                      Solemn Strike
                      Trap Counter
                      Solemn Strike

                        When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.



                        Tag(s):

                        UR Rarity
                        There Can Be Only One
                        UR Rarity
                        There Can Be Only One
                        UR Rarity
                        There Can Be Only One
                        Trap Continuous
                        There Can Be Only One

                          Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.

                          Extra Deck

                          R Rarity
                          Earth Golem @Ignister
                          R Rarity
                          Earth Golem @Ignister
                          R Rarity
                          Earth Golem @Ignister
                          EARTH 7
                          Earth Golem @Ignister
                          • ATK:

                          • 2300

                          • DEF:

                          • 2000


                          1 Cyberse monster + 1 Link Monster After this card is Fusion Summoned, you take no damage for the rest of this turn. If this card attacks a monster that was Special Summoned from the Extra Deck, this card gains ATK equal to its original ATK during the Damage Step only. When this card is destroyed by battle: You can target 1 Cyberse monster in your GY, except "Earth Golem @Ignister"; Special Summon it. You can only use this effect of "Earth Golem @Ignister" once per turn.

                          UR Rarity
                          Elder Entity N'tss
                          UR Rarity
                          Elder Entity N'tss
                          UR Rarity
                          Elder Entity N'tss
                          LIGHT 4
                          Elder Entity N'tss
                          • ATK:

                          • 2500

                          • DEF:

                          • 1200


                          1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.

                          UR Rarity
                          Garura, Wings of Resonant Life
                          UR Rarity
                          Garura, Wings of Resonant Life
                          UR Rarity
                          Garura, Wings of Resonant Life
                          DARK 6
                          Garura, Wings of Resonant Life
                          • ATK:

                          • 1500

                          • DEF:

                          • 2400


                          2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                          SR Rarity
                          Mudragon of the Swamp
                          SR Rarity
                          Mudragon of the Swamp
                          SR Rarity
                          Mudragon of the Swamp
                          WATER 4
                          Mudragon of the Swamp
                          • ATK:

                          • 1900

                          • DEF:

                          • 1600


                          2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.

                          SR Rarity
                          Predaplant Triphyoverutum
                          SR Rarity
                          Predaplant Triphyoverutum
                          SR Rarity
                          Predaplant Triphyoverutum
                          DARK 9
                          Predaplant Triphyoverutum
                          • ATK:

                          • 3000

                          • DEF:

                          • 3000


                          3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.

                          SR Rarity
                          Starving Venom Fusion Dragon
                          SR Rarity
                          Starving Venom Fusion Dragon
                          SR Rarity
                          Starving Venom Fusion Dragon
                          DARK 8
                          Starving Venom Fusion Dragon
                          • ATK:

                          • 2800

                          • DEF:

                          • 2000


                          2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.

                          R Rarity
                          World Chalice Guardragon Almarduke
                          R Rarity
                          World Chalice Guardragon Almarduke
                          R Rarity
                          World Chalice Guardragon Almarduke
                          WIND 9
                          World Chalice Guardragon Almarduke
                          • ATK:

                          • 3000

                          • DEF:

                          • 2600


                          3 Link Monsters Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control (in which case you do not use "Polymerization"). This card can attack all monsters your opponent controls once each. When an attack is declared involving this card and an opponent's Link Monster: You can banish 1 Link Monster with the same Link Rating as that monster from your field or GY; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to its original ATK.

                          R Rarity
                          Number 104: Masquerade
                          R Rarity
                          Number 104: Masquerade
                          R Rarity
                          Number 104: Masquerade
                          LIGHT
                          Number 104: Masquerade
                          • ATK:

                          • 2700

                          • DEF:

                          • 1200


                          3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.

                          UR Rarity
                          Super Starslayer TY-PHON - Sky Crisis
                          UR Rarity
                          Super Starslayer TY-PHON - Sky Crisis
                          UR Rarity
                          Super Starslayer TY-PHON - Sky Crisis
                          DARK
                          Super Starslayer TY-PHON - Sky Crisis
                          • ATK:

                          • 2900

                          • DEF:

                          • 2900


                          2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                          Need 38 UR

                          UR Rarity
                          Dimension Shifter1 card
                          UR Rarity
                          Inspector Boarder1 card
                           Rarity
                          Morgana the Witch of Eyes2 card
                          UR Rarity
                          Vanity's Ruler3 card
                          UR Rarity
                          Elder Entity N'tss1 card
                          UR Rarity
                          Fiendsmith's Rextremende1 card
                          UR Rarity
                          Garura, Wings of Resonant Life1 card
                          UR Rarity
                          S:P Little Knight1 card
                          UR Rarity
                          Divine Arsenal AA-ZEUS - Sky Thunder1 card
                          UR Rarity
                          Super Starslayer TY-PHON - Sky Crisis1 card
                           Rarity
                          Guilt-Gripping Morganite3 card
                           Rarity
                          Seventh Tachyon3 card
                          UR Rarity
                          Super Polymerization3 card
                          UR Rarity
                          Time-Tearing Morganite1 card
                           Rarity
                          Dominus Impulse3 card
                           Rarity
                          Dominus Purge3 card
                          UR Rarity
                          Iron Thunder2 card
                          UR Rarity
                          Solemn Judgment2 card
                          UR Rarity
                          Solemn Strike2 card
                           Rarity
                          Songs of the Dominators3 card

                          Main: 40 Extra: 15

                          UR Rarity
                          1 cardDimension Shifter
                          UR Rarity
                          1 cardDimension Shifter
                          Dimension Shifter
                          DARK 6
                          Dimension Shifter
                          • ATK:

                          • 1200

                          • DEF:

                          • 2200


                          If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


                          UR Rarity
                          1 cardInspector Boarder
                          UR Rarity
                          1 cardInspector Boarder
                          Inspector Boarder
                          LIGHT 4
                          Inspector Boarder
                          • ATK:

                          • 2000

                          • DEF:

                          • 2000


                          Cannot be Normal or Special Summoned if you control a monster. Neither player can activate monster effects unless the number of monster effects that player has previously activated that turn is less than the number of monster card types currently on the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). (If an effect's activation was negated, it still counts toward the total for that turn. Only count effects that were activated while this monster was face-up on the field.)


                           Rarity
                          2 cardMorgana the Witch of Eyes
                           Rarity
                          2 cardMorgana the Witch of Eyes
                          Morgana the Witch of Eyes
                          DARK 4
                          Morgana the Witch of Eyes
                          • ATK:

                          • 1500

                          • DEF:

                          • 2100


                          (This card is always treated as a "Morganite" card.) When an opponent's monster declares an attack: You can banish 1 "Morganite" Spell from your GY; negate that attack. You can only use each of the following effects of "Morgana the Witch of Eyes" once per turn. If this card is Normal or Special Summoned: You can add 1 "Morganite" Spell from your Deck to your hand. If you have 3 or more "Morganite" Spells with different names in your GY and/or banishment: You can change the ATK of all face-up monsters your opponent controls to 0.


                          SR Rarity
                          2 cardVanity's Fiend
                          SR Rarity
                          2 cardVanity's Fiend
                          Vanity's Fiend
                          DARK 6
                          Vanity's Fiend
                          • ATK:

                          • 2400

                          • DEF:

                          • 1200


                          Cannot be Special Summoned. Neither player can Special Summon monsters.




                          Tag(s):

                          UR Rarity
                          3 cardVanity's Ruler
                          UR Rarity
                          3 cardVanity's Ruler
                          Vanity's Ruler
                          LIGHT 8
                          Vanity's Ruler
                          • ATK:

                          • 2500

                          • DEF:

                          • 1600


                          Cannot be Special Summoned. Your opponent cannot Special Summon monsters.


                           Rarity
                          3 cardGuilt-Gripping Morganite
                           Rarity
                          3 cardGuilt-Gripping Morganite
                          Guilt-Gripping Morganite
                          Spell Normal
                          Guilt-Gripping Morganite

                            For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● You can Normal Summon Level 5 or higher monsters without Tributing. ● You do not pay LP to activate Spell/Trap Cards. You can banish this card from your GY, then reveal 1 "Morganite" card in your hand; place the revealed card on the bottom of the Deck, then draw 1 card.


                            SR Rarity
                            1 cardPot of Desires
                            SR Rarity
                            1 cardPot of Desires
                            Pot of Desires
                            Spell Normal
                            Pot of Desires

                              Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                              Tag(s):

                              SR Rarity
                              1 cardPot of Duality
                              SR Rarity
                              1 cardPot of Duality
                              Pot of Duality
                              Spell Normal
                              Pot of Duality

                                Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                Tag(s):

                                SR Rarity
                                1 cardPot of Extravagance
                                SR Rarity
                                1 cardPot of Extravagance
                                Pot of Extravagance
                                Spell Normal
                                Pot of Extravagance

                                  At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                  Tag(s):

                                   Rarity
                                  3 cardSeventh Tachyon
                                   Rarity
                                  3 cardSeventh Tachyon
                                  Seventh Tachyon
                                  Spell Normal
                                  Seventh Tachyon

                                    Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.


                                    SR Rarity
                                    3 cardSuccumbing-Song Morganite
                                    SR Rarity
                                    3 cardSuccumbing-Song Morganite
                                    Succumbing-Song Morganite
                                    Spell Normal
                                    Succumbing-Song Morganite

                                      For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Monsters you control can make up to 2 attacks on monsters during each Battle Phase. ● If your monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. You can banish this card from your GY; add 1 "Morganite" card from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck.


                                      UR Rarity
                                      3 cardSuper Polymerization
                                      UR Rarity
                                      3 cardSuper Polymerization
                                      Super Polymerization
                                      Spell Quick
                                      Super Polymerization

                                        Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                        Tag(s):

                                        UR Rarity
                                        1 cardTime-Tearing Morganite
                                        UR Rarity
                                        1 cardTime-Tearing Morganite
                                        Time-Tearing Morganite
                                        Spell Normal
                                        Time-Tearing Morganite

                                          For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.


                                           Rarity
                                          3 cardDominus Impulse
                                           Rarity
                                          3 cardDominus Impulse
                                          Dominus Impulse
                                          Trap Normal
                                          Dominus Impulse

                                            If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                                             Rarity
                                            3 cardDominus Purge
                                             Rarity
                                            3 cardDominus Purge
                                            Dominus Purge
                                            Trap Normal
                                            Dominus Purge

                                              If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that adds a card(s) from the Deck to the hand: Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of DARK, WATER, and FIRE monsters for the rest of this Duel. You can only activate 1 "Dominus Purge" per turn.


                                              UR Rarity
                                              2 cardIron Thunder
                                              UR Rarity
                                              2 cardIron Thunder
                                              Iron Thunder
                                              Trap Counter
                                              Iron Thunder

                                                When a Spell/Trap Card, or monster effect, is activated on the field: Pay half your LP; negate the activation, and if you do, destroy that card, then destroy any other cards in the same column the destroyed card was in, that are in the Monster Zones or Spell & Trap Zones.


                                                UR Rarity
                                                2 cardSolemn Judgment
                                                UR Rarity
                                                2 cardSolemn Judgment
                                                Solemn Judgment
                                                Trap Counter
                                                Solemn Judgment

                                                  When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                  Tag(s):

                                                  UR Rarity
                                                  2 cardSolemn Strike
                                                  UR Rarity
                                                  2 cardSolemn Strike
                                                  Solemn Strike
                                                  Trap Counter
                                                  Solemn Strike

                                                    When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                                    Tag(s):

                                                     Rarity
                                                    3 cardSongs of the Dominators
                                                     Rarity
                                                    3 cardSongs of the Dominators
                                                    Songs of the Dominators
                                                    Trap Normal
                                                    Songs of the Dominators

                                                      If you have no monsters in your GY, you can activate this card from your hand. When your opponent activates a monster effect on the field: Negate that effect, then if you have a Trap in your GY, you can add 1 "Dominus" card from your Deck to your hand. If you activated this card from your hand, you cannot activate the effects of monsters in your hand, GY, and banishment, until the end of the next turn. You can only activate 1 "Songs of the Dominators" per turn.


                                                      SR Rarity
                                                      1 cardBlue-Eyes Tyrant Dragon
                                                      SR Rarity
                                                      1 cardBlue-Eyes Tyrant Dragon
                                                      Blue-Eyes Tyrant Dragon
                                                      LIGHT 8
                                                      Blue-Eyes Tyrant Dragon
                                                      • ATK:

                                                      • 3400

                                                      • DEF:

                                                      • 2900


                                                      "Blue-Eyes White Dragon" + 1 Dragon monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.


                                                      R Rarity
                                                      1 cardEarth Golem @Ignister
                                                      R Rarity
                                                      1 cardEarth Golem @Ignister
                                                      Earth Golem @Ignister
                                                      EARTH 7
                                                      Earth Golem @Ignister
                                                      • ATK:

                                                      • 2300

                                                      • DEF:

                                                      • 2000


                                                      1 Cyberse monster + 1 Link Monster After this card is Fusion Summoned, you take no damage for the rest of this turn. If this card attacks a monster that was Special Summoned from the Extra Deck, this card gains ATK equal to its original ATK during the Damage Step only. When this card is destroyed by battle: You can target 1 Cyberse monster in your GY, except "Earth Golem @Ignister"; Special Summon it. You can only use this effect of "Earth Golem @Ignister" once per turn.


                                                      UR Rarity
                                                      1 cardElder Entity N'tss
                                                      UR Rarity
                                                      1 cardElder Entity N'tss
                                                      Elder Entity N'tss
                                                      LIGHT 4
                                                      Elder Entity N'tss
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 1200


                                                      1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                                      UR Rarity
                                                      1 cardFiendsmith's Rextremende
                                                      UR Rarity
                                                      1 cardFiendsmith's Rextremende
                                                      Fiendsmith's Rextremende
                                                      LIGHT 9
                                                      Fiendsmith's Rextremende
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 3600


                                                      1 "Fiendsmith" Fusion Monster + 1 Fusion or Link Monster Unaffected by card effects, except "Fiendsmith" cards, while equipped with a "Fiendsmith" Equip Spell. You can only use each of the following effects of "Fiendsmith's Rextremende" once per turn. If this card is Fusion Summoned: You can discard 1 card; send 1 LIGHT Fiend monster from your Deck or Extra Deck to the GY. If this card is sent to the GY: You can target 1 other "Fiendsmith" card in your GY or banishment; add it to your hand.


                                                      UR Rarity
                                                      1 cardGarura, Wings of Resonant Life
                                                      UR Rarity
                                                      1 cardGarura, Wings of Resonant Life
                                                      Garura, Wings of Resonant Life
                                                      DARK 6
                                                      Garura, Wings of Resonant Life
                                                      • ATK:

                                                      • 1500

                                                      • DEF:

                                                      • 2400


                                                      2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                      SR Rarity
                                                      1 cardKhaos Starsource Dragon
                                                      SR Rarity
                                                      1 cardKhaos Starsource Dragon
                                                      Khaos Starsource Dragon
                                                      LIGHT 8
                                                      Khaos Starsource Dragon
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 2500


                                                      1 LIGHT or DARK Dragon monster + 1 Dragon monster If this card is Fusion Summoned: You can target cards your opponent controls, up to the number of LIGHT and DARK monsters used as this card's material; destroy them. If this card is banished: You can target 1 Level 4 LIGHT or DARK Dragon monster you control; its Level becomes 8. You can only use each effect of "Khaos Starsource Dragon" once per turn.


                                                      SR Rarity
                                                      1 cardMudragon of the Swamp
                                                      SR Rarity
                                                      1 cardMudragon of the Swamp
                                                      Mudragon of the Swamp
                                                      WATER 4
                                                      Mudragon of the Swamp
                                                      • ATK:

                                                      • 1900

                                                      • DEF:

                                                      • 1600


                                                      2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                                      SR Rarity
                                                      1 cardPredaplant Dragostapelia
                                                      SR Rarity
                                                      1 cardPredaplant Dragostapelia
                                                      Predaplant Dragostapelia
                                                      DARK 8
                                                      Predaplant Dragostapelia
                                                      • ATK:

                                                      • 2700

                                                      • DEF:

                                                      • 1900


                                                      1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                                      SR Rarity
                                                      1 cardPredaplant Triphyoverutum
                                                      SR Rarity
                                                      1 cardPredaplant Triphyoverutum
                                                      Predaplant Triphyoverutum
                                                      DARK 9
                                                      Predaplant Triphyoverutum
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 3000


                                                      3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.


                                                      SR Rarity
                                                      1 cardStarving Venom Fusion Dragon
                                                      SR Rarity
                                                      1 cardStarving Venom Fusion Dragon
                                                      Starving Venom Fusion Dragon
                                                      DARK 8
                                                      Starving Venom Fusion Dragon
                                                      • ATK:

                                                      • 2800

                                                      • DEF:

                                                      • 2000


                                                      2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                                      R Rarity
                                                      1 cardWorld Chalice Guardragon Almarduke
                                                      R Rarity
                                                      1 cardWorld Chalice Guardragon Almarduke
                                                      World Chalice Guardragon Almarduke
                                                      WIND 9
                                                      World Chalice Guardragon Almarduke
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 2600


                                                      3 Link Monsters Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control (in which case you do not use "Polymerization"). This card can attack all monsters your opponent controls once each. When an attack is declared involving this card and an opponent's Link Monster: You can banish 1 Link Monster with the same Link Rating as that monster from your field or GY; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to its original ATK.


                                                      UR Rarity
                                                      1 cardS:P Little Knight
                                                      UR Rarity
                                                      1 cardS:P Little Knight
                                                      S:P Little Knight
                                                      DARK
                                                      S:P Little Knight
                                                      • ATK:

                                                      • 1600

                                                      • LINK-2

                                                      Link Arrow:

                                                      Left

                                                      Right


                                                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                      UR Rarity
                                                      1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                      UR Rarity
                                                      1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                      Divine Arsenal AA-ZEUS - Sky Thunder
                                                      LIGHT
                                                      Divine Arsenal AA-ZEUS - Sky Thunder
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 3000


                                                      2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                      Tag(s):

                                                      R Rarity
                                                      1 cardNumber 104: Masquerade
                                                      R Rarity
                                                      1 cardNumber 104: Masquerade
                                                      Number 104: Masquerade
                                                      LIGHT
                                                      Number 104: Masquerade
                                                      • ATK:

                                                      • 2700

                                                      • DEF:

                                                      • 1200


                                                      3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


                                                      UR Rarity
                                                      1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                      UR Rarity
                                                      1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                      Super Starslayer TY-PHON - Sky Crisis
                                                      DARK
                                                      Super Starslayer TY-PHON - Sky Crisis
                                                      • ATK:

                                                      • 2900

                                                      • DEF:

                                                      • 2900


                                                      2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                      master-duel
                                                      Morganite
                                                      5







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