Metalmorph Deck Breakdown
Cards Usage Statistic
Main Deck


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Bystial Baldrake
ATK:
2500
DEF:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.


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Bystial Druiswurm
ATK:
2500
DEF:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


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Bystial Magnamhut
ATK:
2500
DEF:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


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Maxx "C"
ATK:
500
DEF:
200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


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Metal Illusionist
ATK:
0
DEF:
0
Increase this card's Level by 4 during your opponent's turn only. You can only use each of the following effects of "Metal Illusionist" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Metalmorph" Trap from your Deck, then if "Max Metalmorph" is in your GY, you can draw 1 card. You can declare 1 other Monster Type; this card becomes that Type, until the end of your opponent's turn.


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Metalflame Swordsman
ATK:
2500
DEF:
1600
Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" that was activated by Tributing a Level 5 or higher Warrior monster. You can reveal this card in your hand; add 1 card that mentions "Max Metalmorph" from your Deck to your hand, except "Metalflame Swordsman", and if you do, shuffle this card into the Deck. You can only use this effect of "Metalflame Swordsman" once per turn. Each time your opponent activates a card or effect, this card gains 300 ATK and inflicts 500 damage to your opponent when that card/effect resolves.


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Metalzoa X
ATK:
3000
DEF:
2300
Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" that was activated by Tributing a Level 5 or higher Fiend monster. You can reveal this card in your hand; Set 1 "Metalmorph" Trap from your Deck, and if you do, shuffle this card into the Deck. You can only use this effect of "Metalzoa X" once per turn. Twice per turn, when your opponent activates a monster effect, or Spell Card or effect (Quick Effect): You can target 1 face-up monster your opponent controls; destroy it.


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Mulcharmy Fuwalos
ATK:
100
DEF:
600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


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Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


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Red-Eyes Black Fullmetal Dragon
ATK:
3400
DEF:
2400
Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" that was activated by Tributing a Level 5 or higher Dragon monster. You can reveal this card in your hand; Set 1 "Metalmorph" Trap from your Deck, and if you do, shuffle this card into the Deck. When your opponent activates a card or effect (Quick Effect): You can negate the activation, then you can inflict damage to your opponent equal to the original ATK of 1 Attack Position monster your opponent controls. You can only use each effect of "Red-Eyes Black Fullmetal Dragon" once per turn.


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Red-Eyes Metal Claws Dragon
ATK:
2400
DEF:
2000
You can activate "Metalmorph" Traps the turn they were Set. You can only use each of the following effects of "Red-Eyes Metal Claws Dragon" once per turn. You can send 1 face-down card you control to the GY; Special Summon this card from your hand. If this card is Normal or Special Summoned, and you have "Max Metalmorph" in your field or GY: You can add 1 "Metalmorph" Trap from your Deck or GY to your hand.


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The Bystial Lubellion
ATK:
2500
DEF:
3000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon "The Bystial Lubellion" once per turn this way. You can send this card from your hand to the GY; add 1 "Bystial" monster from your Deck to your hand, except "The Bystial Lubellion". During your Main Phase: You can place 1 "Branded" Continuous Spell/Trap from your Deck face-up on your field. You can only use each effect of "The Bystial Lubellion" once per turn.


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Zoa the Fiendish Beast
ATK:
2600
DEF:
1900
If your opponent controls a monster, you can Normal Summon this card without Tributing. You can only use each of the following effects of "Zoa the Fiendish Beast" once per turn. If this card is in your hand: You can Special Summon this card in Defense Position, then if "Max Metalmorph" is not in your GY, your opponent can Special Summon 1 monster from their hand. During your Main Phase: You can Set 1 "Metalmorph" Trap from your Deck.


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Beast of Talwar
ATK:
2400
DEF:
2150
Only the master of the sword among Fiend-Type monsters is permitted to hold the Talwar. (This card is always treated as an "Archfiend" card.)


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Labradorite Dragon
ATK:
0
DEF:
2400
The ancients compared this prized creature to moonlight rippling across water. A bringer of harmony, reminder of past glories, able to soothe the hearts of even the most ambitious men.


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Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


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Effect Veiler
ATK:
0
DEF:
0
During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


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Branded Regained
If a LIGHT or DARK monster(s) is banished (except during the Damage Step): You can target 1 of those monsters; place that monster on the bottom of the Deck, and if you do, draw 1 card. You can only use this effect of "Branded Regained" once per turn. Once per turn, if your opponent Normal or Special Summons a monster (except during the Damage Step): You can target 1 "Bystial" monster in your GY; Special Summon it. You can only activate this effect of "Branded Regained" once per Chain.


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Gordian Slicer
This card's activation and effect cannot be negated. At the start of your Main Phase 1 or 2: Target any number of face-up cards on the field; for each targeted card, banish 1 card from your hand, or 6 cards from your Extra Deck, face-down, then return those targeted cards to the hand.


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Incoming Machine!
Add 1 monster that mentions "Max Metalmorph" or 1 "Metalmorph" Trap from your Deck or GY to your hand. If you control a "Metalmorph" Trap: You can banish this card from your GY, then target 1 Defense Position monster your opponent controls; change it to face-up Attack Position. You can only use this effect of "Incoming Machine!" once per turn.


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Primite Lordly Lode
When this card is activated: Add 1 "Primite" card from your Deck to your hand, except "Primite Lordly Lode". You can declare 1 Normal Monster Card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY in Defense Position, also you cannot activate the effects of Special Summoned monsters on the field this turn. You can only use each effect of "Primite Lordly Lode" once per turn. Normal Monsters and "Primite" monsters you control gain 300 ATK for each Normal Monster with different names in your GY.


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Primite Roar
Pay 2000 LP, then declare 1 Normal Monster Card name; the declared Normal Monsters and "Primite" monsters you control cannot be destroyed by battle (until the end of your opponent's turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck in Defense Position. If your opponent Normal Summons a monster: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; banish 1 monster from the field with less ATK than that monster.


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Ultimate Slayer
Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.


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Flame Coating Metalmorph
Tribute 1 face-up monster that mentions "Max Metalmorph"; Special Summon 1 monster that cannot be Normal Summoned/Set and mentions "Max Metalmorph" from your Deck, ignoring its Summoning conditions, then you can equip this card to it with the following effect. ● If the equipped monster would be destroyed by battle or card effect, you can send this card to the GY instead. You can only activate 1 "Flame Coating Metalmorph" per turn.


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Max Metalmorph
Tribute 1 face-up monster; Special Summon 1 monster that cannot be Normal Summoned/Set and mentions "Max Metalmorph" from your hand, Deck, or GY, then you can equip this card to it with the following effect. ● The equipped monster gains 400 ATK/DEF, it cannot be destroyed by Spell or monster effects, also your opponent cannot target it with monster effects or Spell Cards or effects. You can only activate 1 "Max Metalmorph" per turn.


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Primite Howl
Declare 1 Normal Monster Card name; you take no battle damage from battles involving your declared Normal Monsters or your "Primite" monsters (for the rest of this turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck or GY. During your opponent's turn: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; take control of 1 monster your opponent controls with higher ATK than that monster, until the End Phase.
Extra Deck


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Arms of Genex Return Zero
ATK:
3100
DEF:
2950
1 DARK Tuner + 1+ non-Tuner monsters When your opponent activates a monster effect (Quick Effect): You can banish 1 monster from your GY with the same Attribute; negate the activation, and if you do, destroy that monster. (You can only banish each Attribute once per turn to activate this effect of "Arms of Genex Return Zero".) Once per turn: You can target up to 6 of your "Genex" monsters with different Attributes that are banished and/or in your GY; shuffle them into the Deck, then you can destroy up to that many cards in the Spell & Trap Zones.


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Baronne de Fleur
ATK:
3000
DEF:
2400
1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


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Black Rose Dragon
ATK:
2400
DEF:
1800
1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


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Centur-Ion Auxila
ATK:
3000
DEF:
3000
1 Tuner + 1+ non-Tuner monsters Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Auxila" once per turn. If this card is Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand. During the End Phase: You can place 1 of your non-Synchro "Centur-Ion" monsters that is banished or in your GY, in your Spell & Trap Zone as a face-up Continuous Trap.


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Centur-Ion Legatia
ATK:
3500
DEF:
2000
1 Tuner + 1+ non-Tuner monsters Your monsters with 2000 or less ATK cannot be destroyed by battle. You can only use each of the following effects of "Centur-Ion Legatia" once per turn. If this card is Special Summoned: You can draw 1 card, then you can destroy the monster your opponent controls with the highest ATK (your choice, if tied). During the End Phase: You can place 1 non-Synchro "Centur-Ion" monster from your hand or GY in your Spell & Trap Zone as a face-up Continuous Trap.


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Clear Wing Synchro Dragon
ATK:
2500
DEF:
2000
1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.


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F.A. Dawn Dragster
ATK:
0
DEF:
2000
1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. If this card attacks a Defense Position monster, inflict piercing battle damage. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can reduce this card's Level by 2, and if you do, negate the activation, and if you do that, destroy that card.


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Kuibelt the Blade Dragon
ATK:
2500
DEF:
1900
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 card on the field; destroy it. If this card on the field is destroyed: You can target 1 face-up monster on the field; that monster cannot attack until the end of your opponent's turn. You can only use each effect of "Kuibelt the Blade Dragon" once per turn.


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Lightstorm Dragon
ATK:
2700
DEF:
3000
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target Spells/Traps on the field up to the number of Normal Monsters in your GY +1; destroy them. If this card is destroyed by battle or card effect: You can target 1 Spell/Trap in your GY; Set it, but it cannot be activated unless you control a Normal Monster. You can only use each effect of "Lightstorm Dragon" once per turn.


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Navy Dragon Mech
ATK:
2700
DEF:
1800
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target face-up cards your opponent controls, up to the number of Tuners in your GY; negate their effects until the end of this turn. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 Tuner in your GY; add it to your hand.


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Superheavy Samurai Brave Masurawo
ATK:
2100
DEF:
4000
1 Tuner + 1+ non-Tuner monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If a "Superheavy Samurai" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 "Superheavy Samurai" card you control instead. Once per turn, if your opponent activates a Spell/Trap Card or effect (except during the Damage Step): You can draw until you have 3 cards in your hand.


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Transcendosaurus Glaciasaurus
ATK:
3600
DEF:
2700
1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle. Dinosaur monsters you control that were Special Summoned from the GY cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use this effect of "Transcendosaurus Glaciasaurus" once per turn.


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Virtual World Kyubi - Shenshen
ATK:
2800
DEF:
2400
1 Tuner + 1+ non-Tuner monsters Any card sent from the field to the GY is banished instead. You can only use each of the following effects of "Virtual World Kyubi - Shenshen" once per turn. When your monster declares an attack: You can return 1 banished monster to the owner's GY. During your Main Phase, except the turn this card was sent to the GY: You can banish 2 other monsters from your GY with different original Types and Attributes from each other; Special Summon this card from your GY.


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Wind Pegasus @Ignister
ATK:
2300
DEF:
1500
1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn.


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Golden Cloud Beast - Malong
ATK:
2200
DEF:
1000
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.
Main: 41 Extra: 15










Bystial Baldrake
ATK:
2500
DEF:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.










Bystial Druiswurm
ATK:
2500
DEF:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.










Bystial Magnamhut
ATK:
2500
DEF:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.










Metal Illusionist
ATK:
0
DEF:
0
Increase this card's Level by 4 during your opponent's turn only. You can only use each of the following effects of "Metal Illusionist" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Metalmorph" Trap from your Deck, then if "Max Metalmorph" is in your GY, you can draw 1 card. You can declare 1 other Monster Type; this card becomes that Type, until the end of your opponent's turn.










Metalflame Swordsman
ATK:
2500
DEF:
1600
Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" that was activated by Tributing a Level 5 or higher Warrior monster. You can reveal this card in your hand; add 1 card that mentions "Max Metalmorph" from your Deck to your hand, except "Metalflame Swordsman", and if you do, shuffle this card into the Deck. You can only use this effect of "Metalflame Swordsman" once per turn. Each time your opponent activates a card or effect, this card gains 300 ATK and inflicts 500 damage to your opponent when that card/effect resolves.










Metalzoa X
ATK:
3000
DEF:
2300
Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" that was activated by Tributing a Level 5 or higher Fiend monster. You can reveal this card in your hand; Set 1 "Metalmorph" Trap from your Deck, and if you do, shuffle this card into the Deck. You can only use this effect of "Metalzoa X" once per turn. Twice per turn, when your opponent activates a monster effect, or Spell Card or effect (Quick Effect): You can target 1 face-up monster your opponent controls; destroy it.










Mulcharmy Fuwalos
ATK:
100
DEF:
600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.










Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.










Red-Eyes Black Fullmetal Dragon
ATK:
3400
DEF:
2400
Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" that was activated by Tributing a Level 5 or higher Dragon monster. You can reveal this card in your hand; Set 1 "Metalmorph" Trap from your Deck, and if you do, shuffle this card into the Deck. When your opponent activates a card or effect (Quick Effect): You can negate the activation, then you can inflict damage to your opponent equal to the original ATK of 1 Attack Position monster your opponent controls. You can only use each effect of "Red-Eyes Black Fullmetal Dragon" once per turn.










Red-Eyes Metal Claws Dragon
ATK:
2400
DEF:
2000
You can activate "Metalmorph" Traps the turn they were Set. You can only use each of the following effects of "Red-Eyes Metal Claws Dragon" once per turn. You can send 1 face-down card you control to the GY; Special Summon this card from your hand. If this card is Normal or Special Summoned, and you have "Max Metalmorph" in your field or GY: You can add 1 "Metalmorph" Trap from your Deck or GY to your hand.










The Bystial Lubellion
ATK:
2500
DEF:
3000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon "The Bystial Lubellion" once per turn this way. You can send this card from your hand to the GY; add 1 "Bystial" monster from your Deck to your hand, except "The Bystial Lubellion". During your Main Phase: You can place 1 "Branded" Continuous Spell/Trap from your Deck face-up on your field. You can only use each effect of "The Bystial Lubellion" once per turn.










Zoa the Fiendish Beast
ATK:
2600
DEF:
1900
If your opponent controls a monster, you can Normal Summon this card without Tributing. You can only use each of the following effects of "Zoa the Fiendish Beast" once per turn. If this card is in your hand: You can Special Summon this card in Defense Position, then if "Max Metalmorph" is not in your GY, your opponent can Special Summon 1 monster from their hand. During your Main Phase: You can Set 1 "Metalmorph" Trap from your Deck.










Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.










Branded Regained
If a LIGHT or DARK monster(s) is banished (except during the Damage Step): You can target 1 of those monsters; place that monster on the bottom of the Deck, and if you do, draw 1 card. You can only use this effect of "Branded Regained" once per turn. Once per turn, if your opponent Normal or Special Summons a monster (except during the Damage Step): You can target 1 "Bystial" monster in your GY; Special Summon it. You can only activate this effect of "Branded Regained" once per Chain.










Gordian Slicer
This card's activation and effect cannot be negated. At the start of your Main Phase 1 or 2: Target any number of face-up cards on the field; for each targeted card, banish 1 card from your hand, or 6 cards from your Extra Deck, face-down, then return those targeted cards to the hand.










Incoming Machine!
Add 1 monster that mentions "Max Metalmorph" or 1 "Metalmorph" Trap from your Deck or GY to your hand. If you control a "Metalmorph" Trap: You can banish this card from your GY, then target 1 Defense Position monster your opponent controls; change it to face-up Attack Position. You can only use this effect of "Incoming Machine!" once per turn.










Primite Lordly Lode
When this card is activated: Add 1 "Primite" card from your Deck to your hand, except "Primite Lordly Lode". You can declare 1 Normal Monster Card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY in Defense Position, also you cannot activate the effects of Special Summoned monsters on the field this turn. You can only use each effect of "Primite Lordly Lode" once per turn. Normal Monsters and "Primite" monsters you control gain 300 ATK for each Normal Monster with different names in your GY.










Primite Roar
Pay 2000 LP, then declare 1 Normal Monster Card name; the declared Normal Monsters and "Primite" monsters you control cannot be destroyed by battle (until the end of your opponent's turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck in Defense Position. If your opponent Normal Summons a monster: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; banish 1 monster from the field with less ATK than that monster.










Flame Coating Metalmorph
Tribute 1 face-up monster that mentions "Max Metalmorph"; Special Summon 1 monster that cannot be Normal Summoned/Set and mentions "Max Metalmorph" from your Deck, ignoring its Summoning conditions, then you can equip this card to it with the following effect. ● If the equipped monster would be destroyed by battle or card effect, you can send this card to the GY instead. You can only activate 1 "Flame Coating Metalmorph" per turn.










Max Metalmorph
Tribute 1 face-up monster; Special Summon 1 monster that cannot be Normal Summoned/Set and mentions "Max Metalmorph" from your hand, Deck, or GY, then you can equip this card to it with the following effect. ● The equipped monster gains 400 ATK/DEF, it cannot be destroyed by Spell or monster effects, also your opponent cannot target it with monster effects or Spell Cards or effects. You can only activate 1 "Max Metalmorph" per turn.










Primite Howl
Declare 1 Normal Monster Card name; you take no battle damage from battles involving your declared Normal Monsters or your "Primite" monsters (for the rest of this turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck or GY. During your opponent's turn: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; take control of 1 monster your opponent controls with higher ATK than that monster, until the End Phase.










Arms of Genex Return Zero
ATK:
3100
DEF:
2950
1 DARK Tuner + 1+ non-Tuner monsters When your opponent activates a monster effect (Quick Effect): You can banish 1 monster from your GY with the same Attribute; negate the activation, and if you do, destroy that monster. (You can only banish each Attribute once per turn to activate this effect of "Arms of Genex Return Zero".) Once per turn: You can target up to 6 of your "Genex" monsters with different Attributes that are banished and/or in your GY; shuffle them into the Deck, then you can destroy up to that many cards in the Spell & Trap Zones.










Baronne de Fleur
ATK:
3000
DEF:
2400
1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.










Black Rose Dragon
ATK:
2400
DEF:
1800
1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.










Centur-Ion Auxila
ATK:
3000
DEF:
3000
1 Tuner + 1+ non-Tuner monsters Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Auxila" once per turn. If this card is Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand. During the End Phase: You can place 1 of your non-Synchro "Centur-Ion" monsters that is banished or in your GY, in your Spell & Trap Zone as a face-up Continuous Trap.










Centur-Ion Legatia
ATK:
3500
DEF:
2000
1 Tuner + 1+ non-Tuner monsters Your monsters with 2000 or less ATK cannot be destroyed by battle. You can only use each of the following effects of "Centur-Ion Legatia" once per turn. If this card is Special Summoned: You can draw 1 card, then you can destroy the monster your opponent controls with the highest ATK (your choice, if tied). During the End Phase: You can place 1 non-Synchro "Centur-Ion" monster from your hand or GY in your Spell & Trap Zone as a face-up Continuous Trap.










Clear Wing Synchro Dragon
ATK:
2500
DEF:
2000
1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.










F.A. Dawn Dragster
ATK:
0
DEF:
2000
1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. If this card attacks a Defense Position monster, inflict piercing battle damage. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can reduce this card's Level by 2, and if you do, negate the activation, and if you do that, destroy that card.










Kuibelt the Blade Dragon
ATK:
2500
DEF:
1900
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 card on the field; destroy it. If this card on the field is destroyed: You can target 1 face-up monster on the field; that monster cannot attack until the end of your opponent's turn. You can only use each effect of "Kuibelt the Blade Dragon" once per turn.










Lightstorm Dragon
ATK:
2700
DEF:
3000
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target Spells/Traps on the field up to the number of Normal Monsters in your GY +1; destroy them. If this card is destroyed by battle or card effect: You can target 1 Spell/Trap in your GY; Set it, but it cannot be activated unless you control a Normal Monster. You can only use each effect of "Lightstorm Dragon" once per turn.










Navy Dragon Mech
ATK:
2700
DEF:
1800
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target face-up cards your opponent controls, up to the number of Tuners in your GY; negate their effects until the end of this turn. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 Tuner in your GY; add it to your hand.










Superheavy Samurai Brave Masurawo
ATK:
2100
DEF:
4000
1 Tuner + 1+ non-Tuner monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If a "Superheavy Samurai" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 "Superheavy Samurai" card you control instead. Once per turn, if your opponent activates a Spell/Trap Card or effect (except during the Damage Step): You can draw until you have 3 cards in your hand.










Transcendosaurus Glaciasaurus
ATK:
3600
DEF:
2700
1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle. Dinosaur monsters you control that were Special Summoned from the GY cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use this effect of "Transcendosaurus Glaciasaurus" once per turn.










Virtual World Kyubi - Shenshen
ATK:
2800
DEF:
2400
1 Tuner + 1+ non-Tuner monsters Any card sent from the field to the GY is banished instead. You can only use each of the following effects of "Virtual World Kyubi - Shenshen" once per turn. When your monster declares an attack: You can return 1 banished monster to the owner's GY. During your Main Phase, except the turn this card was sent to the GY: You can banish 2 other monsters from your GY with different original Types and Attributes from each other; Special Summon this card from your GY.










Wind Pegasus @Ignister
ATK:
2300
DEF:
1500
1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn.










Golden Cloud Beast - Malong
ATK:
2200
DEF:
1000
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.