Megalith Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Diabellstar the Black Witch
UR Rarity
Diabellstar the Black Witch
UR Rarity
Diabellstar the Black Witch
DARK 7
Diabellstar the Black Witch
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.

SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

N Rarity
Fabled Lurrie
N Rarity
Fabled Lurrie
N Rarity
Fabled Lurrie
LIGHT 1
Fabled Lurrie
  • ATK:

  • 200

  • DEF:

  • 400


When this card is discarded to the Graveyard, Special Summon it.

 Rarity
Fiendsmith Engraver
 Rarity
Fiendsmith Engraver
 Rarity
Fiendsmith Engraver
LIGHT 6
Fiendsmith Engraver
  • ATK:

  • 1800

  • DEF:

  • 2400


You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.

SR Rarity
Gale Dogra
SR Rarity
Gale Dogra
SR Rarity
Gale Dogra
EARTH 2
Gale Dogra
  • ATK:

  • 650

  • DEF:

  • 600


You can pay 3000 Life Points to send 1 monster from your Extra Deck to the Graveyard.

R Rarity
Impcantation Candoll
R Rarity
Impcantation Candoll
R Rarity
Impcantation Candoll
LIGHT 4
Impcantation Candoll
  • ATK:

  • 0

  • DEF:

  • 0


You can reveal 1 Ritual Spell in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Candoll". If this card is Special Summoned from the Deck: You can add 1 Ritual Spell from your Deck to your hand. You can only use 1 "Impcantation Candoll" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.

N Rarity
Impcantation Penciplume
N Rarity
Impcantation Penciplume
N Rarity
Impcantation Penciplume
LIGHT 3
Impcantation Penciplume
  • ATK:

  • 0

  • DEF:

  • 0


You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Penciplume". If this card is Special Summoned from the Deck: You can target 1 Ritual Monster in your GY; add it to your hand. You can only use 1 "Impcantation Penciplume" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.

R Rarity
Impcantation Talismandra
R Rarity
Impcantation Talismandra
R Rarity
Impcantation Talismandra
DARK 6
Impcantation Talismandra
  • ATK:

  • 0

  • DEF:

  • 0


You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Talismandra". If this card is Special Summoned from the Deck: You can add 1 Ritual Monster from your Deck to your hand. You can only use 1 "Impcantation Talismandra" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.

R Rarity
Manju of the Ten Thousand Hands
R Rarity
Manju of the Ten Thousand Hands
R Rarity
Manju of the Ten Thousand Hands
LIGHT 4
Manju of the Ten Thousand Hands
  • ATK:

  • 1400

  • DEF:

  • 1000


When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

SR Rarity
Snake-Eye Ash
SR Rarity
Snake-Eye Ash
SR Rarity
Snake-Eye Ash
FIRE 1
Snake-Eye Ash
  • ATK:

  • 800

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Ash". You can only use each effect of "Snake-Eye Ash" once per turn.

N Rarity
Snake-Eye Oak
N Rarity
Snake-Eye Oak
N Rarity
Snake-Eye Oak
FIRE 1
Snake-Eye Oak
  • ATK:

  • 900

  • DEF:

  • 200


If this card is Normal or Special Summoned: You can target 1 of your Level 1 FIRE monsters that is banished or in your GY; either add it to your hand or Special Summon it. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Oak". You can only use each effect of "Snake-Eye Oak" once per turn.

UR Rarity
Snake-Eyes Flamberge Dragon
UR Rarity
Snake-Eyes Flamberge Dragon
UR Rarity
Snake-Eyes Flamberge Dragon
FIRE 8
Snake-Eyes Flamberge Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


You can target 1 face-up monster on the field or in either GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. During your opponent's turn (Quick Effect): You can target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field. If this card is sent from the hand or field to the GY: You can Special Summon 2 Level 1 FIRE monsters from your GY. You can only use each effect of "Snake-Eyes Flamberge Dragon" once per turn.

UR Rarity
Snake-Eyes Poplar
UR Rarity
Snake-Eyes Poplar
UR Rarity
Snake-Eyes Poplar
FIRE 1
Snake-Eyes Poplar
  • ATK:

  • 700

  • DEF:

  • 200


If this card is added to your hand, except by drawing it: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Snake-Eye" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 FIRE monster in your GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Snake-Eyes Poplar" once per turn.

SR Rarity
Cyber Angel Benten
SR Rarity
Cyber Angel Benten
SR Rarity
Cyber Angel Benten
LIGHT 6
Cyber Angel Benten
  • ATK:

  • 1800

  • DEF:

  • 1500


You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original DEF in the GY. If this card is Tributed: You can add 1 LIGHT Fairy monster from your Deck to your hand.

SR Rarity
Impcantation Chalislime
SR Rarity
Impcantation Chalislime
SR Rarity
Impcantation Chalislime
DARK 7
Impcantation Chalislime
  • ATK:

  • 2500

  • DEF:

  • 1800


You can Ritual Summon this card with "Impcantation Inception". You can reveal this card in your hand; discard 1 card, and if you do, Special Summon 1 "Impcantation" monster from your Deck, also, during the End Phase, lose 2500 LP if you did not Special Summon a Ritual Monster this turn after you resolved this effect. You can send 1 "Impcantation" card from your hand or face-up field to the GY, then target 1 monster your opponent controls; destroy it. You can only use 1 "Impcantation Chalislime" effect per turn, and only once that turn.

R Rarity
Megalith Bethor
R Rarity
Megalith Bethor
R Rarity
Megalith Bethor
EARTH 8
Megalith Bethor
  • ATK:

  • 1500

  • DEF:

  • 2600


You can Ritual Summon this card with a "Megalith" card. You can discard this card; Ritual Summon 1 "Megalith" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If this card is Ritual Summoned: You can target cards your opponent controls, up to the number of Ritual Monsters with different names in your GY; destroy them. You can only use each effect of "Megalith Bethor" once per turn.

N Rarity
Megalith Hagith
N Rarity
Megalith Hagith
N Rarity
Megalith Hagith
EARTH 4
Megalith Hagith
  • ATK:

  • 1300

  • DEF:

  • 2600


You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can add 1 "Megalith" Spell/Trap from your Deck to your hand. During your Main Phase: You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Megalith Hagith" once per turn.

R Rarity
Megalith Ophiel
R Rarity
Megalith Ophiel
R Rarity
Megalith Ophiel
EARTH 4
Megalith Ophiel
  • ATK:

  • 1600

  • DEF:

  • 2500


You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can add 1 "Megalith" monster from your Deck to your hand, except "Megalith Ophiel". During your Main Phase: You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Megalith Ophiel" once per turn.

N Rarity
Megalith Phaleg
N Rarity
Megalith Phaleg
N Rarity
Megalith Phaleg
EARTH 8
Megalith Phaleg
  • ATK:

  • 2500

  • DEF:

  • 1200


You can Ritual Summon this card with a "Megalith" card. You can discard this card; Ritual Summon 1 "Megalith" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only use this effect of "Megalith Phaleg" once per turn. Monsters you control gain 300 ATK/DEF for each Ritual Monster in your GY.

R Rarity
Megalith Phul
R Rarity
Megalith Phul
R Rarity
Megalith Phul
EARTH 2
Megalith Phul
  • ATK:

  • 500

  • DEF:

  • 2000


You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can target 1 Ritual Monster in your GY; this card's Level becomes the Level of that target, then add that target to your hand. During the Main Phase (Quick Effect): You can activate this effect; Ritual Summon 1 "Megalith" Ritual Monster from your hand or Deck by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. You can only use each effect of "Megalith Phul" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Bonfire
UR Rarity
Bonfire
UR Rarity
Bonfire
Spell Normal
Bonfire

    Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 "Bonfire" per turn.

    UR Rarity
    Called by the Grave
    UR Rarity
    Called by the Grave
    UR Rarity
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

       Rarity
      Deception of the Sinful Spoils
       Rarity
      Deception of the Sinful Spoils
       Rarity
      Deception of the Sinful Spoils
      Spell Continuous
      Deception of the Sinful Spoils

        You can Tribute 1 monster from your hand or field; add 1 "Azamina" card from your Deck to your hand. If a monster(s) is sent to your opponent's GY, and you control an "Azamina" monster (except during the Damage Step): You can make your opponent lose 1500 LP, and if you do, gain 1500 LP. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can Set it. You can only use each effect of "Deception of the Sinful Spoils" once per turn.

         Rarity
        Fiendsmith's Tract
         Rarity
        Fiendsmith's Tract
         Rarity
        Fiendsmith's Tract
        Spell Normal
        Fiendsmith's Tract

          Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.

          N Rarity
          Impcantation Inception
          N Rarity
          Impcantation Inception
          N Rarity
          Impcantation Inception
          Spell Normal
          Impcantation Inception

            This card can be used to Ritual Summon any Ritual Monster. You must also Tribute "Impcantation" monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If this card is in your GY: You can send 1 "Impcantation" card from your hand or face-up field to the GY, except "Impcantation Inception"; Special Summon 1 "Impcantation" monster from your Deck, then add this card from the GY to your hand. You can only use this effect of "Impcantation Inception" once per turn.

            N Rarity
            Megalith Portal
            N Rarity
            Megalith Portal
            N Rarity
            Megalith Portal
            Spell Field
            Megalith Portal

              The first time each Ritual Summoned monster would be destroyed by battle each turn, it is not destroyed. If a "Megalith" monster is Special Summoned (except during the Damage Step): You can target 1 Ritual Monster in your GY; add it to your hand. You can only use this effect of "Megalith Portal" once per turn.

              N Rarity
              Megalith Unformed
              N Rarity
              Megalith Unformed
              N Rarity
              Megalith Unformed
              Spell Quick
              Megalith Unformed

                Activate 1 of these effects; ● All monsters your opponent controls lose 500 ATK for each Ritual Monster on the field, until the end of this turn. ● Ritual Summon 1 "Megalith" Ritual Monster from your Deck in Defense Position, by Tributing monsters from your hand or field whose total Levels equal exactly twice its Level.

                UR Rarity
                Original Sinful Spoils - Snake-Eye
                UR Rarity
                Original Sinful Spoils - Snake-Eye
                UR Rarity
                Original Sinful Spoils - Snake-Eye
                Spell Normal
                Original Sinful Spoils - Snake-Eye

                  Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn.

                  SR Rarity
                  Preparation of Rites
                  SR Rarity
                  Preparation of Rites
                  SR Rarity
                  Preparation of Rites
                  Spell Normal
                  Preparation of Rites

                    Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.

                     Rarity
                    The Hallowed Azamina
                     Rarity
                    The Hallowed Azamina
                     Rarity
                    The Hallowed Azamina
                    Spell Normal
                    The Hallowed Azamina

                      Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) If this card is in the GY: You can target 1 "Azamina" monster you control or in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use this effect of "The Hallowed Azamina" once per turn.

                      UR Rarity
                      WANTED: Seeker of Sinful Spoils
                      UR Rarity
                      WANTED: Seeker of Sinful Spoils
                      UR Rarity
                      WANTED: Seeker of Sinful Spoils
                      Spell Quick
                      WANTED: Seeker of Sinful Spoils

                        Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.

                        Extra Deck

                         Rarity
                        Azamina Ilia Silvia
                         Rarity
                        Azamina Ilia Silvia
                         Rarity
                        Azamina Ilia Silvia
                        DARK 6
                        Azamina Ilia Silvia
                        • ATK:

                        • 1900

                        • DEF:

                        • 1500


                        1 Illusion monster + 1 LIGHT Spellcaster monster Any battle damage your "Azamina" monsters, except "Azamina Ilia Silvia", inflicts to your opponent is doubled. You can only use each of the following effects of "Azamina Ilia Silvia" once per turn. When your opponent activates a card or effect (Quick Effect): You can Tribute this card; negate that effect. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Trap from your Deck to your hand.

                         Rarity
                        Azamina Mu Rcielago
                         Rarity
                        Azamina Mu Rcielago
                         Rarity
                        Azamina Mu Rcielago
                        DARK 6
                        Azamina Mu Rcielago
                        • ATK:

                        • 2000

                        • DEF:

                        • 2400


                        1 Illusion monster + 1 LIGHT Spellcaster monster Monsters your opponent controls lose 500 ATK/DEF for each "Azamina" monster you control. You can only use each of the following effects of "Azamina Mu Rcielago" once per turn. If this card is Fusion Summoned: You can add 1 "Azamina" or "Sinful Spoils" card from your Deck to your hand. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Spell from your Deck to your hand.

                         Rarity
                        Fiendsmith's Lacrima
                         Rarity
                        Fiendsmith's Lacrima
                         Rarity
                        Fiendsmith's Lacrima
                        LIGHT 6
                        Fiendsmith's Lacrima
                        • ATK:

                        • 2400

                        • DEF:

                        • 2400


                        2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.

                        UR Rarity
                        Apollousa, Bow of the Goddess
                        UR Rarity
                        Apollousa, Bow of the Goddess
                        UR Rarity
                        Apollousa, Bow of the Goddess
                        WIND
                        Apollousa, Bow of the Goddess
                        • ATK:

                        • -1

                        • LINK-4

                        Link Arrow:

                        Top

                        Bottom-Left

                        Bottom

                        Bottom-Right


                        2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.

                        SR Rarity
                        Dyna Mondo
                        SR Rarity
                        Dyna Mondo
                        SR Rarity
                        Dyna Mondo
                        EARTH
                        Dyna Mondo
                        • ATK:

                        • 2200

                        • LINK-2

                        Link Arrow:

                        Top

                        Bottom


                        2 monsters, including a Ritual Monster If this card is Special Summoned: You can target 1 card on the field and 1 Ritual Monster in your GY; shuffle both into the Deck. During your opponent's turn (Quick Effect): You can Tribute this card, then target 1 Ritual Monster in your GY; either add it to your hand or Special Summon it. You can only use each effect of "Dyna Mondo" once per turn.

                         Rarity
                        Fiendsmith's Requiem
                         Rarity
                        Fiendsmith's Requiem
                         Rarity
                        Fiendsmith's Requiem
                        LIGHT
                        Fiendsmith's Requiem
                        • ATK:

                        • 600

                        • LINK-1

                        Link Arrow:

                        Bottom


                        1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.

                         Rarity
                        Fiendsmith's Sequence
                         Rarity
                        Fiendsmith's Sequence
                         Rarity
                        Fiendsmith's Sequence
                        LIGHT
                        Fiendsmith's Sequence
                        • ATK:

                        • 1200

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.

                        UR Rarity
                        I:P Masquerena
                        UR Rarity
                        I:P Masquerena
                        UR Rarity
                        I:P Masquerena
                        DARK
                        I:P Masquerena
                        • ATK:

                        • 800

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

                        UR Rarity
                        Moon of the Closed Heaven
                        UR Rarity
                        Moon of the Closed Heaven
                        UR Rarity
                        Moon of the Closed Heaven
                        LIGHT
                        Moon of the Closed Heaven
                        • ATK:

                        • 1200

                        • LINK-2

                        Link Arrow:

                        Top

                        Top-Right


                        2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.

                        UR Rarity
                        S:P Little Knight
                        UR Rarity
                        S:P Little Knight
                        UR Rarity
                        S:P Little Knight
                        DARK
                        S:P Little Knight
                        • ATK:

                        • 1600

                        • LINK-2

                        Link Arrow:

                        Left

                        Right


                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                        UR Rarity
                        Spright Elf
                        UR Rarity
                        Spright Elf
                        UR Rarity
                        Spright Elf
                        FIRE
                        Spright Elf
                        • ATK:

                        • 1400

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.

                        SR Rarity
                        Herald of the Arc Light
                        SR Rarity
                        Herald of the Arc Light
                        SR Rarity
                        Herald of the Arc Light
                        LIGHT 4
                        Herald of the Arc Light
                        • ATK:

                        • 600

                        • DEF:

                        • 1000


                        1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.

                        UR Rarity
                        Beatrice, Lady of the Eternal
                        UR Rarity
                        Beatrice, Lady of the Eternal
                        UR Rarity
                        Beatrice, Lady of the Eternal
                        LIGHT
                        Beatrice, Lady of the Eternal
                        • ATK:

                        • 2500

                        • DEF:

                        • 2800


                        2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.

                        UR Rarity
                        Infernal Flame Banshee
                        UR Rarity
                        Infernal Flame Banshee
                        UR Rarity
                        Infernal Flame Banshee
                        FIRE
                        Infernal Flame Banshee
                        • ATK:

                        • 1700

                        • DEF:

                        • 600


                        2 Level 4 monsters You can detach 1 material from this card; take 1 Pyro monster from your Deck and either add it to your hand or send it to the GY. If this card is banished and you control a Pyro monster: You can Special Summon this card, and if you do, it gains ATK equal to the number of your currently banished monsters x 100 until the end of this turn. You can only use each effect of "Infernal Flame Banshee" once per turn.

                        Need 37 UR

                        UR Rarity
                        Diabellstar the Black Witch3 card
                         Rarity
                        Fiendsmith Engraver2 card
                        UR Rarity
                        Maxx "C"2 card
                        UR Rarity
                        Mulcharmy Fuwalos2 card
                        UR Rarity
                        Snake-Eyes Flamberge Dragon1 card
                        UR Rarity
                        Snake-Eyes Poplar1 card
                         Rarity
                        Azamina Ilia Silvia1 card
                         Rarity
                        Azamina Mu Rcielago1 card
                         Rarity
                        Fiendsmith's Lacrima1 card
                        UR Rarity
                        Apollousa, Bow of the Goddess1 card
                         Rarity
                        Fiendsmith's Requiem1 card
                         Rarity
                        Fiendsmith's Sequence1 card
                        UR Rarity
                        I:P Masquerena1 card
                        UR Rarity
                        Moon of the Closed Heaven1 card
                        UR Rarity
                        S:P Little Knight1 card
                        UR Rarity
                        Spright Elf1 card
                        UR Rarity
                        Ash Blossom & Joyous Spring3 card
                        UR Rarity
                        Beatrice, Lady of the Eternal1 card
                        UR Rarity
                        Infernal Flame Banshee1 card
                        UR Rarity
                        Bonfire2 card
                        UR Rarity
                        Called by the Grave2 card
                         Rarity
                        Deception of the Sinful Spoils3 card
                         Rarity
                        Fiendsmith's Tract1 card
                        UR Rarity
                        Original Sinful Spoils - Snake-Eye1 card
                         Rarity
                        The Hallowed Azamina1 card
                        UR Rarity
                        WANTED: Seeker of Sinful Spoils1 card

                        Main: 60 Extra: 15

                        UR Rarity
                        3 cardDiabellstar the Black Witch
                        UR Rarity
                        3 cardDiabellstar the Black Witch
                        Diabellstar the Black Witch
                        DARK 7
                        Diabellstar the Black Witch
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.


                        SR Rarity
                        3 cardDroll & Lock Bird
                        SR Rarity
                        3 cardDroll & Lock Bird
                        Droll & Lock Bird
                        WIND 1
                        Droll & Lock Bird
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                        N Rarity
                        1 cardFabled Lurrie
                        N Rarity
                        1 cardFabled Lurrie
                        Fabled Lurrie
                        LIGHT 1
                        Fabled Lurrie
                        • ATK:

                        • 200

                        • DEF:

                        • 400


                        When this card is discarded to the Graveyard, Special Summon it.


                         Rarity
                        2 cardFiendsmith Engraver
                         Rarity
                        2 cardFiendsmith Engraver
                        Fiendsmith Engraver
                        LIGHT 6
                        Fiendsmith Engraver
                        • ATK:

                        • 1800

                        • DEF:

                        • 2400


                        You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.


                        SR Rarity
                        1 cardGale Dogra
                        SR Rarity
                        1 cardGale Dogra
                        Gale Dogra
                        EARTH 2
                        Gale Dogra
                        • ATK:

                        • 650

                        • DEF:

                        • 600


                        You can pay 3000 Life Points to send 1 monster from your Extra Deck to the Graveyard.


                        R Rarity
                        1 cardImpcantation Candoll
                        R Rarity
                        1 cardImpcantation Candoll
                        Impcantation Candoll
                        LIGHT 4
                        Impcantation Candoll
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        You can reveal 1 Ritual Spell in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Candoll". If this card is Special Summoned from the Deck: You can add 1 Ritual Spell from your Deck to your hand. You can only use 1 "Impcantation Candoll" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.


                        N Rarity
                        3 cardImpcantation Penciplume
                        N Rarity
                        3 cardImpcantation Penciplume
                        Impcantation Penciplume
                        LIGHT 3
                        Impcantation Penciplume
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Penciplume". If this card is Special Summoned from the Deck: You can target 1 Ritual Monster in your GY; add it to your hand. You can only use 1 "Impcantation Penciplume" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.


                        R Rarity
                        1 cardImpcantation Talismandra
                        R Rarity
                        1 cardImpcantation Talismandra
                        Impcantation Talismandra
                        DARK 6
                        Impcantation Talismandra
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Talismandra". If this card is Special Summoned from the Deck: You can add 1 Ritual Monster from your Deck to your hand. You can only use 1 "Impcantation Talismandra" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.


                        R Rarity
                        2 cardManju of the Ten Thousand Hands
                        R Rarity
                        2 cardManju of the Ten Thousand Hands
                        Manju of the Ten Thousand Hands
                        LIGHT 4
                        Manju of the Ten Thousand Hands
                        • ATK:

                        • 1400

                        • DEF:

                        • 1000


                        When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                        UR Rarity
                        2 cardMaxx "C"
                        UR Rarity
                        2 cardMaxx "C"
                        Maxx "C"
                        EARTH 2
                        Maxx "C"
                        • ATK:

                        • 500

                        • DEF:

                        • 200


                        During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                        UR Rarity
                        2 cardMulcharmy Fuwalos
                        UR Rarity
                        2 cardMulcharmy Fuwalos
                        Mulcharmy Fuwalos
                        WIND 4
                        Mulcharmy Fuwalos
                        • ATK:

                        • 100

                        • DEF:

                        • 600


                        If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                        SR Rarity
                        1 cardSnake-Eye Ash
                        SR Rarity
                        1 cardSnake-Eye Ash
                        Snake-Eye Ash
                        FIRE 1
                        Snake-Eye Ash
                        • ATK:

                        • 800

                        • DEF:

                        • 1000


                        If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Ash". You can only use each effect of "Snake-Eye Ash" once per turn.


                        N Rarity
                        1 cardSnake-Eye Oak
                        N Rarity
                        1 cardSnake-Eye Oak
                        Snake-Eye Oak
                        FIRE 1
                        Snake-Eye Oak
                        • ATK:

                        • 900

                        • DEF:

                        • 200


                        If this card is Normal or Special Summoned: You can target 1 of your Level 1 FIRE monsters that is banished or in your GY; either add it to your hand or Special Summon it. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Oak". You can only use each effect of "Snake-Eye Oak" once per turn.


                        UR Rarity
                        1 cardSnake-Eyes Flamberge Dragon
                        UR Rarity
                        1 cardSnake-Eyes Flamberge Dragon
                        Snake-Eyes Flamberge Dragon
                        FIRE 8
                        Snake-Eyes Flamberge Dragon
                        • ATK:

                        • 3000

                        • DEF:

                        • 2500


                        You can target 1 face-up monster on the field or in either GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. During your opponent's turn (Quick Effect): You can target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field. If this card is sent from the hand or field to the GY: You can Special Summon 2 Level 1 FIRE monsters from your GY. You can only use each effect of "Snake-Eyes Flamberge Dragon" once per turn.


                        UR Rarity
                        1 cardSnake-Eyes Poplar
                        UR Rarity
                        1 cardSnake-Eyes Poplar
                        Snake-Eyes Poplar
                        FIRE 1
                        Snake-Eyes Poplar
                        • ATK:

                        • 700

                        • DEF:

                        • 200


                        If this card is added to your hand, except by drawing it: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Snake-Eye" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 FIRE monster in your GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Snake-Eyes Poplar" once per turn.


                        SR Rarity
                        1 cardCyber Angel Benten
                        SR Rarity
                        1 cardCyber Angel Benten
                        Cyber Angel Benten
                        LIGHT 6
                        Cyber Angel Benten
                        • ATK:

                        • 1800

                        • DEF:

                        • 1500


                        You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original DEF in the GY. If this card is Tributed: You can add 1 LIGHT Fairy monster from your Deck to your hand.


                        SR Rarity
                        3 cardImpcantation Chalislime
                        SR Rarity
                        3 cardImpcantation Chalislime
                        Impcantation Chalislime
                        DARK 7
                        Impcantation Chalislime
                        • ATK:

                        • 2500

                        • DEF:

                        • 1800


                        You can Ritual Summon this card with "Impcantation Inception". You can reveal this card in your hand; discard 1 card, and if you do, Special Summon 1 "Impcantation" monster from your Deck, also, during the End Phase, lose 2500 LP if you did not Special Summon a Ritual Monster this turn after you resolved this effect. You can send 1 "Impcantation" card from your hand or face-up field to the GY, then target 1 monster your opponent controls; destroy it. You can only use 1 "Impcantation Chalislime" effect per turn, and only once that turn.


                        R Rarity
                        2 cardMegalith Bethor
                        R Rarity
                        2 cardMegalith Bethor
                        Megalith Bethor
                        EARTH 8
                        Megalith Bethor
                        • ATK:

                        • 1500

                        • DEF:

                        • 2600


                        You can Ritual Summon this card with a "Megalith" card. You can discard this card; Ritual Summon 1 "Megalith" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If this card is Ritual Summoned: You can target cards your opponent controls, up to the number of Ritual Monsters with different names in your GY; destroy them. You can only use each effect of "Megalith Bethor" once per turn.


                        N Rarity
                        3 cardMegalith Hagith
                        N Rarity
                        3 cardMegalith Hagith
                        Megalith Hagith
                        EARTH 4
                        Megalith Hagith
                        • ATK:

                        • 1300

                        • DEF:

                        • 2600


                        You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can add 1 "Megalith" Spell/Trap from your Deck to your hand. During your Main Phase: You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Megalith Hagith" once per turn.


                        R Rarity
                        3 cardMegalith Ophiel
                        R Rarity
                        3 cardMegalith Ophiel
                        Megalith Ophiel
                        EARTH 4
                        Megalith Ophiel
                        • ATK:

                        • 1600

                        • DEF:

                        • 2500


                        You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can add 1 "Megalith" monster from your Deck to your hand, except "Megalith Ophiel". During your Main Phase: You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Megalith Ophiel" once per turn.


                        N Rarity
                        1 cardMegalith Phaleg
                        N Rarity
                        1 cardMegalith Phaleg
                        Megalith Phaleg
                        EARTH 8
                        Megalith Phaleg
                        • ATK:

                        • 2500

                        • DEF:

                        • 1200


                        You can Ritual Summon this card with a "Megalith" card. You can discard this card; Ritual Summon 1 "Megalith" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only use this effect of "Megalith Phaleg" once per turn. Monsters you control gain 300 ATK/DEF for each Ritual Monster in your GY.


                        R Rarity
                        1 cardMegalith Phul
                        R Rarity
                        1 cardMegalith Phul
                        Megalith Phul
                        EARTH 2
                        Megalith Phul
                        • ATK:

                        • 500

                        • DEF:

                        • 2000


                        You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can target 1 Ritual Monster in your GY; this card's Level becomes the Level of that target, then add that target to your hand. During the Main Phase (Quick Effect): You can activate this effect; Ritual Summon 1 "Megalith" Ritual Monster from your hand or Deck by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. You can only use each effect of "Megalith Phul" once per turn.


                        UR Rarity
                        3 cardAsh Blossom & Joyous Spring
                        UR Rarity
                        3 cardAsh Blossom & Joyous Spring
                        Ash Blossom & Joyous Spring
                        FIRE 3
                        Ash Blossom & Joyous Spring
                        • ATK:

                        • 0

                        • DEF:

                        • 1800


                        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                        UR Rarity
                        2 cardBonfire
                        UR Rarity
                        2 cardBonfire
                        Bonfire
                        Spell Normal
                        Bonfire

                          Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 "Bonfire" per turn.


                          UR Rarity
                          2 cardCalled by the Grave
                          UR Rarity
                          2 cardCalled by the Grave
                          Called by the Grave
                          Spell Quick
                          Called by the Grave

                            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                            Tag(s):

                             Rarity
                            3 cardDeception of the Sinful Spoils
                             Rarity
                            3 cardDeception of the Sinful Spoils
                            Deception of the Sinful Spoils
                            Spell Continuous
                            Deception of the Sinful Spoils

                              You can Tribute 1 monster from your hand or field; add 1 "Azamina" card from your Deck to your hand. If a monster(s) is sent to your opponent's GY, and you control an "Azamina" monster (except during the Damage Step): You can make your opponent lose 1500 LP, and if you do, gain 1500 LP. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can Set it. You can only use each effect of "Deception of the Sinful Spoils" once per turn.


                               Rarity
                              1 cardFiendsmith's Tract
                               Rarity
                              1 cardFiendsmith's Tract
                              Fiendsmith's Tract
                              Spell Normal
                              Fiendsmith's Tract

                                Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.


                                N Rarity
                                1 cardImpcantation Inception
                                N Rarity
                                1 cardImpcantation Inception
                                Impcantation Inception
                                Spell Normal
                                Impcantation Inception

                                  This card can be used to Ritual Summon any Ritual Monster. You must also Tribute "Impcantation" monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If this card is in your GY: You can send 1 "Impcantation" card from your hand or face-up field to the GY, except "Impcantation Inception"; Special Summon 1 "Impcantation" monster from your Deck, then add this card from the GY to your hand. You can only use this effect of "Impcantation Inception" once per turn.


                                  N Rarity
                                  1 cardMegalith Portal
                                  N Rarity
                                  1 cardMegalith Portal
                                  Megalith Portal
                                  Spell Field
                                  Megalith Portal

                                    The first time each Ritual Summoned monster would be destroyed by battle each turn, it is not destroyed. If a "Megalith" monster is Special Summoned (except during the Damage Step): You can target 1 Ritual Monster in your GY; add it to your hand. You can only use this effect of "Megalith Portal" once per turn.


                                    N Rarity
                                    2 cardMegalith Unformed
                                    N Rarity
                                    2 cardMegalith Unformed
                                    Megalith Unformed
                                    Spell Quick
                                    Megalith Unformed

                                      Activate 1 of these effects; ● All monsters your opponent controls lose 500 ATK for each Ritual Monster on the field, until the end of this turn. ● Ritual Summon 1 "Megalith" Ritual Monster from your Deck in Defense Position, by Tributing monsters from your hand or field whose total Levels equal exactly twice its Level.


                                      UR Rarity
                                      1 cardOriginal Sinful Spoils - Snake-Eye
                                      UR Rarity
                                      1 cardOriginal Sinful Spoils - Snake-Eye
                                      Original Sinful Spoils - Snake-Eye
                                      Spell Normal
                                      Original Sinful Spoils - Snake-Eye

                                        Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn.


                                        SR Rarity
                                        3 cardPreparation of Rites
                                        SR Rarity
                                        3 cardPreparation of Rites
                                        Preparation of Rites
                                        Spell Normal
                                        Preparation of Rites

                                          Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.


                                           Rarity
                                          1 cardThe Hallowed Azamina
                                           Rarity
                                          1 cardThe Hallowed Azamina
                                          The Hallowed Azamina
                                          Spell Normal
                                          The Hallowed Azamina

                                            Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) If this card is in the GY: You can target 1 "Azamina" monster you control or in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use this effect of "The Hallowed Azamina" once per turn.


                                            UR Rarity
                                            1 cardWANTED: Seeker of Sinful Spoils
                                            UR Rarity
                                            1 cardWANTED: Seeker of Sinful Spoils
                                            WANTED: Seeker of Sinful Spoils
                                            Spell Quick
                                            WANTED: Seeker of Sinful Spoils

                                              Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.


                                               Rarity
                                              1 cardAzamina Ilia Silvia
                                               Rarity
                                              1 cardAzamina Ilia Silvia
                                              Azamina Ilia Silvia
                                              DARK 6
                                              Azamina Ilia Silvia
                                              • ATK:

                                              • 1900

                                              • DEF:

                                              • 1500


                                              1 Illusion monster + 1 LIGHT Spellcaster monster Any battle damage your "Azamina" monsters, except "Azamina Ilia Silvia", inflicts to your opponent is doubled. You can only use each of the following effects of "Azamina Ilia Silvia" once per turn. When your opponent activates a card or effect (Quick Effect): You can Tribute this card; negate that effect. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Trap from your Deck to your hand.


                                               Rarity
                                              1 cardAzamina Mu Rcielago
                                               Rarity
                                              1 cardAzamina Mu Rcielago
                                              Azamina Mu Rcielago
                                              DARK 6
                                              Azamina Mu Rcielago
                                              • ATK:

                                              • 2000

                                              • DEF:

                                              • 2400


                                              1 Illusion monster + 1 LIGHT Spellcaster monster Monsters your opponent controls lose 500 ATK/DEF for each "Azamina" monster you control. You can only use each of the following effects of "Azamina Mu Rcielago" once per turn. If this card is Fusion Summoned: You can add 1 "Azamina" or "Sinful Spoils" card from your Deck to your hand. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Spell from your Deck to your hand.


                                               Rarity
                                              1 cardFiendsmith's Lacrima
                                               Rarity
                                              1 cardFiendsmith's Lacrima
                                              Fiendsmith's Lacrima
                                              LIGHT 6
                                              Fiendsmith's Lacrima
                                              • ATK:

                                              • 2400

                                              • DEF:

                                              • 2400


                                              2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.


                                              UR Rarity
                                              1 cardApollousa, Bow of the Goddess
                                              UR Rarity
                                              1 cardApollousa, Bow of the Goddess
                                              Apollousa, Bow of the Goddess
                                              WIND
                                              Apollousa, Bow of the Goddess
                                              • ATK:

                                              • -1

                                              • LINK-4

                                              Link Arrow:

                                              Top

                                              Bottom-Left

                                              Bottom

                                              Bottom-Right


                                              2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                              SR Rarity
                                              1 cardDyna Mondo
                                              SR Rarity
                                              1 cardDyna Mondo
                                              Dyna Mondo
                                              EARTH
                                              Dyna Mondo
                                              • ATK:

                                              • 2200

                                              • LINK-2

                                              Link Arrow:

                                              Top

                                              Bottom


                                              2 monsters, including a Ritual Monster If this card is Special Summoned: You can target 1 card on the field and 1 Ritual Monster in your GY; shuffle both into the Deck. During your opponent's turn (Quick Effect): You can Tribute this card, then target 1 Ritual Monster in your GY; either add it to your hand or Special Summon it. You can only use each effect of "Dyna Mondo" once per turn.


                                               Rarity
                                              1 cardFiendsmith's Requiem
                                               Rarity
                                              1 cardFiendsmith's Requiem
                                              Fiendsmith's Requiem
                                              LIGHT
                                              Fiendsmith's Requiem
                                              • ATK:

                                              • 600

                                              • LINK-1

                                              Link Arrow:

                                              Bottom


                                              1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.


                                               Rarity
                                              1 cardFiendsmith's Sequence
                                               Rarity
                                              1 cardFiendsmith's Sequence
                                              Fiendsmith's Sequence
                                              LIGHT
                                              Fiendsmith's Sequence
                                              • ATK:

                                              • 1200

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

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                                              2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.


                                              UR Rarity
                                              1 cardI:P Masquerena
                                              UR Rarity
                                              1 cardI:P Masquerena
                                              I:P Masquerena
                                              DARK
                                              I:P Masquerena
                                              • ATK:

                                              • 800

                                              • LINK-2

                                              Link Arrow:

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                                              Bottom-Right


                                              2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                              UR Rarity
                                              1 cardMoon of the Closed Heaven
                                              UR Rarity
                                              1 cardMoon of the Closed Heaven
                                              Moon of the Closed Heaven
                                              LIGHT
                                              Moon of the Closed Heaven
                                              • ATK:

                                              • 1200

                                              • LINK-2

                                              Link Arrow:

                                              Top

                                              Top-Right


                                              2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                                              UR Rarity
                                              1 cardS:P Little Knight
                                              UR Rarity
                                              1 cardS:P Little Knight
                                              S:P Little Knight
                                              DARK
                                              S:P Little Knight
                                              • ATK:

                                              • 1600

                                              • LINK-2

                                              Link Arrow:

                                              Left

                                              Right


                                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                              UR Rarity
                                              1 cardSpright Elf
                                              UR Rarity
                                              1 cardSpright Elf
                                              Spright Elf
                                              FIRE
                                              Spright Elf
                                              • ATK:

                                              • 1400

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


                                              SR Rarity
                                              2 cardHerald of the Arc Light
                                              SR Rarity
                                              2 cardHerald of the Arc Light
                                              Herald of the Arc Light
                                              LIGHT 4
                                              Herald of the Arc Light
                                              • ATK:

                                              • 600

                                              • DEF:

                                              • 1000


                                              1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                                              UR Rarity
                                              1 cardBeatrice, Lady of the Eternal
                                              UR Rarity
                                              1 cardBeatrice, Lady of the Eternal
                                              Beatrice, Lady of the Eternal
                                              LIGHT
                                              Beatrice, Lady of the Eternal
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 2800


                                              2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.


                                              UR Rarity
                                              1 cardInfernal Flame Banshee
                                              UR Rarity
                                              1 cardInfernal Flame Banshee
                                              Infernal Flame Banshee
                                              FIRE
                                              Infernal Flame Banshee
                                              • ATK:

                                              • 1700

                                              • DEF:

                                              • 600


                                              2 Level 4 monsters You can detach 1 material from this card; take 1 Pyro monster from your Deck and either add it to your hand or send it to the GY. If this card is banished and you control a Pyro monster: You can Special Summon this card, and if you do, it gains ATK equal to the number of your currently banished monsters x 100 until the end of this turn. You can only use each effect of "Infernal Flame Banshee" once per turn.



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