Guide to Link Monsters and Link Summoning

Guide to Link Monsters and Link Summoning

Here are some basic concepts about Link monsters and Link summoning for beginners to have a clearer concept of this new mechanism.

Vrains will be released at the end of September 2022, but you can learn it later because after vrains is released, you usually just play for fun or get acquainted, but before now there has been no deck that has a very new meta after the release of the world.




First of all, you have to know what the link monster is

First of all, you have to know what the link monster is

The Link monster is blue like the Ritual monster, but has arrows, no defense and changes DEF to LINK-.


It does not have a Level/Rank, the arrow that has it is called Link Arrow and Link monsters cannot be defended (of course including facedown DEF), this monster can only be summoned to the Extra Monster Zone, if you want to summon it. If it is in the Main Monster Zone, look at the arrow on this card. Wherever it points, you can Link Summon the box this card points to, including the main monster zone.



Summoning to the Extra Monster Zone is required

Summoning to the Extra Monster Zone is required

You must summon a Link monster to the Extra Monster Zone if there are no other Link monsters on the field.


For example, the Decode Talker monster in the picture.



The link monster you want to summon in the main monster zone must have a link monster in the Extra Monster Zone box pointing the arrow at it

The link monster you want to summon in the main monster zone must have a link monster in the Extra Monster Zone box pointing the arrow at it

For example: To summon the 1 Link monster Linkuriboh in your Main Monster Zone, you need 1 Link monster with an arrow pointing to the box in the main monster zone.


In the picture, the Decode Talker monster has a Link arrow pointing to the bottom left and right corners of the Main Monster Zone. Therefore, you can summon Linkuriboh to the box where the Link arrow is pointing.

NOTE: IF THE 2 ARROWS OF THE LINK CMON POINT TO EACH OTHER, IT IS CALLED CO-LINK



What is Link Rating?

 

Linkuriboh (Link Rating 1)

UR Rarity
Linkuriboh
UR Rarity
Linkuriboh
Linkuriboh
DARK
Linkuriboh
  • ATK:

  • 300

  • LINK-1

Link Arrow:

Bottom


1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


You see this one has an arrow and LINK-1, it is link rating 1

Dragunity Knight - Romulus (Link Rating 2)

 Rarity
Dragunity Knight - Romulus
 Rarity
Dragunity Knight - Romulus
Dragunity Knight - Romulus
WIND
Dragunity Knight - Romulus
  • ATK:

  • 1200

  • LINK-2

Link Arrow:

Bottom-Left

Bottom-Right


2 Dragon and/or Winged Beast monsters, except Tokens If this card is Link Summoned: You can add 1 "Dragunity" Spell/Trap or 1 "Dragon Ravine" from your Deck to your hand. If a Dragon monster(s) is Special Summoned from the Extra Deck to a zone this card points to (except during the Damage Step): You can Special Summon 1 Dragon or Winged Beast monster from your hand in Defense Position, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use each effect of "Dragunity Knight - Romulus" once per turn.


This one has 2 arrows and LINK-2, it is link rating 2

Decode Talker Heatsoul (Link Rating 3)

 Rarity
Decode Talker Heatsoul
 Rarity
Decode Talker Heatsoul
Decode Talker Heatsoul
FIRE
Decode Talker Heatsoul
  • ATK:

  • 2300

  • LINK-3

Link Arrow:

Top

Bottom-Left

Bottom-Right


2+ Cyberse monsters with different Attributes Gains 500 ATK for each monster it points to. (Quick Effect): You can pay 1000 LP; draw 1 card, then if your LP are 2000 or less, you can banish this card from the field, and if you do, Special Summon 1 Link-3 or lower Cyberse monster from your Extra Deck, except "Decode Talker Heatsoul". You can only use this effect of "Decode Talker Heatsoul" once per turn.


This one has 3 arrows and Link-3, it is Link Rating 3

Accesscode Talker (Link Rating 4)

 Rarity
Accesscode Talker
 Rarity
Accesscode Talker
Accesscode Talker
DARK
Accesscode Talker
  • ATK:

  • 2300

  • LINK-4

Link Arrow:

Top

Left

Bottom

Right


2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




Tag(s):

This one has 4 arrows and LINK-4, it is Link Rating 4

Accesscode Talker (Link Rating 4)

 Rarity
Accesscode Talker
 Rarity
Accesscode Talker
Accesscode Talker
DARK
Accesscode Talker
  • ATK:

  • 2300

  • LINK-4

Link Arrow:

Top

Left

Bottom

Right


2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




Tag(s):

This one has 4 arrows and LINK-4, it is Link Rating 4

Firewall Dragon Darkfluid (Link Rating 5)

 Rarity
Firewall Dragon Darkfluid
 Rarity
Firewall Dragon Darkfluid
Firewall Dragon Darkfluid
DARK
Firewall Dragon Darkfluid
  • ATK:

  • 3000

  • LINK-5

Link Arrow:

Top

Left

Bottom-Left

Bottom-Right

Right


3+ Effect Monsters If this card is Link Summoned: You can place counters on this card equal to the number of different types of Cyberse monsters in your GY (Ritual, Fusion, Synchro, Xyz). This card gains 2500 ATK for each counter on it during the Battle Phase only. When your opponent activates a monster effect (Quick Effect): You can remove 1 counter from this card; negate the activation, also, if this effect was activated between this card's attack declaration and the end of the Damage Step, this card can make another attack in a row.


This one has 5 arrows and LINK-5, it is link rating 5

The Arrival Cyberse @Ignister (Link Rating 6)

 Rarity
The Arrival Cyberse @Ignister
 Rarity
The Arrival Cyberse @Ignister
The Arrival Cyberse @Ignister
DARK
The Arrival Cyberse @Ignister
  • ATK:

  • 0

  • LINK-6

Link Arrow:

Top

Left

Bottom-Left

Bottom

Bottom-Right

Right


3+ monsters with different Attributes You can only control 1 "The Arrival Cyberse @Ignister". The original ATK of this card becomes 1000 x the number of Link Materials used for its Link Summon. Unaffected by other cards' effects. Once per turn: You can target 1 other monster on the field; destroy it, and if you do, Special Summon 1 "@Ignister Token" (Cyberse/DARK/Level 1/ATK 0/DEF 0) to your zone this card points to.


This one has 6 arrows and LINK-6, it is Link Rating 6



Hao Tu Link Shou Kan ?

 

Blue-Eyes White Dragon (Look what that look)

SR Rarity
Blue-Eyes White Dragon
SR Rarity
Blue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


Look at the 2-monster sacrifice punching bag to create it. If it is used as a link material, it will be considered a link rating 1.

LANphorhynchus (link 2)

N Rarity
LANphorhynchus
N Rarity
LANphorhynchus
LANphorhynchus
LIGHT
LANphorhynchus
  • ATK:

  • 1200

  • LINK-2

Link Arrow:

Bottom-Left

Bottom-Right


2 monsters


Do you see the summon condition in its text card? are 2 monsters, you use 2 monsters to create this one.

Gaia Saber the Lightning Shadow (link 3)

SR Rarity
Gaia Saber, the Lightning Shadow
SR Rarity
Gaia Saber, the Lightning Shadow
Gaia Saber, the Lightning Shadow
EARTH
Gaia Saber, the Lightning Shadow
  • ATK:

  • 2600

  • LINK-3

Link Arrow:

Left

Right

Bottom


2+ monsters


This one is the same, but it is a 3 link, it requires 2 monsters or MORE, so in theory you can use 3 monsters to make this one.


If you want to use 2 monsters, you will use 1 link 1 monster, or a non-link monster (considered link rating 1 like buh-eyes) and 1 link rating 2 monster.

Striker Dragon (Exception)

 Rarity
Striker Dragon
 Rarity
Striker Dragon
Striker Dragon
DARK
Striker Dragon
  • ATK:

  • 1000

  • LINK-1

Link Arrow:

Left


1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.


In theory, any monster above can be linked, but there are some cases where the correct monster must be used to link, for example a level 4 dragon or lower.

Black Luster Soldier - Soldier of Chaos (full powa)

 Rarity
Black Luster Soldier - Soldier of Chaos
 Rarity
Black Luster Soldier - Soldier of Chaos
Black Luster Soldier - Soldier of Chaos
EARTH
Black Luster Soldier - Soldier of Chaos
  • ATK:

  • 3000

  • LINK-3

Link Arrow:

Top

Bottom-Left

Bottom-Right


3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


You can build this one very easily, but if you use the right link material it will have additional effects



Some terms and rules related to Link


I. Some terms:
1.Link Material: material used to Link Summon (if there is no effect to prevent it, the materials will be sent to the grave). Materials can be Monsters, Tokens, or Traps (in the form considered Monsters)
2.Link Marker: indicates the Link monster's arrows (the number corresponds to the Link number of that monster). Seeing the direction of the Link Marker is very important, which I will talk about later.
3. Mutual Link: only 2 monsters have 2 arrows pointing in each other's direction. A><B
4. Link Point: Suppose we have animal A with an arrow pointing to animal B: A>B, we call B Link Point
II. Some basic rules:
1. To be able to Special Summon from the Extra Deck, you must place that Monster in an Extra Monster Zone or a Main Monster Zone pointed to by a Link Marker of a Link Monster.
2. If a Link Marker of an opponent's Link Monster is pointing to an unused Main Monster Zone space on your side of the field, you can use that space to Special summon from the Extra Deck.
3. Normally, once you have used an Extra Monster Zone box, the remaining box cannot be used by you and belongs to your opponent. But there is an exception: you will always be able to occupy the remaining Extra box if your Link monsters have links to each other and there is an arrow pointing to the remaining Extra box, then you can always sum it up. that extra box.




Companion unit:

- Yu-Gi-Oh! Guidance Vietnam





https://ygovietnam.com/
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