Instructions on how to Auto-Duel farm Gems

Instructions on how to Auto-Duel farm Gems

Deck to earn Gems most effectively. Instructions on how to auto-duel in Duel Links to farm Gems. The most effective way to earn Gems in Yugi-Oh Duel Links.




Masked Hero

 OTK Go Brrrr

Destiny HERO - Decider (x1-2)

SR Rarity
Destiny HERO - Decider
SR Rarity
Destiny HERO - Decider
Destiny HERO - Decider
DARK 4
Destiny HERO - Decider
  • ATK:

  • 1600

  • DEF:

  • 1000


Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of "Destiny HERO - Decider" once per Duel. ● If this card is Normal or Special Summoned: You can add 1 "HERO" monster from your GY to your hand during the End Phase of this turn. ● When a card or effect is activated that would inflict damage to you, while this card is in your GY (Quick Effect): Return this card to your hand, and if you do, make that effect damage to you 0.


Has the ability to restock and pick up itself, is burn resistant and is DARK so can Mask Change on Anki

Destiny HERO - Celestial (x2)

R Rarity
Destiny HERO - Celestial
R Rarity
Destiny HERO - Celestial
Destiny HERO - Celestial
DARK 4
Destiny HERO - Celestial
  • ATK:

  • 1600

  • DEF:

  • 1400


When this card declares an attack: You can target 1 face-up Spell your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the GY: You can banish this card and 1 "Destiny HERO" monster from your GY; draw 2 cards. You can only use this effect of "Destiny HERO - Celestial" once per turn.


PoT oF gReEd pro vjp, has the ability to shoot spells and is a DARK Hero so it can be upgraded to Anki.

Destiny HERO - Drilldark (x2-3)

R Rarity
Destiny HERO - Drilldark
R Rarity
Destiny HERO - Drilldark
Destiny HERO - Drilldark
DARK 4
Destiny HERO - Drilldark
  • ATK:

  • 1600

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can Special Summon 1 "Destiny HERO" monster from your hand with ATK less than or equal to this card's ATK on the field. You can only use this effect of "Destiny HERO - Drilldark" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


Jump 1 more body to make it easier to OTK (2 punch Hero cards, then mask change 1 of the 2 heroes and OTK). In addition, there is an additional body for Xyz, as for armor penetration, no one cares about that effect :)

Mask Change (x3)

SR Rarity
Mask Change
SR Rarity
Mask Change
Mask Change
Spell Quick
Mask Change

    Target 1 "HERO" monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).


    is the card you want to peel the most and only has no more than 2 copies. This card turns your Hero into a Masked Hero with Attribute (DARK), and punches 1 more time for free in the battle phase.

    Masked HERO Anki (x3)

    UR Rarity
    Masked HERO Anki
    UR Rarity
    Masked HERO Anki
    Masked HERO Anki
    DARK 8
    Masked HERO Anki
    • ATK:

    • 2800

    • DEF:

    • 1200


    Must be Special Summoned by "Mask Change". This card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. You can only use this effect of "Masked HERO Anki" once per turn.


    This card has a very strong OTK ability, good body, straight punch to LP, the player ignores the cheap monsters but the damage is divided in half. When this card punches an opp monster and that monster FALLS INTO THE GRAVE, you add another Mask Change from deck to hand.

    Heroic Champion - Excalibur and Number 70: Malevolent Sin (x0-1)

    UR Rarity
    Heroic Champion - Excalibur
    UR Rarity
    Heroic Champion - Excalibur
    Heroic Champion - Excalibur
    LIGHT
    Heroic Champion - Excalibur
    • ATK:

    • 2000

    • DEF:

    • 2000


    2 Level 4 Warrior-Type monsters Once per turn: You can detach 2 Xyz Materials from this card; this card's ATK becomes double its original ATK until your opponent's next End Phase.


    SR Rarity
    Number 70: Malevolent Sin
    SR Rarity
    Number 70: Malevolent Sin
    Number 70: Malevolent Sin
    DARK
    Number 70: Malevolent Sin
    • ATK:

    • 2400

    • DEF:

    • 1200


    2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


    It's a mercenary, but the bot is very stupid when auto-dueling, so if you bring it along, you'll probably Xyz Summon instead of mask changing, leading to not being able to OTK.

    Forbidden Chalice (x2-3)

    SR Rarity
    Forbidden Chalice
    SR Rarity
    Forbidden Chalice
    Forbidden Chalice
    Spell Quick
    Forbidden Chalice

      Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


      Do you know that if Anki's guy punches through LP, the damage is halved? For example, 2k8 ATK only causes 1k4 damage? But when you activate this card WHILE ANKI IS ATTACKING LP, the damage is not halved, and receiving an additional 400 ATK is 3k2 damage to opp.

      Wall of Disruption, Gravity Lash and Mirror Wall (x2-3)

      SR Rarity
      Wall of Disruption
      SR Rarity
      Wall of Disruption
      Wall of Disruption
      Trap Normal
      Wall of Disruption

        When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.


        R Rarity
        Gravity Lash
        R Rarity
        Gravity Lash
        Gravity Lash
        Spell Quick
        Gravity Lash

          Target 1 face-up monster on the field; it loses ATK equal to its DEF until the end of this turn.


          UR Rarity
          Mirror Wall
          UR Rarity
          Mirror Wall
          Mirror Wall
          Trap Continuous
          Mirror Wall

            Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card.


            Reducing ATK makes opp's monster easier to OTK when he commits suicide, losing both body and LP.

            Enemy Controller and Treacherous Trap Hole (x0-2)

            SR Rarity
            Enemy Controller
            SR Rarity
            Enemy Controller
            Enemy Controller
            Spell Quick
            Enemy Controller

              Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


              SR Rarity
              Treacherous Trap Hole
              SR Rarity
              Treacherous Trap Hole
              Treacherous Trap Hole
              Trap Normal
              Treacherous Trap Hole

                If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets.


                Other staple leaves, this is just an illustration, add any other leaves you find delicious



                Red-Eyes + Neos

                Skill: Priority Peak Performance

                Red-Eyes

                UR Rarity
                Red-Eyes Wyvern
                UR Rarity
                Red-Eyes Wyvern
                Red-Eyes Wyvern
                WIND 4
                Red-Eyes Wyvern
                • ATK:

                • 1800

                • DEF:

                • 1600


                During your End Phase, if you did not Normal Summon/Set a monster this turn: You can banish this card from your Graveyard; Special Summon 1 "Red-Eyes" monster from your Graveyard, except "Red-Eyes B. Chick".


                UR Rarity
                Red-Eyes Slash Dragon
                UR Rarity
                Red-Eyes Slash Dragon
                Red-Eyes Slash Dragon
                DARK 7
                Red-Eyes Slash Dragon
                • ATK:

                • 2800

                • DEF:

                • 2400


                "Red-Eyes B. Dragon" + 1 Warrior monster When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell with this effect. ● The equipped monster gains 200 ATK. When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.


                SR Rarity
                Red-Eyes Fusion
                SR Rarity
                Red-Eyes Fusion
                Red-Eyes Fusion
                Spell Normal
                Red-Eyes Fusion

                  Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


                  UR Rarity
                  Red-Eyes Black Dragon
                  UR Rarity
                  Red-Eyes Black Dragon
                  Red-Eyes Black Dragon
                  DARK 7
                  Red-Eyes Black Dragon
                  • ATK:

                  • 2400

                  • DEF:

                  • 2000


                  ''A ferocious dragon with a deadly attack.''


                  SR Rarity
                  Red-Eyes Insight
                  SR Rarity
                  Red-Eyes Insight
                  Red-Eyes Insight
                  Spell Normal
                  Red-Eyes Insight

                    Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.


                    Red-Eyes Fusion x3: Fusion using materials from your hand, field or DECK, with just 1 card you have 1 Red-Eyes body from the Extra Deck and that is Red-Eyes Slash Dragon.

                    Red-Eyes Slash Dragon x3: uses Red-Eyes Black Dragon and 1 Warrior (Neos is Warrior), has the ability to pick up a Warrior monster from the grave and equip it, has negate target, has the ability to jump back to the monster on the field if unfortunately destroyed, and has a body of 3k or more (thanks to picking up monsters from the grave and equipping them when attacking).
                    Red-Eyes Wyvern x1-2: has the ability to self-banish to jump back to the Red-Eyes Slash Dragon in the grave.
                    Red-Eyes Insight x3 : search Red-Eyes Fusion
                    Red-Eyes Black Dragon x3 : sandbag simulator

                    Elemental HERO Brave Neos, Elemental HERO Neos and Neos Fusion (Neos)

                    UR Rarity
                    Elemental HERO Brave Neos
                    UR Rarity
                    Elemental HERO Brave Neos
                    Elemental HERO Brave Neos
                    LIGHT 7
                    Elemental HERO Brave Neos
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    "Elemental HERO Neos" + 1 Level 4 or lower Effect Monster Must be Fusion Summoned. Gains 100 ATK for each "Neo-Spacian" and "HERO" monster in your GY. When this card destroys an opponent's monster by battle: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Elemental HERO Neos" in its text.


                    UR Rarity
                    Elemental HERO Neos
                    UR Rarity
                    Elemental HERO Neos
                    Elemental HERO Neos
                    LIGHT 7
                    Elemental HERO Neos
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    ''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''


                    SR Rarity
                    Neos Fusion
                    SR Rarity
                    Neos Fusion
                    Neos Fusion
                    Spell Normal
                    Neos Fusion

                      Special Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including "Elemental HERO Neos", by sending those monsters from your hand, Deck, or field, ignoring its Summoning conditions. For the rest of this turn after this card resolves, you cannot Special Summon monsters. If a Fusion Monster(s) you control that lists "Elemental HERO Neos" as material would be destroyed by battle or card effect, or shuffled into the Extra Deck by its own effect, you can banish this card from your GY instead.


                      Elemental Hero Neos x3 : Sandbag

                      Neos Fusion x3: 1 Card produces a 6-pack Neos from the Extra Deck with materials from hand, field or DECK, in addition, the second best effect that is used a lot is banish for protection.
                      Elemental Hero Brave Neos x2-3: use 1 Level 4 or lower monster with Effect (Red-Eyes Wyvern), have the ability to search for 1 more Neos Fusion to get 1 more big body monster in the next turn and 1 more card in the grave list

                      Power of the Guardians (x3)

                      N Rarity
                      Power of the Guardians
                      N Rarity
                      Power of the Guardians
                      Power of the Guardians
                      Spell Equip
                      Power of the Guardians

                        If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.


                        Gives 500 ATK each time you hit or are hit, and you can discard 1 Spell Counter from this card to protect (but prioritize using Neos Fusion to protect and thereby increase 500 ATK).



                        Ancient Gear

                        punch phat pay acc

                        Begging Gear

                        R Rarity
                        Ancient Gear Wyvern
                        R Rarity
                        Ancient Gear Wyvern
                        Ancient Gear Wyvern
                        EARTH 4
                        Ancient Gear Wyvern
                        • ATK:

                        • 1700

                        • DEF:

                        • 1200


                        If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.


                        R Rarity
                        Ancient Gear Frame
                        R Rarity
                        Ancient Gear Frame
                        Ancient Gear Frame
                        EARTH 4
                        Ancient Gear Frame
                        • ATK:

                        • 1600

                        • DEF:

                        • 500


                        You can discard 1 card; add 1 "Ancient Gear Golem", or 1 Spell/Trap that specifically lists the card "Ancient Gear Golem" in its text, from your Deck to your hand. You can only use this effect of "Ancient Gear Frame" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon up to 3 "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" from your hand, ignoring their Summoning conditions.


                        UR Rarity
                        Ultimate Ancient Gear Golem
                        UR Rarity
                        Ultimate Ancient Gear Golem
                        Ultimate Ancient Gear Golem
                        EARTH 10
                        Ultimate Ancient Gear Golem
                        • ATK:

                        • 4400

                        • DEF:

                        • 3400


                        "Ancient Gear Golem" + 2 "Ancient Gear" monsters Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions.


                        SR Rarity
                        Ancient Gear Box
                        SR Rarity
                        Ancient Gear Box
                        Ancient Gear Box
                        EARTH 4
                        Ancient Gear Box
                        • ATK:

                        • 500

                        • DEF:

                        • 2000


                        If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.


                        SR Rarity
                        Ancient Gear Golem
                        SR Rarity
                        Ancient Gear Golem
                        Ancient Gear Golem
                        EARTH 8
                        Ancient Gear Golem
                        • ATK:

                        • 3000

                        • DEF:

                        • 3000


                        Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.


                        Ancient Gear Box x1-2: if added to hand from deck or grave, will search for 1 EARTH Machine with ATK or DEF 500 points, exactly 500 points, not 500 or lower, so will search for Gear Frame

                        Ancient Gear Frame x3 : search Ancient Gear Golem
                        Ancient Gear Wyvern x3 : searcher
                        Ancient Gear Golem x3: Sandbag but penetrates defense and when fighting opp monsters cannot activate spells/traps
                        Ultimate Ancient Gear Golem: ingredients are 2 Ancient Gear monsters and 1 Ancient Gear Golem, with a huge body that can penetrate armor and when punching opp, it can't trigger spells/traps, and the last effect you haven't used yet, win cmnr :D

                        King of the Swamp and Polymerization ((Polyme)Rization)

                        UR Rarity
                        King of the Swamp
                        UR Rarity
                        King of the Swamp
                        King of the Swamp
                        WATER 3
                        King of the Swamp
                        • ATK:

                        • 500

                        • DEF:

                        • 1100


                        This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. You can discard this card to the Graveyard; add 1 "Polymerization" from your Deck to your hand.


                        UR Rarity
                        Polymerization
                        UR Rarity
                        Polymerization
                        Polymerization
                        Spell Normal
                        Polymerization

                          Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                          Polymer x3 : fusion go brrrrr

                          King Of The Swamp x3: search Polymer and it can transform into Ancient Gear Golem when fusion.

                          You can stuff anything

                          SR Rarity
                          Wall of Disruption
                          SR Rarity
                          Wall of Disruption
                          Wall of Disruption
                          Trap Normal
                          Wall of Disruption

                            When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.


                            N Rarity
                            Power of the Guardians
                            N Rarity
                            Power of the Guardians
                            Power of the Guardians
                            Spell Equip
                            Power of the Guardians

                              If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.


                              SR Rarity
                              Super Rush Headlong
                              SR Rarity
                              Super Rush Headlong
                              Super Rush Headlong
                              Spell Quick
                              Super Rush Headlong

                                Target 1 face-up monster you control and declare 1 Attribute; if that target battles an opponent's monster with that Attribute this turn, destroy that opponent's monster at the start of the Damage Step.


                                UR Rarity
                                Mirror Wall
                                UR Rarity
                                Mirror Wall
                                Mirror Wall
                                Trap Continuous
                                Mirror Wall

                                  Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card.


                                  ... what can I do? :3



                                  Six Samurai

                                   Skill ưu tiên : Fields Of The Warriors

                                  Six Samurai

                                  UR Rarity
                                  Legendary Six Samurai - Shi En
                                  UR Rarity
                                  Legendary Six Samurai - Shi En
                                  Legendary Six Samurai - Shi En
                                  DARK 5
                                  Legendary Six Samurai - Shi En
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 1400


                                  1 Warrior Tuner + 1+ non-Tuner "Six Samurai" monsters Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it. If this card on the field would be destroyed by battle or card effect, you can destroy another "Six Samurai" monster you control instead.


                                  N Rarity
                                  Legendary Secret of the Six Samurai
                                  N Rarity
                                  Legendary Secret of the Six Samurai
                                  Legendary Secret of the Six Samurai
                                  DARK 4
                                  Legendary Secret of the Six Samurai
                                  • ATK:

                                  • 500

                                  • DEF:

                                  • 2000


                                  When you Normal or Special Summon a "Secret Six Samurai" monster(s) (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Legendary Secret of the Six Samurai" once per turn. Once per turn: You can banish 1 Level 4 or lower "Six Samurai" monster from your GY; until the end of this turn, this card's Attribute, Level and ATK/DEF become the same as that banished monster's.


                                  R Rarity
                                  Secret Six Samurai - Fuma
                                  R Rarity
                                  Secret Six Samurai - Fuma
                                  Secret Six Samurai - Fuma
                                  WIND 1
                                  Secret Six Samurai - Fuma
                                  • ATK:

                                  • 200

                                  • DEF:

                                  • 1800


                                  If this card is destroyed by battle or card effect: You can Special Summon 1 "Six Samurai" monster from your Deck, except "Secret Six Samurai - Fuma". If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.


                                  UR Rarity
                                  Legendary Six Samurai - Kizan
                                  UR Rarity
                                  Legendary Six Samurai - Kizan
                                  Legendary Six Samurai - Kizan
                                  EARTH 4
                                  Legendary Six Samurai - Kizan
                                  • ATK:

                                  • 1800

                                  • DEF:

                                  • 500


                                  If you control a "Six Samurai" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other "Six Samurai" monsters, this card gains 300 ATK and DEF.


                                  N Rarity
                                  Shien's Dojo
                                  N Rarity
                                  Shien's Dojo
                                  Shien's Dojo
                                  Spell Continuous
                                  Shien's Dojo

                                    Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the GY; Special Summon 1 "Six Samurai" or "Shien" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card.


                                    R Rarity
                                    Secret Six Samurai - Kizaru
                                    R Rarity
                                    Secret Six Samurai - Kizaru
                                    Secret Six Samurai - Kizaru
                                    EARTH 4
                                    Secret Six Samurai - Kizaru
                                    • ATK:

                                    • 1900

                                    • DEF:

                                    • 1000


                                    When this card is Special Summoned: You can add from your Deck to your hand, 1 "Six Samurai" monster with a different Attribute from every monster you control. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.


                                    SR Rarity
                                    Six Samurai United
                                    SR Rarity
                                    Six Samurai United
                                    Six Samurai United
                                    Spell Continuous
                                    Six Samurai United

                                      Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the GY; draw 1 card for each Bushido Counter on this card.


                                      SR Rarity
                                      Six Style - Dual Wield
                                      SR Rarity
                                      Six Style - Dual Wield
                                      Six Style - Dual Wield
                                      Trap Normal
                                      Six Style - Dual Wield

                                        If the only monster you control is 1 "Six Samurai" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand.


                                        Shien's Dojo x2: mainly jumps Fuma onto the field

                                        Six Samurai United x3 : PoT oF gReEd
                                        Kizan x3: jumps for free and has Level 4, because it doesn't jump once per turn, so you can jump as many as you have on hand.
                                        Legendary Secret Of The Six Samurai x3: mainly takes the free jumping effect
                                        Fuma x3: is a Tuner monster jumped by Dojo, and also has the ability to protect.
                                        Kizaru x0-1 : Searcher, self-protection
                                        Dual Wield: pushes monsters but opp wastes a lot of resources to get out onto the field and return to the deck
                                        Shi en: Gigachad, negate spell/trap and anti-destroy

                                        Power of the Guardians (x3 or x69)

                                        N Rarity
                                        Power of the Guardians
                                        N Rarity
                                        Power of the Guardians
                                        Power of the Guardians
                                        Spell Equip
                                        Power of the Guardians

                                          If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.


                                          You can stuff anything :D



                                          Beatdown Deck

                                          welcome to 1996

                                          Any skill is fine, monsters with level 4 ATK are ok, spells/traps have a few cards that help you win (increase ATK, destroy enemy monsters,...)



                                          My Monster Card

                                          skill is definitely My Monster Card, there's nothing to argue about

                                          level 4 monsters, a little bigger ATK body is ok, remember the 6 monsters have different names.
                                          Spell/trap is fine, win is fine



                                          Reference Deck

                                          Below are some Reference Decks for you to use

                                          Masked HERO Deck

                                          LP Boost Alpha

                                          Need 5 UR

                                          UR Rarity
                                          Masked HERO Anki
                                          UR Rarity
                                          Masked HERO Anki
                                          UR Rarity
                                          Masked HERO Anki
                                          UR Rarity
                                          Mirror Wall
                                          UR Rarity
                                          Mirror Wall

                                          Main: 20 Extra: 7

                                          R Rarity
                                          Destiny HERO - Celestial
                                          R Rarity
                                          Destiny HERO - Celestial
                                          Destiny HERO - Celestial
                                          DARK 4
                                          Destiny HERO - Celestial
                                          • ATK:

                                          • 1600

                                          • DEF:

                                          • 1400


                                          When this card declares an attack: You can target 1 face-up Spell your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the GY: You can banish this card and 1 "Destiny HERO" monster from your GY; draw 2 cards. You can only use this effect of "Destiny HERO - Celestial" once per turn.


                                          R Rarity
                                          Destiny HERO - Celestial
                                          R Rarity
                                          Destiny HERO - Celestial
                                          Destiny HERO - Celestial
                                          DARK 4
                                          Destiny HERO - Celestial
                                          • ATK:

                                          • 1600

                                          • DEF:

                                          • 1400


                                          When this card declares an attack: You can target 1 face-up Spell your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the GY: You can banish this card and 1 "Destiny HERO" monster from your GY; draw 2 cards. You can only use this effect of "Destiny HERO - Celestial" once per turn.


                                          SR Rarity
                                          Destiny HERO - Decider
                                          SR Rarity
                                          Destiny HERO - Decider
                                          Destiny HERO - Decider
                                          DARK 4
                                          Destiny HERO - Decider
                                          • ATK:

                                          • 1600

                                          • DEF:

                                          • 1000


                                          Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of "Destiny HERO - Decider" once per Duel. ● If this card is Normal or Special Summoned: You can add 1 "HERO" monster from your GY to your hand during the End Phase of this turn. ● When a card or effect is activated that would inflict damage to you, while this card is in your GY (Quick Effect): Return this card to your hand, and if you do, make that effect damage to you 0.


                                          SR Rarity
                                          Destiny HERO - Decider
                                          SR Rarity
                                          Destiny HERO - Decider
                                          Destiny HERO - Decider
                                          DARK 4
                                          Destiny HERO - Decider
                                          • ATK:

                                          • 1600

                                          • DEF:

                                          • 1000


                                          Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of "Destiny HERO - Decider" once per Duel. ● If this card is Normal or Special Summoned: You can add 1 "HERO" monster from your GY to your hand during the End Phase of this turn. ● When a card or effect is activated that would inflict damage to you, while this card is in your GY (Quick Effect): Return this card to your hand, and if you do, make that effect damage to you 0.


                                          R Rarity
                                          Destiny HERO - Drilldark
                                          R Rarity
                                          Destiny HERO - Drilldark
                                          Destiny HERO - Drilldark
                                          DARK 4
                                          Destiny HERO - Drilldark
                                          • ATK:

                                          • 1600

                                          • DEF:

                                          • 1200


                                          If this card is Normal or Special Summoned: You can Special Summon 1 "Destiny HERO" monster from your hand with ATK less than or equal to this card's ATK on the field. You can only use this effect of "Destiny HERO - Drilldark" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                          R Rarity
                                          Destiny HERO - Drilldark
                                          R Rarity
                                          Destiny HERO - Drilldark
                                          Destiny HERO - Drilldark
                                          DARK 4
                                          Destiny HERO - Drilldark
                                          • ATK:

                                          • 1600

                                          • DEF:

                                          • 1200


                                          If this card is Normal or Special Summoned: You can Special Summon 1 "Destiny HERO" monster from your hand with ATK less than or equal to this card's ATK on the field. You can only use this effect of "Destiny HERO - Drilldark" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                          R Rarity
                                          Destiny HERO - Drilldark
                                          R Rarity
                                          Destiny HERO - Drilldark
                                          Destiny HERO - Drilldark
                                          DARK 4
                                          Destiny HERO - Drilldark
                                          • ATK:

                                          • 1600

                                          • DEF:

                                          • 1200


                                          If this card is Normal or Special Summoned: You can Special Summon 1 "Destiny HERO" monster from your hand with ATK less than or equal to this card's ATK on the field. You can only use this effect of "Destiny HERO - Drilldark" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                          SR Rarity
                                          Forbidden Chalice
                                          SR Rarity
                                          Forbidden Chalice
                                          Forbidden Chalice
                                          Spell Quick
                                          Forbidden Chalice

                                            Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                                            SR Rarity
                                            Forbidden Chalice
                                            SR Rarity
                                            Forbidden Chalice
                                            Forbidden Chalice
                                            Spell Quick
                                            Forbidden Chalice

                                              Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                                              R Rarity
                                              Gravity Lash
                                              R Rarity
                                              Gravity Lash
                                              Gravity Lash
                                              Spell Quick
                                              Gravity Lash

                                                Target 1 face-up monster on the field; it loses ATK equal to its DEF until the end of this turn.


                                                R Rarity
                                                Gravity Lash
                                                R Rarity
                                                Gravity Lash
                                                Gravity Lash
                                                Spell Quick
                                                Gravity Lash

                                                  Target 1 face-up monster on the field; it loses ATK equal to its DEF until the end of this turn.


                                                  R Rarity
                                                  Gravity Lash
                                                  R Rarity
                                                  Gravity Lash
                                                  Gravity Lash
                                                  Spell Quick
                                                  Gravity Lash

                                                    Target 1 face-up monster on the field; it loses ATK equal to its DEF until the end of this turn.


                                                    SR Rarity
                                                    Mask Change
                                                    SR Rarity
                                                    Mask Change
                                                    Mask Change
                                                    Spell Quick
                                                    Mask Change

                                                      Target 1 "HERO" monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).


                                                      SR Rarity
                                                      Mask Change
                                                      SR Rarity
                                                      Mask Change
                                                      Mask Change
                                                      Spell Quick
                                                      Mask Change

                                                        Target 1 "HERO" monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).


                                                        SR Rarity
                                                        Mask Change
                                                        SR Rarity
                                                        Mask Change
                                                        Mask Change
                                                        Spell Quick
                                                        Mask Change

                                                          Target 1 "HERO" monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).


                                                          UR Rarity
                                                          Mirror Wall
                                                          UR Rarity
                                                          Mirror Wall
                                                          Mirror Wall
                                                          Trap Continuous
                                                          Mirror Wall

                                                            Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card.


                                                            UR Rarity
                                                            Mirror Wall
                                                            UR Rarity
                                                            Mirror Wall
                                                            Mirror Wall
                                                            Trap Continuous
                                                            Mirror Wall

                                                              Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card.


                                                              SR Rarity
                                                              Wall of Disruption
                                                              SR Rarity
                                                              Wall of Disruption
                                                              Wall of Disruption
                                                              Trap Normal
                                                              Wall of Disruption

                                                                When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.


                                                                SR Rarity
                                                                Wall of Disruption
                                                                SR Rarity
                                                                Wall of Disruption
                                                                Wall of Disruption
                                                                Trap Normal
                                                                Wall of Disruption

                                                                  When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.


                                                                  SR Rarity
                                                                  Wall of Disruption
                                                                  SR Rarity
                                                                  Wall of Disruption
                                                                  Wall of Disruption
                                                                  Trap Normal
                                                                  Wall of Disruption

                                                                    When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.


                                                                    R Rarity
                                                                    Bracchio-raidus
                                                                    R Rarity
                                                                    Bracchio-raidus
                                                                    Bracchio-raidus
                                                                    WATER 6
                                                                    Bracchio-raidus
                                                                    • ATK:

                                                                    • 2200

                                                                    • DEF:

                                                                    • 2000


                                                                    "Two-Headed King Rex" + "Crawling Dragon #2"


                                                                    R Rarity
                                                                    Empress Judge
                                                                    R Rarity
                                                                    Empress Judge
                                                                    Empress Judge
                                                                    EARTH 6
                                                                    Empress Judge
                                                                    • ATK:

                                                                    • 2100

                                                                    • DEF:

                                                                    • 1700


                                                                    "Queen's Double" + "Hibikime"


                                                                    R Rarity
                                                                    Empress Judge
                                                                    R Rarity
                                                                    Empress Judge
                                                                    Empress Judge
                                                                    EARTH 6
                                                                    Empress Judge
                                                                    • ATK:

                                                                    • 2100

                                                                    • DEF:

                                                                    • 1700


                                                                    "Queen's Double" + "Hibikime"


                                                                    R Rarity
                                                                    Empress Judge
                                                                    R Rarity
                                                                    Empress Judge
                                                                    Empress Judge
                                                                    EARTH 6
                                                                    Empress Judge
                                                                    • ATK:

                                                                    • 2100

                                                                    • DEF:

                                                                    • 1700


                                                                    "Queen's Double" + "Hibikime"


                                                                    UR Rarity
                                                                    Masked HERO Anki
                                                                    UR Rarity
                                                                    Masked HERO Anki
                                                                    Masked HERO Anki
                                                                    DARK 8
                                                                    Masked HERO Anki
                                                                    • ATK:

                                                                    • 2800

                                                                    • DEF:

                                                                    • 1200


                                                                    Must be Special Summoned by "Mask Change". This card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. You can only use this effect of "Masked HERO Anki" once per turn.


                                                                    UR Rarity
                                                                    Masked HERO Anki
                                                                    UR Rarity
                                                                    Masked HERO Anki
                                                                    Masked HERO Anki
                                                                    DARK 8
                                                                    Masked HERO Anki
                                                                    • ATK:

                                                                    • 2800

                                                                    • DEF:

                                                                    • 1200


                                                                    Must be Special Summoned by "Mask Change". This card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. You can only use this effect of "Masked HERO Anki" once per turn.


                                                                    UR Rarity
                                                                    Masked HERO Anki
                                                                    UR Rarity
                                                                    Masked HERO Anki
                                                                    Masked HERO Anki
                                                                    DARK 8
                                                                    Masked HERO Anki
                                                                    • ATK:

                                                                    • 2800

                                                                    • DEF:

                                                                    • 1200


                                                                    Must be Special Summoned by "Mask Change". This card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. You can only use this effect of "Masked HERO Anki" once per turn.


                                                                    UR Rarity
                                                                    Widespread Ruin
                                                                    UR Rarity
                                                                    Widespread Ruin
                                                                    Widespread Ruin
                                                                    Trap Normal
                                                                    Widespread Ruin

                                                                      When an opponent's monster declares an attack: Destroy the Attack Position monster your opponent controls with the highest ATK (your choice, if tied).


                                                                      SR Rarity
                                                                      Super Rush Headlong
                                                                      SR Rarity
                                                                      Super Rush Headlong
                                                                      Super Rush Headlong
                                                                      Spell Quick
                                                                      Super Rush Headlong

                                                                        Target 1 face-up monster you control and declare 1 Attribute; if that target battles an opponent's monster with that Attribute this turn, destroy that opponent's monster at the start of the Damage Step.


                                                                        UR Rarity
                                                                        Paleozoic Canadia
                                                                        UR Rarity
                                                                        Paleozoic Canadia
                                                                        Paleozoic Canadia
                                                                        Trap Normal
                                                                        Paleozoic Canadia

                                                                          Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                                                          UR Rarity
                                                                          Mirror Wall
                                                                          UR Rarity
                                                                          Mirror Wall
                                                                          Mirror Wall
                                                                          Trap Continuous
                                                                          Mirror Wall

                                                                            Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card.


                                                                            You can replace the cards in this deck with the following cards

                                                                            Red-Eyes Neos Deck

                                                                            Peak Performance

                                                                            Need 16 UR

                                                                            UR Rarity
                                                                            Red-Eyes Wyvern
                                                                            UR Rarity
                                                                            Red-Eyes Wyvern
                                                                            UR Rarity
                                                                            Elemental HERO Brave Neos
                                                                            UR Rarity
                                                                            Elemental HERO Brave Neos
                                                                            UR Rarity
                                                                            Red-Eyes Slash Dragon
                                                                            UR Rarity
                                                                            Red-Eyes Slash Dragon
                                                                            UR Rarity
                                                                            Red-Eyes Slash Dragon
                                                                            UR Rarity
                                                                            Elemental HERO Neos
                                                                            UR Rarity
                                                                            Elemental HERO Neos
                                                                            UR Rarity
                                                                            Elemental HERO Neos
                                                                            UR Rarity
                                                                            Red-Eyes Black Dragon
                                                                            UR Rarity
                                                                            Red-Eyes Black Dragon
                                                                            UR Rarity
                                                                            Red-Eyes Black Dragon
                                                                            UR Rarity
                                                                            Red-Eyes Fusion
                                                                            UR Rarity
                                                                            Red-Eyes Fusion
                                                                            UR Rarity
                                                                            Red-Eyes Fusion

                                                                            Main: 20 Extra: 7

                                                                            UR Rarity
                                                                            Red-Eyes Wyvern
                                                                            UR Rarity
                                                                            Red-Eyes Wyvern
                                                                            Red-Eyes Wyvern
                                                                            WIND 4
                                                                            Red-Eyes Wyvern
                                                                            • ATK:

                                                                            • 1800

                                                                            • DEF:

                                                                            • 1600


                                                                            During your End Phase, if you did not Normal Summon/Set a monster this turn: You can banish this card from your Graveyard; Special Summon 1 "Red-Eyes" monster from your Graveyard, except "Red-Eyes B. Chick".


                                                                            UR Rarity
                                                                            Red-Eyes Wyvern
                                                                            UR Rarity
                                                                            Red-Eyes Wyvern
                                                                            Red-Eyes Wyvern
                                                                            WIND 4
                                                                            Red-Eyes Wyvern
                                                                            • ATK:

                                                                            • 1800

                                                                            • DEF:

                                                                            • 1600


                                                                            During your End Phase, if you did not Normal Summon/Set a monster this turn: You can banish this card from your Graveyard; Special Summon 1 "Red-Eyes" monster from your Graveyard, except "Red-Eyes B. Chick".


                                                                            UR Rarity
                                                                            Elemental HERO Neos
                                                                            UR Rarity
                                                                            Elemental HERO Neos
                                                                            Elemental HERO Neos
                                                                            LIGHT 7
                                                                            Elemental HERO Neos
                                                                            • ATK:

                                                                            • 2500

                                                                            • DEF:

                                                                            • 2000


                                                                            ''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''


                                                                            UR Rarity
                                                                            Elemental HERO Neos
                                                                            UR Rarity
                                                                            Elemental HERO Neos
                                                                            Elemental HERO Neos
                                                                            LIGHT 7
                                                                            Elemental HERO Neos
                                                                            • ATK:

                                                                            • 2500

                                                                            • DEF:

                                                                            • 2000


                                                                            ''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''


                                                                            UR Rarity
                                                                            Elemental HERO Neos
                                                                            UR Rarity
                                                                            Elemental HERO Neos
                                                                            Elemental HERO Neos
                                                                            LIGHT 7
                                                                            Elemental HERO Neos
                                                                            • ATK:

                                                                            • 2500

                                                                            • DEF:

                                                                            • 2000


                                                                            ''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''


                                                                            UR Rarity
                                                                            Red-Eyes Black Dragon
                                                                            UR Rarity
                                                                            Red-Eyes Black Dragon
                                                                            Red-Eyes Black Dragon
                                                                            DARK 7
                                                                            Red-Eyes Black Dragon
                                                                            • ATK:

                                                                            • 2400

                                                                            • DEF:

                                                                            • 2000


                                                                            ''A ferocious dragon with a deadly attack.''


                                                                            UR Rarity
                                                                            Red-Eyes Black Dragon
                                                                            UR Rarity
                                                                            Red-Eyes Black Dragon
                                                                            Red-Eyes Black Dragon
                                                                            DARK 7
                                                                            Red-Eyes Black Dragon
                                                                            • ATK:

                                                                            • 2400

                                                                            • DEF:

                                                                            • 2000


                                                                            ''A ferocious dragon with a deadly attack.''


                                                                            UR Rarity
                                                                            Red-Eyes Black Dragon
                                                                            UR Rarity
                                                                            Red-Eyes Black Dragon
                                                                            Red-Eyes Black Dragon
                                                                            DARK 7
                                                                            Red-Eyes Black Dragon
                                                                            • ATK:

                                                                            • 2400

                                                                            • DEF:

                                                                            • 2000


                                                                            ''A ferocious dragon with a deadly attack.''


                                                                            SR Rarity
                                                                            Neos Fusion
                                                                            SR Rarity
                                                                            Neos Fusion
                                                                            Neos Fusion
                                                                            Spell Normal
                                                                            Neos Fusion

                                                                              Special Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including "Elemental HERO Neos", by sending those monsters from your hand, Deck, or field, ignoring its Summoning conditions. For the rest of this turn after this card resolves, you cannot Special Summon monsters. If a Fusion Monster(s) you control that lists "Elemental HERO Neos" as material would be destroyed by battle or card effect, or shuffled into the Extra Deck by its own effect, you can banish this card from your GY instead.


                                                                              SR Rarity
                                                                              Neos Fusion
                                                                              SR Rarity
                                                                              Neos Fusion
                                                                              Neos Fusion
                                                                              Spell Normal
                                                                              Neos Fusion

                                                                                Special Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including "Elemental HERO Neos", by sending those monsters from your hand, Deck, or field, ignoring its Summoning conditions. For the rest of this turn after this card resolves, you cannot Special Summon monsters. If a Fusion Monster(s) you control that lists "Elemental HERO Neos" as material would be destroyed by battle or card effect, or shuffled into the Extra Deck by its own effect, you can banish this card from your GY instead.


                                                                                SR Rarity
                                                                                Neos Fusion
                                                                                SR Rarity
                                                                                Neos Fusion
                                                                                Neos Fusion
                                                                                Spell Normal
                                                                                Neos Fusion

                                                                                  Special Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including "Elemental HERO Neos", by sending those monsters from your hand, Deck, or field, ignoring its Summoning conditions. For the rest of this turn after this card resolves, you cannot Special Summon monsters. If a Fusion Monster(s) you control that lists "Elemental HERO Neos" as material would be destroyed by battle or card effect, or shuffled into the Extra Deck by its own effect, you can banish this card from your GY instead.


                                                                                  N Rarity
                                                                                  Power of the Guardians
                                                                                  N Rarity
                                                                                  Power of the Guardians
                                                                                  Power of the Guardians
                                                                                  Spell Equip
                                                                                  Power of the Guardians

                                                                                    If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.


                                                                                    N Rarity
                                                                                    Power of the Guardians
                                                                                    N Rarity
                                                                                    Power of the Guardians
                                                                                    Power of the Guardians
                                                                                    Spell Equip
                                                                                    Power of the Guardians

                                                                                      If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.


                                                                                      N Rarity
                                                                                      Power of the Guardians
                                                                                      N Rarity
                                                                                      Power of the Guardians
                                                                                      Power of the Guardians
                                                                                      Spell Equip
                                                                                      Power of the Guardians

                                                                                        If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.


                                                                                        UR Rarity
                                                                                        Red-Eyes Fusion
                                                                                        UR Rarity
                                                                                        Red-Eyes Fusion
                                                                                        Red-Eyes Fusion
                                                                                        Spell Normal
                                                                                        Red-Eyes Fusion

                                                                                          Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


                                                                                          UR Rarity
                                                                                          Red-Eyes Fusion
                                                                                          UR Rarity
                                                                                          Red-Eyes Fusion
                                                                                          Red-Eyes Fusion
                                                                                          Spell Normal
                                                                                          Red-Eyes Fusion

                                                                                            Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


                                                                                            UR Rarity
                                                                                            Red-Eyes Fusion
                                                                                            UR Rarity
                                                                                            Red-Eyes Fusion
                                                                                            Red-Eyes Fusion
                                                                                            Spell Normal
                                                                                            Red-Eyes Fusion

                                                                                              Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


                                                                                              SR Rarity
                                                                                              Red-Eyes Insight
                                                                                              SR Rarity
                                                                                              Red-Eyes Insight
                                                                                              Red-Eyes Insight
                                                                                              Spell Normal
                                                                                              Red-Eyes Insight

                                                                                                Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.


                                                                                                SR Rarity
                                                                                                Red-Eyes Insight
                                                                                                SR Rarity
                                                                                                Red-Eyes Insight
                                                                                                Red-Eyes Insight
                                                                                                Spell Normal
                                                                                                Red-Eyes Insight

                                                                                                  Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.


                                                                                                  SR Rarity
                                                                                                  Red-Eyes Insight
                                                                                                  SR Rarity
                                                                                                  Red-Eyes Insight
                                                                                                  Red-Eyes Insight
                                                                                                  Spell Normal
                                                                                                  Red-Eyes Insight

                                                                                                    Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.


                                                                                                    UR Rarity
                                                                                                    Elemental HERO Brave Neos
                                                                                                    UR Rarity
                                                                                                    Elemental HERO Brave Neos
                                                                                                    Elemental HERO Brave Neos
                                                                                                    LIGHT 7
                                                                                                    Elemental HERO Brave Neos
                                                                                                    • ATK:

                                                                                                    • 2500

                                                                                                    • DEF:

                                                                                                    • 2000


                                                                                                    "Elemental HERO Neos" + 1 Level 4 or lower Effect Monster Must be Fusion Summoned. Gains 100 ATK for each "Neo-Spacian" and "HERO" monster in your GY. When this card destroys an opponent's monster by battle: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Elemental HERO Neos" in its text.


                                                                                                    UR Rarity
                                                                                                    Elemental HERO Brave Neos
                                                                                                    UR Rarity
                                                                                                    Elemental HERO Brave Neos
                                                                                                    Elemental HERO Brave Neos
                                                                                                    LIGHT 7
                                                                                                    Elemental HERO Brave Neos
                                                                                                    • ATK:

                                                                                                    • 2500

                                                                                                    • DEF:

                                                                                                    • 2000


                                                                                                    "Elemental HERO Neos" + 1 Level 4 or lower Effect Monster Must be Fusion Summoned. Gains 100 ATK for each "Neo-Spacian" and "HERO" monster in your GY. When this card destroys an opponent's monster by battle: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Elemental HERO Neos" in its text.


                                                                                                    R Rarity
                                                                                                    Empress Judge
                                                                                                    R Rarity
                                                                                                    Empress Judge
                                                                                                    Empress Judge
                                                                                                    EARTH 6
                                                                                                    Empress Judge
                                                                                                    • ATK:

                                                                                                    • 2100

                                                                                                    • DEF:

                                                                                                    • 1700


                                                                                                    "Queen's Double" + "Hibikime"


                                                                                                    R Rarity
                                                                                                    Empress Judge
                                                                                                    R Rarity
                                                                                                    Empress Judge
                                                                                                    Empress Judge
                                                                                                    EARTH 6
                                                                                                    Empress Judge
                                                                                                    • ATK:

                                                                                                    • 2100

                                                                                                    • DEF:

                                                                                                    • 1700


                                                                                                    "Queen's Double" + "Hibikime"


                                                                                                    UR Rarity
                                                                                                    Red-Eyes Slash Dragon
                                                                                                    UR Rarity
                                                                                                    Red-Eyes Slash Dragon
                                                                                                    Red-Eyes Slash Dragon
                                                                                                    DARK 7
                                                                                                    Red-Eyes Slash Dragon
                                                                                                    • ATK:

                                                                                                    • 2800

                                                                                                    • DEF:

                                                                                                    • 2400


                                                                                                    "Red-Eyes B. Dragon" + 1 Warrior monster When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell with this effect. ● The equipped monster gains 200 ATK. When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.


                                                                                                    UR Rarity
                                                                                                    Red-Eyes Slash Dragon
                                                                                                    UR Rarity
                                                                                                    Red-Eyes Slash Dragon
                                                                                                    Red-Eyes Slash Dragon
                                                                                                    DARK 7
                                                                                                    Red-Eyes Slash Dragon
                                                                                                    • ATK:

                                                                                                    • 2800

                                                                                                    • DEF:

                                                                                                    • 2400


                                                                                                    "Red-Eyes B. Dragon" + 1 Warrior monster When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell with this effect. ● The equipped monster gains 200 ATK. When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.


                                                                                                    UR Rarity
                                                                                                    Red-Eyes Slash Dragon
                                                                                                    UR Rarity
                                                                                                    Red-Eyes Slash Dragon
                                                                                                    Red-Eyes Slash Dragon
                                                                                                    DARK 7
                                                                                                    Red-Eyes Slash Dragon
                                                                                                    • ATK:

                                                                                                    • 2800

                                                                                                    • DEF:

                                                                                                    • 2400


                                                                                                    "Red-Eyes B. Dragon" + 1 Warrior monster When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell with this effect. ● The equipped monster gains 200 ATK. When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.


                                                                                                    Fusion cards other than Red Eyes vs Neos are just for fun :v

                                                                                                    Ultimate Ancient Gear Golem Deck

                                                                                                    Middle Age Mechs

                                                                                                    Need 9 UR

                                                                                                    UR Rarity
                                                                                                    King of the Swamp
                                                                                                    UR Rarity
                                                                                                    King of the Swamp
                                                                                                    UR Rarity
                                                                                                    King of the Swamp
                                                                                                    UR Rarity
                                                                                                    Ultimate Ancient Gear Golem
                                                                                                    UR Rarity
                                                                                                    Ultimate Ancient Gear Golem
                                                                                                    UR Rarity
                                                                                                    Ultimate Ancient Gear Golem
                                                                                                    UR Rarity
                                                                                                    Polymerization
                                                                                                    UR Rarity
                                                                                                    Polymerization
                                                                                                    UR Rarity
                                                                                                    Polymerization

                                                                                                    Main: 20 Extra: 7

                                                                                                    SR Rarity
                                                                                                    Ancient Gear Box
                                                                                                    SR Rarity
                                                                                                    Ancient Gear Box
                                                                                                    Ancient Gear Box
                                                                                                    EARTH 4
                                                                                                    Ancient Gear Box
                                                                                                    • ATK:

                                                                                                    • 500

                                                                                                    • DEF:

                                                                                                    • 2000


                                                                                                    If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.


                                                                                                    SR Rarity
                                                                                                    Ancient Gear Box
                                                                                                    SR Rarity
                                                                                                    Ancient Gear Box
                                                                                                    Ancient Gear Box
                                                                                                    EARTH 4
                                                                                                    Ancient Gear Box
                                                                                                    • ATK:

                                                                                                    • 500

                                                                                                    • DEF:

                                                                                                    • 2000


                                                                                                    If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.


                                                                                                    R Rarity
                                                                                                    Ancient Gear Frame
                                                                                                    R Rarity
                                                                                                    Ancient Gear Frame
                                                                                                    Ancient Gear Frame
                                                                                                    EARTH 4
                                                                                                    Ancient Gear Frame
                                                                                                    • ATK:

                                                                                                    • 1600

                                                                                                    • DEF:

                                                                                                    • 500


                                                                                                    You can discard 1 card; add 1 "Ancient Gear Golem", or 1 Spell/Trap that specifically lists the card "Ancient Gear Golem" in its text, from your Deck to your hand. You can only use this effect of "Ancient Gear Frame" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon up to 3 "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" from your hand, ignoring their Summoning conditions.


                                                                                                    R Rarity
                                                                                                    Ancient Gear Frame
                                                                                                    R Rarity
                                                                                                    Ancient Gear Frame
                                                                                                    Ancient Gear Frame
                                                                                                    EARTH 4
                                                                                                    Ancient Gear Frame
                                                                                                    • ATK:

                                                                                                    • 1600

                                                                                                    • DEF:

                                                                                                    • 500


                                                                                                    You can discard 1 card; add 1 "Ancient Gear Golem", or 1 Spell/Trap that specifically lists the card "Ancient Gear Golem" in its text, from your Deck to your hand. You can only use this effect of "Ancient Gear Frame" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon up to 3 "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" from your hand, ignoring their Summoning conditions.


                                                                                                    R Rarity
                                                                                                    Ancient Gear Frame
                                                                                                    R Rarity
                                                                                                    Ancient Gear Frame
                                                                                                    Ancient Gear Frame
                                                                                                    EARTH 4
                                                                                                    Ancient Gear Frame
                                                                                                    • ATK:

                                                                                                    • 1600

                                                                                                    • DEF:

                                                                                                    • 500


                                                                                                    You can discard 1 card; add 1 "Ancient Gear Golem", or 1 Spell/Trap that specifically lists the card "Ancient Gear Golem" in its text, from your Deck to your hand. You can only use this effect of "Ancient Gear Frame" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon up to 3 "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" from your hand, ignoring their Summoning conditions.


                                                                                                    SR Rarity
                                                                                                    Ancient Gear Golem
                                                                                                    SR Rarity
                                                                                                    Ancient Gear Golem
                                                                                                    Ancient Gear Golem
                                                                                                    EARTH 8
                                                                                                    Ancient Gear Golem
                                                                                                    • ATK:

                                                                                                    • 3000

                                                                                                    • DEF:

                                                                                                    • 3000


                                                                                                    Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.


                                                                                                    SR Rarity
                                                                                                    Ancient Gear Golem
                                                                                                    SR Rarity
                                                                                                    Ancient Gear Golem
                                                                                                    Ancient Gear Golem
                                                                                                    EARTH 8
                                                                                                    Ancient Gear Golem
                                                                                                    • ATK:

                                                                                                    • 3000

                                                                                                    • DEF:

                                                                                                    • 3000


                                                                                                    Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.


                                                                                                    SR Rarity
                                                                                                    Ancient Gear Golem
                                                                                                    SR Rarity
                                                                                                    Ancient Gear Golem
                                                                                                    Ancient Gear Golem
                                                                                                    EARTH 8
                                                                                                    Ancient Gear Golem
                                                                                                    • ATK:

                                                                                                    • 3000

                                                                                                    • DEF:

                                                                                                    • 3000


                                                                                                    Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.


                                                                                                    R Rarity
                                                                                                    Ancient Gear Wyvern
                                                                                                    R Rarity
                                                                                                    Ancient Gear Wyvern
                                                                                                    Ancient Gear Wyvern
                                                                                                    EARTH 4
                                                                                                    Ancient Gear Wyvern
                                                                                                    • ATK:

                                                                                                    • 1700

                                                                                                    • DEF:

                                                                                                    • 1200


                                                                                                    If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.


                                                                                                    R Rarity
                                                                                                    Ancient Gear Wyvern
                                                                                                    R Rarity
                                                                                                    Ancient Gear Wyvern
                                                                                                    Ancient Gear Wyvern
                                                                                                    EARTH 4
                                                                                                    Ancient Gear Wyvern
                                                                                                    • ATK:

                                                                                                    • 1700

                                                                                                    • DEF:

                                                                                                    • 1200


                                                                                                    If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.


                                                                                                    R Rarity
                                                                                                    Ancient Gear Wyvern
                                                                                                    R Rarity
                                                                                                    Ancient Gear Wyvern
                                                                                                    Ancient Gear Wyvern
                                                                                                    EARTH 4
                                                                                                    Ancient Gear Wyvern
                                                                                                    • ATK:

                                                                                                    • 1700

                                                                                                    • DEF:

                                                                                                    • 1200


                                                                                                    If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.


                                                                                                    UR Rarity
                                                                                                    King of the Swamp
                                                                                                    UR Rarity
                                                                                                    King of the Swamp
                                                                                                    King of the Swamp
                                                                                                    WATER 3
                                                                                                    King of the Swamp
                                                                                                    • ATK:

                                                                                                    • 500

                                                                                                    • DEF:

                                                                                                    • 1100


                                                                                                    This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. You can discard this card to the Graveyard; add 1 "Polymerization" from your Deck to your hand.


                                                                                                    UR Rarity
                                                                                                    King of the Swamp
                                                                                                    UR Rarity
                                                                                                    King of the Swamp
                                                                                                    King of the Swamp
                                                                                                    WATER 3
                                                                                                    King of the Swamp
                                                                                                    • ATK:

                                                                                                    • 500

                                                                                                    • DEF:

                                                                                                    • 1100


                                                                                                    This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. You can discard this card to the Graveyard; add 1 "Polymerization" from your Deck to your hand.


                                                                                                    UR Rarity
                                                                                                    King of the Swamp
                                                                                                    UR Rarity
                                                                                                    King of the Swamp
                                                                                                    King of the Swamp
                                                                                                    WATER 3
                                                                                                    King of the Swamp
                                                                                                    • ATK:

                                                                                                    • 500

                                                                                                    • DEF:

                                                                                                    • 1100


                                                                                                    This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. You can discard this card to the Graveyard; add 1 "Polymerization" from your Deck to your hand.


                                                                                                    UR Rarity
                                                                                                    Polymerization
                                                                                                    UR Rarity
                                                                                                    Polymerization
                                                                                                    Polymerization
                                                                                                    Spell Normal
                                                                                                    Polymerization

                                                                                                      Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                                                                                      UR Rarity
                                                                                                      Polymerization
                                                                                                      UR Rarity
                                                                                                      Polymerization
                                                                                                      Polymerization
                                                                                                      Spell Normal
                                                                                                      Polymerization

                                                                                                        Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                                                                                        UR Rarity
                                                                                                        Polymerization
                                                                                                        UR Rarity
                                                                                                        Polymerization
                                                                                                        Polymerization
                                                                                                        Spell Normal
                                                                                                        Polymerization

                                                                                                          Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                                                                                          N Rarity
                                                                                                          Power of the Guardians
                                                                                                          N Rarity
                                                                                                          Power of the Guardians
                                                                                                          Power of the Guardians
                                                                                                          Spell Equip
                                                                                                          Power of the Guardians

                                                                                                            If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.


                                                                                                            N Rarity
                                                                                                            Power of the Guardians
                                                                                                            N Rarity
                                                                                                            Power of the Guardians
                                                                                                            Power of the Guardians
                                                                                                            Spell Equip
                                                                                                            Power of the Guardians

                                                                                                              If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.


                                                                                                              N Rarity
                                                                                                              Power of the Guardians
                                                                                                              N Rarity
                                                                                                              Power of the Guardians
                                                                                                              Power of the Guardians
                                                                                                              Spell Equip
                                                                                                              Power of the Guardians

                                                                                                                If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.


                                                                                                                R Rarity
                                                                                                                Empress Judge
                                                                                                                R Rarity
                                                                                                                Empress Judge
                                                                                                                Empress Judge
                                                                                                                EARTH 6
                                                                                                                Empress Judge
                                                                                                                • ATK:

                                                                                                                • 2100

                                                                                                                • DEF:

                                                                                                                • 1700


                                                                                                                "Queen's Double" + "Hibikime"


                                                                                                                SR Rarity
                                                                                                                Pair Cycroid
                                                                                                                SR Rarity
                                                                                                                Pair Cycroid
                                                                                                                Pair Cycroid
                                                                                                                EARTH 5
                                                                                                                Pair Cycroid
                                                                                                                • ATK:

                                                                                                                • 1600

                                                                                                                • DEF:

                                                                                                                • 1200


                                                                                                                2 Machine-Type monsters with the same name This card can attack your opponent directly.


                                                                                                                SR Rarity
                                                                                                                Pair Cycroid
                                                                                                                SR Rarity
                                                                                                                Pair Cycroid
                                                                                                                Pair Cycroid
                                                                                                                EARTH 5
                                                                                                                Pair Cycroid
                                                                                                                • ATK:

                                                                                                                • 1600

                                                                                                                • DEF:

                                                                                                                • 1200


                                                                                                                2 Machine-Type monsters with the same name This card can attack your opponent directly.


                                                                                                                SR Rarity
                                                                                                                Pair Cycroid
                                                                                                                SR Rarity
                                                                                                                Pair Cycroid
                                                                                                                Pair Cycroid
                                                                                                                EARTH 5
                                                                                                                Pair Cycroid
                                                                                                                • ATK:

                                                                                                                • 1600

                                                                                                                • DEF:

                                                                                                                • 1200


                                                                                                                2 Machine-Type monsters with the same name This card can attack your opponent directly.


                                                                                                                UR Rarity
                                                                                                                Ultimate Ancient Gear Golem
                                                                                                                UR Rarity
                                                                                                                Ultimate Ancient Gear Golem
                                                                                                                Ultimate Ancient Gear Golem
                                                                                                                EARTH 10
                                                                                                                Ultimate Ancient Gear Golem
                                                                                                                • ATK:

                                                                                                                • 4400

                                                                                                                • DEF:

                                                                                                                • 3400


                                                                                                                "Ancient Gear Golem" + 2 "Ancient Gear" monsters Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions.


                                                                                                                UR Rarity
                                                                                                                Ultimate Ancient Gear Golem
                                                                                                                UR Rarity
                                                                                                                Ultimate Ancient Gear Golem
                                                                                                                Ultimate Ancient Gear Golem
                                                                                                                EARTH 10
                                                                                                                Ultimate Ancient Gear Golem
                                                                                                                • ATK:

                                                                                                                • 4400

                                                                                                                • DEF:

                                                                                                                • 3400


                                                                                                                "Ancient Gear Golem" + 2 "Ancient Gear" monsters Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions.


                                                                                                                UR Rarity
                                                                                                                Ultimate Ancient Gear Golem
                                                                                                                UR Rarity
                                                                                                                Ultimate Ancient Gear Golem
                                                                                                                Ultimate Ancient Gear Golem
                                                                                                                EARTH 10
                                                                                                                Ultimate Ancient Gear Golem
                                                                                                                • ATK:

                                                                                                                • 4400

                                                                                                                • DEF:

                                                                                                                • 3400


                                                                                                                "Ancient Gear Golem" + 2 "Ancient Gear" monsters Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions.


                                                                                                                   

                                                                                                                Six Samurai Deck

                                                                                                                Fields of the Warriors

                                                                                                                Need 6 UR

                                                                                                                UR Rarity
                                                                                                                Legendary Six Samurai - Kizan
                                                                                                                UR Rarity
                                                                                                                Legendary Six Samurai - Kizan
                                                                                                                UR Rarity
                                                                                                                Legendary Six Samurai - Kizan
                                                                                                                UR Rarity
                                                                                                                Legendary Six Samurai - Shi En
                                                                                                                UR Rarity
                                                                                                                Legendary Six Samurai - Shi En
                                                                                                                UR Rarity
                                                                                                                Legendary Six Samurai - Shi En

                                                                                                                Main: 20 Extra: 7

                                                                                                                N Rarity
                                                                                                                Legendary Secret of the Six Samurai
                                                                                                                N Rarity
                                                                                                                Legendary Secret of the Six Samurai
                                                                                                                Legendary Secret of the Six Samurai
                                                                                                                DARK 4
                                                                                                                Legendary Secret of the Six Samurai
                                                                                                                • ATK:

                                                                                                                • 500

                                                                                                                • DEF:

                                                                                                                • 2000


                                                                                                                When you Normal or Special Summon a "Secret Six Samurai" monster(s) (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Legendary Secret of the Six Samurai" once per turn. Once per turn: You can banish 1 Level 4 or lower "Six Samurai" monster from your GY; until the end of this turn, this card's Attribute, Level and ATK/DEF become the same as that banished monster's.


                                                                                                                N Rarity
                                                                                                                Legendary Secret of the Six Samurai
                                                                                                                N Rarity
                                                                                                                Legendary Secret of the Six Samurai
                                                                                                                Legendary Secret of the Six Samurai
                                                                                                                DARK 4
                                                                                                                Legendary Secret of the Six Samurai
                                                                                                                • ATK:

                                                                                                                • 500

                                                                                                                • DEF:

                                                                                                                • 2000


                                                                                                                When you Normal or Special Summon a "Secret Six Samurai" monster(s) (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Legendary Secret of the Six Samurai" once per turn. Once per turn: You can banish 1 Level 4 or lower "Six Samurai" monster from your GY; until the end of this turn, this card's Attribute, Level and ATK/DEF become the same as that banished monster's.


                                                                                                                N Rarity
                                                                                                                Legendary Secret of the Six Samurai
                                                                                                                N Rarity
                                                                                                                Legendary Secret of the Six Samurai
                                                                                                                Legendary Secret of the Six Samurai
                                                                                                                DARK 4
                                                                                                                Legendary Secret of the Six Samurai
                                                                                                                • ATK:

                                                                                                                • 500

                                                                                                                • DEF:

                                                                                                                • 2000


                                                                                                                When you Normal or Special Summon a "Secret Six Samurai" monster(s) (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Legendary Secret of the Six Samurai" once per turn. Once per turn: You can banish 1 Level 4 or lower "Six Samurai" monster from your GY; until the end of this turn, this card's Attribute, Level and ATK/DEF become the same as that banished monster's.


                                                                                                                UR Rarity
                                                                                                                Legendary Six Samurai - Kizan
                                                                                                                UR Rarity
                                                                                                                Legendary Six Samurai - Kizan
                                                                                                                Legendary Six Samurai - Kizan
                                                                                                                EARTH 4
                                                                                                                Legendary Six Samurai - Kizan
                                                                                                                • ATK:

                                                                                                                • 1800

                                                                                                                • DEF:

                                                                                                                • 500


                                                                                                                If you control a "Six Samurai" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other "Six Samurai" monsters, this card gains 300 ATK and DEF.


                                                                                                                UR Rarity
                                                                                                                Legendary Six Samurai - Kizan
                                                                                                                UR Rarity
                                                                                                                Legendary Six Samurai - Kizan
                                                                                                                Legendary Six Samurai - Kizan
                                                                                                                EARTH 4
                                                                                                                Legendary Six Samurai - Kizan
                                                                                                                • ATK:

                                                                                                                • 1800

                                                                                                                • DEF:

                                                                                                                • 500


                                                                                                                If you control a "Six Samurai" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other "Six Samurai" monsters, this card gains 300 ATK and DEF.


                                                                                                                UR Rarity
                                                                                                                Legendary Six Samurai - Kizan
                                                                                                                UR Rarity
                                                                                                                Legendary Six Samurai - Kizan
                                                                                                                Legendary Six Samurai - Kizan
                                                                                                                EARTH 4
                                                                                                                Legendary Six Samurai - Kizan
                                                                                                                • ATK:

                                                                                                                • 1800

                                                                                                                • DEF:

                                                                                                                • 500


                                                                                                                If you control a "Six Samurai" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other "Six Samurai" monsters, this card gains 300 ATK and DEF.


                                                                                                                R Rarity
                                                                                                                Secret Six Samurai - Kizaru
                                                                                                                R Rarity
                                                                                                                Secret Six Samurai - Kizaru
                                                                                                                Secret Six Samurai - Kizaru
                                                                                                                EARTH 4
                                                                                                                Secret Six Samurai - Kizaru
                                                                                                                • ATK:

                                                                                                                • 1900

                                                                                                                • DEF:

                                                                                                                • 1000


                                                                                                                When this card is Special Summoned: You can add from your Deck to your hand, 1 "Six Samurai" monster with a different Attribute from every monster you control. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.


                                                                                                                R Rarity
                                                                                                                Secret Six Samurai - Fuma
                                                                                                                R Rarity
                                                                                                                Secret Six Samurai - Fuma
                                                                                                                Secret Six Samurai - Fuma
                                                                                                                WIND 1
                                                                                                                Secret Six Samurai - Fuma
                                                                                                                • ATK:

                                                                                                                • 200

                                                                                                                • DEF:

                                                                                                                • 1800


                                                                                                                If this card is destroyed by battle or card effect: You can Special Summon 1 "Six Samurai" monster from your Deck, except "Secret Six Samurai - Fuma". If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.


                                                                                                                R Rarity
                                                                                                                Secret Six Samurai - Fuma
                                                                                                                R Rarity
                                                                                                                Secret Six Samurai - Fuma
                                                                                                                Secret Six Samurai - Fuma
                                                                                                                WIND 1
                                                                                                                Secret Six Samurai - Fuma
                                                                                                                • ATK:

                                                                                                                • 200

                                                                                                                • DEF:

                                                                                                                • 1800


                                                                                                                If this card is destroyed by battle or card effect: You can Special Summon 1 "Six Samurai" monster from your Deck, except "Secret Six Samurai - Fuma". If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.


                                                                                                                R Rarity
                                                                                                                Secret Six Samurai - Fuma
                                                                                                                R Rarity
                                                                                                                Secret Six Samurai - Fuma
                                                                                                                Secret Six Samurai - Fuma
                                                                                                                WIND 1
                                                                                                                Secret Six Samurai - Fuma
                                                                                                                • ATK:

                                                                                                                • 200

                                                                                                                • DEF:

                                                                                                                • 1800


                                                                                                                If this card is destroyed by battle or card effect: You can Special Summon 1 "Six Samurai" monster from your Deck, except "Secret Six Samurai - Fuma". If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.


                                                                                                                N Rarity
                                                                                                                Power of the Guardians
                                                                                                                N Rarity
                                                                                                                Power of the Guardians
                                                                                                                Power of the Guardians
                                                                                                                Spell Equip
                                                                                                                Power of the Guardians

                                                                                                                  If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.


                                                                                                                  N Rarity
                                                                                                                  Power of the Guardians
                                                                                                                  N Rarity
                                                                                                                  Power of the Guardians
                                                                                                                  Power of the Guardians
                                                                                                                  Spell Equip
                                                                                                                  Power of the Guardians

                                                                                                                    If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.


                                                                                                                    N Rarity
                                                                                                                    Shien's Dojo
                                                                                                                    N Rarity
                                                                                                                    Shien's Dojo
                                                                                                                    Shien's Dojo
                                                                                                                    Spell Continuous
                                                                                                                    Shien's Dojo

                                                                                                                      Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the GY; Special Summon 1 "Six Samurai" or "Shien" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card.


                                                                                                                      N Rarity
                                                                                                                      Shien's Dojo
                                                                                                                      N Rarity
                                                                                                                      Shien's Dojo
                                                                                                                      Shien's Dojo
                                                                                                                      Spell Continuous
                                                                                                                      Shien's Dojo

                                                                                                                        Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the GY; Special Summon 1 "Six Samurai" or "Shien" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card.


                                                                                                                        SR Rarity
                                                                                                                        Six Samurai United
                                                                                                                        SR Rarity
                                                                                                                        Six Samurai United
                                                                                                                        Six Samurai United
                                                                                                                        Spell Continuous
                                                                                                                        Six Samurai United

                                                                                                                          Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the GY; draw 1 card for each Bushido Counter on this card.


                                                                                                                          SR Rarity
                                                                                                                          Six Samurai United
                                                                                                                          SR Rarity
                                                                                                                          Six Samurai United
                                                                                                                          Six Samurai United
                                                                                                                          Spell Continuous
                                                                                                                          Six Samurai United

                                                                                                                            Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the GY; draw 1 card for each Bushido Counter on this card.


                                                                                                                            SR Rarity
                                                                                                                            Six Samurai United
                                                                                                                            SR Rarity
                                                                                                                            Six Samurai United
                                                                                                                            Six Samurai United
                                                                                                                            Spell Continuous
                                                                                                                            Six Samurai United

                                                                                                                              Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the GY; draw 1 card for each Bushido Counter on this card.


                                                                                                                              SR Rarity
                                                                                                                              Six Style - Dual Wield
                                                                                                                              SR Rarity
                                                                                                                              Six Style - Dual Wield
                                                                                                                              Six Style - Dual Wield
                                                                                                                              Trap Normal
                                                                                                                              Six Style - Dual Wield

                                                                                                                                If the only monster you control is 1 "Six Samurai" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand.


                                                                                                                                SR Rarity
                                                                                                                                Six Style - Dual Wield
                                                                                                                                SR Rarity
                                                                                                                                Six Style - Dual Wield
                                                                                                                                Six Style - Dual Wield
                                                                                                                                Trap Normal
                                                                                                                                Six Style - Dual Wield

                                                                                                                                  If the only monster you control is 1 "Six Samurai" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand.


                                                                                                                                  SR Rarity
                                                                                                                                  Six Style - Dual Wield
                                                                                                                                  SR Rarity
                                                                                                                                  Six Style - Dual Wield
                                                                                                                                  Six Style - Dual Wield
                                                                                                                                  Trap Normal
                                                                                                                                  Six Style - Dual Wield

                                                                                                                                    If the only monster you control is 1 "Six Samurai" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand.


                                                                                                                                    R Rarity
                                                                                                                                    Empress Judge
                                                                                                                                    R Rarity
                                                                                                                                    Empress Judge
                                                                                                                                    Empress Judge
                                                                                                                                    EARTH 6
                                                                                                                                    Empress Judge
                                                                                                                                    • ATK:

                                                                                                                                    • 2100

                                                                                                                                    • DEF:

                                                                                                                                    • 1700


                                                                                                                                    "Queen's Double" + "Hibikime"


                                                                                                                                    R Rarity
                                                                                                                                    Empress Judge
                                                                                                                                    R Rarity
                                                                                                                                    Empress Judge
                                                                                                                                    Empress Judge
                                                                                                                                    EARTH 6
                                                                                                                                    Empress Judge
                                                                                                                                    • ATK:

                                                                                                                                    • 2100

                                                                                                                                    • DEF:

                                                                                                                                    • 1700


                                                                                                                                    "Queen's Double" + "Hibikime"


                                                                                                                                    R Rarity
                                                                                                                                    Empress Judge
                                                                                                                                    R Rarity
                                                                                                                                    Empress Judge
                                                                                                                                    Empress Judge
                                                                                                                                    EARTH 6
                                                                                                                                    Empress Judge
                                                                                                                                    • ATK:

                                                                                                                                    • 2100

                                                                                                                                    • DEF:

                                                                                                                                    • 1700


                                                                                                                                    "Queen's Double" + "Hibikime"


                                                                                                                                    R Rarity
                                                                                                                                    Labyrinth Tank
                                                                                                                                    R Rarity
                                                                                                                                    Labyrinth Tank
                                                                                                                                    Labyrinth Tank
                                                                                                                                    DARK 7
                                                                                                                                    Labyrinth Tank
                                                                                                                                    • ATK:

                                                                                                                                    • 2400

                                                                                                                                    • DEF:

                                                                                                                                    • 2400


                                                                                                                                    "Giga-Tech Wolf" + "Cannon Soldier"


                                                                                                                                    UR Rarity
                                                                                                                                    Legendary Six Samurai - Shi En
                                                                                                                                    UR Rarity
                                                                                                                                    Legendary Six Samurai - Shi En
                                                                                                                                    Legendary Six Samurai - Shi En
                                                                                                                                    DARK 5
                                                                                                                                    Legendary Six Samurai - Shi En
                                                                                                                                    • ATK:

                                                                                                                                    • 2500

                                                                                                                                    • DEF:

                                                                                                                                    • 1400


                                                                                                                                    1 Warrior Tuner + 1+ non-Tuner "Six Samurai" monsters Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it. If this card on the field would be destroyed by battle or card effect, you can destroy another "Six Samurai" monster you control instead.


                                                                                                                                    UR Rarity
                                                                                                                                    Legendary Six Samurai - Shi En
                                                                                                                                    UR Rarity
                                                                                                                                    Legendary Six Samurai - Shi En
                                                                                                                                    Legendary Six Samurai - Shi En
                                                                                                                                    DARK 5
                                                                                                                                    Legendary Six Samurai - Shi En
                                                                                                                                    • ATK:

                                                                                                                                    • 2500

                                                                                                                                    • DEF:

                                                                                                                                    • 1400


                                                                                                                                    1 Warrior Tuner + 1+ non-Tuner "Six Samurai" monsters Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it. If this card on the field would be destroyed by battle or card effect, you can destroy another "Six Samurai" monster you control instead.


                                                                                                                                    UR Rarity
                                                                                                                                    Legendary Six Samurai - Shi En
                                                                                                                                    UR Rarity
                                                                                                                                    Legendary Six Samurai - Shi En
                                                                                                                                    Legendary Six Samurai - Shi En
                                                                                                                                    DARK 5
                                                                                                                                    Legendary Six Samurai - Shi En
                                                                                                                                    • ATK:

                                                                                                                                    • 2500

                                                                                                                                    • DEF:

                                                                                                                                    • 1400


                                                                                                                                    1 Warrior Tuner + 1+ non-Tuner "Six Samurai" monsters Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it. If this card on the field would be destroyed by battle or card effect, you can destroy another "Six Samurai" monster you control instead.


                                                                                                                                       

                                                                                                                                    Basic hand-to-hand tactics

                                                                                                                                    Balance

                                                                                                                                    Need 3 UR

                                                                                                                                    UR Rarity
                                                                                                                                    Mirror Wall
                                                                                                                                    UR Rarity
                                                                                                                                    Mirror Wall
                                                                                                                                    UR Rarity
                                                                                                                                    Mirror Wall

                                                                                                                                    Main: 20

                                                                                                                                    SR Rarity
                                                                                                                                    Familiar-Possessed - Aussa
                                                                                                                                    SR Rarity
                                                                                                                                    Familiar-Possessed - Aussa
                                                                                                                                    Familiar-Possessed - Aussa
                                                                                                                                    EARTH 4
                                                                                                                                    Familiar-Possessed - Aussa
                                                                                                                                    • ATK:

                                                                                                                                    • 1850

                                                                                                                                    • DEF:

                                                                                                                                    • 1500


                                                                                                                                    You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Aussa the Earth Charmer" and 1 face-up EARTH monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.


                                                                                                                                    SR Rarity
                                                                                                                                    Familiar-Possessed - Aussa
                                                                                                                                    SR Rarity
                                                                                                                                    Familiar-Possessed - Aussa
                                                                                                                                    Familiar-Possessed - Aussa
                                                                                                                                    EARTH 4
                                                                                                                                    Familiar-Possessed - Aussa
                                                                                                                                    • ATK:

                                                                                                                                    • 1850

                                                                                                                                    • DEF:

                                                                                                                                    • 1500


                                                                                                                                    You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Aussa the Earth Charmer" and 1 face-up EARTH monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.


                                                                                                                                    SR Rarity
                                                                                                                                    Familiar-Possessed - Eria
                                                                                                                                    SR Rarity
                                                                                                                                    Familiar-Possessed - Eria
                                                                                                                                    Familiar-Possessed - Eria
                                                                                                                                    WATER 4
                                                                                                                                    Familiar-Possessed - Eria
                                                                                                                                    • ATK:

                                                                                                                                    • 1850

                                                                                                                                    • DEF:

                                                                                                                                    • 1500


                                                                                                                                    You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Eria the Water Charmer" and 1 face-up WATER monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.


                                                                                                                                    SR Rarity
                                                                                                                                    Familiar-Possessed - Eria
                                                                                                                                    SR Rarity
                                                                                                                                    Familiar-Possessed - Eria
                                                                                                                                    Familiar-Possessed - Eria
                                                                                                                                    WATER 4
                                                                                                                                    Familiar-Possessed - Eria
                                                                                                                                    • ATK:

                                                                                                                                    • 1850

                                                                                                                                    • DEF:

                                                                                                                                    • 1500


                                                                                                                                    You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Eria the Water Charmer" and 1 face-up WATER monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.


                                                                                                                                    SR Rarity
                                                                                                                                    Familiar-Possessed - Hiita
                                                                                                                                    SR Rarity
                                                                                                                                    Familiar-Possessed - Hiita
                                                                                                                                    Familiar-Possessed - Hiita
                                                                                                                                    FIRE 4
                                                                                                                                    Familiar-Possessed - Hiita
                                                                                                                                    • ATK:

                                                                                                                                    • 1850

                                                                                                                                    • DEF:

                                                                                                                                    • 1500


                                                                                                                                    You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Hiita the Fire Charmer" and 1 face-up FIRE monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.


                                                                                                                                    SR Rarity
                                                                                                                                    Familiar-Possessed - Hiita
                                                                                                                                    SR Rarity
                                                                                                                                    Familiar-Possessed - Hiita
                                                                                                                                    Familiar-Possessed - Hiita
                                                                                                                                    FIRE 4
                                                                                                                                    Familiar-Possessed - Hiita
                                                                                                                                    • ATK:

                                                                                                                                    • 1850

                                                                                                                                    • DEF:

                                                                                                                                    • 1500


                                                                                                                                    You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Hiita the Fire Charmer" and 1 face-up FIRE monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.


                                                                                                                                    SR Rarity
                                                                                                                                    Familiar-Possessed - Wynn
                                                                                                                                    SR Rarity
                                                                                                                                    Familiar-Possessed - Wynn
                                                                                                                                    Familiar-Possessed - Wynn
                                                                                                                                    WIND 4
                                                                                                                                    Familiar-Possessed - Wynn
                                                                                                                                    • ATK:

                                                                                                                                    • 1850

                                                                                                                                    • DEF:

                                                                                                                                    • 1500


                                                                                                                                    You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Wynn the Wind Charmer" and 1 face-up WIND monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.


                                                                                                                                    SR Rarity
                                                                                                                                    Familiar-Possessed - Wynn
                                                                                                                                    SR Rarity
                                                                                                                                    Familiar-Possessed - Wynn
                                                                                                                                    Familiar-Possessed - Wynn
                                                                                                                                    WIND 4
                                                                                                                                    Familiar-Possessed - Wynn
                                                                                                                                    • ATK:

                                                                                                                                    • 1850

                                                                                                                                    • DEF:

                                                                                                                                    • 1500


                                                                                                                                    You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Wynn the Wind Charmer" and 1 face-up WIND monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.


                                                                                                                                    N Rarity
                                                                                                                                    Power of the Guardians
                                                                                                                                    N Rarity
                                                                                                                                    Power of the Guardians
                                                                                                                                    Power of the Guardians
                                                                                                                                    Spell Equip
                                                                                                                                    Power of the Guardians

                                                                                                                                      If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.


                                                                                                                                      N Rarity
                                                                                                                                      Power of the Guardians
                                                                                                                                      N Rarity
                                                                                                                                      Power of the Guardians
                                                                                                                                      Power of the Guardians
                                                                                                                                      Spell Equip
                                                                                                                                      Power of the Guardians

                                                                                                                                        If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.


                                                                                                                                        N Rarity
                                                                                                                                        Power of the Guardians
                                                                                                                                        N Rarity
                                                                                                                                        Power of the Guardians
                                                                                                                                        Power of the Guardians
                                                                                                                                        Spell Equip
                                                                                                                                        Power of the Guardians

                                                                                                                                          If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.


                                                                                                                                          SR Rarity
                                                                                                                                          Super Rush Headlong
                                                                                                                                          SR Rarity
                                                                                                                                          Super Rush Headlong
                                                                                                                                          Super Rush Headlong
                                                                                                                                          Spell Quick
                                                                                                                                          Super Rush Headlong

                                                                                                                                            Target 1 face-up monster you control and declare 1 Attribute; if that target battles an opponent's monster with that Attribute this turn, destroy that opponent's monster at the start of the Damage Step.


                                                                                                                                            SR Rarity
                                                                                                                                            Super Rush Headlong
                                                                                                                                            SR Rarity
                                                                                                                                            Super Rush Headlong
                                                                                                                                            Super Rush Headlong
                                                                                                                                            Spell Quick
                                                                                                                                            Super Rush Headlong

                                                                                                                                              Target 1 face-up monster you control and declare 1 Attribute; if that target battles an opponent's monster with that Attribute this turn, destroy that opponent's monster at the start of the Damage Step.


                                                                                                                                              SR Rarity
                                                                                                                                              Super Rush Headlong
                                                                                                                                              SR Rarity
                                                                                                                                              Super Rush Headlong
                                                                                                                                              Super Rush Headlong
                                                                                                                                              Spell Quick
                                                                                                                                              Super Rush Headlong

                                                                                                                                                Target 1 face-up monster you control and declare 1 Attribute; if that target battles an opponent's monster with that Attribute this turn, destroy that opponent's monster at the start of the Damage Step.


                                                                                                                                                UR Rarity
                                                                                                                                                Mirror Wall
                                                                                                                                                UR Rarity
                                                                                                                                                Mirror Wall
                                                                                                                                                Mirror Wall
                                                                                                                                                Trap Continuous
                                                                                                                                                Mirror Wall

                                                                                                                                                  Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card.


                                                                                                                                                  UR Rarity
                                                                                                                                                  Mirror Wall
                                                                                                                                                  UR Rarity
                                                                                                                                                  Mirror Wall
                                                                                                                                                  Mirror Wall
                                                                                                                                                  Trap Continuous
                                                                                                                                                  Mirror Wall

                                                                                                                                                    Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card.


                                                                                                                                                    UR Rarity
                                                                                                                                                    Mirror Wall
                                                                                                                                                    UR Rarity
                                                                                                                                                    Mirror Wall
                                                                                                                                                    Mirror Wall
                                                                                                                                                    Trap Continuous
                                                                                                                                                    Mirror Wall

                                                                                                                                                      Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card.


                                                                                                                                                      SR Rarity
                                                                                                                                                      Wall of Disruption
                                                                                                                                                      SR Rarity
                                                                                                                                                      Wall of Disruption
                                                                                                                                                      Wall of Disruption
                                                                                                                                                      Trap Normal
                                                                                                                                                      Wall of Disruption

                                                                                                                                                        When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.


                                                                                                                                                        SR Rarity
                                                                                                                                                        Wall of Disruption
                                                                                                                                                        SR Rarity
                                                                                                                                                        Wall of Disruption
                                                                                                                                                        Wall of Disruption
                                                                                                                                                        Trap Normal
                                                                                                                                                        Wall of Disruption

                                                                                                                                                          When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.


                                                                                                                                                          SR Rarity
                                                                                                                                                          Wall of Disruption
                                                                                                                                                          SR Rarity
                                                                                                                                                          Wall of Disruption
                                                                                                                                                          Wall of Disruption
                                                                                                                                                          Trap Normal
                                                                                                                                                          Wall of Disruption

                                                                                                                                                            When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.


                                                                                                                                                               

                                                                                                                                                            Take advantage of the My Monster Cards skill

                                                                                                                                                            My Monster Cards

                                                                                                                                                            Need 4 UR

                                                                                                                                                            UR Rarity
                                                                                                                                                            Archfiend Soldier
                                                                                                                                                            UR Rarity
                                                                                                                                                            Mirror Wall
                                                                                                                                                            UR Rarity
                                                                                                                                                            Mirror Wall
                                                                                                                                                            UR Rarity
                                                                                                                                                            Mirror Wall

                                                                                                                                                            Main: 20

                                                                                                                                                            SR Rarity
                                                                                                                                                            Skilled Dark Magician
                                                                                                                                                            SR Rarity
                                                                                                                                                            Skilled Dark Magician
                                                                                                                                                            Skilled Dark Magician
                                                                                                                                                            DARK 4
                                                                                                                                                            Skilled Dark Magician
                                                                                                                                                            • ATK:

                                                                                                                                                            • 1900

                                                                                                                                                            • DEF:

                                                                                                                                                            • 1700


                                                                                                                                                            Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or GY.


                                                                                                                                                            R Rarity
                                                                                                                                                            Alien Shocktrooper
                                                                                                                                                            R Rarity
                                                                                                                                                            Alien Shocktrooper
                                                                                                                                                            Alien Shocktrooper
                                                                                                                                                            EARTH 4
                                                                                                                                                            Alien Shocktrooper
                                                                                                                                                            • ATK:

                                                                                                                                                            • 1900

                                                                                                                                                            • DEF:

                                                                                                                                                            • 800


                                                                                                                                                            The Aliens have used a mysterious biological substance to create a supreme race of soldiers. They do not have the natural powers of the other Aliens, but can make stunning physical attacks.


                                                                                                                                                            UR Rarity
                                                                                                                                                            Archfiend Soldier
                                                                                                                                                            UR Rarity
                                                                                                                                                            Archfiend Soldier
                                                                                                                                                            Archfiend Soldier
                                                                                                                                                            DARK 4
                                                                                                                                                            Archfiend Soldier
                                                                                                                                                            • ATK:

                                                                                                                                                            • 1900

                                                                                                                                                            • DEF:

                                                                                                                                                            • 1500


                                                                                                                                                            An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.


                                                                                                                                                            SR Rarity
                                                                                                                                                            Gladiator Beast Andal
                                                                                                                                                            SR Rarity
                                                                                                                                                            Gladiator Beast Andal
                                                                                                                                                            Gladiator Beast Andal
                                                                                                                                                            EARTH 4
                                                                                                                                                            Gladiator Beast Andal
                                                                                                                                                            • ATK:

                                                                                                                                                            • 1900

                                                                                                                                                            • DEF:

                                                                                                                                                            • 1500


                                                                                                                                                            This one-eyed warrior bear is an aggressive hunter that strikes down its prey with the powerful swipes of its claws. No one can bear the brunt of his tremendously fast and heavy blows.


                                                                                                                                                            R Rarity
                                                                                                                                                            Insect Knight
                                                                                                                                                            R Rarity
                                                                                                                                                            Insect Knight
                                                                                                                                                            Insect Knight
                                                                                                                                                            EARTH 4
                                                                                                                                                            Insect Knight
                                                                                                                                                            • ATK:

                                                                                                                                                            • 1900

                                                                                                                                                            • DEF:

                                                                                                                                                            • 1500


                                                                                                                                                            Of all Insect fighters, he is the paragon of the Indestructible Insect Invaders, which only the elite of the elite can join. We can no longer ignore their unmatched battle prowess.


                                                                                                                                                            R Rarity
                                                                                                                                                            Luster Dragon
                                                                                                                                                            R Rarity
                                                                                                                                                            Luster Dragon
                                                                                                                                                            Luster Dragon
                                                                                                                                                            WIND 4
                                                                                                                                                            Luster Dragon
                                                                                                                                                            • ATK:

                                                                                                                                                            • 1900

                                                                                                                                                            • DEF:

                                                                                                                                                            • 1600


                                                                                                                                                            A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.


                                                                                                                                                            SR Rarity
                                                                                                                                                            Enemy Controller
                                                                                                                                                            SR Rarity
                                                                                                                                                            Enemy Controller
                                                                                                                                                            Enemy Controller
                                                                                                                                                            Spell Quick
                                                                                                                                                            Enemy Controller

                                                                                                                                                              Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                                                                                                                                                              SR Rarity
                                                                                                                                                              Enemy Controller
                                                                                                                                                              SR Rarity
                                                                                                                                                              Enemy Controller
                                                                                                                                                              Enemy Controller
                                                                                                                                                              Spell Quick
                                                                                                                                                              Enemy Controller

                                                                                                                                                                Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                                                                                                                                                                N Rarity
                                                                                                                                                                Power of the Guardians
                                                                                                                                                                N Rarity
                                                                                                                                                                Power of the Guardians
                                                                                                                                                                Power of the Guardians
                                                                                                                                                                Spell Equip
                                                                                                                                                                Power of the Guardians

                                                                                                                                                                  If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.


                                                                                                                                                                  N Rarity
                                                                                                                                                                  Power of the Guardians
                                                                                                                                                                  N Rarity
                                                                                                                                                                  Power of the Guardians
                                                                                                                                                                  Power of the Guardians
                                                                                                                                                                  Spell Equip
                                                                                                                                                                  Power of the Guardians

                                                                                                                                                                    If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.


                                                                                                                                                                    N Rarity
                                                                                                                                                                    Power of the Guardians
                                                                                                                                                                    N Rarity
                                                                                                                                                                    Power of the Guardians
                                                                                                                                                                    Power of the Guardians
                                                                                                                                                                    Spell Equip
                                                                                                                                                                    Power of the Guardians

                                                                                                                                                                      If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.


                                                                                                                                                                      SR Rarity
                                                                                                                                                                      Super Rush Headlong
                                                                                                                                                                      SR Rarity
                                                                                                                                                                      Super Rush Headlong
                                                                                                                                                                      Super Rush Headlong
                                                                                                                                                                      Spell Quick
                                                                                                                                                                      Super Rush Headlong

                                                                                                                                                                        Target 1 face-up monster you control and declare 1 Attribute; if that target battles an opponent's monster with that Attribute this turn, destroy that opponent's monster at the start of the Damage Step.


                                                                                                                                                                        SR Rarity
                                                                                                                                                                        Super Rush Headlong
                                                                                                                                                                        SR Rarity
                                                                                                                                                                        Super Rush Headlong
                                                                                                                                                                        Super Rush Headlong
                                                                                                                                                                        Spell Quick
                                                                                                                                                                        Super Rush Headlong

                                                                                                                                                                          Target 1 face-up monster you control and declare 1 Attribute; if that target battles an opponent's monster with that Attribute this turn, destroy that opponent's monster at the start of the Damage Step.


                                                                                                                                                                          SR Rarity
                                                                                                                                                                          Super Rush Headlong
                                                                                                                                                                          SR Rarity
                                                                                                                                                                          Super Rush Headlong
                                                                                                                                                                          Super Rush Headlong
                                                                                                                                                                          Spell Quick
                                                                                                                                                                          Super Rush Headlong

                                                                                                                                                                            Target 1 face-up monster you control and declare 1 Attribute; if that target battles an opponent's monster with that Attribute this turn, destroy that opponent's monster at the start of the Damage Step.


                                                                                                                                                                            UR Rarity
                                                                                                                                                                            Mirror Wall
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            Mirror Wall
                                                                                                                                                                            Mirror Wall
                                                                                                                                                                            Trap Continuous
                                                                                                                                                                            Mirror Wall

                                                                                                                                                                              Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card.


                                                                                                                                                                              UR Rarity
                                                                                                                                                                              Mirror Wall
                                                                                                                                                                              UR Rarity
                                                                                                                                                                              Mirror Wall
                                                                                                                                                                              Mirror Wall
                                                                                                                                                                              Trap Continuous
                                                                                                                                                                              Mirror Wall

                                                                                                                                                                                Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card.


                                                                                                                                                                                UR Rarity
                                                                                                                                                                                Mirror Wall
                                                                                                                                                                                UR Rarity
                                                                                                                                                                                Mirror Wall
                                                                                                                                                                                Mirror Wall
                                                                                                                                                                                Trap Continuous
                                                                                                                                                                                Mirror Wall

                                                                                                                                                                                  Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card.


                                                                                                                                                                                  SR Rarity
                                                                                                                                                                                  Wall of Disruption
                                                                                                                                                                                  SR Rarity
                                                                                                                                                                                  Wall of Disruption
                                                                                                                                                                                  Wall of Disruption
                                                                                                                                                                                  Trap Normal
                                                                                                                                                                                  Wall of Disruption

                                                                                                                                                                                    When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.


                                                                                                                                                                                    SR Rarity
                                                                                                                                                                                    Wall of Disruption
                                                                                                                                                                                    SR Rarity
                                                                                                                                                                                    Wall of Disruption
                                                                                                                                                                                    Wall of Disruption
                                                                                                                                                                                    Trap Normal
                                                                                                                                                                                    Wall of Disruption

                                                                                                                                                                                      When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.


                                                                                                                                                                                      SR Rarity
                                                                                                                                                                                      Wall of Disruption
                                                                                                                                                                                      SR Rarity
                                                                                                                                                                                      Wall of Disruption
                                                                                                                                                                                      Wall of Disruption
                                                                                                                                                                                      Trap Normal
                                                                                                                                                                                      Wall of Disruption

                                                                                                                                                                                        When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.


                                                                                                                                                                                           




                                                                                                                                                                                        Companion unit:

                                                                                                                                                                                        - Yu-Gi-Oh! Guidance Vietnam





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