Zombies Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Changshi the Spiridao
SR Rarity
Changshi the Spiridao
SR Rarity
Changshi the Spiridao
DARK 6
Changshi the Spiridao
  • ATK:

  • 2000

  • DEF:

  • 0


During your Main Phase: You can send 1 Zombie monster from your hand or Deck to the GY. If this card is banished: You can banish 1 Zombie monster in your GY; Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Changshi the Spiridao" once per turn.

SR Rarity
Mezuki
SR Rarity
Mezuki
SR Rarity
Mezuki
EARTH 4
Mezuki
  • ATK:

  • 1700

  • DEF:

  • 800


You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.

R Rarity
Samurai Skull
R Rarity
Samurai Skull
R Rarity
Samurai Skull
DARK 4
Samurai Skull
  • ATK:

  • 1700

  • DEF:

  • 0


When this card is Normal Summoned: You can send 1 Zombie monster from your Deck to the GY. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 4 or lower Zombie monster from your Deck, except "Samurai Skull".

N Rarity
Mad Mauler
N Rarity
Mad Mauler
N Rarity
Mad Mauler
DARK 2
Mad Mauler
  • ATK:

  • 400

  • DEF:

  • 200


This card's name becomes "Plaguespreader Zombie" while on the field or in the GY. If this card is in your GY: You can target 1 Level 6 or higher monster you control; reduce its Level by 2, and if you do, Special Summon this card, also the player who Summoned it cannot Special Summon monsters, except Zombie monsters, while this card is face-up in the Monster Zone. You can only use this effect of "Mad Mauler" once per turn.

SR Rarity
Uni-Zombie
SR Rarity
Uni-Zombie
SR Rarity
Uni-Zombie
DARK 3
Uni-Zombie
  • ATK:

  • 1300

  • DEF:

  • 0


You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.

SR Rarity
Book of Eclipse
SR Rarity
Book of Eclipse
SR Rarity
Book of Eclipse
Spell Quick
Book of Eclipse

    Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.

    SR Rarity
    Burial from a Different Dimension
    SR Rarity
    Burial from a Different Dimension
    SR Rarity
    Burial from a Different Dimension
    Spell Quick
    Burial from a Different Dimension

      Target up to 3 banished monsters; return them to the GY.

      Extra Deck

      SR Rarity
      Knightmare Phoenix
      SR Rarity
      Knightmare Phoenix
      SR Rarity
      Knightmare Phoenix
      FIRE
      Knightmare Phoenix
      • ATK:

      • 1900

      • LINK-2

      Link Arrow:

      Top

      Right


      2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

      UR Rarity
      Knightmare Unicorn
      UR Rarity
      Knightmare Unicorn
      UR Rarity
      Knightmare Unicorn
      DARK
      Knightmare Unicorn
      • ATK:

      • 2200

      • LINK-3

      Link Arrow:

      Left

      Right

      Bottom


      2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

      SR Rarity
      Vampire Sucker
      SR Rarity
      Vampire Sucker
      SR Rarity
      Vampire Sucker
      DARK
      Vampire Sucker
      • ATK:

      • 1600

      • LINK-2

      Link Arrow:

      Bottom-Left

      Bottom-Right


      2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.

      SR Rarity
      Yuki-Onna, the Icicle Mayakashi
      SR Rarity
      Yuki-Onna, the Icicle Mayakashi
      SR Rarity
      Yuki-Onna, the Icicle Mayakashi
      WATER
      Yuki-Onna, the Icicle Mayakashi
      • ATK:

      • 2400

      • LINK-3

      Link Arrow:

      Bottom-Left

      Bottom

      Bottom-Right


      2+ Zombie monsters You can only control 1 "Yuki-Onna, the Icicle Mayakashi". You can only use each of the following effects of "Yuki-Onna, the Icicle Mayakashi" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY.

      UR Rarity
      Red-Eyes Zombie Dragon Lord
      UR Rarity
      Red-Eyes Zombie Dragon Lord
      UR Rarity
      Red-Eyes Zombie Dragon Lord
      DARK 10
      Red-Eyes Zombie Dragon Lord
      • ATK:

      • 2800

      • DEF:

      • 2400


      1 Zombie Tuner + 1+ non-Tuner monsters During your opponent's turn (Quick Effect): You can target 1 Zombie monster in your GY, except "Red-Eyes Zombie Dragon Lord"; Special Summon it. If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card. You can only use each effect of "Red-Eyes Zombie Dragon Lord" once per turn.

      R Rarity
      Shiranui Sunsaga
      R Rarity
      Shiranui Sunsaga
      R Rarity
      Shiranui Sunsaga
      FIRE 10
      Shiranui Sunsaga
      • ATK:

      • 3500

      • DEF:

      • 0


      1 Zombie Tuner + 1+ non-Tuner Zombie monsters If this card is Special Summoned: You can return any number of your Zombie Synchro Monsters, that are banished or are in your GY, to the Extra Deck, then you can destroy cards your opponent controls, equal to the number of cards returned. If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish 1 "Shiranui" monster from your GY instead. You can only Special Summon "Shiranui Sunsaga(s)" once per turn.

      UR Rarity
      Skeletal Dragon Felgrand
      UR Rarity
      Skeletal Dragon Felgrand
      UR Rarity
      Skeletal Dragon Felgrand
      LIGHT 8
      Skeletal Dragon Felgrand
      • ATK:

      • 2800

      • DEF:

      • 2800


      1 Zombie Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 monster your opponent controls or in their GY; banish it. If a monster(s) is Special Summoned from either GY, while this monster is on the field (except during the Damage Step): You can target 1 other face-up monster on the field; negate its effects until the end of this turn. You can only use each effect of "Skeletal Dragon Felgrand" once per turn.

      SR Rarity
      Immortal Dragon
      SR Rarity
      Immortal Dragon
      SR Rarity
      Immortal Dragon
      DARK 6
      Immortal Dragon
      • ATK:

      • 500

      • DEF:

      • 2400


      1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can send 1 Zombie monster from your Deck to the GY, and if you do, this card's Level becomes the difference in the original Levels of that monster and this card. When your Zombie monster is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Immortal Dragon" once per turn.

      Popular Skills

      Red-Eyes Undead Reborn: 80%
      Spirit Grasp: 20%
      Red-Eyes Undead Reborn

      Need 4 UR

      UR Rarity
      Knightmare Unicorn
      UR Rarity
      Red-Eyes Zombie Dragon Lord
      UR Rarity
      Skeletal Dragon Felgrand
      UR Rarity
      Forbidden Droplet

      Main: 20 Extra: 9

      SR Rarity
      Changshi the Spiridao
      SR Rarity
      Changshi the Spiridao
      Changshi the Spiridao
      DARK 6
      Changshi the Spiridao
      • ATK:

      • 2000

      • DEF:

      • 0


      During your Main Phase: You can send 1 Zombie monster from your hand or Deck to the GY. If this card is banished: You can banish 1 Zombie monster in your GY; Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Changshi the Spiridao" once per turn.


      SR Rarity
      Changshi the Spiridao
      SR Rarity
      Changshi the Spiridao
      Changshi the Spiridao
      DARK 6
      Changshi the Spiridao
      • ATK:

      • 2000

      • DEF:

      • 0


      During your Main Phase: You can send 1 Zombie monster from your hand or Deck to the GY. If this card is banished: You can banish 1 Zombie monster in your GY; Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Changshi the Spiridao" once per turn.


      SR Rarity
      Changshi the Spiridao
      SR Rarity
      Changshi the Spiridao
      Changshi the Spiridao
      DARK 6
      Changshi the Spiridao
      • ATK:

      • 2000

      • DEF:

      • 0


      During your Main Phase: You can send 1 Zombie monster from your hand or Deck to the GY. If this card is banished: You can banish 1 Zombie monster in your GY; Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Changshi the Spiridao" once per turn.


      SR Rarity
      Mezuki
      SR Rarity
      Mezuki
      Mezuki
      EARTH 4
      Mezuki
      • ATK:

      • 1700

      • DEF:

      • 800


      You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


      SR Rarity
      Mezuki
      SR Rarity
      Mezuki
      Mezuki
      EARTH 4
      Mezuki
      • ATK:

      • 1700

      • DEF:

      • 800


      You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


      SR Rarity
      Mezuki
      SR Rarity
      Mezuki
      Mezuki
      EARTH 4
      Mezuki
      • ATK:

      • 1700

      • DEF:

      • 800


      You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


      R Rarity
      Samurai Skull
      R Rarity
      Samurai Skull
      Samurai Skull
      DARK 4
      Samurai Skull
      • ATK:

      • 1700

      • DEF:

      • 0


      When this card is Normal Summoned: You can send 1 Zombie monster from your Deck to the GY. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 4 or lower Zombie monster from your Deck, except "Samurai Skull".


      R Rarity
      Samurai Skull
      R Rarity
      Samurai Skull
      Samurai Skull
      DARK 4
      Samurai Skull
      • ATK:

      • 1700

      • DEF:

      • 0


      When this card is Normal Summoned: You can send 1 Zombie monster from your Deck to the GY. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 4 or lower Zombie monster from your Deck, except "Samurai Skull".


      R Rarity
      Samurai Skull
      R Rarity
      Samurai Skull
      Samurai Skull
      DARK 4
      Samurai Skull
      • ATK:

      • 1700

      • DEF:

      • 0


      When this card is Normal Summoned: You can send 1 Zombie monster from your Deck to the GY. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 4 or lower Zombie monster from your Deck, except "Samurai Skull".


      N Rarity
      Mad Mauler
      N Rarity
      Mad Mauler
      Mad Mauler
      DARK 2
      Mad Mauler
      • ATK:

      • 400

      • DEF:

      • 200


      This card's name becomes "Plaguespreader Zombie" while on the field or in the GY. If this card is in your GY: You can target 1 Level 6 or higher monster you control; reduce its Level by 2, and if you do, Special Summon this card, also the player who Summoned it cannot Special Summon monsters, except Zombie monsters, while this card is face-up in the Monster Zone. You can only use this effect of "Mad Mauler" once per turn.


      SR Rarity
      Uni-Zombie
      SR Rarity
      Uni-Zombie
      Uni-Zombie
      DARK 3
      Uni-Zombie
      • ATK:

      • 1300

      • DEF:

      • 0


      You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.


      SR Rarity
      Uni-Zombie
      SR Rarity
      Uni-Zombie
      Uni-Zombie
      DARK 3
      Uni-Zombie
      • ATK:

      • 1300

      • DEF:

      • 0


      You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.


      SR Rarity
      Uni-Zombie
      SR Rarity
      Uni-Zombie
      Uni-Zombie
      DARK 3
      Uni-Zombie
      • ATK:

      • 1300

      • DEF:

      • 0


      You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.


      SR Rarity
      Book of Eclipse
      SR Rarity
      Book of Eclipse
      Book of Eclipse
      Spell Quick
      Book of Eclipse

        Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


        SR Rarity
        Book of Eclipse
        SR Rarity
        Book of Eclipse
        Book of Eclipse
        Spell Quick
        Book of Eclipse

          Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


          SR Rarity
          Book of Eclipse
          SR Rarity
          Book of Eclipse
          Book of Eclipse
          Spell Quick
          Book of Eclipse

            Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


            SR Rarity
            Burial from a Different Dimension
            SR Rarity
            Burial from a Different Dimension
            Burial from a Different Dimension
            Spell Quick
            Burial from a Different Dimension

              Target up to 3 banished monsters; return them to the GY.


              SR Rarity
              Burial from a Different Dimension
              SR Rarity
              Burial from a Different Dimension
              Burial from a Different Dimension
              Spell Quick
              Burial from a Different Dimension

                Target up to 3 banished monsters; return them to the GY.


                SR Rarity
                Burial from a Different Dimension
                SR Rarity
                Burial from a Different Dimension
                Burial from a Different Dimension
                Spell Quick
                Burial from a Different Dimension

                  Target up to 3 banished monsters; return them to the GY.


                  UR Rarity
                  Forbidden Droplet
                  UR Rarity
                  Forbidden Droplet
                  Forbidden Droplet
                  Spell Quick
                  Forbidden Droplet

                    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                    Tag(s):

                    SR Rarity
                    Knightmare Phoenix
                    SR Rarity
                    Knightmare Phoenix
                    Knightmare Phoenix
                    FIRE
                    Knightmare Phoenix
                    • ATK:

                    • 1900

                    • LINK-2

                    Link Arrow:

                    Top

                    Right


                    2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                    UR Rarity
                    Knightmare Unicorn
                    UR Rarity
                    Knightmare Unicorn
                    Knightmare Unicorn
                    DARK
                    Knightmare Unicorn
                    • ATK:

                    • 2200

                    • LINK-3

                    Link Arrow:

                    Left

                    Right

                    Bottom


                    2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                    SR Rarity
                    Shiranui Skillsaga Supremacy
                    SR Rarity
                    Shiranui Skillsaga Supremacy
                    Shiranui Skillsaga Supremacy
                    FIRE
                    Shiranui Skillsaga Supremacy
                    • ATK:

                    • 2300

                    • LINK-3

                    Link Arrow:

                    Top

                    Left

                    Bottom


                    2+ Zombie monsters Synchro Monsters you control cannot be destroyed by card effects. FIRE monsters you control cannot be destroyed by battle. During your opponent's turn (Quick Effect): You can target 1 of your banished Zombie Synchro Monsters; Special Summon it to your zone this card points to. You can only use this effect of "Shiranui Skillsaga Supremacy" once per turn.


                    SR Rarity
                    Vampire Sucker
                    SR Rarity
                    Vampire Sucker
                    Vampire Sucker
                    DARK
                    Vampire Sucker
                    • ATK:

                    • 1600

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.


                    SR Rarity
                    Yuki-Onna, the Icicle Mayakashi
                    SR Rarity
                    Yuki-Onna, the Icicle Mayakashi
                    Yuki-Onna, the Icicle Mayakashi
                    WATER
                    Yuki-Onna, the Icicle Mayakashi
                    • ATK:

                    • 2400

                    • LINK-3

                    Link Arrow:

                    Bottom-Left

                    Bottom

                    Bottom-Right


                    2+ Zombie monsters You can only control 1 "Yuki-Onna, the Icicle Mayakashi". You can only use each of the following effects of "Yuki-Onna, the Icicle Mayakashi" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY.


                    UR Rarity
                    Red-Eyes Zombie Dragon Lord
                    UR Rarity
                    Red-Eyes Zombie Dragon Lord
                    Red-Eyes Zombie Dragon Lord
                    DARK 10
                    Red-Eyes Zombie Dragon Lord
                    • ATK:

                    • 2800

                    • DEF:

                    • 2400


                    1 Zombie Tuner + 1+ non-Tuner monsters During your opponent's turn (Quick Effect): You can target 1 Zombie monster in your GY, except "Red-Eyes Zombie Dragon Lord"; Special Summon it. If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card. You can only use each effect of "Red-Eyes Zombie Dragon Lord" once per turn.


                    R Rarity
                    Shiranui Sunsaga
                    R Rarity
                    Shiranui Sunsaga
                    Shiranui Sunsaga
                    FIRE 10
                    Shiranui Sunsaga
                    • ATK:

                    • 3500

                    • DEF:

                    • 0


                    1 Zombie Tuner + 1+ non-Tuner Zombie monsters If this card is Special Summoned: You can return any number of your Zombie Synchro Monsters, that are banished or are in your GY, to the Extra Deck, then you can destroy cards your opponent controls, equal to the number of cards returned. If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish 1 "Shiranui" monster from your GY instead. You can only Special Summon "Shiranui Sunsaga(s)" once per turn.


                    UR Rarity
                    Skeletal Dragon Felgrand
                    UR Rarity
                    Skeletal Dragon Felgrand
                    Skeletal Dragon Felgrand
                    LIGHT 8
                    Skeletal Dragon Felgrand
                    • ATK:

                    • 2800

                    • DEF:

                    • 2800


                    1 Zombie Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 monster your opponent controls or in their GY; banish it. If a monster(s) is Special Summoned from either GY, while this monster is on the field (except during the Damage Step): You can target 1 other face-up monster on the field; negate its effects until the end of this turn. You can only use each effect of "Skeletal Dragon Felgrand" once per turn.


                    SR Rarity
                    Immortal Dragon
                    SR Rarity
                    Immortal Dragon
                    Immortal Dragon
                    DARK 6
                    Immortal Dragon
                    • ATK:

                    • 500

                    • DEF:

                    • 2400


                    1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can send 1 Zombie monster from your Deck to the GY, and if you do, this card's Level becomes the difference in the original Levels of that monster and this card. When your Zombie monster is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Immortal Dragon" once per turn.



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