Vaalmonica Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Lava Golem
UR Rarity
Lava Golem
UR Rarity
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.

 Rarity
Selettrice Vaalmonica
 Rarity
Selettrice Vaalmonica
 Rarity
Selettrice Vaalmonica
WATER 4
Selettrice Vaalmonica
  • ATK:

  • 1200

  • DEF:

  • 1200


While you control a monster, except "Selettrice Vaalmonica", your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Selettrice Vaalmonica" once per turn. If this card is Normal or Pendulum Summoned: You can add 1 "Vaalmonica" card from your Deck to your hand, except "Selettrice Vaalmonica". If this card is sent to the GY and you have 2 "Vaalmonica" cards in your Pendulum Zones: You can add this card to your hand.

 Rarity
Angello Vaalmonica
 Rarity
Angello Vaalmonica
 Rarity
Angello Vaalmonica
DARK 43
Angello Vaalmonica
  • ATK:

  • 1200

  • DEF:

  • 2100


[ Pendulum Effect ] Each time you gain LP while you control a Fiend Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Once per turn, when an opponent's monster declares an attack, you can: Immediately after this effect resolves, Link Summon 1 "Vaalmonica" Link Monster. [ Monster Effect ] If this card is in your hand: You can discard 1 other card; take 1 "Dimonno Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes gaining LP. You can only use each effect of "Angello Vaalmonica" once per turn.

 Rarity
Dimonno Vaalmonica
 Rarity
Dimonno Vaalmonica
 Rarity
Dimonno Vaalmonica
LIGHT 45
Dimonno Vaalmonica
  • ATK:

  • 1200

  • DEF:

  • 2100


[ Pendulum Effect ] Each time you take effect damage while you control a Fairy Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Monsters your opponent controls lose 100 ATK for each Resonance Counter on your field. [ Monster Effect ] If this card is in your hand: You can discard 1 other card; take 1 "Angello Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes taking damage. You can only use each effect of "Dimonno Vaalmonica" once per turn.

 Rarity
Vaalmonica Disarmonia
 Rarity
Vaalmonica Disarmonia
 Rarity
Vaalmonica Disarmonia
Spell Normal
Vaalmonica Disarmonia

    Place 1 Resonance Counter on 1 card in your Pendulum Zone that you can place a Resonance Counter on, then apply 1 of these effects. ● Gain 500 LP, then you can add 1 of your banished "Vaalmonica" cards to your hand, except "Vaalmonica Disarmonia". ● Take 500 damage, then you can add 1 "Vaalmonica" card from your GY to your hand, except "Vaalmonica Disarmonia". You can only activate 1 "Vaalmonica Disarmonia" per turn.

     Rarity
    Vaalmonica Invitare
     Rarity
    Vaalmonica Invitare
     Rarity
    Vaalmonica Invitare
    Spell Quick
    Vaalmonica Invitare

      Apply 1 of these effects. ● Special Summon 1 "Vaalmonica" monster from your Deck, also for the rest of this turn after this card resolves, you cannot activate the effects of monsters on the field, except "Vaalmonica" monsters. ● If you control a non-Pendulum "Vaalmonica" monster, take 2 "Vaalmonica" Pendulum Monsters with different names from your Deck, add 1 of them to your hand, and add the other to your face-up Extra Deck. You can only activate 1 "Vaalmonica Invitare" per turn.

       Rarity
      Vaalmonica Scelta
       Rarity
      Vaalmonica Scelta
       Rarity
      Vaalmonica Scelta
      Spell Normal
      Vaalmonica Scelta

        Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then you can place 1 card from your hand on the bottom of the Deck, then draw 2 cards. ● Take 500 damage, then you can add 1 "Vaalmonica" Spell/Trap from your Deck to your hand, except "Vaalmonica Scelta". You can only activate 1 "Vaalmonica Scelta" per turn.

         Rarity
        Vaalmonica Versare
         Rarity
        Vaalmonica Versare
         Rarity
        Vaalmonica Versare
        Spell Normal
        Vaalmonica Versare

          Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then you can excavate cards from the top of your Deck until you excavate a "Vaalmonica" card, then add that card to your hand, also shuffle the rest into the Deck. ● Take 500 damage, then you can send 1 "Vaalmonica" card from your Deck to the GY, except "Vaalmonica Versare". You can only activate 1 "Vaalmonica Versare" per turn.

           Rarity
          Vaalmonica, the Agathokakological Voice
           Rarity
          Vaalmonica, the Agathokakological Voice
           Rarity
          Vaalmonica, the Agathokakological Voice
          Spell Field
          Vaalmonica, the Agathokakological Voice

            When this card is activated: You can add 1 "Vaalmonica" monster from your Deck to your hand. If a card in your Pendulum Zone has a 3rd Resonance Counter placed on it: You can target 1 monster your opponent controls; take control of it until the End Phase, but it cannot declare an attack. You can only use this effect of "Vaalmonica, the Agathokakological Voice" once per turn. You can only activate 1 "Vaalmonica, the Agathokakological Voice" per turn.

             Rarity
            Vaalmonica Creation
             Rarity
            Vaalmonica Creation
             Rarity
            Vaalmonica Creation
            Trap Continuous
            Vaalmonica Creation

              While you have 6 or more Resonance Counters on your field, "Vaalmonica" Link Monsters you control gain 1200 ATK. You can only use each of the following effects of "Vaalmonica Creation" once per turn. If your opponent Special Summons a monster(s), you can (except during the Damage Step): Immediately after this effect resolves, Link Summon 1 "Vaalmonica" Link Monster. If this card is sent from the hand or field to the GY: You can place Resonance Counters on 1 card in your Pendulum Zone that you can place a Resonance Counter on, so it has 3 Resonance Counters.

               Rarity
              Vaalmonica Ereditare
               Rarity
              Vaalmonica Ereditare
               Rarity
              Vaalmonica Ereditare
              Trap Counter
              Vaalmonica Ereditare

                When a Spell/Trap Card, or monster effect, is activated while you control a "Vaalmonica" Link Monster: Negate the activation, and if you do, destroy that card. You can banish this card from your GY; shuffle into the Deck, "Vaalmonica" cards from your face-up Extra Deck, GY, and/or banishment, except "Vaalmonica Ereditare", up to the number of Resonance Counters on your field, then you can draw 1 card for every 3 cards shuffled. You can only use 1 "Vaalmonica Ereditare" effect per turn, and only once that turn.

                 Rarity
                Vaalmonica Followed Rhythm
                 Rarity
                Vaalmonica Followed Rhythm
                 Rarity
                Vaalmonica Followed Rhythm
                Trap Normal
                Vaalmonica Followed Rhythm

                  Apply 1 of these effects. You must control a "Vaalmonica" Monster Card to activate and to resolve this effect. If you control a "Vaalmonica" Link Monster, you can apply both effects in sequence. ● Gain 500 LP, then you can destroy 1 Spell/Trap on the field. ● Take 500 damage, then you can return 1 monster from the field to the hand. You can only activate 1 "Vaalmonica Followed Rhythm" per turn.

                  Extra Deck

                   Rarity
                  Duralume, Vaalmonican Heathen Hallow
                   Rarity
                  Duralume, Vaalmonican Heathen Hallow
                   Rarity
                  Duralume, Vaalmonican Heathen Hallow
                  DARK
                  Duralume, Vaalmonican Heathen Hallow
                  • ATK:

                  • 2500

                  • LINK-1

                  Link Arrow:

                  Bottom-Left


                  1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fairy Monster Card(s) in your Pendulum Zone. You can only Special Summon "Duralume, Vaalmonican Heathen Hallow" once per turn. If this card is Link Summoned: You can target monsters your opponent controls, up to the number of Resonance Counters in your Pendulum Zone; destroy them. You can remove 3 Resonance Counters from your Pendulum Zone; this card can make up to 3 attacks during each Battle Phase this turn.

                  SR Rarity
                  I:P Masquerena
                  SR Rarity
                  I:P Masquerena
                  SR Rarity
                  I:P Masquerena
                  DARK
                  I:P Masquerena
                  • ATK:

                  • 800

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

                   Rarity
                  Varar, Vaalmonican Concord
                   Rarity
                  Varar, Vaalmonican Concord
                   Rarity
                  Varar, Vaalmonican Concord
                  WATER
                  Varar, Vaalmonican Concord
                  • ATK:

                  • 3000

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 monsters, including a "Vaalmonica" Link Monster Unaffected by card effects, except "Vaalmonica" cards, while you have 6 or more Resonance Counters on your field. Gains 1 additional attack during each Battle Phase, for each Level 4 "Vaalmonica" monster you control. Once per turn, when your opponent would Special Summon a monster(s), if you have 3+ Resonance Counters on your field (Quick Effect): You can negate the Special Summon, and if you do, destroy that monster(s), then remove 3 Resonance Counters from your field.

                   Rarity
                  Zebufera, Vaalmonican Hallow Heathen
                   Rarity
                  Zebufera, Vaalmonican Hallow Heathen
                   Rarity
                  Zebufera, Vaalmonican Hallow Heathen
                  LIGHT
                  Zebufera, Vaalmonican Hallow Heathen
                  • ATK:

                  • 2500

                  • LINK-1

                  Link Arrow:

                  Bottom-Right


                  1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fiend Monster Card(s) in your Pendulum Zone. You can only Special Summon "Zebufera, Vaalmonican Hallow Heathen" once per turn. If a card(s) you control would be destroyed by battle or card effect, you can remove 3 Resonance Counters from your Pendulum Zone instead. Once per opponent's turn (Quick Effect): You can target 1 of your "Vaalmonica" Normal Spells/Traps that is banished or in your GY; apply that card's activation effect.

                  UR Rarity
                  Abyss Dweller
                  UR Rarity
                  Abyss Dweller
                  UR Rarity
                  Abyss Dweller
                  WATER
                  Abyss Dweller
                  • ATK:

                  • 1700

                  • DEF:

                  • 1400


                  2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.

                   Rarity
                  Number 60: Dugares the Timeless
                   Rarity
                  Number 60: Dugares the Timeless
                   Rarity
                  Number 60: Dugares the Timeless
                  FIRE
                  Number 60: Dugares the Timeless
                  • ATK:

                  • 1200

                  • DEF:

                  • 1200


                  2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.

                  Popular Skills

                  Whispers of Good and Evil: 100%
                  Whispers of Good and Evil

                  Need 35 UR

                  UR Rarity
                  D.D. Crow3 card
                  UR Rarity
                  Nibiru, the Primal Being1 card
                   Rarity
                  Selettrice Vaalmonica3 card
                   Rarity
                  Duralume, Vaalmonican Heathen Hallow2 card
                   Rarity
                  Varar, Vaalmonican Concord2 card
                   Rarity
                  Zebufera, Vaalmonican Hallow Heathen2 card
                   Rarity
                  Angello Vaalmonica2 card
                   Rarity
                  Dimonno Vaalmonica3 card
                  UR Rarity
                  Effect Veiler2 card
                  UR Rarity
                  Gallant Granite1 card
                  UR Rarity
                  Forbidden Droplet3 card
                   Rarity
                  Vaalmonica Disarmonia1 card
                   Rarity
                  Vaalmonica Invitare1 card
                   Rarity
                  Vaalmonica Scelta2 card
                   Rarity
                  Vaalmonica Versare1 card
                   Rarity
                  Vaalmonica, the Agathokakological Voice2 card
                   Rarity
                  Vaalmonica Chosen Melody1 card
                   Rarity
                  Vaalmonica Creation1 card
                   Rarity
                  Vaalmonica Ereditare1 card
                   Rarity
                  Vaalmonica Followed Rhythm1 card

                  Main: 30 Extra: 9

                  UR Rarity
                  D.D. Crow
                  UR Rarity
                  D.D. Crow
                  D.D. Crow
                  DARK 1
                  D.D. Crow
                  • ATK:

                  • 100

                  • DEF:

                  • 100


                  (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                  UR Rarity
                  D.D. Crow
                  UR Rarity
                  D.D. Crow
                  D.D. Crow
                  DARK 1
                  D.D. Crow
                  • ATK:

                  • 100

                  • DEF:

                  • 100


                  (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                  UR Rarity
                  D.D. Crow
                  UR Rarity
                  D.D. Crow
                  D.D. Crow
                  DARK 1
                  D.D. Crow
                  • ATK:

                  • 100

                  • DEF:

                  • 100


                  (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                  UR Rarity
                  Nibiru, the Primal Being
                  UR Rarity
                  Nibiru, the Primal Being
                  Nibiru, the Primal Being
                  LIGHT 11
                  Nibiru, the Primal Being
                  • ATK:

                  • 3000

                  • DEF:

                  • 600


                  During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                   Rarity
                  Selettrice Vaalmonica
                   Rarity
                  Selettrice Vaalmonica
                  Selettrice Vaalmonica
                  WATER 4
                  Selettrice Vaalmonica
                  • ATK:

                  • 1200

                  • DEF:

                  • 1200


                  While you control a monster, except "Selettrice Vaalmonica", your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Selettrice Vaalmonica" once per turn. If this card is Normal or Pendulum Summoned: You can add 1 "Vaalmonica" card from your Deck to your hand, except "Selettrice Vaalmonica". If this card is sent to the GY and you have 2 "Vaalmonica" cards in your Pendulum Zones: You can add this card to your hand.


                   Rarity
                  Selettrice Vaalmonica
                   Rarity
                  Selettrice Vaalmonica
                  Selettrice Vaalmonica
                  WATER 4
                  Selettrice Vaalmonica
                  • ATK:

                  • 1200

                  • DEF:

                  • 1200


                  While you control a monster, except "Selettrice Vaalmonica", your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Selettrice Vaalmonica" once per turn. If this card is Normal or Pendulum Summoned: You can add 1 "Vaalmonica" card from your Deck to your hand, except "Selettrice Vaalmonica". If this card is sent to the GY and you have 2 "Vaalmonica" cards in your Pendulum Zones: You can add this card to your hand.


                   Rarity
                  Selettrice Vaalmonica
                   Rarity
                  Selettrice Vaalmonica
                  Selettrice Vaalmonica
                  WATER 4
                  Selettrice Vaalmonica
                  • ATK:

                  • 1200

                  • DEF:

                  • 1200


                  While you control a monster, except "Selettrice Vaalmonica", your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Selettrice Vaalmonica" once per turn. If this card is Normal or Pendulum Summoned: You can add 1 "Vaalmonica" card from your Deck to your hand, except "Selettrice Vaalmonica". If this card is sent to the GY and you have 2 "Vaalmonica" cards in your Pendulum Zones: You can add this card to your hand.


                   Rarity
                  Angello Vaalmonica
                   Rarity
                  Angello Vaalmonica
                  Angello Vaalmonica
                  DARK 43
                  Angello Vaalmonica
                  • ATK:

                  • 1200

                  • DEF:

                  • 2100


                  [ Pendulum Effect ] Each time you gain LP while you control a Fiend Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Once per turn, when an opponent's monster declares an attack, you can: Immediately after this effect resolves, Link Summon 1 "Vaalmonica" Link Monster. [ Monster Effect ] If this card is in your hand: You can discard 1 other card; take 1 "Dimonno Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes gaining LP. You can only use each effect of "Angello Vaalmonica" once per turn.


                   Rarity
                  Angello Vaalmonica
                   Rarity
                  Angello Vaalmonica
                  Angello Vaalmonica
                  DARK 43
                  Angello Vaalmonica
                  • ATK:

                  • 1200

                  • DEF:

                  • 2100


                  [ Pendulum Effect ] Each time you gain LP while you control a Fiend Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Once per turn, when an opponent's monster declares an attack, you can: Immediately after this effect resolves, Link Summon 1 "Vaalmonica" Link Monster. [ Monster Effect ] If this card is in your hand: You can discard 1 other card; take 1 "Dimonno Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes gaining LP. You can only use each effect of "Angello Vaalmonica" once per turn.


                   Rarity
                  Dimonno Vaalmonica
                   Rarity
                  Dimonno Vaalmonica
                  Dimonno Vaalmonica
                  LIGHT 45
                  Dimonno Vaalmonica
                  • ATK:

                  • 1200

                  • DEF:

                  • 2100


                  [ Pendulum Effect ] Each time you take effect damage while you control a Fairy Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Monsters your opponent controls lose 100 ATK for each Resonance Counter on your field. [ Monster Effect ] If this card is in your hand: You can discard 1 other card; take 1 "Angello Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes taking damage. You can only use each effect of "Dimonno Vaalmonica" once per turn.


                   Rarity
                  Dimonno Vaalmonica
                   Rarity
                  Dimonno Vaalmonica
                  Dimonno Vaalmonica
                  LIGHT 45
                  Dimonno Vaalmonica
                  • ATK:

                  • 1200

                  • DEF:

                  • 2100


                  [ Pendulum Effect ] Each time you take effect damage while you control a Fairy Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Monsters your opponent controls lose 100 ATK for each Resonance Counter on your field. [ Monster Effect ] If this card is in your hand: You can discard 1 other card; take 1 "Angello Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes taking damage. You can only use each effect of "Dimonno Vaalmonica" once per turn.


                   Rarity
                  Dimonno Vaalmonica
                   Rarity
                  Dimonno Vaalmonica
                  Dimonno Vaalmonica
                  LIGHT 45
                  Dimonno Vaalmonica
                  • ATK:

                  • 1200

                  • DEF:

                  • 2100


                  [ Pendulum Effect ] Each time you take effect damage while you control a Fairy Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Monsters your opponent controls lose 100 ATK for each Resonance Counter on your field. [ Monster Effect ] If this card is in your hand: You can discard 1 other card; take 1 "Angello Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes taking damage. You can only use each effect of "Dimonno Vaalmonica" once per turn.


                  UR Rarity
                  Effect Veiler
                  UR Rarity
                  Effect Veiler
                  Effect Veiler
                  LIGHT 1
                  Effect Veiler
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                  UR Rarity
                  Effect Veiler
                  UR Rarity
                  Effect Veiler
                  Effect Veiler
                  LIGHT 1
                  Effect Veiler
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                  SR Rarity
                  Book of Eclipse
                  SR Rarity
                  Book of Eclipse
                  Book of Eclipse
                  Spell Quick
                  Book of Eclipse

                    Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                    SR Rarity
                    Book of Eclipse
                    SR Rarity
                    Book of Eclipse
                    Book of Eclipse
                    Spell Quick
                    Book of Eclipse

                      Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                      UR Rarity
                      Forbidden Droplet
                      UR Rarity
                      Forbidden Droplet
                      Forbidden Droplet
                      Spell Quick
                      Forbidden Droplet

                        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                        Tag(s):

                        UR Rarity
                        Forbidden Droplet
                        UR Rarity
                        Forbidden Droplet
                        Forbidden Droplet
                        Spell Quick
                        Forbidden Droplet

                          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                          Tag(s):

                          UR Rarity
                          Forbidden Droplet
                          UR Rarity
                          Forbidden Droplet
                          Forbidden Droplet
                          Spell Quick
                          Forbidden Droplet

                            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                            Tag(s):

                             Rarity
                            Vaalmonica Disarmonia
                             Rarity
                            Vaalmonica Disarmonia
                            Vaalmonica Disarmonia
                            Spell Normal
                            Vaalmonica Disarmonia

                              Place 1 Resonance Counter on 1 card in your Pendulum Zone that you can place a Resonance Counter on, then apply 1 of these effects. ● Gain 500 LP, then you can add 1 of your banished "Vaalmonica" cards to your hand, except "Vaalmonica Disarmonia". ● Take 500 damage, then you can add 1 "Vaalmonica" card from your GY to your hand, except "Vaalmonica Disarmonia". You can only activate 1 "Vaalmonica Disarmonia" per turn.


                               Rarity
                              Vaalmonica Invitare
                               Rarity
                              Vaalmonica Invitare
                              Vaalmonica Invitare
                              Spell Quick
                              Vaalmonica Invitare

                                Apply 1 of these effects. ● Special Summon 1 "Vaalmonica" monster from your Deck, also for the rest of this turn after this card resolves, you cannot activate the effects of monsters on the field, except "Vaalmonica" monsters. ● If you control a non-Pendulum "Vaalmonica" monster, take 2 "Vaalmonica" Pendulum Monsters with different names from your Deck, add 1 of them to your hand, and add the other to your face-up Extra Deck. You can only activate 1 "Vaalmonica Invitare" per turn.


                                 Rarity
                                Vaalmonica Scelta
                                 Rarity
                                Vaalmonica Scelta
                                Vaalmonica Scelta
                                Spell Normal
                                Vaalmonica Scelta

                                  Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then you can place 1 card from your hand on the bottom of the Deck, then draw 2 cards. ● Take 500 damage, then you can add 1 "Vaalmonica" Spell/Trap from your Deck to your hand, except "Vaalmonica Scelta". You can only activate 1 "Vaalmonica Scelta" per turn.


                                   Rarity
                                  Vaalmonica Scelta
                                   Rarity
                                  Vaalmonica Scelta
                                  Vaalmonica Scelta
                                  Spell Normal
                                  Vaalmonica Scelta

                                    Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then you can place 1 card from your hand on the bottom of the Deck, then draw 2 cards. ● Take 500 damage, then you can add 1 "Vaalmonica" Spell/Trap from your Deck to your hand, except "Vaalmonica Scelta". You can only activate 1 "Vaalmonica Scelta" per turn.


                                     Rarity
                                    Vaalmonica Versare
                                     Rarity
                                    Vaalmonica Versare
                                    Vaalmonica Versare
                                    Spell Normal
                                    Vaalmonica Versare

                                      Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then you can excavate cards from the top of your Deck until you excavate a "Vaalmonica" card, then add that card to your hand, also shuffle the rest into the Deck. ● Take 500 damage, then you can send 1 "Vaalmonica" card from your Deck to the GY, except "Vaalmonica Versare". You can only activate 1 "Vaalmonica Versare" per turn.


                                       Rarity
                                      Vaalmonica, the Agathokakological Voice
                                       Rarity
                                      Vaalmonica, the Agathokakological Voice
                                      Vaalmonica, the Agathokakological Voice
                                      Spell Field
                                      Vaalmonica, the Agathokakological Voice

                                        When this card is activated: You can add 1 "Vaalmonica" monster from your Deck to your hand. If a card in your Pendulum Zone has a 3rd Resonance Counter placed on it: You can target 1 monster your opponent controls; take control of it until the End Phase, but it cannot declare an attack. You can only use this effect of "Vaalmonica, the Agathokakological Voice" once per turn. You can only activate 1 "Vaalmonica, the Agathokakological Voice" per turn.


                                         Rarity
                                        Vaalmonica, the Agathokakological Voice
                                         Rarity
                                        Vaalmonica, the Agathokakological Voice
                                        Vaalmonica, the Agathokakological Voice
                                        Spell Field
                                        Vaalmonica, the Agathokakological Voice

                                          When this card is activated: You can add 1 "Vaalmonica" monster from your Deck to your hand. If a card in your Pendulum Zone has a 3rd Resonance Counter placed on it: You can target 1 monster your opponent controls; take control of it until the End Phase, but it cannot declare an attack. You can only use this effect of "Vaalmonica, the Agathokakological Voice" once per turn. You can only activate 1 "Vaalmonica, the Agathokakological Voice" per turn.


                                           Rarity
                                          Vaalmonica Chosen Melody
                                           Rarity
                                          Vaalmonica Chosen Melody
                                          Vaalmonica Chosen Melody
                                          Trap Normal
                                          Vaalmonica Chosen Melody

                                            Apply 1 of these effects. You must control a "Vaalmonica" Monster Card to activate and to resolve this effect. If you control a "Vaalmonica" Link Monster, you can apply both effects in sequence. ● Gain 500 LP, also for the rest of this turn, your opponent cannot target "Vaalmonica" Monster Cards you control with card effects. ● Take 500 damage, then you can negate the effects of 1 Effect Monster your opponent controls, until the end of this turn. You can only activate 1 "Vaalmonica Chosen Melody" per turn.


                                             Rarity
                                            Vaalmonica Creation
                                             Rarity
                                            Vaalmonica Creation
                                            Vaalmonica Creation
                                            Trap Continuous
                                            Vaalmonica Creation

                                              While you have 6 or more Resonance Counters on your field, "Vaalmonica" Link Monsters you control gain 1200 ATK. You can only use each of the following effects of "Vaalmonica Creation" once per turn. If your opponent Special Summons a monster(s), you can (except during the Damage Step): Immediately after this effect resolves, Link Summon 1 "Vaalmonica" Link Monster. If this card is sent from the hand or field to the GY: You can place Resonance Counters on 1 card in your Pendulum Zone that you can place a Resonance Counter on, so it has 3 Resonance Counters.


                                               Rarity
                                              Vaalmonica Ereditare
                                               Rarity
                                              Vaalmonica Ereditare
                                              Vaalmonica Ereditare
                                              Trap Counter
                                              Vaalmonica Ereditare

                                                When a Spell/Trap Card, or monster effect, is activated while you control a "Vaalmonica" Link Monster: Negate the activation, and if you do, destroy that card. You can banish this card from your GY; shuffle into the Deck, "Vaalmonica" cards from your face-up Extra Deck, GY, and/or banishment, except "Vaalmonica Ereditare", up to the number of Resonance Counters on your field, then you can draw 1 card for every 3 cards shuffled. You can only use 1 "Vaalmonica Ereditare" effect per turn, and only once that turn.


                                                 Rarity
                                                Vaalmonica Followed Rhythm
                                                 Rarity
                                                Vaalmonica Followed Rhythm
                                                Vaalmonica Followed Rhythm
                                                Trap Normal
                                                Vaalmonica Followed Rhythm

                                                  Apply 1 of these effects. You must control a "Vaalmonica" Monster Card to activate and to resolve this effect. If you control a "Vaalmonica" Link Monster, you can apply both effects in sequence. ● Gain 500 LP, then you can destroy 1 Spell/Trap on the field. ● Take 500 damage, then you can return 1 monster from the field to the hand. You can only activate 1 "Vaalmonica Followed Rhythm" per turn.


                                                   Rarity
                                                  Duralume, Vaalmonican Heathen Hallow
                                                   Rarity
                                                  Duralume, Vaalmonican Heathen Hallow
                                                  Duralume, Vaalmonican Heathen Hallow
                                                  DARK
                                                  Duralume, Vaalmonican Heathen Hallow
                                                  • ATK:

                                                  • 2500

                                                  • LINK-1

                                                  Link Arrow:

                                                  Bottom-Left


                                                  1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fairy Monster Card(s) in your Pendulum Zone. You can only Special Summon "Duralume, Vaalmonican Heathen Hallow" once per turn. If this card is Link Summoned: You can target monsters your opponent controls, up to the number of Resonance Counters in your Pendulum Zone; destroy them. You can remove 3 Resonance Counters from your Pendulum Zone; this card can make up to 3 attacks during each Battle Phase this turn.


                                                   Rarity
                                                  Duralume, Vaalmonican Heathen Hallow
                                                   Rarity
                                                  Duralume, Vaalmonican Heathen Hallow
                                                  Duralume, Vaalmonican Heathen Hallow
                                                  DARK
                                                  Duralume, Vaalmonican Heathen Hallow
                                                  • ATK:

                                                  • 2500

                                                  • LINK-1

                                                  Link Arrow:

                                                  Bottom-Left


                                                  1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fairy Monster Card(s) in your Pendulum Zone. You can only Special Summon "Duralume, Vaalmonican Heathen Hallow" once per turn. If this card is Link Summoned: You can target monsters your opponent controls, up to the number of Resonance Counters in your Pendulum Zone; destroy them. You can remove 3 Resonance Counters from your Pendulum Zone; this card can make up to 3 attacks during each Battle Phase this turn.


                                                  SR Rarity
                                                  I:P Masquerena
                                                  SR Rarity
                                                  I:P Masquerena
                                                  I:P Masquerena
                                                  DARK
                                                  I:P Masquerena
                                                  • ATK:

                                                  • 800

                                                  • LINK-2

                                                  Link Arrow:

                                                  Bottom-Left

                                                  Bottom-Right


                                                  2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                  SR Rarity
                                                  Underworld Goddess of the Closed World
                                                  SR Rarity
                                                  Underworld Goddess of the Closed World
                                                  Underworld Goddess of the Closed World
                                                  LIGHT
                                                  Underworld Goddess of the Closed World
                                                  • ATK:

                                                  • 3000

                                                  • LINK-5

                                                  Link Arrow:

                                                  Top

                                                  Top-Right

                                                  Right

                                                  Bottom

                                                  Bottom-Right


                                                  4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                   Rarity
                                                  Varar, Vaalmonican Concord
                                                   Rarity
                                                  Varar, Vaalmonican Concord
                                                  Varar, Vaalmonican Concord
                                                  WATER
                                                  Varar, Vaalmonican Concord
                                                  • ATK:

                                                  • 3000

                                                  • LINK-2

                                                  Link Arrow:

                                                  Bottom-Left

                                                  Bottom-Right


                                                  2 monsters, including a "Vaalmonica" Link Monster Unaffected by card effects, except "Vaalmonica" cards, while you have 6 or more Resonance Counters on your field. Gains 1 additional attack during each Battle Phase, for each Level 4 "Vaalmonica" monster you control. Once per turn, when your opponent would Special Summon a monster(s), if you have 3+ Resonance Counters on your field (Quick Effect): You can negate the Special Summon, and if you do, destroy that monster(s), then remove 3 Resonance Counters from your field.


                                                   Rarity
                                                  Varar, Vaalmonican Concord
                                                   Rarity
                                                  Varar, Vaalmonican Concord
                                                  Varar, Vaalmonican Concord
                                                  WATER
                                                  Varar, Vaalmonican Concord
                                                  • ATK:

                                                  • 3000

                                                  • LINK-2

                                                  Link Arrow:

                                                  Bottom-Left

                                                  Bottom-Right


                                                  2 monsters, including a "Vaalmonica" Link Monster Unaffected by card effects, except "Vaalmonica" cards, while you have 6 or more Resonance Counters on your field. Gains 1 additional attack during each Battle Phase, for each Level 4 "Vaalmonica" monster you control. Once per turn, when your opponent would Special Summon a monster(s), if you have 3+ Resonance Counters on your field (Quick Effect): You can negate the Special Summon, and if you do, destroy that monster(s), then remove 3 Resonance Counters from your field.


                                                   Rarity
                                                  Zebufera, Vaalmonican Hallow Heathen
                                                   Rarity
                                                  Zebufera, Vaalmonican Hallow Heathen
                                                  Zebufera, Vaalmonican Hallow Heathen
                                                  LIGHT
                                                  Zebufera, Vaalmonican Hallow Heathen
                                                  • ATK:

                                                  • 2500

                                                  • LINK-1

                                                  Link Arrow:

                                                  Bottom-Right


                                                  1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fiend Monster Card(s) in your Pendulum Zone. You can only Special Summon "Zebufera, Vaalmonican Hallow Heathen" once per turn. If a card(s) you control would be destroyed by battle or card effect, you can remove 3 Resonance Counters from your Pendulum Zone instead. Once per opponent's turn (Quick Effect): You can target 1 of your "Vaalmonica" Normal Spells/Traps that is banished or in your GY; apply that card's activation effect.


                                                   Rarity
                                                  Zebufera, Vaalmonican Hallow Heathen
                                                   Rarity
                                                  Zebufera, Vaalmonican Hallow Heathen
                                                  Zebufera, Vaalmonican Hallow Heathen
                                                  LIGHT
                                                  Zebufera, Vaalmonican Hallow Heathen
                                                  • ATK:

                                                  • 2500

                                                  • LINK-1

                                                  Link Arrow:

                                                  Bottom-Right


                                                  1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fiend Monster Card(s) in your Pendulum Zone. You can only Special Summon "Zebufera, Vaalmonican Hallow Heathen" once per turn. If a card(s) you control would be destroyed by battle or card effect, you can remove 3 Resonance Counters from your Pendulum Zone instead. Once per opponent's turn (Quick Effect): You can target 1 of your "Vaalmonica" Normal Spells/Traps that is banished or in your GY; apply that card's activation effect.


                                                  UR Rarity
                                                  Gallant Granite
                                                  UR Rarity
                                                  Gallant Granite
                                                  Gallant Granite
                                                  EARTH
                                                  Gallant Granite
                                                  • ATK:

                                                  • 2300

                                                  • DEF:

                                                  • 1800


                                                  2 Level 4 monsters You can detach 1 material from this card, then activate 1 of these effects; ● Add 1 Rock monster from your Deck to your hand. ● Special Summon 1 Rock monster from your hand in face-down Defense Position. You can only use this effect of "Gallant Granite" once per turn.


                                                  duel-links
                                                  Vaalmonica
                                                  5







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