Spellbooks Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Sky Striker Ace - Raye
UR Rarity
Sky Striker Ace - Raye
UR Rarity
Sky Striker Ace - Raye
DARK 4
Sky Striker Ace - Raye
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.

SR Rarity
Spellbook Magician of Prophecy
SR Rarity
Spellbook Magician of Prophecy
SR Rarity
Spellbook Magician of Prophecy
WATER 2
Spellbook Magician of Prophecy
  • ATK:

  • 500

  • DEF:

  • 400


If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.

N Rarity
"Infernoble Arms - Hauteclere"
N Rarity
"Infernoble Arms - Hauteclere"
N Rarity
"Infernoble Arms - Hauteclere"
Spell Equip
"Infernoble Arms - Hauteclere"

    While this card is equipped to a monster: You can target 1 face-up monster you control; this turn, you cannot declare attacks, except with that monster, also it gains the ability this turn to make a second attack during each Battle Phase, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 face-up monster on the field; destroy it. You can only use 1 ""Infernoble Arms - Hauteclere"" effect per turn, and only once that turn.

    R Rarity
    Sky Striker Airspace - Area Zero
    R Rarity
    Sky Striker Airspace - Area Zero
    R Rarity
    Sky Striker Airspace - Area Zero
    Spell Field
    Sky Striker Airspace - Area Zero

      You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.

      R Rarity
      Sky Striker Maneuver - Afterburners!
      R Rarity
      Sky Striker Maneuver - Afterburners!
      R Rarity
      Sky Striker Maneuver - Afterburners!
      Spell Normal
      Sky Striker Maneuver - Afterburners!

        If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.

        SR Rarity
        Sky Striker Maneuver - Jamming Waves!
        SR Rarity
        Sky Striker Maneuver - Jamming Waves!
        SR Rarity
        Sky Striker Maneuver - Jamming Waves!
        Spell Normal
        Sky Striker Maneuver - Jamming Waves!

          If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.

          R Rarity
          Sky Striker Maneuver - Vector Blast
          R Rarity
          Sky Striker Maneuver - Vector Blast
          R Rarity
          Sky Striker Maneuver - Vector Blast
          Spell Normal
          Sky Striker Maneuver - Vector Blast

            If you control no monsters in your Main Monster Zone: Each player sends the top 2 cards of their Deck to the GY (or as many as possible, if less than 2), then, if you sent at least 1 card to the GY, and have 3 or more Spells in your GY, you can shuffle all your opponent's monsters from the Extra Monster Zones into the Deck.

            R Rarity
            Sky Striker Mecha - Eagle Booster
            R Rarity
            Sky Striker Mecha - Eagle Booster
            R Rarity
            Sky Striker Mecha - Eagle Booster
            Spell Quick
            Sky Striker Mecha - Eagle Booster

              If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.

              R Rarity
              Sky Striker Mecha - Shark Cannon
              R Rarity
              Sky Striker Mecha - Shark Cannon
              R Rarity
              Sky Striker Mecha - Shark Cannon
              Spell Quick
              Sky Striker Mecha - Shark Cannon

                If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.

                UR Rarity
                Sky Striker Mecha - Widow Anchor
                UR Rarity
                Sky Striker Mecha - Widow Anchor
                UR Rarity
                Sky Striker Mecha - Widow Anchor
                Spell Quick
                Sky Striker Mecha - Widow Anchor

                  If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

                  SR Rarity
                  Sky Striker Mecha Modules - Multirole
                  SR Rarity
                  Sky Striker Mecha Modules - Multirole
                  SR Rarity
                  Sky Striker Mecha Modules - Multirole
                  Spell Continuous
                  Sky Striker Mecha Modules - Multirole

                    Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.

                    N Rarity
                    Sky Striker Mecharmory - Hercules Base
                    N Rarity
                    Sky Striker Mecharmory - Hercules Base
                    N Rarity
                    Sky Striker Mecharmory - Hercules Base
                    Spell Normal
                    Sky Striker Mecharmory - Hercules Base

                      Activate this card only if you control no monsters in your Main Monster Zone. The equipped monster cannot attack directly. It can make a second attack on monsters during each Battle Phase. If the equipped monster destroys a monster by its attack while you have 3 or more Spells in your GY: Draw 1 card. If this card is sent from the field to the GY by a card effect: You can target up to 3 "Sky Striker" cards in your GY, except "Sky Striker Mecharmory - Hercules Base"; shuffle them into the Deck.

                      UR Rarity
                      Sky Striker Mobilize - Engage!
                      UR Rarity
                      Sky Striker Mobilize - Engage!
                      UR Rarity
                      Sky Striker Mobilize - Engage!
                      Spell Normal
                      Sky Striker Mobilize - Engage!

                        If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                        UR Rarity
                        Spellbook of Knowledge
                        UR Rarity
                        Spellbook of Knowledge
                        UR Rarity
                        Spellbook of Knowledge
                        Spell Normal
                        Spellbook of Knowledge

                          Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.

                          SR Rarity
                          Spellbook of Secrets
                          SR Rarity
                          Spellbook of Secrets
                          SR Rarity
                          Spellbook of Secrets
                          Spell Normal
                          Spellbook of Secrets

                            Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.

                            UR Rarity
                            Terraforming
                            UR Rarity
                            Terraforming
                            UR Rarity
                            Terraforming
                            Spell Normal
                            Terraforming

                              Add 1 Field Spell from your Deck to your hand.



                              Tag(s):

                              Extra Deck

                              SR Rarity
                              Artemis, the Magistus Moon Maiden
                              SR Rarity
                              Artemis, the Magistus Moon Maiden
                              SR Rarity
                              Artemis, the Magistus Moon Maiden
                              LIGHT
                              Artemis, the Magistus Moon Maiden
                              • ATK:

                              • 800

                              • LINK-1

                              Link Arrow:

                              Top


                              1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.

                              UR Rarity
                              Linkuriboh
                              UR Rarity
                              Linkuriboh
                              UR Rarity
                              Linkuriboh
                              DARK
                              Linkuriboh
                              • ATK:

                              • 300

                              • LINK-1

                              Link Arrow:

                              Bottom


                              1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.

                              UR Rarity
                              Ningirsu the World Chalice Warrior
                              UR Rarity
                              Ningirsu the World Chalice Warrior
                              UR Rarity
                              Ningirsu the World Chalice Warrior
                              EARTH
                              Ningirsu the World Chalice Warrior
                              • ATK:

                              • 2500

                              • LINK-3

                              Link Arrow:

                              Top

                              Left

                              Right


                              2+ Link Monsters If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.

                              SR Rarity
                              Sky Striker Ace - Hayate
                              SR Rarity
                              Sky Striker Ace - Hayate
                              SR Rarity
                              Sky Striker Ace - Hayate
                              WIND
                              Sky Striker Ace - Hayate
                              • ATK:

                              • 1500

                              • LINK-1

                              Link Arrow:

                              Bottom-Left


                              1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.

                              UR Rarity
                              Sky Striker Ace - Kagari
                              UR Rarity
                              Sky Striker Ace - Kagari
                              UR Rarity
                              Sky Striker Ace - Kagari
                              FIRE
                              Sky Striker Ace - Kagari
                              • ATK:

                              • 1500

                              • LINK-1

                              Link Arrow:

                              Top-Left


                              1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.

                              SR Rarity
                              Sky Striker Ace - Kaina
                              SR Rarity
                              Sky Striker Ace - Kaina
                              SR Rarity
                              Sky Striker Ace - Kaina
                              EARTH
                              Sky Striker Ace - Kaina
                              • ATK:

                              • 1500

                              • LINK-1

                              Link Arrow:

                              Bottom-Right


                              1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.

                              UR Rarity
                              Sky Striker Ace - Shizuku
                              UR Rarity
                              Sky Striker Ace - Shizuku
                              UR Rarity
                              Sky Striker Ace - Shizuku
                              WATER
                              Sky Striker Ace - Shizuku
                              • ATK:

                              • 1500

                              • LINK-1

                              Link Arrow:

                              Top-Right


                              1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.

                              Popular Skills

                              Link Darkraze: 57.14%
                              Shadow-Weaving Story: 28.57%
                              Link Fireraze: 14.29%
                              Shadow-Weaving Story

                              Need 18 UR

                              UR Rarity
                              Dogmatika Ecclesia, the Virtuous3 card
                               Rarity
                              Dogmatika Maximus2 card
                               Rarity
                              El Shaddoll Apkallone1 card
                              UR Rarity
                              Titaniklad the Ash Dragon1 card
                               Rarity
                              Salamangreat Almiraj1 card
                               Rarity
                              Secure Gardna1 card
                               Rarity
                              Golden Cloud Beast - Malong1 card
                              UR Rarity
                              Effect Veiler3 card
                              UR Rarity
                              Dingirsu, the Orcust of the Evening Star1 card
                              UR Rarity
                              Nadir Servant1 card
                              UR Rarity
                              Spellbook of Knowledge1 card
                              UR Rarity
                              Dogmatika Punishment1 card
                               Rarity
                              Shaddoll Schism1 card

                              Main: 26 Extra: 9

                              UR Rarity
                              Dogmatika Ecclesia, the Virtuous
                              UR Rarity
                              Dogmatika Ecclesia, the Virtuous
                              Dogmatika Ecclesia, the Virtuous
                              LIGHT 4
                              Dogmatika Ecclesia, the Virtuous
                              • ATK:

                              • 1500

                              • DEF:

                              • 1500


                              Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.


                              UR Rarity
                              Dogmatika Ecclesia, the Virtuous
                              UR Rarity
                              Dogmatika Ecclesia, the Virtuous
                              Dogmatika Ecclesia, the Virtuous
                              LIGHT 4
                              Dogmatika Ecclesia, the Virtuous
                              • ATK:

                              • 1500

                              • DEF:

                              • 1500


                              Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.


                              UR Rarity
                              Dogmatika Ecclesia, the Virtuous
                              UR Rarity
                              Dogmatika Ecclesia, the Virtuous
                              Dogmatika Ecclesia, the Virtuous
                              LIGHT 4
                              Dogmatika Ecclesia, the Virtuous
                              • ATK:

                              • 1500

                              • DEF:

                              • 1500


                              Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.


                              SR Rarity
                              Dogmatika Fleurdelis, the Knighted
                              SR Rarity
                              Dogmatika Fleurdelis, the Knighted
                              Dogmatika Fleurdelis, the Knighted
                              LIGHT 8
                              Dogmatika Fleurdelis, the Knighted
                              • ATK:

                              • 2500

                              • DEF:

                              • 2500


                              During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand, then, if you control another "Dogmatika" monster, you can negate the effects of 1 face-up monster on the field, until the end of this turn. When your "Dogmatika" monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Fleurdelis, the Knighted" once per turn.


                               Rarity
                              Dogmatika Maximus
                               Rarity
                              Dogmatika Maximus
                              Dogmatika Maximus
                              LIGHT 8
                              Dogmatika Maximus
                              • ATK:

                              • 1500

                              • DEF:

                              • 3000


                              You can banish 1 Fusion, Synchro, Xyz, or Link Monster from your GY; Special Summon this card from your hand. During your Main Phase: You can activate this effect; send 2 monsters with different names from your Extra Deck to the GY, also your opponent sends 2 monsters from their Extra Deck to the GY, also you cannot Special Summon from the Extra Deck for the rest of this turn. You can only use each effect of "Dogmatika Maximus" once per turn.


                               Rarity
                              Dogmatika Maximus
                               Rarity
                              Dogmatika Maximus
                              Dogmatika Maximus
                              LIGHT 8
                              Dogmatika Maximus
                              • ATK:

                              • 1500

                              • DEF:

                              • 3000


                              You can banish 1 Fusion, Synchro, Xyz, or Link Monster from your GY; Special Summon this card from your hand. During your Main Phase: You can activate this effect; send 2 monsters with different names from your Extra Deck to the GY, also your opponent sends 2 monsters from their Extra Deck to the GY, also you cannot Special Summon from the Extra Deck for the rest of this turn. You can only use each effect of "Dogmatika Maximus" once per turn.


                              SR Rarity
                              Spellbook Magician of Prophecy
                              SR Rarity
                              Spellbook Magician of Prophecy
                              Spellbook Magician of Prophecy
                              WATER 2
                              Spellbook Magician of Prophecy
                              • ATK:

                              • 500

                              • DEF:

                              • 400


                              If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.


                              SR Rarity
                              Spellbook Magician of Prophecy
                              SR Rarity
                              Spellbook Magician of Prophecy
                              Spellbook Magician of Prophecy
                              WATER 2
                              Spellbook Magician of Prophecy
                              • ATK:

                              • 500

                              • DEF:

                              • 400


                              If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.


                              SR Rarity
                              Spellbook Magician of Prophecy
                              SR Rarity
                              Spellbook Magician of Prophecy
                              Spellbook Magician of Prophecy
                              WATER 2
                              Spellbook Magician of Prophecy
                              • ATK:

                              • 500

                              • DEF:

                              • 400


                              If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.


                              SR Rarity
                              Shaddoll Beast
                              SR Rarity
                              Shaddoll Beast
                              Shaddoll Beast
                              DARK 5
                              Shaddoll Beast
                              • ATK:

                              • 2200

                              • DEF:

                              • 1700


                              FLIP: You can draw 2 cards, then discard 1 card. If this card is sent to the GY by a card effect: You can draw 1 card. You can only use 1 "Shaddoll Beast" effect per turn, and only once that turn.


                              UR Rarity
                              Effect Veiler
                              UR Rarity
                              Effect Veiler
                              Effect Veiler
                              LIGHT 1
                              Effect Veiler
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                              UR Rarity
                              Effect Veiler
                              UR Rarity
                              Effect Veiler
                              Effect Veiler
                              LIGHT 1
                              Effect Veiler
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                              UR Rarity
                              Effect Veiler
                              UR Rarity
                              Effect Veiler
                              Effect Veiler
                              LIGHT 1
                              Effect Veiler
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                              SR Rarity
                              Book of Eclipse
                              SR Rarity
                              Book of Eclipse
                              Book of Eclipse
                              Spell Quick
                              Book of Eclipse

                                Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                                SR Rarity
                                Book of Eclipse
                                SR Rarity
                                Book of Eclipse
                                Book of Eclipse
                                Spell Quick
                                Book of Eclipse

                                  Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                                  UR Rarity
                                  Nadir Servant
                                  UR Rarity
                                  Nadir Servant
                                  Nadir Servant
                                  Spell Normal
                                  Nadir Servant

                                    Send 1 monster from your Extra Deck to the GY, then add 1 "Dogmatika" monster or "Fallen of Albaz" from your Deck or GY to your hand, that has ATK less than or equal to that sent monster in the GY, also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Nadir Servant" per turn.


                                    R Rarity
                                    Shaddoll Fusion
                                    R Rarity
                                    Shaddoll Fusion
                                    Shaddoll Fusion
                                    Spell Normal
                                    Shaddoll Fusion

                                      Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If your opponent controls a monster that was Special Summoned from the Extra Deck, you can also use monsters in your Deck as Fusion Material. You can only activate 1 "Shaddoll Fusion" per turn.


                                      R Rarity
                                      Spellbook of Fate
                                      R Rarity
                                      Spellbook of Fate
                                      Spellbook of Fate
                                      Spell Quick
                                      Spellbook of Fate

                                        If you control a Spellcaster-Type monster: You can banish up to 3 "Spellbook" Spell Cards from your Graveyard; apply this effect, depending on the number of Spell Cards banished for this card's activation. You can only activate 1 "Spellbook of Fate" per turn. ● 1: Return 1 Set Spell/Trap Card on the field to the hand. ● 2: Change 1 monster on the field to face-down Defense Position or face-up Attack Position. ● 3: Banish 1 card your opponent controls.


                                        UR Rarity
                                        Spellbook of Knowledge
                                        UR Rarity
                                        Spellbook of Knowledge
                                        Spellbook of Knowledge
                                        Spell Normal
                                        Spellbook of Knowledge

                                          Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.


                                          SR Rarity
                                          Spellbook of Life
                                          SR Rarity
                                          Spellbook of Life
                                          Spellbook of Life
                                          Spell Equip
                                          Spellbook of Life

                                            Banish 1 Spellcaster-Type monster from your Graveyard and reveal 1 other "Spellbook" Spell Card in your hand to target 1 Spellcaster-Type monster in your Graveyard; Special Summon that target in face-up Attack Position and equip it with this card. The equipped monster's Level is increased by the Level of the monster that was banished for this card's activation. You can only activate 1 "Spellbook of Life" per turn.


                                            SR Rarity
                                            Spellbook of Secrets
                                            SR Rarity
                                            Spellbook of Secrets
                                            Spellbook of Secrets
                                            Spell Normal
                                            Spellbook of Secrets

                                              Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.


                                              SR Rarity
                                              Spellbook of Secrets
                                              SR Rarity
                                              Spellbook of Secrets
                                              Spellbook of Secrets
                                              Spell Normal
                                              Spellbook of Secrets

                                                Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.


                                                SR Rarity
                                                Spellbook of Secrets
                                                SR Rarity
                                                Spellbook of Secrets
                                                Spellbook of Secrets
                                                Spell Normal
                                                Spellbook of Secrets

                                                  Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.


                                                  N Rarity
                                                  Spellbook of the Master
                                                  N Rarity
                                                  Spellbook of the Master
                                                  Spellbook of the Master
                                                  Spell Normal
                                                  Spellbook of the Master

                                                    If you control a Spellcaster-Type monster: You can reveal 1 other "Spellbook" card in your hand, then target 1 "Spellbook" Normal Spell Card in your Graveyard, except "Spellbook of the Master"; this card's effect becomes that target's effect. You can only activate 1 "Spellbook of the Master" per turn.


                                                    UR Rarity
                                                    Dogmatika Punishment
                                                    UR Rarity
                                                    Dogmatika Punishment
                                                    Dogmatika Punishment
                                                    Trap Normal
                                                    Dogmatika Punishment

                                                      Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


                                                       Rarity
                                                      Shaddoll Schism
                                                       Rarity
                                                      Shaddoll Schism
                                                      Shaddoll Schism
                                                      Trap Continuous
                                                      Shaddoll Schism

                                                        During the Main Phase, you can: Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY, but it cannot attack directly. Then, you can send to the GY 1 monster your opponent controls with the same Attribute as that Fusion Summoned monster. You can only use this effect of "Shaddoll Schism" once per turn.


                                                         Rarity
                                                        El Shaddoll Apkallone
                                                         Rarity
                                                        El Shaddoll Apkallone
                                                        El Shaddoll Apkallone
                                                        DARK 6
                                                        El Shaddoll Apkallone
                                                        • ATK:

                                                        • 2500

                                                        • DEF:

                                                        • 2000


                                                        2 "Shaddoll" monsters with different Attributes Must first be Fusion Summoned. Cannot be destroyed by battle. You can only use each of the following effects of "El Shaddoll Apkallone" once per turn. ● If this card is Special Summoned: You can target 1 face-up card on the field; negate its effects. ● If this card is sent to the GY: You can add 1 "Shaddoll" card from your Deck or GY to your hand, then discard 1 card.


                                                        SR Rarity
                                                        Elder Entity N'tss
                                                        SR Rarity
                                                        Elder Entity N'tss
                                                        Elder Entity N'tss
                                                        LIGHT 4
                                                        Elder Entity N'tss
                                                        • ATK:

                                                        • 2500

                                                        • DEF:

                                                        • 1200


                                                        1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                                        UR Rarity
                                                        Titaniklad the Ash Dragon
                                                        UR Rarity
                                                        Titaniklad the Ash Dragon
                                                        Titaniklad the Ash Dragon
                                                        DARK 8
                                                        Titaniklad the Ash Dragon
                                                        • ATK:

                                                        • 2500

                                                        • DEF:

                                                        • 2500


                                                        "Fallen of Albaz" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.


                                                        SR Rarity
                                                        Artemis, the Magistus Moon Maiden
                                                        SR Rarity
                                                        Artemis, the Magistus Moon Maiden
                                                        Artemis, the Magistus Moon Maiden
                                                        LIGHT
                                                        Artemis, the Magistus Moon Maiden
                                                        • ATK:

                                                        • 800

                                                        • LINK-1

                                                        Link Arrow:

                                                        Top


                                                        1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                                                        SR Rarity
                                                        Gravity Controller
                                                        SR Rarity
                                                        Gravity Controller
                                                        Gravity Controller
                                                        DARK
                                                        Gravity Controller
                                                        • ATK:

                                                        • 1000

                                                        • LINK-1

                                                        Link Arrow:

                                                        Bottom-Left


                                                        1 non-Link Monster in an Extra Monster Zone Cannot be used as Link Material the turn it is Link Summoned. This card in the Extra Monster Zone cannot be destroyed by battle with a monster in the Main Monster Zone. At the start of the Damage Step, if this card battles an opponent's monster in the Extra Monster Zone: You can return both that opponent's monster and this card to the Deck.


                                                         Rarity
                                                        Salamangreat Almiraj
                                                         Rarity
                                                        Salamangreat Almiraj
                                                        Salamangreat Almiraj
                                                        FIRE
                                                        Salamangreat Almiraj
                                                        • ATK:

                                                        • 0

                                                        • LINK-1

                                                        Link Arrow:

                                                        Bottom-Right


                                                        1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                                         Rarity
                                                        Secure Gardna
                                                         Rarity
                                                        Secure Gardna
                                                        Secure Gardna
                                                        LIGHT
                                                        Secure Gardna
                                                        • ATK:

                                                        • 1000

                                                        • LINK-1

                                                        Link Arrow:

                                                        Right


                                                        1 Cyberse Link Monster After this card is Special Summoned, you take no effect damage for the rest of this turn. Once per turn, if you would take battle or effect damage, you take no damage. Cannot be used as Link Material. You can only control 1 "Secure Gardna".


                                                         Rarity
                                                        Golden Cloud Beast - Malong
                                                         Rarity
                                                        Golden Cloud Beast - Malong
                                                        Golden Cloud Beast - Malong
                                                        LIGHT 6
                                                        Golden Cloud Beast - Malong
                                                        • ATK:

                                                        • 2200

                                                        • DEF:

                                                        • 1000


                                                        1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                                                        UR Rarity
                                                        Dingirsu, the Orcust of the Evening Star
                                                        UR Rarity
                                                        Dingirsu, the Orcust of the Evening Star
                                                        Dingirsu, the Orcust of the Evening Star
                                                        DARK
                                                        Dingirsu, the Orcust of the Evening Star
                                                        • ATK:

                                                        • 2600

                                                        • DEF:

                                                        • 2100


                                                        2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.



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