Shiranui Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Mezuki
SR Rarity
Mezuki
SR Rarity
Mezuki
EARTH 4
Mezuki
  • ATK:

  • 1700

  • DEF:

  • 800


You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.

R Rarity
Shiranui Samurai
R Rarity
Shiranui Samurai
R Rarity
Shiranui Samurai
FIRE 4
Shiranui Samurai
  • ATK:

  • 1800

  • DEF:

  • 0


(Quick Effect): You can banish 1 Zombie monster from your GY; this card gains 600 ATK, and if it does, banish any monster that battled this card, after damage calculation. These effects last until the end of this turn. If this card is banished: You can target 1 "Shiranui" monster in your GY, except "Shiranui Samurai"; add it to your hand. You can only use each effect of "Shiranui Samurai" once per turn.

SR Rarity
Shiranui Solitaire
SR Rarity
Shiranui Solitaire
SR Rarity
Shiranui Solitaire
FIRE 4
Shiranui Solitaire
  • ATK:

  • 500

  • DEF:

  • 0


You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.

R Rarity
Shiranui Spiritmaster
R Rarity
Shiranui Spiritmaster
R Rarity
Shiranui Spiritmaster
FIRE 4
Shiranui Spiritmaster
  • ATK:

  • 1500

  • DEF:

  • 0


When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or GY, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.

UR Rarity
Shiranui Squire
UR Rarity
Shiranui Squire
UR Rarity
Shiranui Squire
FIRE 4
Shiranui Squire
  • ATK:

  • 1500

  • DEF:

  • 0


When this card is Normal Summoned, you can: Special Summon 1 "Shiranui Spectralsword" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. If this card is banished: You can draw 1 card, then discard 1 card. You can only use each effect of "Shiranui Squire" once per turn.

N Rarity
Minerva, Lightsworn Maiden
N Rarity
Minerva, Lightsworn Maiden
N Rarity
Minerva, Lightsworn Maiden
LIGHT 3
Minerva, Lightsworn Maiden
  • ATK:

  • 800

  • DEF:

  • 200


When this card is Normal Summoned: You can add 1 LIGHT Dragon-Type monster from your Deck to your hand, whose Level is less than or equal to the total number of "Lightsworn" monsters with different names in your Graveyard. If this card is sent from the hand or Deck to the Graveyard: Send the top card of your Deck to the Graveyard. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.

R Rarity
Shiranui Spectralsword Shade
R Rarity
Shiranui Spectralsword Shade
R Rarity
Shiranui Spectralsword Shade
FIRE 3
Shiranui Spectralsword Shade
  • ATK:

  • 800

  • DEF:

  • 0


You can Tribute this card, then target 2 of your banished Zombie monsters, except "Shiranui Spectralsword Shade", including a "Shiranui" monster; Special Summon them in Defense Position, but negate their effects, also, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Shiranui Spectralsword Shade" once per turn.

SR Rarity
Charge of the Light Brigade
SR Rarity
Charge of the Light Brigade
SR Rarity
Charge of the Light Brigade
Spell Normal
Charge of the Light Brigade

    Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.

    R Rarity
    Solar Recharge
    R Rarity
    Solar Recharge
    R Rarity
    Solar Recharge
    Spell Normal
    Solar Recharge

      Discard 1 "Lightsworn" monster; draw 2 cards, then send the top 2 cards of your Deck to the GY.

      R Rarity
      Zombie Necronize
      R Rarity
      Zombie Necronize
      R Rarity
      Zombie Necronize
      Spell Normal
      Zombie Necronize

        If a Level 5 or higher Zombie monster is on the field: Target 1 monster your opponent controls; take control of it until the End Phase. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 "Zombie Necronize" effect per turn, and only once that turn.

        N Rarity
        Shiranui Style Success
        N Rarity
        Shiranui Style Success
        N Rarity
        Shiranui Style Success
        Trap Normal
        Shiranui Style Success

          Special Summon 1 Zombie monster from your hand, but banish it when it leaves the field. You can banish this card from your GY, then target 1 Zombie monster you control; that Zombie monster is unaffected by card effects this turn, except its own. You can only use 1 "Shiranui Style Success" effect per turn, and only once that turn.

          Extra Deck

          SR Rarity
          Avendread Savior
          SR Rarity
          Avendread Savior
          SR Rarity
          Avendread Savior
          DARK
          Avendread Savior
          • ATK:

          • 1600

          • LINK-2

          Link Arrow:

          Bottom-Left

          Bottom-Right


          2 Zombie monsters This card's name becomes "Revendread Slayer" while on the field. You can only use each of the following effects of "Avendread Savior" once per turn. ● You can target 1 "Vendread" card in your GY; add it to your hand. ● During damage calculation, if this card battles an opponent's monster (Quick Effect): You can send 1 Zombie monster from your Deck to the GY; that opponent's monster loses ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn.

          UR Rarity
          Borreload Dragon
          UR Rarity
          Borreload Dragon
          UR Rarity
          Borreload Dragon
          DARK
          Borreload Dragon
          • ATK:

          • 3000

          • LINK-4

          Link Arrow:

          Left

          Right

          Bottom-Left

          Bottom-Right


          3+ Effect Monsters Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.

          SR Rarity
          Knightmare Phoenix
          SR Rarity
          Knightmare Phoenix
          SR Rarity
          Knightmare Phoenix
          FIRE
          Knightmare Phoenix
          • ATK:

          • 1900

          • LINK-2

          Link Arrow:

          Top

          Right


          2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

          UR Rarity
          Knightmare Unicorn
          UR Rarity
          Knightmare Unicorn
          UR Rarity
          Knightmare Unicorn
          DARK
          Knightmare Unicorn
          • ATK:

          • 2200

          • LINK-3

          Link Arrow:

          Left

          Right

          Bottom


          2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

          SR Rarity
          Shiranui Skillsaga Supremacy
          SR Rarity
          Shiranui Skillsaga Supremacy
          SR Rarity
          Shiranui Skillsaga Supremacy
          FIRE
          Shiranui Skillsaga Supremacy
          • ATK:

          • 2300

          • LINK-3

          Link Arrow:

          Top

          Left

          Bottom


          2+ Zombie monsters Synchro Monsters you control cannot be destroyed by card effects. FIRE monsters you control cannot be destroyed by battle. During your opponent's turn (Quick Effect): You can target 1 of your banished Zombie Synchro Monsters; Special Summon it to your zone this card points to. You can only use this effect of "Shiranui Skillsaga Supremacy" once per turn.

          SR Rarity
          Vampire Sucker
          SR Rarity
          Vampire Sucker
          SR Rarity
          Vampire Sucker
          DARK
          Vampire Sucker
          • ATK:

          • 1600

          • LINK-2

          Link Arrow:

          Bottom-Left

          Bottom-Right


          2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.

          SR Rarity
          Yuki-Onna, the Icicle Mayakashi
          SR Rarity
          Yuki-Onna, the Icicle Mayakashi
          SR Rarity
          Yuki-Onna, the Icicle Mayakashi
          WATER
          Yuki-Onna, the Icicle Mayakashi
          • ATK:

          • 2400

          • LINK-3

          Link Arrow:

          Bottom-Left

          Bottom

          Bottom-Right


          2+ Zombie monsters You can only control 1 "Yuki-Onna, the Icicle Mayakashi". You can only use each of the following effects of "Yuki-Onna, the Icicle Mayakashi" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY.

          R Rarity
          Doomkaiser Dragon
          R Rarity
          Doomkaiser Dragon
          R Rarity
          Doomkaiser Dragon
          FIRE 6
          Doomkaiser Dragon
          • ATK:

          • 2400

          • DEF:

          • 1500


          "Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters When this card is Special Summoned: You can target 1 Zombie-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, but destroy it when this card leaves the field.

          UR Rarity
          Shiranui Squiresaga
          UR Rarity
          Shiranui Squiresaga
          UR Rarity
          Shiranui Squiresaga
          FIRE 7
          Shiranui Squiresaga
          • ATK:

          • 2100

          • DEF:

          • 0


          1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these. ● Zombie: You can have all monsters you control gain 300 ATK. ● FIRE: You can destroy 1 Spell/Trap on the field. ● Synchro: You can destroy 1 monster on the field.

          Popular Skills

          Shiranui Style Successor: 100%
          Shiranui Style Successor

          Need 4 UR

          UR Rarity
          Shiranui Squire
          UR Rarity
          Borreload Dragon
          UR Rarity
          Knightmare Unicorn
          UR Rarity
          Shiranui Squiresaga

          Main: 23 Extra: 9

          SR Rarity
          Mezuki
          SR Rarity
          Mezuki
          Mezuki
          EARTH 4
          Mezuki
          • ATK:

          • 1700

          • DEF:

          • 800


          You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


          SR Rarity
          Mezuki
          SR Rarity
          Mezuki
          Mezuki
          EARTH 4
          Mezuki
          • ATK:

          • 1700

          • DEF:

          • 800


          You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


          SR Rarity
          Mezuki
          SR Rarity
          Mezuki
          Mezuki
          EARTH 4
          Mezuki
          • ATK:

          • 1700

          • DEF:

          • 800


          You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


          R Rarity
          Shiranui Samurai
          R Rarity
          Shiranui Samurai
          Shiranui Samurai
          FIRE 4
          Shiranui Samurai
          • ATK:

          • 1800

          • DEF:

          • 0


          (Quick Effect): You can banish 1 Zombie monster from your GY; this card gains 600 ATK, and if it does, banish any monster that battled this card, after damage calculation. These effects last until the end of this turn. If this card is banished: You can target 1 "Shiranui" monster in your GY, except "Shiranui Samurai"; add it to your hand. You can only use each effect of "Shiranui Samurai" once per turn.


          SR Rarity
          Shiranui Solitaire
          SR Rarity
          Shiranui Solitaire
          Shiranui Solitaire
          FIRE 4
          Shiranui Solitaire
          • ATK:

          • 500

          • DEF:

          • 0


          You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.


          SR Rarity
          Shiranui Solitaire
          SR Rarity
          Shiranui Solitaire
          Shiranui Solitaire
          FIRE 4
          Shiranui Solitaire
          • ATK:

          • 500

          • DEF:

          • 0


          You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.


          R Rarity
          Shiranui Spiritmaster
          R Rarity
          Shiranui Spiritmaster
          Shiranui Spiritmaster
          FIRE 4
          Shiranui Spiritmaster
          • ATK:

          • 1500

          • DEF:

          • 0


          When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or GY, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.


          UR Rarity
          Shiranui Squire
          UR Rarity
          Shiranui Squire
          Shiranui Squire
          FIRE 4
          Shiranui Squire
          • ATK:

          • 1500

          • DEF:

          • 0


          When this card is Normal Summoned, you can: Special Summon 1 "Shiranui Spectralsword" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. If this card is banished: You can draw 1 card, then discard 1 card. You can only use each effect of "Shiranui Squire" once per turn.


          N Rarity
          Minerva, Lightsworn Maiden
          N Rarity
          Minerva, Lightsworn Maiden
          Minerva, Lightsworn Maiden
          LIGHT 3
          Minerva, Lightsworn Maiden
          • ATK:

          • 800

          • DEF:

          • 200


          When this card is Normal Summoned: You can add 1 LIGHT Dragon-Type monster from your Deck to your hand, whose Level is less than or equal to the total number of "Lightsworn" monsters with different names in your Graveyard. If this card is sent from the hand or Deck to the Graveyard: Send the top card of your Deck to the Graveyard. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.


          N Rarity
          Minerva, Lightsworn Maiden
          N Rarity
          Minerva, Lightsworn Maiden
          Minerva, Lightsworn Maiden
          LIGHT 3
          Minerva, Lightsworn Maiden
          • ATK:

          • 800

          • DEF:

          • 200


          When this card is Normal Summoned: You can add 1 LIGHT Dragon-Type monster from your Deck to your hand, whose Level is less than or equal to the total number of "Lightsworn" monsters with different names in your Graveyard. If this card is sent from the hand or Deck to the Graveyard: Send the top card of your Deck to the Graveyard. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.


          N Rarity
          Minerva, Lightsworn Maiden
          N Rarity
          Minerva, Lightsworn Maiden
          Minerva, Lightsworn Maiden
          LIGHT 3
          Minerva, Lightsworn Maiden
          • ATK:

          • 800

          • DEF:

          • 200


          When this card is Normal Summoned: You can add 1 LIGHT Dragon-Type monster from your Deck to your hand, whose Level is less than or equal to the total number of "Lightsworn" monsters with different names in your Graveyard. If this card is sent from the hand or Deck to the Graveyard: Send the top card of your Deck to the Graveyard. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.


          R Rarity
          Shiranui Spectralsword Shade
          R Rarity
          Shiranui Spectralsword Shade
          Shiranui Spectralsword Shade
          FIRE 3
          Shiranui Spectralsword Shade
          • ATK:

          • 800

          • DEF:

          • 0


          You can Tribute this card, then target 2 of your banished Zombie monsters, except "Shiranui Spectralsword Shade", including a "Shiranui" monster; Special Summon them in Defense Position, but negate their effects, also, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Shiranui Spectralsword Shade" once per turn.


          R Rarity
          Shiranui Spectralsword Shade
          R Rarity
          Shiranui Spectralsword Shade
          Shiranui Spectralsword Shade
          FIRE 3
          Shiranui Spectralsword Shade
          • ATK:

          • 800

          • DEF:

          • 0


          You can Tribute this card, then target 2 of your banished Zombie monsters, except "Shiranui Spectralsword Shade", including a "Shiranui" monster; Special Summon them in Defense Position, but negate their effects, also, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Shiranui Spectralsword Shade" once per turn.


          SR Rarity
          Charge of the Light Brigade
          SR Rarity
          Charge of the Light Brigade
          Charge of the Light Brigade
          Spell Normal
          Charge of the Light Brigade

            Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


            SR Rarity
            Charge of the Light Brigade
            SR Rarity
            Charge of the Light Brigade
            Charge of the Light Brigade
            Spell Normal
            Charge of the Light Brigade

              Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


              SR Rarity
              Charge of the Light Brigade
              SR Rarity
              Charge of the Light Brigade
              Charge of the Light Brigade
              Spell Normal
              Charge of the Light Brigade

                Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


                R Rarity
                Solar Recharge
                R Rarity
                Solar Recharge
                Solar Recharge
                Spell Normal
                Solar Recharge

                  Discard 1 "Lightsworn" monster; draw 2 cards, then send the top 2 cards of your Deck to the GY.


                  R Rarity
                  Solar Recharge
                  R Rarity
                  Solar Recharge
                  Solar Recharge
                  Spell Normal
                  Solar Recharge

                    Discard 1 "Lightsworn" monster; draw 2 cards, then send the top 2 cards of your Deck to the GY.


                    R Rarity
                    Solar Recharge
                    R Rarity
                    Solar Recharge
                    Solar Recharge
                    Spell Normal
                    Solar Recharge

                      Discard 1 "Lightsworn" monster; draw 2 cards, then send the top 2 cards of your Deck to the GY.


                      R Rarity
                      Zombie Necronize
                      R Rarity
                      Zombie Necronize
                      Zombie Necronize
                      Spell Normal
                      Zombie Necronize

                        If a Level 5 or higher Zombie monster is on the field: Target 1 monster your opponent controls; take control of it until the End Phase. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 "Zombie Necronize" effect per turn, and only once that turn.


                        N Rarity
                        Shiranui Style Success
                        N Rarity
                        Shiranui Style Success
                        Shiranui Style Success
                        Trap Normal
                        Shiranui Style Success

                          Special Summon 1 Zombie monster from your hand, but banish it when it leaves the field. You can banish this card from your GY, then target 1 Zombie monster you control; that Zombie monster is unaffected by card effects this turn, except its own. You can only use 1 "Shiranui Style Success" effect per turn, and only once that turn.


                          N Rarity
                          Shiranui Style Success
                          N Rarity
                          Shiranui Style Success
                          Shiranui Style Success
                          Trap Normal
                          Shiranui Style Success

                            Special Summon 1 Zombie monster from your hand, but banish it when it leaves the field. You can banish this card from your GY, then target 1 Zombie monster you control; that Zombie monster is unaffected by card effects this turn, except its own. You can only use 1 "Shiranui Style Success" effect per turn, and only once that turn.


                            N Rarity
                            Shiranui Style Success
                            N Rarity
                            Shiranui Style Success
                            Shiranui Style Success
                            Trap Normal
                            Shiranui Style Success

                              Special Summon 1 Zombie monster from your hand, but banish it when it leaves the field. You can banish this card from your GY, then target 1 Zombie monster you control; that Zombie monster is unaffected by card effects this turn, except its own. You can only use 1 "Shiranui Style Success" effect per turn, and only once that turn.


                              SR Rarity
                              Avendread Savior
                              SR Rarity
                              Avendread Savior
                              Avendread Savior
                              DARK
                              Avendread Savior
                              • ATK:

                              • 1600

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 Zombie monsters This card's name becomes "Revendread Slayer" while on the field. You can only use each of the following effects of "Avendread Savior" once per turn. ● You can target 1 "Vendread" card in your GY; add it to your hand. ● During damage calculation, if this card battles an opponent's monster (Quick Effect): You can send 1 Zombie monster from your Deck to the GY; that opponent's monster loses ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn.


                              UR Rarity
                              Borreload Dragon
                              UR Rarity
                              Borreload Dragon
                              Borreload Dragon
                              DARK
                              Borreload Dragon
                              • ATK:

                              • 3000

                              • LINK-4

                              Link Arrow:

                              Left

                              Right

                              Bottom-Left

                              Bottom-Right


                              3+ Effect Monsters Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.


                              SR Rarity
                              Knightmare Phoenix
                              SR Rarity
                              Knightmare Phoenix
                              Knightmare Phoenix
                              FIRE
                              Knightmare Phoenix
                              • ATK:

                              • 1900

                              • LINK-2

                              Link Arrow:

                              Top

                              Right


                              2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                              UR Rarity
                              Knightmare Unicorn
                              UR Rarity
                              Knightmare Unicorn
                              Knightmare Unicorn
                              DARK
                              Knightmare Unicorn
                              • ATK:

                              • 2200

                              • LINK-3

                              Link Arrow:

                              Left

                              Right

                              Bottom


                              2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                              SR Rarity
                              Shiranui Skillsaga Supremacy
                              SR Rarity
                              Shiranui Skillsaga Supremacy
                              Shiranui Skillsaga Supremacy
                              FIRE
                              Shiranui Skillsaga Supremacy
                              • ATK:

                              • 2300

                              • LINK-3

                              Link Arrow:

                              Top

                              Left

                              Bottom


                              2+ Zombie monsters Synchro Monsters you control cannot be destroyed by card effects. FIRE monsters you control cannot be destroyed by battle. During your opponent's turn (Quick Effect): You can target 1 of your banished Zombie Synchro Monsters; Special Summon it to your zone this card points to. You can only use this effect of "Shiranui Skillsaga Supremacy" once per turn.


                              SR Rarity
                              Vampire Sucker
                              SR Rarity
                              Vampire Sucker
                              Vampire Sucker
                              DARK
                              Vampire Sucker
                              • ATK:

                              • 1600

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

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                              2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.


                              SR Rarity
                              Yuki-Onna, the Icicle Mayakashi
                              SR Rarity
                              Yuki-Onna, the Icicle Mayakashi
                              Yuki-Onna, the Icicle Mayakashi
                              WATER
                              Yuki-Onna, the Icicle Mayakashi
                              • ATK:

                              • 2400

                              • LINK-3

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                              2+ Zombie monsters You can only control 1 "Yuki-Onna, the Icicle Mayakashi". You can only use each of the following effects of "Yuki-Onna, the Icicle Mayakashi" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY.


                              R Rarity
                              Doomkaiser Dragon
                              R Rarity
                              Doomkaiser Dragon
                              Doomkaiser Dragon
                              FIRE 6
                              Doomkaiser Dragon
                              • ATK:

                              • 2400

                              • DEF:

                              • 1500


                              "Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters When this card is Special Summoned: You can target 1 Zombie-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, but destroy it when this card leaves the field.


                              UR Rarity
                              Shiranui Squiresaga
                              UR Rarity
                              Shiranui Squiresaga
                              Shiranui Squiresaga
                              FIRE 7
                              Shiranui Squiresaga
                              • ATK:

                              • 2100

                              • DEF:

                              • 0


                              1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these. ● Zombie: You can have all monsters you control gain 300 ATK. ● FIRE: You can destroy 1 Spell/Trap on the field. ● Synchro: You can destroy 1 monster on the field.



                              SHIRANUI Decks in DUEL LINKS








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