Fleur Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Aleister the Invoker
UR Rarity
Aleister the Invoker
UR Rarity
Aleister the Invoker
DARK 4
Aleister the Invoker
  • ATK:

  • 1000

  • DEF:

  • 1800


(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.

N Rarity
Boost Warrior
N Rarity
Boost Warrior
N Rarity
Boost Warrior
FIRE 1
Boost Warrior
  • ATK:

  • 300

  • DEF:

  • 200


If you control a face-up Tuner monster, you can Special Summon this card from your hand in face-up Defense Position. All Warrior-Type monsters you control gain 300 ATK.

SR Rarity
Radian, the Multidimensional Kaiju
SR Rarity
Radian, the Multidimensional Kaiju
SR Rarity
Radian, the Multidimensional Kaiju
DARK 7
Radian, the Multidimensional Kaiju
  • ATK:

  • 2800

  • DEF:

  • 2500


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 "Radian Token" (Fiend-Type/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as a Synchro Material.

UR Rarity
Sauge de Fleur
UR Rarity
Sauge de Fleur
UR Rarity
Sauge de Fleur
DARK 8
Sauge de Fleur
  • ATK:

  • 2900

  • DEF:

  • 0


You can target 1 monster you control and 1 card on the field; Special Summon this card from your hand, and if you do, destroy them. If this card is sent from the field to your GY: You can target 1 other monster in your GY; shuffle it into the Deck, then add 1 Level 1 Plant monster from your Deck or GY to your hand. You can only use each effect of "Sauge de Fleur" once per turn.

R Rarity
Sorciere de Fleur
R Rarity
Sorciere de Fleur
R Rarity
Sorciere de Fleur
DARK 8
Sorciere de Fleur
  • ATK:

  • 2900

  • DEF:

  • 0


When this card is Normal or Special Summoned, select 1 monster in your opponent's Graveyard. Special Summon that monster to your side of the field. It cannot attack your opponent directly, and is destroyed during the End Phase of this turn. The effect of "Sorciere de Fleur" can only be activated once per turn.

UR Rarity
Sauravis, the Ancient and Ascended
UR Rarity
Sauravis, the Ancient and Ascended
UR Rarity
Sauravis, the Ancient and Ascended
LIGHT 7
Sauravis, the Ancient and Ascended
  • ATK:

  • 2600

  • DEF:

  • 2800


You can Ritual Summon this card with "Sprite's Blessing". When your opponent activates a card or effect that targets a monster you control (Quick Effect): You can discard this card; negate the activation. When your opponent would Special Summon a monster(s) (Quick Effect): You can return this card to the hand; negate the Special Summon, and if you do, banish that monster(s).

UR Rarity
Glow-Up Bulb
UR Rarity
Glow-Up Bulb
UR Rarity
Glow-Up Bulb
EARTH 1
Glow-Up Bulb
  • ATK:

  • 100

  • DEF:

  • 100


If this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.

SR Rarity
Necro Synchron
SR Rarity
Necro Synchron
SR Rarity
Necro Synchron
DARK 2
Necro Synchron
  • ATK:

  • 200

  • DEF:

  • 400


This card's name becomes "Fleur Synchron" while on the field or in the GY. You can only use each of the following effects of "Necro Synchron" once per turn. You can target 1 other face-up monster you control; increase its Level by 2 until the end of this turn. If this card is sent to the GY as Synchro Material for a WIND monster: You can Special Summon 1 Level 1 Plant monster from your Deck.

R Rarity
"Infernoble Arms - Durendal"
R Rarity
"Infernoble Arms - Durendal"
R Rarity
"Infernoble Arms - Durendal"
Spell Equip
"Infernoble Arms - Durendal"

    While this card is equipped to a monster: You can add 1 Level 5 or lower FIRE Warrior monster from your Deck to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 Level 5 or lower FIRE Warrior monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of the turn, except Warrior monsters. You can only use 1 ""Infernoble Arms - Durendal"" effect per turn, and only once that turn.

    N Rarity
    "Infernoble Arms - Joyeuse"
    N Rarity
    "Infernoble Arms - Joyeuse"
    N Rarity
    "Infernoble Arms - Joyeuse"
    Spell Equip
    "Infernoble Arms - Joyeuse"

      While this card is equipped to a monster: You can target 1 FIRE Warrior monster in your GY; add it to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can Special Summon 1 FIRE Warrior monster from your hand. You can only use 1 ""Infernoble Arms - Joyeuse"" effect per turn, and only once that turn.

      UR Rarity
      Invocation
      UR Rarity
      Invocation
      UR Rarity
      Invocation
      Spell Normal
      Invocation

        Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Material. If this card is in your GY: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that card to your hand. You can only use this effect of "Invocation" once per turn.

        R Rarity
        Life Extreme
        R Rarity
        Life Extreme
        R Rarity
        Life Extreme
        Spell Equip
        Life Extreme

          Equip only to an EARTH Synchro Monster. If the equipped monster battles an opponent's monster, the opponent's monster loses 1500 ATK during that damage calculation only. Once per turn, if a monster's battle position is changed (except during the Damage Step): You can target 1 card on the field; destroy it. If this card is sent from the Spell & Trap Zone to the GY: You can Tribute 1 "Power Tool" Synchro Monster; Special Summon 1 "Life Stream Dragon" from your Extra Deck. (This is treated as a Synchro Summon.)

          UR Rarity
          Magical Meltdown
          UR Rarity
          Magical Meltdown
          UR Rarity
          Magical Meltdown
          Spell Field
          Magical Meltdown

            When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. You can only activate 1 "Magical Meltdown" per turn.

            SR Rarity
            Small World
            SR Rarity
            Small World
            SR Rarity
            Small World
            Spell Normal
            Small World

              Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.

              Extra Deck

              SR Rarity
              Invoked Augoeides
              SR Rarity
              Invoked Augoeides
              SR Rarity
              Invoked Augoeides
              LIGHT 8
              Invoked Augoeides
              • ATK:

              • 2000

              • DEF:

              • 2800


              "Aleister the Invoker" + 1 Fusion Monster If this card is Special Summoned, or a monster(s) is Special Summoned to your opponent's field: You can target 1 monster your opponent controls; destroy it. You can only use this effect of "Invoked Augoeides" once per turn. Once per turn: You can banish 1 Fusion Monster from your GY; this card gains ATK equal to that banished monster's ATK, until the end of your opponent's turn.

              UR Rarity
              Invoked Mechaba
              UR Rarity
              Invoked Mechaba
              UR Rarity
              Invoked Mechaba
              LIGHT 9
              Invoked Mechaba
              • ATK:

              • 2500

              • DEF:

              • 2100


              "Aleister the Invoker" + 1 LIGHT monster Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card.

              UR Rarity
              Invoked Purgatrio
              UR Rarity
              Invoked Purgatrio
              UR Rarity
              Invoked Purgatrio
              FIRE 7
              Invoked Purgatrio
              • ATK:

              • 2300

              • DEF:

              • 2000


              "Aleister the Invoker" + 1 FIRE monster This card gains 200 ATK for each card your opponent controls. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

              UR Rarity
              Accel Synchro Stardust Dragon
              UR Rarity
              Accel Synchro Stardust Dragon
              UR Rarity
              Accel Synchro Stardust Dragon
              WIND 8
              Accel Synchro Stardust Dragon
              • ATK:

              • 2500

              • DEF:

              • 2000


              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.

              R Rarity
              Cyberse Integrator
              R Rarity
              Cyberse Integrator
              R Rarity
              Cyberse Integrator
              LIGHT 3
              Cyberse Integrator
              • ATK:

              • 1000

              • DEF:

              • 1000


              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect of "Cyberse Integrator" once per turn.

              UR Rarity
              Herald of the Arc Light
              UR Rarity
              Herald of the Arc Light
              UR Rarity
              Herald of the Arc Light
              LIGHT 4
              Herald of the Arc Light
              • ATK:

              • 600

              • DEF:

              • 1000


              1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.

              UR Rarity
              Power Tool Braver Dragon
              UR Rarity
              Power Tool Braver Dragon
              UR Rarity
              Power Tool Braver Dragon
              EARTH 9
              Power Tool Braver Dragon
              • ATK:

              • 2500

              • DEF:

              • 2300


              1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can equip up to 3 Equip Spells with different names from your Deck and/or GY to this card. During the Main Phase (Quick Effect): You can send 1 of your Equip Spells equipped to this card to the GY, then target 1 Effect Monster on the field; either change its battle position, or until the end of this turn, negate its effects. You can only use each effect of "Power Tool Braver Dragon" once per turn.

              UR Rarity
              Dingirsu, the Orcust of the Evening Star
              UR Rarity
              Dingirsu, the Orcust of the Evening Star
              UR Rarity
              Dingirsu, the Orcust of the Evening Star
              DARK
              Dingirsu, the Orcust of the Evening Star
              • ATK:

              • 2600

              • DEF:

              • 2100


              2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.

              UR Rarity
              Lyrilusc - Ensemblue Robin
              UR Rarity
              Lyrilusc - Ensemblue Robin
              UR Rarity
              Lyrilusc - Ensemblue Robin
              WIND
              Lyrilusc - Ensemblue Robin
              • ATK:

              • 0

              • DEF:

              • 0


              2+ Level 1 monsters Gains 500 ATK for each material attached to it. If your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card, then target 1 of those Special Summoned monsters; return it to the hand. If this card in your possession is sent to your GY by an opponent's card: You can target 1 other "Lyrilusc" monster in your GY; add it to your hand.

              Popular Skills

              Revolution des Fleurs: 100%
              Revolution des Fleurs

              Need 21 UR

              UR Rarity
              Aleister the Invoker3 card
              UR Rarity
              Sauge de Fleur3 card
              UR Rarity
              Invoked Mechaba1 card
              UR Rarity
              Invoked Purgatrio1 card
              UR Rarity
              Sauravis, the Ancient and Ascended1 card
              UR Rarity
              Accel Synchro Stardust Dragon1 card
              UR Rarity
              Herald of the Arc Light1 card
              UR Rarity
              Power Tool Braver Dragon1 card
              UR Rarity
              Glow-Up Bulb1 card
              UR Rarity
              Dingirsu, the Orcust of the Evening Star1 card
              UR Rarity
              Lyrilusc - Ensemblue Robin1 card
              UR Rarity
              Cosmic Cyclone1 card
              UR Rarity
              Invocation1 card
              UR Rarity
              Magical Meltdown2 card
              UR Rarity
              Mystical Space Typhoon2 card

              Main: 30 Extra: 9

              UR Rarity
              Aleister the Invoker
              UR Rarity
              Aleister the Invoker
              Aleister the Invoker
              DARK 4
              Aleister the Invoker
              • ATK:

              • 1000

              • DEF:

              • 1800


              (Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.


              UR Rarity
              Aleister the Invoker
              UR Rarity
              Aleister the Invoker
              Aleister the Invoker
              DARK 4
              Aleister the Invoker
              • ATK:

              • 1000

              • DEF:

              • 1800


              (Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.


              UR Rarity
              Aleister the Invoker
              UR Rarity
              Aleister the Invoker
              Aleister the Invoker
              DARK 4
              Aleister the Invoker
              • ATK:

              • 1000

              • DEF:

              • 1800


              (Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.


              N Rarity
              Boost Warrior
              N Rarity
              Boost Warrior
              Boost Warrior
              FIRE 1
              Boost Warrior
              • ATK:

              • 300

              • DEF:

              • 200


              If you control a face-up Tuner monster, you can Special Summon this card from your hand in face-up Defense Position. All Warrior-Type monsters you control gain 300 ATK.


              N Rarity
              Boost Warrior
              N Rarity
              Boost Warrior
              Boost Warrior
              FIRE 1
              Boost Warrior
              • ATK:

              • 300

              • DEF:

              • 200


              If you control a face-up Tuner monster, you can Special Summon this card from your hand in face-up Defense Position. All Warrior-Type monsters you control gain 300 ATK.


              SR Rarity
              Radian, the Multidimensional Kaiju
              SR Rarity
              Radian, the Multidimensional Kaiju
              Radian, the Multidimensional Kaiju
              DARK 7
              Radian, the Multidimensional Kaiju
              • ATK:

              • 2800

              • DEF:

              • 2500


              You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 "Radian Token" (Fiend-Type/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as a Synchro Material.


              SR Rarity
              Radian, the Multidimensional Kaiju
              SR Rarity
              Radian, the Multidimensional Kaiju
              Radian, the Multidimensional Kaiju
              DARK 7
              Radian, the Multidimensional Kaiju
              • ATK:

              • 2800

              • DEF:

              • 2500


              You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 "Radian Token" (Fiend-Type/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as a Synchro Material.


              SR Rarity
              Radian, the Multidimensional Kaiju
              SR Rarity
              Radian, the Multidimensional Kaiju
              Radian, the Multidimensional Kaiju
              DARK 7
              Radian, the Multidimensional Kaiju
              • ATK:

              • 2800

              • DEF:

              • 2500


              You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 "Radian Token" (Fiend-Type/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as a Synchro Material.


              UR Rarity
              Sauge de Fleur
              UR Rarity
              Sauge de Fleur
              Sauge de Fleur
              DARK 8
              Sauge de Fleur
              • ATK:

              • 2900

              • DEF:

              • 0


              You can target 1 monster you control and 1 card on the field; Special Summon this card from your hand, and if you do, destroy them. If this card is sent from the field to your GY: You can target 1 other monster in your GY; shuffle it into the Deck, then add 1 Level 1 Plant monster from your Deck or GY to your hand. You can only use each effect of "Sauge de Fleur" once per turn.


              UR Rarity
              Sauge de Fleur
              UR Rarity
              Sauge de Fleur
              Sauge de Fleur
              DARK 8
              Sauge de Fleur
              • ATK:

              • 2900

              • DEF:

              • 0


              You can target 1 monster you control and 1 card on the field; Special Summon this card from your hand, and if you do, destroy them. If this card is sent from the field to your GY: You can target 1 other monster in your GY; shuffle it into the Deck, then add 1 Level 1 Plant monster from your Deck or GY to your hand. You can only use each effect of "Sauge de Fleur" once per turn.


              UR Rarity
              Sauge de Fleur
              UR Rarity
              Sauge de Fleur
              Sauge de Fleur
              DARK 8
              Sauge de Fleur
              • ATK:

              • 2900

              • DEF:

              • 0


              You can target 1 monster you control and 1 card on the field; Special Summon this card from your hand, and if you do, destroy them. If this card is sent from the field to your GY: You can target 1 other monster in your GY; shuffle it into the Deck, then add 1 Level 1 Plant monster from your Deck or GY to your hand. You can only use each effect of "Sauge de Fleur" once per turn.


              R Rarity
              Sorciere de Fleur
              R Rarity
              Sorciere de Fleur
              Sorciere de Fleur
              DARK 8
              Sorciere de Fleur
              • ATK:

              • 2900

              • DEF:

              • 0


              When this card is Normal or Special Summoned, select 1 monster in your opponent's Graveyard. Special Summon that monster to your side of the field. It cannot attack your opponent directly, and is destroyed during the End Phase of this turn. The effect of "Sorciere de Fleur" can only be activated once per turn.


              R Rarity
              Sorciere de Fleur
              R Rarity
              Sorciere de Fleur
              Sorciere de Fleur
              DARK 8
              Sorciere de Fleur
              • ATK:

              • 2900

              • DEF:

              • 0


              When this card is Normal or Special Summoned, select 1 monster in your opponent's Graveyard. Special Summon that monster to your side of the field. It cannot attack your opponent directly, and is destroyed during the End Phase of this turn. The effect of "Sorciere de Fleur" can only be activated once per turn.


              R Rarity
              Sorciere de Fleur
              R Rarity
              Sorciere de Fleur
              Sorciere de Fleur
              DARK 8
              Sorciere de Fleur
              • ATK:

              • 2900

              • DEF:

              • 0


              When this card is Normal or Special Summoned, select 1 monster in your opponent's Graveyard. Special Summon that monster to your side of the field. It cannot attack your opponent directly, and is destroyed during the End Phase of this turn. The effect of "Sorciere de Fleur" can only be activated once per turn.


              UR Rarity
              Sauravis, the Ancient and Ascended
              UR Rarity
              Sauravis, the Ancient and Ascended
              Sauravis, the Ancient and Ascended
              LIGHT 7
              Sauravis, the Ancient and Ascended
              • ATK:

              • 2600

              • DEF:

              • 2800


              You can Ritual Summon this card with "Sprite's Blessing". When your opponent activates a card or effect that targets a monster you control (Quick Effect): You can discard this card; negate the activation. When your opponent would Special Summon a monster(s) (Quick Effect): You can return this card to the hand; negate the Special Summon, and if you do, banish that monster(s).


              UR Rarity
              Glow-Up Bulb
              UR Rarity
              Glow-Up Bulb
              Glow-Up Bulb
              EARTH 1
              Glow-Up Bulb
              • ATK:

              • 100

              • DEF:

              • 100


              If this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.


              SR Rarity
              Necro Synchron
              SR Rarity
              Necro Synchron
              Necro Synchron
              DARK 2
              Necro Synchron
              • ATK:

              • 200

              • DEF:

              • 400


              This card's name becomes "Fleur Synchron" while on the field or in the GY. You can only use each of the following effects of "Necro Synchron" once per turn. You can target 1 other face-up monster you control; increase its Level by 2 until the end of this turn. If this card is sent to the GY as Synchro Material for a WIND monster: You can Special Summon 1 Level 1 Plant monster from your Deck.


              SR Rarity
              Necro Synchron
              SR Rarity
              Necro Synchron
              Necro Synchron
              DARK 2
              Necro Synchron
              • ATK:

              • 200

              • DEF:

              • 400


              This card's name becomes "Fleur Synchron" while on the field or in the GY. You can only use each of the following effects of "Necro Synchron" once per turn. You can target 1 other face-up monster you control; increase its Level by 2 until the end of this turn. If this card is sent to the GY as Synchro Material for a WIND monster: You can Special Summon 1 Level 1 Plant monster from your Deck.


              R Rarity
              "Infernoble Arms - Durendal"
              R Rarity
              "Infernoble Arms - Durendal"
              "Infernoble Arms - Durendal"
              Spell Equip
              "Infernoble Arms - Durendal"

                While this card is equipped to a monster: You can add 1 Level 5 or lower FIRE Warrior monster from your Deck to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 Level 5 or lower FIRE Warrior monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of the turn, except Warrior monsters. You can only use 1 ""Infernoble Arms - Durendal"" effect per turn, and only once that turn.


                N Rarity
                "Infernoble Arms - Joyeuse"
                N Rarity
                "Infernoble Arms - Joyeuse"
                "Infernoble Arms - Joyeuse"
                Spell Equip
                "Infernoble Arms - Joyeuse"

                  While this card is equipped to a monster: You can target 1 FIRE Warrior monster in your GY; add it to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can Special Summon 1 FIRE Warrior monster from your hand. You can only use 1 ""Infernoble Arms - Joyeuse"" effect per turn, and only once that turn.


                  N Rarity
                  Blizzard
                  N Rarity
                  Blizzard
                  Blizzard
                  Spell Quick
                  Blizzard

                    Target 1 face-up Spell your opponent controls; this turn, negate the activated effects of that Spell and all Spells on the field with that same original name. If the targeted card would be sent to the opponent's GY this turn, it is added to their hand instead. You can only activate 1 "Blizzard" per turn.


                    UR Rarity
                    Cosmic Cyclone
                    UR Rarity
                    Cosmic Cyclone
                    Cosmic Cyclone
                    Spell Quick
                    Cosmic Cyclone

                      Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                      UR Rarity
                      Invocation
                      UR Rarity
                      Invocation
                      Invocation
                      Spell Normal
                      Invocation

                        Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Material. If this card is in your GY: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that card to your hand. You can only use this effect of "Invocation" once per turn.


                        R Rarity
                        Life Extreme
                        R Rarity
                        Life Extreme
                        Life Extreme
                        Spell Equip
                        Life Extreme

                          Equip only to an EARTH Synchro Monster. If the equipped monster battles an opponent's monster, the opponent's monster loses 1500 ATK during that damage calculation only. Once per turn, if a monster's battle position is changed (except during the Damage Step): You can target 1 card on the field; destroy it. If this card is sent from the Spell & Trap Zone to the GY: You can Tribute 1 "Power Tool" Synchro Monster; Special Summon 1 "Life Stream Dragon" from your Extra Deck. (This is treated as a Synchro Summon.)


                          UR Rarity
                          Magical Meltdown
                          UR Rarity
                          Magical Meltdown
                          Magical Meltdown
                          Spell Field
                          Magical Meltdown

                            When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. You can only activate 1 "Magical Meltdown" per turn.


                            UR Rarity
                            Magical Meltdown
                            UR Rarity
                            Magical Meltdown
                            Magical Meltdown
                            Spell Field
                            Magical Meltdown

                              When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. You can only activate 1 "Magical Meltdown" per turn.


                              UR Rarity
                              Mystical Space Typhoon
                              UR Rarity
                              Mystical Space Typhoon
                              Mystical Space Typhoon
                              Spell Quick
                              Mystical Space Typhoon

                                Target 1 Spell/Trap on the field; destroy that target.


                                UR Rarity
                                Mystical Space Typhoon
                                UR Rarity
                                Mystical Space Typhoon
                                Mystical Space Typhoon
                                Spell Quick
                                Mystical Space Typhoon

                                  Target 1 Spell/Trap on the field; destroy that target.


                                  SR Rarity
                                  Small World
                                  SR Rarity
                                  Small World
                                  Small World
                                  Spell Normal
                                  Small World

                                    Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                                    SR Rarity
                                    Small World
                                    SR Rarity
                                    Small World
                                    Small World
                                    Spell Normal
                                    Small World

                                      Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                                      SR Rarity
                                      Invoked Augoeides
                                      SR Rarity
                                      Invoked Augoeides
                                      Invoked Augoeides
                                      LIGHT 8
                                      Invoked Augoeides
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 2800


                                      "Aleister the Invoker" + 1 Fusion Monster If this card is Special Summoned, or a monster(s) is Special Summoned to your opponent's field: You can target 1 monster your opponent controls; destroy it. You can only use this effect of "Invoked Augoeides" once per turn. Once per turn: You can banish 1 Fusion Monster from your GY; this card gains ATK equal to that banished monster's ATK, until the end of your opponent's turn.


                                      UR Rarity
                                      Invoked Mechaba
                                      UR Rarity
                                      Invoked Mechaba
                                      Invoked Mechaba
                                      LIGHT 9
                                      Invoked Mechaba
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2100


                                      "Aleister the Invoker" + 1 LIGHT monster Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card.


                                      UR Rarity
                                      Invoked Purgatrio
                                      UR Rarity
                                      Invoked Purgatrio
                                      Invoked Purgatrio
                                      FIRE 7
                                      Invoked Purgatrio
                                      • ATK:

                                      • 2300

                                      • DEF:

                                      • 2000


                                      "Aleister the Invoker" + 1 FIRE monster This card gains 200 ATK for each card your opponent controls. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                      UR Rarity
                                      Accel Synchro Stardust Dragon
                                      UR Rarity
                                      Accel Synchro Stardust Dragon
                                      Accel Synchro Stardust Dragon
                                      WIND 8
                                      Accel Synchro Stardust Dragon
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2000


                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.


                                      R Rarity
                                      Cyberse Integrator
                                      R Rarity
                                      Cyberse Integrator
                                      Cyberse Integrator
                                      LIGHT 3
                                      Cyberse Integrator
                                      • ATK:

                                      • 1000

                                      • DEF:

                                      • 1000


                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect of "Cyberse Integrator" once per turn.


                                      UR Rarity
                                      Herald of the Arc Light
                                      UR Rarity
                                      Herald of the Arc Light
                                      Herald of the Arc Light
                                      LIGHT 4
                                      Herald of the Arc Light
                                      • ATK:

                                      • 600

                                      • DEF:

                                      • 1000


                                      1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                                      UR Rarity
                                      Power Tool Braver Dragon
                                      UR Rarity
                                      Power Tool Braver Dragon
                                      Power Tool Braver Dragon
                                      EARTH 9
                                      Power Tool Braver Dragon
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2300


                                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can equip up to 3 Equip Spells with different names from your Deck and/or GY to this card. During the Main Phase (Quick Effect): You can send 1 of your Equip Spells equipped to this card to the GY, then target 1 Effect Monster on the field; either change its battle position, or until the end of this turn, negate its effects. You can only use each effect of "Power Tool Braver Dragon" once per turn.


                                      UR Rarity
                                      Dingirsu, the Orcust of the Evening Star
                                      UR Rarity
                                      Dingirsu, the Orcust of the Evening Star
                                      Dingirsu, the Orcust of the Evening Star
                                      DARK
                                      Dingirsu, the Orcust of the Evening Star
                                      • ATK:

                                      • 2600

                                      • DEF:

                                      • 2100


                                      2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                                      UR Rarity
                                      Lyrilusc - Ensemblue Robin
                                      UR Rarity
                                      Lyrilusc - Ensemblue Robin
                                      Lyrilusc - Ensemblue Robin
                                      WIND
                                      Lyrilusc - Ensemblue Robin
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      2+ Level 1 monsters Gains 500 ATK for each material attached to it. If your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card, then target 1 of those Special Summoned monsters; return it to the hand. If this card in your possession is sent to your GY by an opponent's card: You can target 1 other "Lyrilusc" monster in your GY; add it to your hand.


                                      duel-links
                                      Fleur
                                      5







                                      https://ygovietnam.com/
                                      Top