Dinos Deck Breakdown

Cards Usage Statistic

Main Deck

SR rarity
Animadorned Archosaur
SR rarity
Animadorned Archosaur
SR rarity
Animadorned Archosaur
LIGHT 1
Animadorned Archosaur
  • ATK:

  • 0

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.

R rarity
Babycerasaurus
R rarity
Babycerasaurus
R rarity
Babycerasaurus
EARTH 2
Babycerasaurus
  • ATK:

  • 500

  • DEF:

  • 500


If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.

Card rarity
Evolsaur Lios
Card rarity
Evolsaur Lios
Card rarity
Evolsaur Lios
FIRE 4
Evolsaur Lios
  • ATK:

  • 1600

  • DEF:

  • 400


If this card is Normal or Special Summoned: You can Set 1 "Evolutionary Bridge" or "Evo-Singularity" directly from your Deck. During your Main Phase, if you control this card that was Normal Summoned, or Special Summoned by the effect of a FIRE monster: You can send 1 FIRE Reptile or Dinosaur monster from your Deck to the GY, then you can make 2 monsters on the field become the same Type and Level as that monster sent to the GY. You can only use each effect of "Evolsaur Lios" once per turn.

R rarity
Evoltile Megachirella
R rarity
Evoltile Megachirella
R rarity
Evoltile Megachirella
FIRE 1
Evoltile Megachirella
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute 1 Reptile monster, then discard 1 card; Special Summon 1 Level 6 or lower FIRE Dinosaur monster from your Deck. You can banish this card from your GY, then target 1 Dragon Xyz Monster you control with no material; attach up to 2 Reptile and/or Dinosaur monsters with different names from your hand and/or GY to that monster as material. You can only use each effect of "Evoltile Megachirella" once per turn.

UR rarity
Miscellaneousaurus
UR rarity
Miscellaneousaurus
UR rarity
Miscellaneousaurus
FIRE 4
Miscellaneousaurus
  • ATK:

  • 1800

  • DEF:

  • 1000


During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.

R rarity
Petiteranodon
R rarity
Petiteranodon
R rarity
Petiteranodon
EARTH 2
Petiteranodon
  • ATK:

  • 500

  • DEF:

  • 500


If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or higher Dinosaur-Type monster from your Deck, but it cannot attack this turn.

UR rarity
Souleating Oviraptor
UR rarity
Souleating Oviraptor
UR rarity
Souleating Oviraptor
DARK 4
Souleating Oviraptor
  • ATK:

  • 1800

  • DEF:

  • 500


If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.

Card rarity
Transcendosaurus Meteorus
Card rarity
Transcendosaurus Meteorus
Card rarity
Transcendosaurus Meteorus
FIRE 12
Transcendosaurus Meteorus
  • ATK:

  • 3500

  • DEF:

  • 700


Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. During your opponent's turn (Quick Effect): You can destroy 2 other Dinosaur monsters in your hand and/or field, and if you do, Special Summon this card from your hand. If this card is Special Summoned: You can send 1 Dinosaur monster from your Deck to the GY. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of "Transcendosaurus Meteorus" once per turn.

UR rarity
Ultimate Conductor Tyranno
UR rarity
Ultimate Conductor Tyranno
UR rarity
Ultimate Conductor Tyranno
LIGHT 10
Ultimate Conductor Tyranno
  • ATK:

  • 3500

  • DEF:

  • 3200


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.

UR rarity
Fire Opal Head
UR rarity
Fire Opal Head
UR rarity
Fire Opal Head
FIRE 6
Fire Opal Head
  • ATK:

  • 2500

  • DEF:

  • 1000


''This dinosaur pack leader with a burning head of stone is named after his finishing move.''

Card rarity
Xeno Meteorus
Card rarity
Xeno Meteorus
Card rarity
Xeno Meteorus
FIRE 6
Xeno Meteorus
  • ATK:

  • 2000

  • DEF:

  • 200


If a card(s) is destroyed by battle or card effect: You can Special Summon this card from your hand. During your Main Phase: You can destroy 1 Dinosaur monster in your hand or field, then Special Summon 1 Dinosaur Normal Monster from your hand or Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. You can only use each effect of "Xeno Meteorus" once per turn.

UR rarity
Double Evolution Pill
UR rarity
Double Evolution Pill
UR rarity
Double Evolution Pill
Spell Normal
Double Evolution Pill

    Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 "Double Evolution Pill" per turn.

    UR rarity
    Forbidden Droplet
    UR rarity
    Forbidden Droplet
    UR rarity
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



      Tag(s):

      UR rarity
      Fossil Dig
      UR rarity
      Fossil Dig
      UR rarity
      Fossil Dig
      Spell Normal
      Fossil Dig

        Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.

        Card rarity
        Ground Xeno
        Card rarity
        Ground Xeno
        Card rarity
        Ground Xeno
        Spell Normal
        Ground Xeno

          Add 1 Dinosaur Tuner or Dinosaur Normal Monster from your Deck to your hand, then destroy 1 card in your hand. You can banish this card from your GY; Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Ground Xeno" once per turn.

          R rarity
          Evo-Singularity
          R rarity
          Evo-Singularity
          R rarity
          Evo-Singularity
          Trap Normal
          Evo-Singularity

            Target 1 "Evoltile" monster and 1 "Evolsaur" monster in your Graveyard; Special Summon 1 "Evolzar" Xyz Monster from your Extra Deck, and if you do, attach those monsters to it as Xyz Materials.

            Extra Deck

            SR rarity
            Gaia Saber, the Lightning Shadow
            SR rarity
            Gaia Saber, the Lightning Shadow
            SR rarity
            Gaia Saber, the Lightning Shadow
            EARTH
            Gaia Saber, the Lightning Shadow
            • ATK:

            • 2600

            • LINK-3

            Link Arrow:

            Left

            Right

            Bottom


            2+ monsters

            SR rarity
            Knightmare Phoenix
            SR rarity
            Knightmare Phoenix
            SR rarity
            Knightmare Phoenix
            FIRE
            Knightmare Phoenix
            • ATK:

            • 1900

            • LINK-2

            Link Arrow:

            Top

            Right


            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

            Card rarity
            Promethean Princess, Bestower of Flames
            Card rarity
            Promethean Princess, Bestower of Flames
            Card rarity
            Promethean Princess, Bestower of Flames
            FIRE
            Promethean Princess, Bestower of Flames
            • ATK:

            • 2700

            • LINK-3

            Link Arrow:

            Left

            Right

            Bottom


            2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.

            SR rarity
            Evolzar Dolkka
            SR rarity
            Evolzar Dolkka
            SR rarity
            Evolzar Dolkka
            FIRE
            Evolzar Dolkka
            • ATK:

            • 2300

            • DEF:

            • 1700


            2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.

            Card rarity
            Evolzar Lars
            Card rarity
            Evolzar Lars
            Card rarity
            Evolzar Lars
            FIRE
            Evolzar Lars
            • ATK:

            • 2500

            • DEF:

            • 1500


            2 Level 6 monsters While this card has material, your opponent cannot target it with monster effects. When your opponent activates a card or effect (Quick Effect): You can detach 2 materials from this card, or just 1 material if all this card's materials are Reptile and/or Dinosaur, then target 1 face-up card your opponent controls; negate its effects until the end of this turn.

            Popular Skills

            Power Engraved in Ancient Memories: 100%
            Power Engraved in Ancient Memories

            Need 27 UR

            Card rarity
            Evolsaur Lios1 copy
            UR rarity
            Miscellaneousaurus3 copies
            UR rarity
            Souleating Oviraptor2 copies
            Card rarity
            Transcendosaurus Meteorus1 copy
            UR rarity
            Ultimate Conductor Tyranno2 copies
            Card rarity
            Promethean Princess, Bestower of Flames1 copy
            UR rarity
            Salamangreat Sunlight Wolf1 copy
            UR rarity
            Fire Opal Head1 copy
            Card rarity
            Xeno Meteorus2 copies
            UR rarity
            Limited to 1 copy
            Abyss Dweller1 copy
            Card rarity
            Evolzar Lars1 copy
            UR rarity
            Double Evolution Pill2 copies
            UR rarity
            Forbidden Droplet3 copies
            UR rarity
            Fossil Dig3 copies
            Card rarity
            Ground Xeno3 copies

            Main: 30 Extra: 9

            SR rarity
            Animadorned Archosaur
            SR rarity
            Animadorned Archosaur
            SR rarity
            Animadorned Archosaur
            LIGHT 1
            Animadorned Archosaur
            • ATK:

            • 0

            • DEF:

            • 0


            If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.


            R rarity
            Babycerasaurus
            R rarity
            Babycerasaurus
            R rarity
            Babycerasaurus
            EARTH 2
            Babycerasaurus
            • ATK:

            • 500

            • DEF:

            • 500


            If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.


            Card rarity
            Evolsaur Lios
            Card rarity
            Evolsaur Lios
            Card rarity
            Evolsaur Lios
            FIRE 4
            Evolsaur Lios
            • ATK:

            • 1600

            • DEF:

            • 400


            If this card is Normal or Special Summoned: You can Set 1 "Evolutionary Bridge" or "Evo-Singularity" directly from your Deck. During your Main Phase, if you control this card that was Normal Summoned, or Special Summoned by the effect of a FIRE monster: You can send 1 FIRE Reptile or Dinosaur monster from your Deck to the GY, then you can make 2 monsters on the field become the same Type and Level as that monster sent to the GY. You can only use each effect of "Evolsaur Lios" once per turn.


            R rarity
            Evoltile Megachirella
            R rarity
            Evoltile Megachirella
            R rarity
            Evoltile Megachirella
            FIRE 1
            Evoltile Megachirella
            • ATK:

            • 0

            • DEF:

            • 0


            You can Tribute 1 Reptile monster, then discard 1 card; Special Summon 1 Level 6 or lower FIRE Dinosaur monster from your Deck. You can banish this card from your GY, then target 1 Dragon Xyz Monster you control with no material; attach up to 2 Reptile and/or Dinosaur monsters with different names from your hand and/or GY to that monster as material. You can only use each effect of "Evoltile Megachirella" once per turn.


            UR rarity
            Miscellaneousaurus
            UR rarity
            Miscellaneousaurus
            UR rarity
            Miscellaneousaurus
            FIRE 4
            Miscellaneousaurus
            • ATK:

            • 1800

            • DEF:

            • 1000


            During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


            UR rarity
            Miscellaneousaurus
            UR rarity
            Miscellaneousaurus
            UR rarity
            Miscellaneousaurus
            FIRE 4
            Miscellaneousaurus
            • ATK:

            • 1800

            • DEF:

            • 1000


            During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


            UR rarity
            Miscellaneousaurus
            UR rarity
            Miscellaneousaurus
            UR rarity
            Miscellaneousaurus
            FIRE 4
            Miscellaneousaurus
            • ATK:

            • 1800

            • DEF:

            • 1000


            During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


            R rarity
            Petiteranodon
            R rarity
            Petiteranodon
            R rarity
            Petiteranodon
            EARTH 2
            Petiteranodon
            • ATK:

            • 500

            • DEF:

            • 500


            If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or higher Dinosaur-Type monster from your Deck, but it cannot attack this turn.


            UR rarity
            Souleating Oviraptor
            UR rarity
            Souleating Oviraptor
            UR rarity
            Souleating Oviraptor
            DARK 4
            Souleating Oviraptor
            • ATK:

            • 1800

            • DEF:

            • 500


            If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.


            UR rarity
            Souleating Oviraptor
            UR rarity
            Souleating Oviraptor
            UR rarity
            Souleating Oviraptor
            DARK 4
            Souleating Oviraptor
            • ATK:

            • 1800

            • DEF:

            • 500


            If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.


            Card rarity
            Transcendosaurus Meteorus
            Card rarity
            Transcendosaurus Meteorus
            Card rarity
            Transcendosaurus Meteorus
            FIRE 12
            Transcendosaurus Meteorus
            • ATK:

            • 3500

            • DEF:

            • 700


            Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. During your opponent's turn (Quick Effect): You can destroy 2 other Dinosaur monsters in your hand and/or field, and if you do, Special Summon this card from your hand. If this card is Special Summoned: You can send 1 Dinosaur monster from your Deck to the GY. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of "Transcendosaurus Meteorus" once per turn.


            UR rarity
            Ultimate Conductor Tyranno
            UR rarity
            Ultimate Conductor Tyranno
            UR rarity
            Ultimate Conductor Tyranno
            LIGHT 10
            Ultimate Conductor Tyranno
            • ATK:

            • 3500

            • DEF:

            • 3200


            Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.


            UR rarity
            Ultimate Conductor Tyranno
            UR rarity
            Ultimate Conductor Tyranno
            UR rarity
            Ultimate Conductor Tyranno
            LIGHT 10
            Ultimate Conductor Tyranno
            • ATK:

            • 3500

            • DEF:

            • 3200


            Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.


            UR rarity
            Fire Opal Head
            UR rarity
            Fire Opal Head
            UR rarity
            Fire Opal Head
            FIRE 6
            Fire Opal Head
            • ATK:

            • 2500

            • DEF:

            • 1000


            ''This dinosaur pack leader with a burning head of stone is named after his finishing move.''


            Card rarity
            Xeno Meteorus
            Card rarity
            Xeno Meteorus
            Card rarity
            Xeno Meteorus
            FIRE 6
            Xeno Meteorus
            • ATK:

            • 2000

            • DEF:

            • 200


            If a card(s) is destroyed by battle or card effect: You can Special Summon this card from your hand. During your Main Phase: You can destroy 1 Dinosaur monster in your hand or field, then Special Summon 1 Dinosaur Normal Monster from your hand or Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. You can only use each effect of "Xeno Meteorus" once per turn.


            Card rarity
            Xeno Meteorus
            Card rarity
            Xeno Meteorus
            Card rarity
            Xeno Meteorus
            FIRE 6
            Xeno Meteorus
            • ATK:

            • 2000

            • DEF:

            • 200


            If a card(s) is destroyed by battle or card effect: You can Special Summon this card from your hand. During your Main Phase: You can destroy 1 Dinosaur monster in your hand or field, then Special Summon 1 Dinosaur Normal Monster from your hand or Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. You can only use each effect of "Xeno Meteorus" once per turn.


            SR rarity
            Book of Eclipse
            SR rarity
            Book of Eclipse
            SR rarity
            Book of Eclipse
            Spell Quick
            Book of Eclipse

              Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


              SR rarity
              Book of Eclipse
              SR rarity
              Book of Eclipse
              SR rarity
              Book of Eclipse
              Spell Quick
              Book of Eclipse

                Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                UR rarity
                Double Evolution Pill
                UR rarity
                Double Evolution Pill
                UR rarity
                Double Evolution Pill
                Spell Normal
                Double Evolution Pill

                  Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 "Double Evolution Pill" per turn.


                  UR rarity
                  Double Evolution Pill
                  UR rarity
                  Double Evolution Pill
                  UR rarity
                  Double Evolution Pill
                  Spell Normal
                  Double Evolution Pill

                    Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 "Double Evolution Pill" per turn.


                    UR rarity
                    Forbidden Droplet
                    UR rarity
                    Forbidden Droplet
                    UR rarity
                    Forbidden Droplet
                    Spell Quick
                    Forbidden Droplet

                      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                      Tag(s):

                      UR rarity
                      Forbidden Droplet
                      UR rarity
                      Forbidden Droplet
                      UR rarity
                      Forbidden Droplet
                      Spell Quick
                      Forbidden Droplet

                        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                        Tag(s):

                        UR rarity
                        Forbidden Droplet
                        UR rarity
                        Forbidden Droplet
                        UR rarity
                        Forbidden Droplet
                        Spell Quick
                        Forbidden Droplet

                          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                          Tag(s):

                          UR rarity
                          Fossil Dig
                          UR rarity
                          Fossil Dig
                          UR rarity
                          Fossil Dig
                          Spell Normal
                          Fossil Dig

                            Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


                            UR rarity
                            Fossil Dig
                            UR rarity
                            Fossil Dig
                            UR rarity
                            Fossil Dig
                            Spell Normal
                            Fossil Dig

                              Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


                              UR rarity
                              Fossil Dig
                              UR rarity
                              Fossil Dig
                              UR rarity
                              Fossil Dig
                              Spell Normal
                              Fossil Dig

                                Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


                                Card rarity
                                Ground Xeno
                                Card rarity
                                Ground Xeno
                                Card rarity
                                Ground Xeno
                                Spell Normal
                                Ground Xeno

                                  Add 1 Dinosaur Tuner or Dinosaur Normal Monster from your Deck to your hand, then destroy 1 card in your hand. You can banish this card from your GY; Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Ground Xeno" once per turn.


                                  Card rarity
                                  Ground Xeno
                                  Card rarity
                                  Ground Xeno
                                  Card rarity
                                  Ground Xeno
                                  Spell Normal
                                  Ground Xeno

                                    Add 1 Dinosaur Tuner or Dinosaur Normal Monster from your Deck to your hand, then destroy 1 card in your hand. You can banish this card from your GY; Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Ground Xeno" once per turn.


                                    Card rarity
                                    Ground Xeno
                                    Card rarity
                                    Ground Xeno
                                    Card rarity
                                    Ground Xeno
                                    Spell Normal
                                    Ground Xeno

                                      Add 1 Dinosaur Tuner or Dinosaur Normal Monster from your Deck to your hand, then destroy 1 card in your hand. You can banish this card from your GY; Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Ground Xeno" once per turn.


                                      R rarity
                                      Evo-Singularity
                                      R rarity
                                      Evo-Singularity
                                      R rarity
                                      Evo-Singularity
                                      Trap Normal
                                      Evo-Singularity

                                        Target 1 "Evoltile" monster and 1 "Evolsaur" monster in your Graveyard; Special Summon 1 "Evolzar" Xyz Monster from your Extra Deck, and if you do, attach those monsters to it as Xyz Materials.


                                        SR rarity
                                        Gaia Saber, the Lightning Shadow
                                        SR rarity
                                        Gaia Saber, the Lightning Shadow
                                        SR rarity
                                        Gaia Saber, the Lightning Shadow
                                        EARTH
                                        Gaia Saber, the Lightning Shadow
                                        • ATK:

                                        • 2600

                                        • LINK-3

                                        Link Arrow:

                                        Left

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                                        Bottom


                                        2+ monsters


                                        SR rarity
                                        Knightmare Phoenix
                                        SR rarity
                                        Knightmare Phoenix
                                        SR rarity
                                        Knightmare Phoenix
                                        FIRE
                                        Knightmare Phoenix
                                        • ATK:

                                        • 1900

                                        • LINK-2

                                        Link Arrow:

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                                        Right


                                        2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                        SR rarity
                                        Moon of the Closed Heaven
                                        SR rarity
                                        Moon of the Closed Heaven
                                        SR rarity
                                        Moon of the Closed Heaven
                                        LIGHT
                                        Moon of the Closed Heaven
                                        • ATK:

                                        • 1200

                                        • LINK-2

                                        Link Arrow:

                                        Top

                                        Top-Right


                                        2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                                        Card rarity
                                        Promethean Princess, Bestower of Flames
                                        Card rarity
                                        Promethean Princess, Bestower of Flames
                                        Card rarity
                                        Promethean Princess, Bestower of Flames
                                        FIRE
                                        Promethean Princess, Bestower of Flames
                                        • ATK:

                                        • 2700

                                        • LINK-3

                                        Link Arrow:

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                                        Bottom


                                        2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                                        UR rarity
                                        Salamangreat Sunlight Wolf
                                        UR rarity
                                        Salamangreat Sunlight Wolf
                                        UR rarity
                                        Salamangreat Sunlight Wolf
                                        FIRE
                                        Salamangreat Sunlight Wolf
                                        • ATK:

                                        • 1800

                                        • LINK-2

                                        Link Arrow:

                                        Top

                                        Bottom


                                        2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                                        SR rarity
                                        Underworld Goddess of the Closed World
                                        SR rarity
                                        Underworld Goddess of the Closed World
                                        SR rarity
                                        Underworld Goddess of the Closed World
                                        LIGHT
                                        Underworld Goddess of the Closed World
                                        • ATK:

                                        • 3000

                                        • LINK-5

                                        Link Arrow:

                                        Top

                                        Top-Right

                                        Right

                                        Bottom

                                        Bottom-Right


                                        4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                        UR rarity
                                        Limited to 1 copy
                                        Abyss Dweller
                                        UR rarity
                                        Limited to 1 copy
                                        Abyss Dweller
                                        UR rarity
                                        Limited to 1 copy
                                        Abyss Dweller
                                        WATER
                                        Abyss Dweller
                                        • ATK:

                                        • 1700

                                        • DEF:

                                        • 1400


                                        2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                        SR rarity
                                        Evolzar Dolkka
                                        SR rarity
                                        Evolzar Dolkka
                                        SR rarity
                                        Evolzar Dolkka
                                        FIRE
                                        Evolzar Dolkka
                                        • ATK:

                                        • 2300

                                        • DEF:

                                        • 1700


                                        2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.


                                        Card rarity
                                        Evolzar Lars
                                        Card rarity
                                        Evolzar Lars
                                        Card rarity
                                        Evolzar Lars
                                        FIRE
                                        Evolzar Lars
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 1500


                                        2 Level 6 monsters While this card has material, your opponent cannot target it with monster effects. When your opponent activates a card or effect (Quick Effect): You can detach 2 materials from this card, or just 1 material if all this card's materials are Reptile and/or Dinosaur, then target 1 face-up card your opponent controls; negate its effects until the end of this turn.


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