Dinos Deck Breakdown

Cards Usage Statistic

Main Deck

 Rarity
Animadorned Archosaur
 Rarity
Animadorned Archosaur
 Rarity
Animadorned Archosaur
LIGHT 1
Animadorned Archosaur
  • ATK:

  • 0

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.

R Rarity
Babycerasaurus
R Rarity
Babycerasaurus
R Rarity
Babycerasaurus
EARTH 2
Babycerasaurus
  • ATK:

  • 500

  • DEF:

  • 500


If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.

UR Rarity
Giant Rex
UR Rarity
Giant Rex
UR Rarity
Giant Rex
EARTH 4
Giant Rex
  • ATK:

  • 2000

  • DEF:

  • 1200


Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn.

UR Rarity
Miscellaneousaurus
UR Rarity
Miscellaneousaurus
UR Rarity
Miscellaneousaurus
FIRE 4
Miscellaneousaurus
  • ATK:

  • 1800

  • DEF:

  • 1000


During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.

SR Rarity
Overtex Qoatlus
SR Rarity
Overtex Qoatlus
SR Rarity
Overtex Qoatlus
DARK 7
Overtex Qoatlus
  • ATK:

  • 2700

  • DEF:

  • 2100


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by shuffling 5 of your banished Dinosaur monsters into the Main Deck. Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can destroy 1 Dinosaur monster in your hand or face-up on your field, and if you do, negate the activation, and if you do that, destroy that card. If this card is sent to the GY by a card effect: You can add 1 "Evolution Pill" Spell from your Deck to your hand. You can only use this effect of "Overtex Qoatlus" once per turn.

 Rarity
Souleating Oviraptor
 Rarity
Souleating Oviraptor
 Rarity
Souleating Oviraptor
DARK 4
Souleating Oviraptor
  • ATK:

  • 1800

  • DEF:

  • 500


If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.

 Rarity
Ultimate Conductor Tyranno
 Rarity
Ultimate Conductor Tyranno
 Rarity
Ultimate Conductor Tyranno
LIGHT 10
Ultimate Conductor Tyranno
  • ATK:

  • 3500

  • DEF:

  • 3200


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.

UR Rarity
Double Evolution Pill
UR Rarity
Double Evolution Pill
UR Rarity
Double Evolution Pill
Spell Normal
Double Evolution Pill

    Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 "Double Evolution Pill" per turn.

    UR Rarity
    Fossil Dig
    UR Rarity
    Fossil Dig
    UR Rarity
    Fossil Dig
    Spell Normal
    Fossil Dig

      Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.

      Extra Deck

       Rarity
      I:P Masquerena
       Rarity
      I:P Masquerena
       Rarity
      I:P Masquerena
      DARK
      I:P Masquerena
      • ATK:

      • 800

      • LINK-2

      Link Arrow:

      Bottom-Left

      Bottom-Right


      2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

      SR Rarity
      Knightmare Phoenix
      SR Rarity
      Knightmare Phoenix
      SR Rarity
      Knightmare Phoenix
      FIRE
      Knightmare Phoenix
      • ATK:

      • 1900

      • LINK-2

      Link Arrow:

      Top

      Right


      2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

      UR Rarity
      Knightmare Unicorn
      UR Rarity
      Knightmare Unicorn
      UR Rarity
      Knightmare Unicorn
      DARK
      Knightmare Unicorn
      • ATK:

      • 2200

      • LINK-3

      Link Arrow:

      Left

      Right

      Bottom


      2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

      UR Rarity
      Linkuriboh
      UR Rarity
      Linkuriboh
      UR Rarity
      Linkuriboh
      DARK
      Linkuriboh
      • ATK:

      • 300

      • LINK-1

      Link Arrow:

      Bottom


      1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.

      UR Rarity
      Abyss Dweller
      UR Rarity
      Abyss Dweller
      UR Rarity
      Abyss Dweller
      WATER
      Abyss Dweller
      • ATK:

      • 1700

      • DEF:

      • 1400


      2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.

      SR Rarity
      Evolzar Laggia
      SR Rarity
      Evolzar Laggia
      SR Rarity
      Evolzar Laggia
      FIRE
      Evolzar Laggia
      • ATK:

      • 2400

      • DEF:

      • 2000


      2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.

      Popular Skills

      Dino Awakening: 83.33%
      Revolution des Fleurs: 16.67%
      Dino Awakening

      Need 19 UR

       Rarity
      Animadorned Archosaur2 card
      UR Rarity
      Dogoran, the Mad Flame Kaiju1 card
      UR Rarity
      Giant Rex1 card
      UR Rarity
      Miscellaneousaurus2 card
       Rarity
      Souleating Oviraptor3 card
       Rarity
      Ultimate Conductor Tyranno1 card
       Rarity
      I:P Masquerena1 card
      UR Rarity
      Knightmare Unicorn1 card
      UR Rarity
      Linkuriboh1 card
      UR Rarity
      Abyss Dweller1 card
      UR Rarity
      Full Armored Utopic Ray Lancer1 card
      UR Rarity
      Double Evolution Pill1 card
      UR Rarity
      Fossil Dig2 card
      UR Rarity
      Mind Control1 card

      Main: 20 Extra: 9

       Rarity
      Animadorned Archosaur
       Rarity
      Animadorned Archosaur
      Animadorned Archosaur
      LIGHT 1
      Animadorned Archosaur
      • ATK:

      • 0

      • DEF:

      • 0


      If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.


       Rarity
      Animadorned Archosaur
       Rarity
      Animadorned Archosaur
      Animadorned Archosaur
      LIGHT 1
      Animadorned Archosaur
      • ATK:

      • 0

      • DEF:

      • 0


      If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.


      R Rarity
      Babycerasaurus
      R Rarity
      Babycerasaurus
      Babycerasaurus
      EARTH 2
      Babycerasaurus
      • ATK:

      • 500

      • DEF:

      • 500


      If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.


      R Rarity
      Babycerasaurus
      R Rarity
      Babycerasaurus
      Babycerasaurus
      EARTH 2
      Babycerasaurus
      • ATK:

      • 500

      • DEF:

      • 500


      If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.


      R Rarity
      Babycerasaurus
      R Rarity
      Babycerasaurus
      Babycerasaurus
      EARTH 2
      Babycerasaurus
      • ATK:

      • 500

      • DEF:

      • 500


      If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.


      UR Rarity
      Dogoran, the Mad Flame Kaiju
      UR Rarity
      Dogoran, the Mad Flame Kaiju
      Dogoran, the Mad Flame Kaiju
      FIRE 8
      Dogoran, the Mad Flame Kaiju
      • ATK:

      • 3000

      • DEF:

      • 1200


      You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; destroy all monsters your opponent controls. This card cannot attack the turn this effect is activated.


      UR Rarity
      Giant Rex
      UR Rarity
      Giant Rex
      Giant Rex
      EARTH 4
      Giant Rex
      • ATK:

      • 2000

      • DEF:

      • 1200


      Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn.


      UR Rarity
      Miscellaneousaurus
      UR Rarity
      Miscellaneousaurus
      Miscellaneousaurus
      FIRE 4
      Miscellaneousaurus
      • ATK:

      • 1800

      • DEF:

      • 1000


      During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


      UR Rarity
      Miscellaneousaurus
      UR Rarity
      Miscellaneousaurus
      Miscellaneousaurus
      FIRE 4
      Miscellaneousaurus
      • ATK:

      • 1800

      • DEF:

      • 1000


      During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


      SR Rarity
      Overtex Qoatlus
      SR Rarity
      Overtex Qoatlus
      Overtex Qoatlus
      DARK 7
      Overtex Qoatlus
      • ATK:

      • 2700

      • DEF:

      • 2100


      Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by shuffling 5 of your banished Dinosaur monsters into the Main Deck. Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can destroy 1 Dinosaur monster in your hand or face-up on your field, and if you do, negate the activation, and if you do that, destroy that card. If this card is sent to the GY by a card effect: You can add 1 "Evolution Pill" Spell from your Deck to your hand. You can only use this effect of "Overtex Qoatlus" once per turn.


       Rarity
      Souleating Oviraptor
       Rarity
      Souleating Oviraptor
      Souleating Oviraptor
      DARK 4
      Souleating Oviraptor
      • ATK:

      • 1800

      • DEF:

      • 500


      If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.


       Rarity
      Souleating Oviraptor
       Rarity
      Souleating Oviraptor
      Souleating Oviraptor
      DARK 4
      Souleating Oviraptor
      • ATK:

      • 1800

      • DEF:

      • 500


      If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.


       Rarity
      Souleating Oviraptor
       Rarity
      Souleating Oviraptor
      Souleating Oviraptor
      DARK 4
      Souleating Oviraptor
      • ATK:

      • 1800

      • DEF:

      • 500


      If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.


       Rarity
      Ultimate Conductor Tyranno
       Rarity
      Ultimate Conductor Tyranno
      Ultimate Conductor Tyranno
      LIGHT 10
      Ultimate Conductor Tyranno
      • ATK:

      • 3500

      • DEF:

      • 3200


      Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.


      N Rarity
      Jurrac Gallim
      N Rarity
      Jurrac Gallim
      Jurrac Gallim
      FIRE 2
      Jurrac Gallim
      • ATK:

      • 1200

      • DEF:

      • 0


      When this card is destroyed by battle and sent to the Graveyard: Your opponent can discard 1 card to negate this card's effect, otherwise destroy the monster that destroyed this card.


      UR Rarity
      Double Evolution Pill
      UR Rarity
      Double Evolution Pill
      Double Evolution Pill
      Spell Normal
      Double Evolution Pill

        Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 "Double Evolution Pill" per turn.


        UR Rarity
        Fossil Dig
        UR Rarity
        Fossil Dig
        Fossil Dig
        Spell Normal
        Fossil Dig

          Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


          UR Rarity
          Fossil Dig
          UR Rarity
          Fossil Dig
          Fossil Dig
          Spell Normal
          Fossil Dig

            Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


            UR Rarity
            Mind Control
            UR Rarity
            Mind Control
            Mind Control
            Spell Normal
            Mind Control

              Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


              SR Rarity
              Treacherous Trap Hole
              SR Rarity
              Treacherous Trap Hole
              Treacherous Trap Hole
              Trap Normal
              Treacherous Trap Hole

                If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets.


                 Rarity
                I:P Masquerena
                 Rarity
                I:P Masquerena
                I:P Masquerena
                DARK
                I:P Masquerena
                • ATK:

                • 800

                • LINK-2

                Link Arrow:

                Bottom-Left

                Bottom-Right


                2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                UR Rarity
                Knightmare Unicorn
                UR Rarity
                Knightmare Unicorn
                Knightmare Unicorn
                DARK
                Knightmare Unicorn
                • ATK:

                • 2200

                • LINK-3

                Link Arrow:

                Left

                Right

                Bottom


                2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                UR Rarity
                Linkuriboh
                UR Rarity
                Linkuriboh
                Linkuriboh
                DARK
                Linkuriboh
                • ATK:

                • 300

                • LINK-1

                Link Arrow:

                Bottom


                1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                N Rarity
                Pentestag
                N Rarity
                Pentestag
                Pentestag
                DARK
                Pentestag
                • ATK:

                • 1600

                • LINK-2

                Link Arrow:

                Top

                Bottom


                2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                R Rarity
                Jurrac Meteor
                R Rarity
                Jurrac Meteor
                Jurrac Meteor
                FIRE 10
                Jurrac Meteor
                • ATK:

                • 2800

                • DEF:

                • 2000


                1 "Jurrac" Tuner + 2 or more non-Tuner Dinosaur-Type monsters When this card is Synchro Summoned, destroy all cards on the field. Then, you can Special Summon 1 Tuner monster from your Graveyard.


                UR Rarity
                Abyss Dweller
                UR Rarity
                Abyss Dweller
                Abyss Dweller
                WATER
                Abyss Dweller
                • ATK:

                • 1700

                • DEF:

                • 1400


                2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                SR Rarity
                Evolzar Laggia
                SR Rarity
                Evolzar Laggia
                Evolzar Laggia
                FIRE
                Evolzar Laggia
                • ATK:

                • 2400

                • DEF:

                • 2000


                2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.


                SR Rarity
                Evolzar Laggia
                SR Rarity
                Evolzar Laggia
                Evolzar Laggia
                FIRE
                Evolzar Laggia
                • ATK:

                • 2400

                • DEF:

                • 2000


                2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.


                UR Rarity
                Full Armored Utopic Ray Lancer
                UR Rarity
                Full Armored Utopic Ray Lancer
                Full Armored Utopic Ray Lancer
                WATER
                Full Armored Utopic Ray Lancer
                • ATK:

                • 2500

                • DEF:

                • 600


                3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.



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