Blue-Eyes Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Blue-Eyes Alternative White Dragon
UR Rarity
Blue-Eyes Alternative White Dragon
UR Rarity
Blue-Eyes Alternative White Dragon
LIGHT 8
Blue-Eyes Alternative White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.

SR Rarity
Blue-Eyes Jet Dragon
SR Rarity
Blue-Eyes Jet Dragon
SR Rarity
Blue-Eyes Jet Dragon
LIGHT 8
Blue-Eyes Jet Dragon
  • ATK:

  • 3000

  • DEF:

  • 0


Other cards you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Blue-Eyes Jet Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY. If a card(s) on the field is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles: You can target 1 card your opponent controls; return it to the hand.

SR Rarity
Blue-Eyes White Dragon
SR Rarity
Blue-Eyes White Dragon
SR Rarity
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.

SR Rarity
Blue-Eyes Chaos Dragon
SR Rarity
Blue-Eyes Chaos Dragon
SR Rarity
Blue-Eyes Chaos Dragon
DARK 8
Blue-Eyes Chaos Dragon
  • ATK:

  • 3000

  • DEF:

  • 0


You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card was Ritual Summoned using "Blue-Eyes White Dragon", when it declares an attack: You can change the battle positions of as many monsters your opponent controls as possible, and if you do, the ATK/DEF of those changed monsters become 0, also, this turn, if this card attacks a Defense Position monster, inflict piercing battle damage.

UR Rarity
Kaibaman the Legend
UR Rarity
Kaibaman the Legend
UR Rarity
Kaibaman the Legend
LIGHT 1
Kaibaman the Legend
  • ATK:

  • 200

  • DEF:

  • 700


If this card is Normal or Special Summoned: You can show 3 "Blue-Eyes White Dragon" in your hand, Deck, face-up field, and/or GY, then Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. If you Special Summon "Blue-Eyes White Dragon" while this card is in your GY (except during the Damage Step): You can banish this card; add 1 "Blue-Eyes" monster from your Deck to your hand. You can only use each effect of "Kaibaman the Legend" once per turn.

R Rarity
Bingo Machine, Go!!!
R Rarity
Bingo Machine, Go!!!
R Rarity
Bingo Machine, Go!!!
Spell Normal
Bingo Machine, Go!!!

    Reveal 3 cards from your Deck that each meets at least 1 of the criteria listed below, your opponent randomly picks 1 for you to add to your hand, and you shuffle the rest into your Deck. You can only activate 1 "Bingo Machine, Go!!!" per turn. ● "Blue-Eyes" monster ● Spell/Trap that specifically lists the card "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon", except "Bingo Machine, Go!!!"

    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



      Tag(s):

      SR Rarity
      The Melody of Awakening Dragon
      SR Rarity
      The Melody of Awakening Dragon
      SR Rarity
      The Melody of Awakening Dragon
      Spell Normal
      The Melody of Awakening Dragon

        Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.

        SR Rarity
        Ultimate Fusion
        SR Rarity
        Ultimate Fusion
        SR Rarity
        Ultimate Fusion
        Spell Quick
        Ultimate Fusion

          During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" as material, by shuffling the Fusion Materials listed on it from your hand, field, and/or GY into the Deck, then, you can destroy face-up cards your opponent controls, up to the number of "Blue-Eyes White Dragon" and "Blue-Eyes Ultimate Dragon" used from the field as material. You can only activate 1 "Ultimate Fusion" per turn.

          N Rarity
          Majesty of the White Dragons
          N Rarity
          Majesty of the White Dragons
          N Rarity
          Majesty of the White Dragons
          Trap Normal
          Majesty of the White Dragons

            Show up to 3 of the "Blue-Eyes White Dragon" in your hand, face-up Monster Zone, and/or GY, then destroy an equal number of cards your opponent controls. You can banish this card from your GY; Ritual Summon 1 Ritual Monster from your hand, by Tributing "Blue-Eyes White Dragon(s)" from your hand or field whose total Levels equal its Level. You can only use each effect of "Majesty of the White Dragons" once per turn.

            R Rarity
            True Light
            R Rarity
            True Light
            R Rarity
            True Light
            Trap Continuous
            True Light

              Your opponent cannot target "Blue-Eyes White Dragon" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of "True Light" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Blue-Eyes White Dragon" from your hand or GY. ● Set 1 Spell/Trap directly from your Deck, that specifically lists "Blue-Eyes White Dragon" in its text, with a different name from the cards you control and in your GY.

              Extra Deck

              UR Rarity
              Blue-Eyes Tyrant Dragon
              UR Rarity
              Blue-Eyes Tyrant Dragon
              UR Rarity
              Blue-Eyes Tyrant Dragon
              LIGHT 8
              Blue-Eyes Tyrant Dragon
              • ATK:

              • 3400

              • DEF:

              • 2900


              "Blue-Eyes White Dragon" + 1 Dragon monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.

              SR Rarity
              Black Rose Moonlight Dragon
              SR Rarity
              Black Rose Moonlight Dragon
              SR Rarity
              Black Rose Moonlight Dragon
              LIGHT 7
              Black Rose Moonlight Dragon
              • ATK:

              • 2400

              • DEF:

              • 1800


              1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's side of the field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of "Black Rose Moonlight Dragon" once per turn.

              UR Rarity
              Blue-Eyes Spirit Dragon
              UR Rarity
              Blue-Eyes Spirit Dragon
              UR Rarity
              Blue-Eyes Spirit Dragon
              LIGHT 9
              Blue-Eyes Spirit Dragon
              • ATK:

              • 2500

              • DEF:

              • 3000


              1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.

              R Rarity
              Lightstorm Dragon
              R Rarity
              Lightstorm Dragon
              R Rarity
              Lightstorm Dragon
              LIGHT 9
              Lightstorm Dragon
              • ATK:

              • 2700

              • DEF:

              • 3000


              1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target Spells/Traps on the field up to the number of Normal Monsters in your GY +1; destroy them. If this card is destroyed by battle or card effect: You can target 1 Spell/Trap in your GY; Set it, but it cannot be activated unless you control a Normal Monster. You can only use each effect of "Lightstorm Dragon" once per turn.

              UR Rarity
              Dingirsu, the Orcust of the Evening Star
              UR Rarity
              Dingirsu, the Orcust of the Evening Star
              UR Rarity
              Dingirsu, the Orcust of the Evening Star
              DARK
              Dingirsu, the Orcust of the Evening Star
              • ATK:

              • 2600

              • DEF:

              • 2100


              2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.

              Popular Skills

              Master of Blue-Eyes: 100%
              Master of Blue-Eyes

              Need 21 UR

              UR Rarity
              Blue-Eyes Alternative White Dragon3 card
               Rarity
              Galaxy-Eyes Afterglow Dragon1 card
               Rarity
              Galaxy-Eyes Tachyon Primal1 card
              UR Rarity
              Lava Golem1 card
              UR Rarity
              Nibiru, the Primal Being1 card
              UR Rarity
              Blue-Eyes Tyrant Dragon1 card
              UR Rarity
              Dragon Master Knight1 card
              UR Rarity
              Black Rose Dragon1 card
              UR Rarity
              Blue-Eyes Spirit Dragon1 card
              UR Rarity
              Effect Veiler1 card
              UR Rarity
              Kaibaman the Legend3 card
              UR Rarity
              Dingirsu, the Orcust of the Evening Star1 card
               Rarity
              Divine Golden Shadow Dragon Dragluxion1 card
               Rarity
              Number 38: Hope Harbinger Dragon Titanic Galaxy1 card
              UR Rarity
              Number 90: Galaxy-Eyes Photon Lord1 card
              UR Rarity
              Forbidden Droplet1 card
              UR Rarity
              Tachyon Transmigration1 card

              Main: 29 Extra: 9

              UR Rarity
              Blue-Eyes Alternative White Dragon
              UR Rarity
              Blue-Eyes Alternative White Dragon
              Blue-Eyes Alternative White Dragon
              LIGHT 8
              Blue-Eyes Alternative White Dragon
              • ATK:

              • 3000

              • DEF:

              • 2500


              Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


              UR Rarity
              Blue-Eyes Alternative White Dragon
              UR Rarity
              Blue-Eyes Alternative White Dragon
              Blue-Eyes Alternative White Dragon
              LIGHT 8
              Blue-Eyes Alternative White Dragon
              • ATK:

              • 3000

              • DEF:

              • 2500


              Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


              UR Rarity
              Blue-Eyes Alternative White Dragon
              UR Rarity
              Blue-Eyes Alternative White Dragon
              Blue-Eyes Alternative White Dragon
              LIGHT 8
              Blue-Eyes Alternative White Dragon
              • ATK:

              • 3000

              • DEF:

              • 2500


              Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


              SR Rarity
              Blue-Eyes Jet Dragon
              SR Rarity
              Blue-Eyes Jet Dragon
              Blue-Eyes Jet Dragon
              LIGHT 8
              Blue-Eyes Jet Dragon
              • ATK:

              • 3000

              • DEF:

              • 0


              Other cards you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Blue-Eyes Jet Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY. If a card(s) on the field is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles: You can target 1 card your opponent controls; return it to the hand.


              SR Rarity
              Blue-Eyes Jet Dragon
              SR Rarity
              Blue-Eyes Jet Dragon
              Blue-Eyes Jet Dragon
              LIGHT 8
              Blue-Eyes Jet Dragon
              • ATK:

              • 3000

              • DEF:

              • 0


              Other cards you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Blue-Eyes Jet Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY. If a card(s) on the field is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles: You can target 1 card your opponent controls; return it to the hand.


              SR Rarity
              Dictator of D.
              SR Rarity
              Dictator of D.
              Dictator of D.
              DARK 4
              Dictator of D.
              • ATK:

              • 1200

              • DEF:

              • 1100


              While you control a "Blue-Eyes" monster, you choose the attack targets for your opponent's attacks. You can only use each of the following effects of "Dictator of D." once per turn. You can send 1 "Blue-Eyes White Dragon" from your hand or Deck to the GY; Special Summon this card from your hand. You can discard 1 "Blue-Eyes White Dragon", or 1 card that mentions it, then target 1 "Blue-Eyes" monster in your GY; Special Summon it.


               Rarity
              Galaxy-Eyes Afterglow Dragon
               Rarity
              Galaxy-Eyes Afterglow Dragon
              Galaxy-Eyes Afterglow Dragon
              LIGHT 8
              Galaxy-Eyes Afterglow Dragon
              • ATK:

              • 3000

              • DEF:

              • 2500


              If you control a "Galaxy-Eyes" monster: You can Special Summon this card from your hand in Defense Position. If this card is detached from an Xyz Monster to activate that monster's effect: You can take 1 "Galaxy-Eyes Photon Dragon" from your hand or Deck, and either Special Summon it, or attach it to an Xyz Monster you control as material, then if you activated this effect during the Battle Phase, double the ATK of all "Number" Xyz Monsters you control. You can only use each effect of "Galaxy-Eyes Afterglow Dragon" once per turn.


               Rarity
              Galaxy-Eyes Tachyon Primal
               Rarity
              Galaxy-Eyes Tachyon Primal
              Galaxy-Eyes Tachyon Primal
              LIGHT 8
              Galaxy-Eyes Tachyon Primal
              • ATK:

              • 3000

              • DEF:

              • 2500


              If a Dragon Xyz Monster declares an attack: Attach this card on the field to it as material. You can only use each of the following effects of "Galaxy-Eyes Tachyon Primal" once per turn. If a Dragon Xyz Monster is on the field (Quick Effect): You can Special Summon this card from your hand to either field. If this card is Normal or Special Summoned: The owner of this card adds 1 "Tachyon" Spell/Trap from their Deck to their hand.


              UR Rarity
              Lava Golem
              UR Rarity
              Lava Golem
              Lava Golem
              FIRE 8
              Lava Golem
              • ATK:

              • 3000

              • DEF:

              • 2500


              Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


              UR Rarity
              Nibiru, the Primal Being
              UR Rarity
              Nibiru, the Primal Being
              Nibiru, the Primal Being
              LIGHT 11
              Nibiru, the Primal Being
              • ATK:

              • 3000

              • DEF:

              • 600


              During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


              SR Rarity
              Blue-Eyes White Dragon
              SR Rarity
              Blue-Eyes White Dragon
              Blue-Eyes White Dragon
              LIGHT 8
              Blue-Eyes White Dragon
              • ATK:

              • 3000

              • DEF:

              • 2500


              This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


              SR Rarity
              Blue-Eyes White Dragon
              SR Rarity
              Blue-Eyes White Dragon
              Blue-Eyes White Dragon
              LIGHT 8
              Blue-Eyes White Dragon
              • ATK:

              • 3000

              • DEF:

              • 2500


              This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


              SR Rarity
              Blue-Eyes White Dragon
              SR Rarity
              Blue-Eyes White Dragon
              Blue-Eyes White Dragon
              LIGHT 8
              Blue-Eyes White Dragon
              • ATK:

              • 3000

              • DEF:

              • 2500


              This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


              SR Rarity
              Blue-Eyes Chaos Dragon
              SR Rarity
              Blue-Eyes Chaos Dragon
              Blue-Eyes Chaos Dragon
              DARK 8
              Blue-Eyes Chaos Dragon
              • ATK:

              • 3000

              • DEF:

              • 0


              You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card was Ritual Summoned using "Blue-Eyes White Dragon", when it declares an attack: You can change the battle positions of as many monsters your opponent controls as possible, and if you do, the ATK/DEF of those changed monsters become 0, also, this turn, if this card attacks a Defense Position monster, inflict piercing battle damage.


              UR Rarity
              Effect Veiler
              UR Rarity
              Effect Veiler
              Effect Veiler
              LIGHT 1
              Effect Veiler
              • ATK:

              • 0

              • DEF:

              • 0


              During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


              UR Rarity
              Kaibaman the Legend
              UR Rarity
              Kaibaman the Legend
              Kaibaman the Legend
              LIGHT 1
              Kaibaman the Legend
              • ATK:

              • 200

              • DEF:

              • 700


              If this card is Normal or Special Summoned: You can show 3 "Blue-Eyes White Dragon" in your hand, Deck, face-up field, and/or GY, then Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. If you Special Summon "Blue-Eyes White Dragon" while this card is in your GY (except during the Damage Step): You can banish this card; add 1 "Blue-Eyes" monster from your Deck to your hand. You can only use each effect of "Kaibaman the Legend" once per turn.


              UR Rarity
              Kaibaman the Legend
              UR Rarity
              Kaibaman the Legend
              Kaibaman the Legend
              LIGHT 1
              Kaibaman the Legend
              • ATK:

              • 200

              • DEF:

              • 700


              If this card is Normal or Special Summoned: You can show 3 "Blue-Eyes White Dragon" in your hand, Deck, face-up field, and/or GY, then Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. If you Special Summon "Blue-Eyes White Dragon" while this card is in your GY (except during the Damage Step): You can banish this card; add 1 "Blue-Eyes" monster from your Deck to your hand. You can only use each effect of "Kaibaman the Legend" once per turn.


              UR Rarity
              Kaibaman the Legend
              UR Rarity
              Kaibaman the Legend
              Kaibaman the Legend
              LIGHT 1
              Kaibaman the Legend
              • ATK:

              • 200

              • DEF:

              • 700


              If this card is Normal or Special Summoned: You can show 3 "Blue-Eyes White Dragon" in your hand, Deck, face-up field, and/or GY, then Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. If you Special Summon "Blue-Eyes White Dragon" while this card is in your GY (except during the Damage Step): You can banish this card; add 1 "Blue-Eyes" monster from your Deck to your hand. You can only use each effect of "Kaibaman the Legend" once per turn.


              R Rarity
              Bingo Machine, Go!!!
              R Rarity
              Bingo Machine, Go!!!
              Bingo Machine, Go!!!
              Spell Normal
              Bingo Machine, Go!!!

                Reveal 3 cards from your Deck that each meets at least 1 of the criteria listed below, your opponent randomly picks 1 for you to add to your hand, and you shuffle the rest into your Deck. You can only activate 1 "Bingo Machine, Go!!!" per turn. ● "Blue-Eyes" monster ● Spell/Trap that specifically lists the card "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon", except "Bingo Machine, Go!!!"


                R Rarity
                Bingo Machine, Go!!!
                R Rarity
                Bingo Machine, Go!!!
                Bingo Machine, Go!!!
                Spell Normal
                Bingo Machine, Go!!!

                  Reveal 3 cards from your Deck that each meets at least 1 of the criteria listed below, your opponent randomly picks 1 for you to add to your hand, and you shuffle the rest into your Deck. You can only activate 1 "Bingo Machine, Go!!!" per turn. ● "Blue-Eyes" monster ● Spell/Trap that specifically lists the card "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon", except "Bingo Machine, Go!!!"


                  UR Rarity
                  Forbidden Droplet
                  UR Rarity
                  Forbidden Droplet
                  Forbidden Droplet
                  Spell Quick
                  Forbidden Droplet

                    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                    Tag(s):

                    SR Rarity
                    The Melody of Awakening Dragon
                    SR Rarity
                    The Melody of Awakening Dragon
                    The Melody of Awakening Dragon
                    Spell Normal
                    The Melody of Awakening Dragon

                      Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


                      SR Rarity
                      The Melody of Awakening Dragon
                      SR Rarity
                      The Melody of Awakening Dragon
                      The Melody of Awakening Dragon
                      Spell Normal
                      The Melody of Awakening Dragon

                        Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


                        SR Rarity
                        The Melody of Awakening Dragon
                        SR Rarity
                        The Melody of Awakening Dragon
                        The Melody of Awakening Dragon
                        Spell Normal
                        The Melody of Awakening Dragon

                          Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


                          SR Rarity
                          Ultimate Fusion
                          SR Rarity
                          Ultimate Fusion
                          Ultimate Fusion
                          Spell Quick
                          Ultimate Fusion

                            During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" as material, by shuffling the Fusion Materials listed on it from your hand, field, and/or GY into the Deck, then, you can destroy face-up cards your opponent controls, up to the number of "Blue-Eyes White Dragon" and "Blue-Eyes Ultimate Dragon" used from the field as material. You can only activate 1 "Ultimate Fusion" per turn.


                            N Rarity
                            Majesty of the White Dragons
                            N Rarity
                            Majesty of the White Dragons
                            Majesty of the White Dragons
                            Trap Normal
                            Majesty of the White Dragons

                              Show up to 3 of the "Blue-Eyes White Dragon" in your hand, face-up Monster Zone, and/or GY, then destroy an equal number of cards your opponent controls. You can banish this card from your GY; Ritual Summon 1 Ritual Monster from your hand, by Tributing "Blue-Eyes White Dragon(s)" from your hand or field whose total Levels equal its Level. You can only use each effect of "Majesty of the White Dragons" once per turn.


                              N Rarity
                              Majesty of the White Dragons
                              N Rarity
                              Majesty of the White Dragons
                              Majesty of the White Dragons
                              Trap Normal
                              Majesty of the White Dragons

                                Show up to 3 of the "Blue-Eyes White Dragon" in your hand, face-up Monster Zone, and/or GY, then destroy an equal number of cards your opponent controls. You can banish this card from your GY; Ritual Summon 1 Ritual Monster from your hand, by Tributing "Blue-Eyes White Dragon(s)" from your hand or field whose total Levels equal its Level. You can only use each effect of "Majesty of the White Dragons" once per turn.


                                UR Rarity
                                Tachyon Transmigration
                                UR Rarity
                                Tachyon Transmigration
                                Tachyon Transmigration
                                Trap Counter
                                Tachyon Transmigration

                                  If you control a "Galaxy-Eyes" monster: Negate the activations of your opponent's Spell/Trap Cards and monster effects activated before this card in this Chain, and if you do, shuffle the negated cards on the field into the Deck. If you control a "Galaxy-Eyes Tachyon Dragon" monster, you can activate this card from your hand.


                                  R Rarity
                                  True Light
                                  R Rarity
                                  True Light
                                  True Light
                                  Trap Continuous
                                  True Light

                                    Your opponent cannot target "Blue-Eyes White Dragon" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of "True Light" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Blue-Eyes White Dragon" from your hand or GY. ● Set 1 Spell/Trap directly from your Deck, that specifically lists "Blue-Eyes White Dragon" in its text, with a different name from the cards you control and in your GY.


                                    UR Rarity
                                    Blue-Eyes Tyrant Dragon
                                    UR Rarity
                                    Blue-Eyes Tyrant Dragon
                                    Blue-Eyes Tyrant Dragon
                                    LIGHT 8
                                    Blue-Eyes Tyrant Dragon
                                    • ATK:

                                    • 3400

                                    • DEF:

                                    • 2900


                                    "Blue-Eyes White Dragon" + 1 Dragon monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.


                                    UR Rarity
                                    Dragon Master Knight
                                    UR Rarity
                                    Dragon Master Knight
                                    Dragon Master Knight
                                    LIGHT 12
                                    Dragon Master Knight
                                    • ATK:

                                    • 5000

                                    • DEF:

                                    • 5000


                                    "Black Luster Soldier" + "Blue-Eyes Ultimate Dragon" Must be Fusion Summoned. This card gains 500 ATK for each Dragon monster you control, except this card.


                                    UR Rarity
                                    Black Rose Dragon
                                    UR Rarity
                                    Black Rose Dragon
                                    Black Rose Dragon
                                    FIRE 7
                                    Black Rose Dragon
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 1800


                                    1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                    UR Rarity
                                    Blue-Eyes Spirit Dragon
                                    UR Rarity
                                    Blue-Eyes Spirit Dragon
                                    Blue-Eyes Spirit Dragon
                                    LIGHT 9
                                    Blue-Eyes Spirit Dragon
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 3000


                                    1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.


                                    R Rarity
                                    Lightstorm Dragon
                                    R Rarity
                                    Lightstorm Dragon
                                    Lightstorm Dragon
                                    LIGHT 9
                                    Lightstorm Dragon
                                    • ATK:

                                    • 2700

                                    • DEF:

                                    • 3000


                                    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target Spells/Traps on the field up to the number of Normal Monsters in your GY +1; destroy them. If this card is destroyed by battle or card effect: You can target 1 Spell/Trap in your GY; Set it, but it cannot be activated unless you control a Normal Monster. You can only use each effect of "Lightstorm Dragon" once per turn.


                                    UR Rarity
                                    Dingirsu, the Orcust of the Evening Star
                                    UR Rarity
                                    Dingirsu, the Orcust of the Evening Star
                                    Dingirsu, the Orcust of the Evening Star
                                    DARK
                                    Dingirsu, the Orcust of the Evening Star
                                    • ATK:

                                    • 2600

                                    • DEF:

                                    • 2100


                                    2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                                     Rarity
                                    Divine Golden Shadow Dragon Dragluxion
                                     Rarity
                                    Divine Golden Shadow Dragon Dragluxion
                                    Divine Golden Shadow Dragon Dragluxion
                                    LIGHT
                                    Divine Golden Shadow Dragon Dragluxion
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 3000


                                    2 Level 8 monsters If this card is Special Summoned from the Extra Deck: You can add 1 "Galaxy" or "Tachyon" card from your Deck to your hand. You can detach 2 materials from this card; Special Summon from your Extra Deck, 1 Rank 8 Dragon Xyz Monster with 3000 ATK, using this card you control as material (this is treated as an Xyz Summon, transfer its materials to the Summoned monster), then you can attach 1 "Galaxy" monster from your Extra Deck to it. You can only use each effect of "Divine Golden Shadow Dragon Dragluxion" once per turn.


                                     Rarity
                                    Number 38: Hope Harbinger Dragon Titanic Galaxy
                                     Rarity
                                    Number 38: Hope Harbinger Dragon Titanic Galaxy
                                    Number 38: Hope Harbinger Dragon Titanic Galaxy
                                    LIGHT
                                    Number 38: Hope Harbinger Dragon Titanic Galaxy
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 2500


                                    2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.


                                    UR Rarity
                                    Number 90: Galaxy-Eyes Photon Lord
                                    UR Rarity
                                    Number 90: Galaxy-Eyes Photon Lord
                                    Number 90: Galaxy-Eyes Photon Lord
                                    LIGHT
                                    Number 90: Galaxy-Eyes Photon Lord
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 3000


                                    2 Level 8 monsters If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn. ● When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card. ● During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.


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